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"""Utilities dealing with code objects.
Inspired by similar code by Jeff Epler and Fredrik Lundh.
"""
import sys
import string
import traceback
def compile_command(source, filename="<input>", symbol="single"):
r"""Compile a command and determine whether it is incomplete.
Arguments:
source -- the source string; may contain \n characters
filename -- optional filename from which source was read; default "<input>"
symbol -- optional grammar start symbol; "single" (default) or "eval"
Return value / exceptions raised:
- Return a code object if the command is complete and valid
- Return None if the command is incomplete
- Raise SyntaxError or OverflowError if the command is a syntax error
(OverflowError if the error is in a numeric constant)
Approach:
First, check if the source consists entirely of blank lines and
comments; if so, replace it with 'pass', because the built-in
parser doesn't always do the right thing for these.
Compile three times: as is, with \n, and with \n\n appended. If
it compiles as is, it's complete. If it compiles with one \n
appended, we expect more. If it doesn't compile either way, we
compare the error we get when compiling with \n or \n\n appended.
If the errors are the same, the code is broken. But if the errors
are different, we expect more. Not intuitive; not even guaranteed
to hold in future releases; but this matches the compiler's
behavior from Python 1.4 through 1.5.2, at least.
Caveat:
It is possible (but not likely) that the parser stops parsing
with a successful outcome before reaching the end of the source;
in this case, trailing symbols may be ignored instead of causing an
error. For example, a backslash followed by two newlines may be
followed by arbitrary garbage. This will be fixed once the API
for the parser is better.
"""
# Check for source consisting of only blank lines and comments
for line in string.split(source, "\n"):
line = string.strip(line)
if line and line[0] != '#':
break # Leave it alone
else:
source = "pass" # Replace it with a 'pass' statement
err = err1 = err2 = None
code = code1 = code2 = None
try:
code = compile(source, filename, symbol)
except SyntaxError, err:
pass
try:
code1 = compile(source + "\n", filename, symbol)
except SyntaxError, err1:
pass
try:
code2 = compile(source + "\n\n", filename, symbol)
except SyntaxError, err2:
pass
if code:
return code
try:
e1 = err1.__dict__
except AttributeError:
e1 = err1
try:
e2 = err2.__dict__
except AttributeError:
e2 = err2
if not code1 and e1 == e2:
raise SyntaxError, err1
class InteractiveInterpreter:
"""Base class for InteractiveConsole.
This class deals with parsing and interpreter state (the user's
namespace); it doesn't deal with input buffering or prompting or
input file naming (the filename is always passed in explicitly).
"""
def __init__(self, locals=None):
"""Constructor.
The optional 'locals' argument specifies the dictionary in
which code will be executed; it defaults to a newly created
dictionary with key "__name__" set to "__console__" and key
"__doc__" set to None.
"""
if locals is None:
locals = {"__name__": "__console__", "__doc__": None}
self.locals = locals
def runsource(self, source, filename="<input>", symbol="single"):
"""Compile and run some source in the interpreter.
Arguments are as for compile_command().
One several things can happen:
1) The input is incorrect; compile_command() raised an
exception (SyntaxError or OverflowError). A syntax traceback
will be printed by calling the showsyntaxerror() method.
2) The input is incomplete, and more input is required;
compile_command() returned None. Nothing happens.
3) The input is complete; compile_command() returned a code
object. The code is executed by calling self.runcode() (which
also handles run-time exceptions, except for SystemExit).
The return value is 1 in case 2, 0 in the other cases (unless
an exception is raised). The return value can be used to
decide whether to use sys.ps1 or sys.ps2 to prompt the next
line.
"""
try:
code = compile_command(source, filename, symbol)
except (OverflowError, SyntaxError):
# Case 1
self.showsyntaxerror(filename)
return 0
if code is None:
# Case 2
return 1
# Case 3
self.runcode(code)
return 0
def runcode(self, code):
"""Execute a code object.
When an exception occurs, self.showtraceback() is called to
display a traceback. All exceptions are caught except
SystemExit, which is reraised.
A note about KeyboardInterrupt: this exception may occur
elsewhere in this code, and may not always be caught. The
caller should be prepared to deal with it.
"""
try:
exec code in self.locals
except SystemExit:
raise
except:
self.showtraceback()
def showsyntaxerror(self, filename=None):
"""Display the syntax error that just occurred.
This doesn't display a stack trace because there isn't one.
If a filename is given, it is stuffed in the exception instead
of what was there before (because Python's parser always uses
"<string>" when reading from a string).
The output is written by self.write(), below.
"""
type, value, sys.last_traceback = sys.exc_info()
sys.last_type = type
sys.last_value = value
if filename and type is SyntaxError:
# Work hard to stuff the correct filename in the exception
try:
msg, (dummy_filename, lineno, offset, line) = value
except:
# Not the format we expect; leave it alone
pass
else:
# Stuff in the right filename
try:
# Assume SyntaxError is a class exception
value = SyntaxError(msg, (filename, lineno, offset, line))
except:
# If that failed, assume SyntaxError is a string
value = msg, (filename, lineno, offset, line)
list = traceback.format_exception_only(type, value)
map(self.write, list)
def showtraceback(self):
"""Display the exception that just occurred.
We remove the first stack item because it is our own code.
The output is written by self.write(), below.
"""
try:
type, value, tb = sys.exc_info()
sys.last_type = type
sys.last_value = value
sys.last_traceback = tb
tblist = traceback.extract_tb(tb)
del tblist[:1]
list = traceback.format_list(tblist)
if list:
list.insert(0, "Traceback (innermost last):\n")
list[len(list):] = traceback.format_exception_only(type, value)
finally:
tblist = tb = None
map(self.write, list)
def write(self, data):
"""Write a string.
The base implementation writes to sys.stderr; a subclass may
replace this with a different implementation.
"""
sys.stderr.write(data)
class InteractiveConsole(InteractiveInterpreter):
"""Closely emulate the behavior of the interactive Python interpreter.
This class builds on InteractiveInterpreter and adds prompting
using the familiar sys.ps1 and sys.ps2, and input buffering.
"""
def __init__(self, locals=None, filename="<console>"):
"""Constructor.
The optional locals argument will be passed to the
InteractiveInterpreter base class.
The optional filename argument should specify the (file)name
of the input stream; it will show up in tracebacks.
"""
InteractiveInterpreter.__init__(self, locals)
self.filename = filename
self.resetbuffer()
def resetbuffer(self):
"""Reset the input buffer."""
self.buffer = []
def interact(self, banner=None):
"""Closely emulate the interactive Python console.
The optional banner argument specify the banner to print
before the first interaction; by default it prints a banner
similar to the one printed by the real Python interpreter,
followed by the current class name in parentheses (so as not
to confuse this with the real interpreter -- since it's so
close!).
"""
try:
sys.ps1
except AttributeError:
sys.ps1 = ">>> "
try:
sys.ps2
except AttributeError:
sys.ps2 = "... "
if banner is None:
self.write("Python %s on %s\n%s\n(%s)\n" %
(sys.version, sys.platform, sys.copyright,
self.__class__.__name__))
else:
self.write("%s\n" % str(banner))
more = 0
while 1:
try:
if more:
prompt = sys.ps2
else:
prompt = sys.ps1
try:
line = self.raw_input(prompt)
except EOFError:
self.write("\n")
break
else:
more = self.push(line)
except KeyboardInterrupt:
self.write("\nKeyboardInterrupt\n")
self.resetbuffer()
more = 0
def push(self, line):
"""Push a line to the interpreter.
The line should not have a trailing newline; it may have
internal newlines. The line is appended to a buffer and the
interpreter's runsource() method is called with the
concatenated contents of the buffer as source. If this
indicates that the command was executed or invalid, the buffer
is reset; otherwise, the command is incomplete, and the buffer
is left as it was after the line was appended. The return
value is 1 if more input is required, 0 if the line was dealt
with in some way (this is the same as runsource()).
"""
self.buffer.append(line)
source = string.join(self.buffer, "\n")
more = self.runsource(source, self.filename)
if not more:
self.resetbuffer()
return more
def raw_input(self, prompt=""):
"""Write a prompt and read a line.
The returned line does not include the trailing newline.
When the user enters the EOF key sequence, EOFError is raised.
The base implementation uses the built-in function
raw_input(); a subclass may replace this with a different
implementation.
"""
return raw_input(prompt)
def interact(banner=None, readfunc=None, local=None):
"""Closely emulate the interactive Python interpreter.
This is a backwards compatible interface to the InteractiveConsole
class. When readfunc is not specified, it attempts to import the
readline module to enable GNU readline if it is available.
Arguments (all optional, all default to None):
banner -- passed to InteractiveConsole.interact()
readfunc -- if not None, replaces InteractiveConsole.raw_input()
local -- passed to InteractiveInterpreter.__init__()
"""
console = InteractiveConsole(local)
if readfunc is not None:
console.raw_input = readfunc
else:
try:
import readline
except:
pass
console.interact(banner)
if __name__ == '__main__':
interact()
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