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// Convert DMD CodeView debug information to PDB files
// Copyright (c) 2009-2010 by Rainer Schuetze, All Rights Reserved
//
// License for redistribution is given by the Artistic License 2.0
// see file LICENSE for further details
#ifndef __CVUTIL_H__
#define __CVUTIL_H__
#include "cv2pdb.h"
#include "symutil.h"
#define OBJECT_SYMBOL "object@Object"
#define IFACE_SYMBOL "DInterface"
#define CPPIFACE_SYMBOL "CppInterface"
#define P_OBJECT_SYMBOL ((const BYTE*)("\x0d" OBJECT_SYMBOL))
#define CLASSTYPEENUM_TYPE "__ClassType"
#define CLASSTYPEENUM_NAME "__classtype"
enum
{
kClassTypeObject = 1,
kClassTypeIface = 2,
kClassTypeCppIface = 3,
kClassTypeStruct = 4
};
// class properties (also apply to struct,union and enum)
static const int kPropPacked = 0x01;
static const int kPropHasCtorDtor = 0x02;
static const int kPropHasOverOps = 0x04;
static const int kPropIsNested = 0x08;
static const int kPropHasNested = 0x10;
static const int kPropHasOverAsgn = 0x20;
static const int kPropHasCasting = 0x40;
static const int kPropIncomplete = 0x80;
static const int kPropScoped = 0x100;
bool isStruct(const codeview_type* cvtype);
int getStructProperty(const codeview_type* cvtype);
int getStructFieldlist(const codeview_type* cvtype);
bool isCompleteStruct(const codeview_type* type, const BYTE* name, bool cstr);
const BYTE* getStructName(const codeview_type* cvtype, bool &cstr);
bool cmpStructName(const codeview_type* cvtype, const BYTE* name, bool cstr);
int numeric_leaf(int* value, const void* leaf);
#endif // __CVUTIL_H__
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