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#ifndef JEMALLOC_INTERNAL_INCLUDES_H
#define JEMALLOC_INTERNAL_INCLUDES_H
/*
* jemalloc can conceptually be broken into components (arena, tcache, etc.),
* but there are circular dependencies that cannot be broken without
* substantial performance degradation.
*
* Historically, we dealt with this by each header into four sections (types,
* structs, externs, and inlines), and included each header file multiple times
* in this file, picking out the portion we want on each pass using the
* following #defines:
* JEMALLOC_H_TYPES : Preprocessor-defined constants and psuedo-opaque data
* types.
* JEMALLOC_H_STRUCTS : Data structures.
* JEMALLOC_H_EXTERNS : Extern data declarations and function prototypes.
* JEMALLOC_H_INLINES : Inline functions.
*
* We're moving toward a world in which the dependencies are explicit; each file
* will #include the headers it depends on (rather than relying on them being
* implicitly available via this file including every header file in the
* project).
*
* We're now in an intermediate state: we've broken up the header files to avoid
* having to include each one multiple times, but have not yet moved the
* dependency information into the header files (i.e. we still rely on the
* ordering in this file to ensure all a header's dependencies are available in
* its translation unit). Each component is now broken up into multiple header
* files, corresponding to the sections above (e.g. instead of "tsd.h", we now
* have "tsd_types.h", "tsd_structs.h", "tsd_externs.h", "tsd_inlines.h").
*
* Those files which have been converted to explicitly include their
* inter-component dependencies are now in the initial HERMETIC HEADERS
* section. All headers may still rely on jemalloc_preamble.h (which, by fiat,
* must be included first in every translation unit) for system headers and
* global jemalloc definitions, however.
*/
/******************************************************************************/
/* TYPES */
/******************************************************************************/
#include "jemalloc/internal/ckh_types.h"
#include "jemalloc/internal/size_classes.h"
#include "jemalloc/internal/smoothstep.h"
#include "jemalloc/internal/stats_types.h"
#include "jemalloc/internal/ctl_types.h"
#include "jemalloc/internal/witness_types.h"
#include "jemalloc/internal/mutex_types.h"
#include "jemalloc/internal/tsd_types.h"
#include "jemalloc/internal/extent_types.h"
#include "jemalloc/internal/extent_dss_types.h"
#include "jemalloc/internal/base_types.h"
#include "jemalloc/internal/arena_types.h"
#include "jemalloc/internal/bitmap_types.h"
#include "jemalloc/internal/rtree_types.h"
#include "jemalloc/internal/pages_types.h"
#include "jemalloc/internal/tcache_types.h"
#include "jemalloc/internal/prof_types.h"
/******************************************************************************/
/* STRUCTS */
/******************************************************************************/
#include "jemalloc/internal/ckh_structs.h"
#include "jemalloc/internal/witness_structs.h"
#include "jemalloc/internal/mutex_structs.h"
#include "jemalloc/internal/stats_structs.h"
#include "jemalloc/internal/ctl_structs.h"
#include "jemalloc/internal/bitmap_structs.h"
#include "jemalloc/internal/arena_structs_a.h"
#include "jemalloc/internal/extent_structs.h"
#include "jemalloc/internal/extent_dss_structs.h"
#include "jemalloc/internal/base_structs.h"
#include "jemalloc/internal/prof_structs.h"
#include "jemalloc/internal/arena_structs_b.h"
#include "jemalloc/internal/rtree_structs.h"
#include "jemalloc/internal/tcache_structs.h"
#include "jemalloc/internal/tsd_structs.h"
/******************************************************************************/
/* EXTERNS */
/******************************************************************************/
#include "jemalloc/internal/jemalloc_internal_externs.h"
#include "jemalloc/internal/ckh_externs.h"
#include "jemalloc/internal/stats_externs.h"
#include "jemalloc/internal/ctl_externs.h"
#include "jemalloc/internal/witness_externs.h"
#include "jemalloc/internal/mutex_externs.h"
#include "jemalloc/internal/bitmap_externs.h"
#include "jemalloc/internal/extent_externs.h"
#include "jemalloc/internal/extent_dss_externs.h"
#include "jemalloc/internal/extent_mmap_externs.h"
#include "jemalloc/internal/base_externs.h"
#include "jemalloc/internal/arena_externs.h"
#include "jemalloc/internal/rtree_externs.h"
#include "jemalloc/internal/pages_externs.h"
#include "jemalloc/internal/large_externs.h"
#include "jemalloc/internal/tcache_externs.h"
#include "jemalloc/internal/prof_externs.h"
#include "jemalloc/internal/tsd_externs.h"
/******************************************************************************/
/* INLINES */
/******************************************************************************/
#include "jemalloc/internal/tsd_inlines.h"
#include "jemalloc/internal/witness_inlines.h"
#include "jemalloc/internal/mutex_inlines.h"
#include "jemalloc/internal/jemalloc_internal_inlines_a.h"
#include "jemalloc/internal/rtree_inlines.h"
#include "jemalloc/internal/base_inlines.h"
#include "jemalloc/internal/bitmap_inlines.h"
/*
* Include portions of arena code interleaved with tcache code in order to
* resolve circular dependencies.
*/
#include "jemalloc/internal/prof_inlines_a.h"
#include "jemalloc/internal/arena_inlines_a.h"
#include "jemalloc/internal/extent_inlines.h"
#include "jemalloc/internal/jemalloc_internal_inlines_b.h"
#include "jemalloc/internal/tcache_inlines.h"
#include "jemalloc/internal/arena_inlines_b.h"
#include "jemalloc/internal/hash_inlines.h"
#include "jemalloc/internal/jemalloc_internal_inlines_c.h"
#include "jemalloc/internal/prof_inlines_b.h"
#endif /* JEMALLOC_INTERNAL_INCLUDES_H */
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