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authorBoris Nagaev <bnagaev@gmail.com>2015-12-18 22:50:48 (GMT)
committerBoris Nagaev <bnagaev@gmail.com>2015-12-20 10:45:56 (GMT)
commit2ffb7835cd8ea163ee4dadf11784b6d893631ea8 (patch)
treeb322ae2ecb465513f81b01c6df892fadbe3433ab /src/vtk-1-fixes.patch
parentc26f3225fba8ffe9dd54db759d4680a1314d350f (diff)
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vtk: consolidate patches
Diffstat (limited to 'src/vtk-1-fixes.patch')
-rw-r--r--src/vtk-1-fixes.patch2425
1 files changed, 2425 insertions, 0 deletions
diff --git a/src/vtk-1-fixes.patch b/src/vtk-1-fixes.patch
new file mode 100644
index 0000000..4d35467
--- /dev/null
+++ b/src/vtk-1-fixes.patch
@@ -0,0 +1,2425 @@
+This file is part of MXE.
+See index.html for further information.
+
+Contains ad hoc patches for cross building.
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Muellni <mmuellen@gmx.de>
+Date: Tue, 25 Oct 2011 23:32:42 +0200
+Subject: [PATCH] add file TryRunResults.cmake
+
+
+diff --git a/TryRunResults.cmake b/TryRunResults.cmake
+new file mode 100644
+index 1111111..2222222
+--- /dev/null
++++ b/TryRunResults.cmake
+@@ -0,0 +1,30 @@
++SET( VTK_TYPE_CHAR_IS_SIGNED
++ "1"
++ CACHE STRING "Result from TRY_RUN" FORCE)
++SET( VTK_ANSI_STREAM_EOF_RESULT
++ "1"
++ CACHE STRING "Result from TRY_RUN" FORCE)
++SET( KWSYS_CHAR_IS_SIGNED
++ "0"
++ CACHE STRING "Result from TRY_RUN" FORCE)
++
++SET( KWSYS_CHAR_IS_SIGNED__TRYRUN_OUTPUT
++ ""
++ CACHE STRING "Output from TRY_RUN" FORCE)
++
++SET( CMAKE_REQUIRE_LARGE_FILE_SUPPORT
++ ""
++ CACHE STRING "Result from TRY_RUN" FORCE)
++
++SET( CMAKE_REQUIRE_LARGE_FILE_SUPPORT__TRYRUN_OUTPUT
++ ""
++ CACHE STRING "Output from TRY_RUN" FORCE)
++
++SET( KWSYS_LFS_WORKS
++ "0"
++ CACHE STRING "Result from TRY_RUN" FORCE)
++
++SET( KWSYS_LFS_WORKS__TRYRUN_OUTPUT
++ ""
++ CACHE STRING "Output from TRY_RUN" FORCE)
++
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Muellni <mmuellen@gmx.de>
+Date: Tue, 25 Oct 2011 23:32:42 +0200
+Subject: [PATCH] PATH_SUFFIXES freetype2
+
+This patch has been taken from:
+http://www.vtk.org/Bug/view.php?id=12688
+
+diff --git a/CMake/FindFREETYPE.cmake b/CMake/FindFREETYPE.cmake
+index 1111111..2222222 100644
+--- a/CMake/FindFREETYPE.cmake
++++ b/CMake/FindFREETYPE.cmake
+@@ -15,6 +15,7 @@ FIND_PATH(FREETYPE_INCLUDE_DIR_FT2BUILD ft2build.h)
+ FIND_PATH(FREETYPE_INCLUDE_DIR_FTHEADER freetype/config/ftheader.h
+ /usr/include/freetype2
+ /usr/local/include/freetype2
++ PATH_SUFFIXES freetype2
+ )
+
+ FIND_LIBRARY(FREETYPE_LIBRARY freetype)
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Muellni <mmuellen@gmx.de>
+Date: Mon, 31 Oct 2011 09:04:03 +0100
+Subject: [PATCH] building without wine
+
+merged compile tools patches into one patch file and added
+a CompileTools target for compiling only the compile tools
+during the native build
+
+This patch has been taken from:
+http://www.vtk.org/Bug/view.php?id=12686
+
+diff --git a/CMakeLists.txt b/CMakeLists.txt
+index 1111111..2222222 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -42,6 +42,10 @@ IF(NOT EXPORT_EXECUTABLES_FILE)
+ FILE(WRITE "${EXPORT_EXECUTABLES_FILE}" "#generated by VTK, do not edit\n")
+ ENDIF(NOT EXPORT_EXECUTABLES_FILE)
+
++# Add a target for building only the compile tools
++ADD_CUSTOM_TARGET(CompileTools)
++SET(COMPILE_TOOLS_TARGET "CompileTools")
++
+ GET_PROPERTY(VTK_TARGET_SUPPORTS_SHARED_LIBS
+ GLOBAL PROPERTY TARGET_SUPPORTS_SHARED_LIBS)
+
+diff --git a/Utilities/kwsys/CMakeLists.txt b/Utilities/kwsys/CMakeLists.txt
+index 1111111..2222222 100644
+--- a/Utilities/kwsys/CMakeLists.txt
++++ b/Utilities/kwsys/CMakeLists.txt
+@@ -937,13 +937,20 @@ ENDIF(KWSYS_USE_String)
+ # file and build it into the library. Win9x platforms reproduce the
+ # executable into a temporary directory when it is needed.
+ IF(KWSYS_USE_Process)
+- IF(NOT UNIX)
++ IF(NOT CMAKE_CROSSCOMPILING)
+ # Build the forwarding executable itself and a program that will
+ # encode it into a C file.
+- ADD_EXECUTABLE(${KWSYS_NAMESPACE}ProcessFwd9x ProcessFwd9x.c)
+ ADD_EXECUTABLE(${KWSYS_NAMESPACE}EncodeExecutable EncodeExecutable.c)
+- KWSYS_SET_PROPERTY(TARGET ${KWSYS_NAMESPACE}ProcessFwd9x PROPERTY LABELS ${KWSYS_LABELS_EXE})
+ KWSYS_SET_PROPERTY(TARGET ${KWSYS_NAMESPACE}EncodeExecutable PROPERTY LABELS ${KWSYS_LABELS_EXE})
++ EXPORT(TARGETS ${KWSYS_NAMESPACE}EncodeExecutable FILE ${EXPORT_EXECUTABLES_FILE} NAMESPACE "${EXPORT_EXECUTABLES_NAMESPACE}" APPEND)
++ IF(COMPILE_TOOLS_TARGET)
++ ADD_DEPENDENCIES(${COMPILE_TOOLS_TARGET} ${KWSYS_NAMESPACE}EncodeExecutable)
++ ENDIF(COMPILE_TOOLS_TARGET)
++ ENDIF(NOT CMAKE_CROSSCOMPILING)
++
++ IF(NOT UNIX)
++ ADD_EXECUTABLE(${KWSYS_NAMESPACE}ProcessFwd9x ProcessFwd9x.c)
++ KWSYS_SET_PROPERTY(TARGET ${KWSYS_NAMESPACE}ProcessFwd9x PROPERTY LABELS ${KWSYS_LABELS_EXE})
+
+ # Construct the location of the executable to be encoded.
+ SET(BIN_DIR ${CMAKE_CURRENT_BINARY_DIR})
+@@ -957,24 +964,23 @@ IF(KWSYS_USE_Process)
+ ENDIF(CMAKE_BUILD_TOOL MATCHES "make")
+
+ # Take advantage of a better custom command syntax if possible.
+- SET(CMD ${BIN_DIR}${CFG_INTDIR}/${KWSYS_NAMESPACE}EncodeExecutable.exe)
+ SET(FWD ${BIN_DIR}${CFG_INTDIR}/${KWSYS_NAMESPACE}ProcessFwd9x.exe)
+ IF("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" GREATER 1.6)
+ ADD_CUSTOM_COMMAND(
+ OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${KWSYS_NAMESPACE}ProcessFwd9xEnc.c
+- COMMAND ${CMD}
++ COMMAND ${KWSYS_NAMESPACE}EncodeExecutable
+ ARGS ${FWD} ${CMAKE_CURRENT_BINARY_DIR}/${KWSYS_NAMESPACE}ProcessFwd9xEnc.c
+ ${KWSYS_NAMESPACE} ProcessFwd9x
+- DEPENDS ${CMD} ${FWD})
++ DEPENDS ${KWSYS_NAMESPACE}EncodeExecutable ${FWD})
+ ELSE("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" GREATER 1.6)
+ ADD_CUSTOM_COMMAND(
+ TARGET ${KWSYS_NAMESPACE}
+ SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/ProcessFwd9x.c
+- COMMAND ${CMD}
++ COMMAND ${KWSYS_NAMESPACE}EncodeExecutable
+ ARGS ${FWD} ${CMAKE_CURRENT_BINARY_DIR}/${KWSYS_NAMESPACE}ProcessFwd9xEnc.c
+ ${KWSYS_NAMESPACE} ProcessFwd9x
+ OUTPUTS ${CMAKE_CURRENT_BINARY_DIR}/${KWSYS_NAMESPACE}ProcessFwd9xEnc.c
+- DEPENDS ${CMD} ${FWD})
++ DEPENDS ${KWSYS_NAMESPACE}EncodeExecutable ${FWD})
+ ENDIF("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" GREATER 1.6)
+
+ # Make sure build occurs in proper order.
+diff --git a/Utilities/vtkhdf5/src/CMakeLists.txt b/Utilities/vtkhdf5/src/CMakeLists.txt
+index 1111111..2222222 100644
+--- a/Utilities/vtkhdf5/src/CMakeLists.txt
++++ b/Utilities/vtkhdf5/src/CMakeLists.txt
+@@ -572,34 +572,40 @@ INCLUDE_DIRECTORIES (${CMAKE_BINARY_DIR})
+ # Setup the H5Detect utility which generates H5Tinit with platform
+ # specific type checks inside
+ #-----------------------------------------------------------------------------
+-SET (CMD ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}${CFG_INIT}/H5detect${EXE_EXT})
+-IF (XCODE)
+- SET (CMD "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/\${CONFIGURATION}/H5detect")
+-ENDIF (XCODE)
+-ADD_EXECUTABLE (H5detect ${HDF5_SRC_DIR}/H5detect.c)
+-IF (WIN32)
+- TARGET_LINK_LIBRARIES (H5detect "ws2_32.lib")
+-ENDIF (WIN32)
++IF(NOT CMAKE_CROSSCOMPILING)
++ ADD_EXECUTABLE (H5detect ${HDF5_SRC_DIR}/H5detect.c)
++ IF (WIN32)
++ TARGET_LINK_LIBRARIES (H5detect "ws2_32.lib")
++ ENDIF (WIN32)
++
++ EXPORT(TARGETS H5detect FILE ${EXPORT_EXECUTABLES_FILE} NAMESPACE "${EXPORT_EXECUTABLES_NAMESPACE}" APPEND)
++ IF(COMPILE_TOOLS_TARGET)
++ ADD_DEPENDENCIES(${COMPILE_TOOLS_TARGET} H5detect)
++ ENDIF(COMPILE_TOOLS_TARGET)
++ENDIF(NOT CMAKE_CROSSCOMPILING)
+
+ ADD_CUSTOM_COMMAND (
+ OUTPUT ${HDF5_BINARY_DIR}/H5Tinit.c
+- COMMAND ${CMD}
++ COMMAND H5detect
+ ARGS > ${HDF5_BINARY_DIR}/H5Tinit.c
+ DEPENDS H5detect
+ )
+
+-SET (CMDL ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}${CFG_INIT}/H5make_libsettings${EXE_EXT})
+-IF (XCODE)
+- SET (CMDL "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/\${CONFIGURATION}/H5make_libsettings")
+-ENDIF (XCODE)
+-ADD_EXECUTABLE (H5make_libsettings ${HDF5_SRC_DIR}/H5make_libsettings.c)
+-IF (WIN32)
+- TARGET_LINK_LIBRARIES (H5make_libsettings "ws2_32.lib")
+-ENDIF (WIN32)
++IF(NOT CMAKE_CROSSCOMPILING)
++ ADD_EXECUTABLE (H5make_libsettings ${HDF5_SRC_DIR}/H5make_libsettings.c)
++ IF (WIN32)
++ TARGET_LINK_LIBRARIES (H5make_libsettings "ws2_32.lib")
++ ENDIF (WIN32)
++
++ EXPORT(TARGETS H5make_libsettings FILE ${EXPORT_EXECUTABLES_FILE} NAMESPACE "${EXPORT_EXECUTABLES_NAMESPACE}" APPEND)
++ IF(COMPILE_TOOLS_TARGET)
++ ADD_DEPENDENCIES(${COMPILE_TOOLS_TARGET} H5make_libsettings)
++ ENDIF(COMPILE_TOOLS_TARGET)
++ENDIF(NOT CMAKE_CROSSCOMPILING)
+
+ ADD_CUSTOM_COMMAND (
+ OUTPUT ${HDF5_BINARY_DIR}/H5lib_settings.c
+- COMMAND ${CMDL}
++ COMMAND H5make_libsettings
+ ARGS > ${HDF5_BINARY_DIR}/H5lib_settings.c
+ DEPENDS H5make_libsettings
+ )
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Tony Theodore <tonyt@logyst.com>
+Date: Tue, 22 Nov 2011 22:18:31 +1100
+Subject: [PATCH] disable gui components in native build
+
+
+diff --git a/Utilities/CMakeLists.txt b/Utilities/CMakeLists.txt
+index 1111111..2222222 100644
+--- a/Utilities/CMakeLists.txt
++++ b/Utilities/CMakeLists.txt
+@@ -68,10 +68,8 @@ IF(VTK_USE_PARALLEL)
+ VTK_THIRD_PARTY_SUBDIR(Cosmo Cosmo)
+ ENDIF(VTK_USE_PARALLEL)
+
+-IF(VTK_USE_RENDERING)
+- ADD_SUBDIRECTORY(ftgl)
+- ADD_SUBDIRECTORY(ParseOGLExt)
+-ENDIF(VTK_USE_RENDERING)
++ADD_SUBDIRECTORY(ftgl)
++ADD_SUBDIRECTORY(ParseOGLExt)
+
+ IF(NOT VTK_INSTALL_NO_DEVELOPMENT)
+ INSTALL(FILES
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Tony Theodore <tonyt@logyst.com>
+Date: Wed, 23 Nov 2011 20:31:10 +1100
+Subject: [PATCH] fix third party module search path
+
+This patch has been taken from:
+http://www.vtk.org/Bug/view.php?id=12746
+
+diff --git a/CMake/vtkThirdParty.cmake b/CMake/vtkThirdParty.cmake
+index 1111111..2222222 100644
+--- a/CMake/vtkThirdParty.cmake
++++ b/CMake/vtkThirdParty.cmake
+@@ -3,11 +3,11 @@ MACRO(VTK_THIRD_PARTY_OPTION upper lower)
+ OPTION(VTK_USE_SYSTEM_${upper} "Use the system's ${lower} library." OFF)
+ MARK_AS_ADVANCED(VTK_USE_SYSTEM_${upper})
+ IF(VTK_USE_SYSTEM_${upper})
+- IF(EXISTS ${CMAKE_ROOT}/Modules/Find${upper}.cmake)
+- INCLUDE(${CMAKE_ROOT}/Modules/Find${upper}.cmake)
+- ELSE(EXISTS ${CMAKE_ROOT}/Modules/Find${upper}.cmake)
++ IF(EXISTS ${VTK_CMAKE_DIR}/Find${upper}.cmake)
+ INCLUDE(${VTK_CMAKE_DIR}/Find${upper}.cmake)
+- ENDIF(EXISTS ${CMAKE_ROOT}/Modules/Find${upper}.cmake)
++ ELSE(EXISTS ${VTK_CMAKE_DIR}/Find${upper}.cmake)
++ INCLUDE(${CMAKE_ROOT}/Modules/Find${upper}.cmake)
++ ENDIF(EXISTS ${VTK_CMAKE_DIR}/Find${upper}.cmake)
+ MARK_AS_ADVANCED(${upper}_INCLUDE_DIR ${upper}_LIBRARY)
+ IF(${upper}_FOUND)
+ SET(VTK_${upper}_LIBRARIES ${${upper}_LIBRARIES})
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Tony Theodore <tonyt@logyst.com>
+Date: Mon, 28 Nov 2011 00:24:59 +1100
+Subject: [PATCH] portability fix for Debian kFreeBSD
+
+
+diff --git a/Utilities/vtkhdf5/src/H5private.h b/Utilities/vtkhdf5/src/H5private.h
+index 1111111..2222222 100644
+--- a/Utilities/vtkhdf5/src/H5private.h
++++ b/Utilities/vtkhdf5/src/H5private.h
+@@ -141,7 +141,7 @@
+ # include <sys/sysinfo.h>
+ #endif
+ /* Prevent compile errors with GCC 4.3 on Solaris 2.10 */
+-#if defined (__SVR4) && defined (__sun)
++#if defined (__SVR4) && defined (__sun) || defined(__FreeBSD_kernel__) && defined(__GLIBC__)
+ /* In file included from /usr/include/sys/klwp.h:19,
+ * from /usr/include/sys/thread.h:13,
+ * from /usr/include/sys/proc.h:20,
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: David Partyka <david.partyka@kitware.com>
+Date: Wed, 21 Sep 2011 13:19:30 -0400
+Subject: [PATCH] Merge branch '11742_mingw64_compile_fixes' into release
+
+
+diff --git a/Common/vtkWin32Header.h b/Common/vtkWin32Header.h
+index 1111111..2222222 100644
+--- a/Common/vtkWin32Header.h
++++ b/Common/vtkWin32Header.h
+@@ -102,9 +102,15 @@ Do_not_include_vtkWin32Header_directly__vtkSystemIncludes_includes_it;
+ # define vtkGetWindowLong GetWindowLong
+ # define vtkSetWindowLong SetWindowLong
+ # define vtkLONG LONG
++# ifdef _WIN64
++# define vtkGWL_WNDPROC GWLP_WNDPROC
++# define vtkGWL_HINSTANCE GWLP_HINSTANCE
++# define vtkGWL_USERDATA GWLP_USERDATA
++# else
+ # define vtkGWL_WNDPROC GWL_WNDPROC
+ # define vtkGWL_HINSTANCE GWL_HINSTANCE
+ # define vtkGWL_USERDATA GWL_USERDATA
++# endif
+ #endif //
+
+ #endif
+diff --git a/Hybrid/vtkVideoSource.cxx b/Hybrid/vtkVideoSource.cxx
+index 1111111..2222222 100644
+--- a/Hybrid/vtkVideoSource.cxx
++++ b/Hybrid/vtkVideoSource.cxx
+@@ -32,9 +32,9 @@
+
+ //---------------------------------------------------------------
+ // Important FrameBufferMutex rules:
+-//
++//
+ // The frame grabs are generally done asynchronously, and it is necessary
+-// to ensure that when the frame buffer is valid when it is being written
++// to ensure that when the frame buffer is valid when it is being written
+ // to or read from
+ //
+ // The following information can only be changed within a mutex lock,
+@@ -59,8 +59,8 @@
+ //
+ // AdvanceFrameBuffer()
+ //
+-// Any methods which might be called asynchronously must lock the
+-// mutex before reading the above information, and you must be very
++// Any methods which might be called asynchronously must lock the
++// mutex before reading the above information, and you must be very
+ // careful when accessing any information except for the above.
+ // These methods include the following:
+ //
+@@ -74,13 +74,13 @@ vtkStandardNewMacro(vtkVideoSource);
+ #if ( _MSC_VER >= 1300 ) // Visual studio .NET
+ #pragma warning ( disable : 4311 )
+ #pragma warning ( disable : 4312 )
+-#endif
++#endif
+
+ //----------------------------------------------------------------------------
+ vtkVideoSource::vtkVideoSource()
+ {
+ int i;
+-
++
+ this->Initialized = 0;
+
+ this->AutoAdvance = 1;
+@@ -93,7 +93,7 @@ vtkVideoSource::vtkVideoSource()
+ {
+ this->FrameBufferExtent[i] = 0;
+ }
+-
++
+ this->Playing = 0;
+ this->Recording = 0;
+
+@@ -151,8 +151,8 @@ vtkVideoSource::vtkVideoSource()
+
+ //----------------------------------------------------------------------------
+ vtkVideoSource::~vtkVideoSource()
+-{
+- // we certainly don't want to access a virtual
++{
++ // we certainly don't want to access a virtual
+ // function after the subclass has destructed!!
+ this->vtkVideoSource::ReleaseSystemResources();
+
+@@ -165,10 +165,10 @@ vtkVideoSource::~vtkVideoSource()
+ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
+ {
+ int idx;
+-
++
+ this->Superclass::PrintSelf(os,indent);
+-
+- os << indent << "FrameSize: (" << this->FrameSize[0] << ", "
++
++ os << indent << "FrameSize: (" << this->FrameSize[0] << ", "
+ << this->FrameSize[1] << ", " << this->FrameSize[2] << ")\n";
+
+ os << indent << "ClipRegion: (" << this->ClipRegion[0];
+@@ -177,14 +177,14 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
+ os << ", " << this->ClipRegion[idx];
+ }
+ os << ")\n";
+-
++
+ os << indent << "DataSpacing: (" << this->DataSpacing[0];
+ for (idx = 1; idx < 3; ++idx)
+ {
+ os << ", " << this->DataSpacing[idx];
+ }
+ os << ")\n";
+-
++
+ os << indent << "DataOrigin: (" << this->DataOrigin[0];
+ for (idx = 1; idx < 3; ++idx)
+ {
+@@ -205,7 +205,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
+ os << ", " << this->OutputWholeExtent[idx];
+ }
+ os << ")\n";
+-
++
+ os << indent << "FrameRate: " << this->FrameRate << "\n";
+
+ os << indent << "FrameCount: " << this->FrameCount << "\n";
+@@ -232,7 +232,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
+
+ //----------------------------------------------------------------------------
+ // Update the FrameBuffers according to any changes in the FrameBuffer*
+-// information.
++// information.
+ // This function should always be called from within a FrameBufferMutex lock
+ // and should never be called asynchronously.
+ // It sets up the FrameBufferExtent
+@@ -246,10 +246,10 @@ void vtkVideoSource::UpdateFrameBuffer()
+ for (i = 0; i < 3; i++)
+ {
+ oldExt = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1;
+- this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0)
+- ? this->ClipRegion[2*i] : 0);
+- this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] <
+- this->FrameSize[i]-1)
++ this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0)
++ ? this->ClipRegion[2*i] : 0);
++ this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] <
++ this->FrameSize[i]-1)
+ ? this->ClipRegion[2*i+1] : this->FrameSize[i]-1);
+
+ ext[i] = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1;
+@@ -318,20 +318,20 @@ void vtkVideoSource::ReleaseSystemResources()
+ //----------------------------------------------------------------------------
+ void vtkVideoSource::SetFrameSize(int x, int y, int z)
+ {
+- if (x == this->FrameSize[0] &&
+- y == this->FrameSize[1] &&
++ if (x == this->FrameSize[0] &&
++ y == this->FrameSize[1] &&
+ z == this->FrameSize[2])
+ {
+ return;
+ }
+
+- if (x < 1 || y < 1 || z < 1)
++ if (x < 1 || y < 1 || z < 1)
+ {
+ vtkErrorMacro(<< "SetFrameSize: Illegal frame size");
+ return;
+ }
+
+- if (this->Initialized)
++ if (this->Initialized)
+ {
+ this->FrameBufferMutex->Lock();
+ this->FrameSize[0] = x;
+@@ -349,7 +349,7 @@ void vtkVideoSource::SetFrameSize(int x, int y, int z)
+
+ this->Modified();
+ }
+-
++
+ //----------------------------------------------------------------------------
+ void vtkVideoSource::SetFrameRate(float rate)
+ {
+@@ -363,7 +363,7 @@ void vtkVideoSource::SetFrameRate(float rate)
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
++void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
+ int z0, int z1)
+ {
+ if (this->ClipRegion[0] != x0 || this->ClipRegion[1] != x1 ||
+@@ -371,7 +371,7 @@ void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
+ this->ClipRegion[4] != z0 || this->ClipRegion[5] != z1)
+ {
+ this->Modified();
+- if (this->Initialized)
++ if (this->Initialized)
+ { // modify the FrameBufferExtent
+ this->FrameBufferMutex->Lock();
+ this->ClipRegion[0] = x0; this->ClipRegion[1] = x1;
+@@ -422,7 +422,7 @@ void vtkVideoSource::InternalGrab()
+ this->FrameBufferBitsPerPixel + 7)/8;
+ bytesPerRow = ((bytesPerRow + this->FrameBufferRowAlignment - 1) /
+ this->FrameBufferRowAlignment)*this->FrameBufferRowAlignment;
+- int totalSize = bytesPerRow *
++ int totalSize = bytesPerRow *
+ (this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1) *
+ (this->FrameBufferExtent[5]-this->FrameBufferExtent[4]+1);
+
+@@ -432,7 +432,7 @@ void vtkVideoSource::InternalGrab()
+ ptr = reinterpret_cast<vtkUnsignedCharArray *>(this->FrameBuffer[index])->GetPointer(0);
+
+ // Somebody should check this:
+- lptr = (int *)(((((long)ptr) + 3)/4)*4);
++ lptr = (int *)(((((intptr_t)ptr) + 3)/4)*4);
+ i = totalSize/4;
+
+ while (--i >= 0)
+@@ -482,7 +482,7 @@ static inline void vtkSleep(double duration)
+
+ //----------------------------------------------------------------------------
+ // Sleep until the specified absolute time has arrived.
+-// You must pass a handle to the current thread.
++// You must pass a handle to the current thread.
+ // If '0' is returned, then the thread was aborted before or during the wait.
+ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
+ {
+@@ -506,7 +506,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
+ remaining = 0.1;
+ }
+
+- // check to see if we are being told to quit
++ // check to see if we are being told to quit
+ data->ActiveFlagLock->Lock();
+ int activeFlag = *(data->ActiveFlag);
+ data->ActiveFlagLock->Unlock();
+@@ -527,7 +527,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
+ static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data)
+ {
+ vtkVideoSource *self = (vtkVideoSource *)(data->UserData);
+-
++
+ double startTime = vtkTimerLog::GetUniversalTime();
+ double rate = self->GetFrameRate();
+ int frame = 0;
+@@ -544,7 +544,7 @@ static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data)
+
+ //----------------------------------------------------------------------------
+ // Set the source to grab frames continuously.
+-// You should override this as appropriate for your device.
++// You should override this as appropriate for your device.
+ void vtkVideoSource::Record()
+ {
+ if (this->Playing)
+@@ -559,19 +559,19 @@ void vtkVideoSource::Record()
+ this->Recording = 1;
+ this->FrameCount = 0;
+ this->Modified();
+- this->PlayerThreadId =
++ this->PlayerThreadId =
+ this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\
+ &vtkVideoSourceRecordThread,this);
+ }
+ }
+-
++
+ //----------------------------------------------------------------------------
+ // this function runs in an alternate thread to 'play the tape' at the
+ // specified frame rate.
+ static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data)
+ {
+ vtkVideoSource *self = (vtkVideoSource *)(data->UserData);
+-
++
+ double startTime = vtkTimerLog::GetUniversalTime();
+ double rate = self->GetFrameRate();
+ int frame = 0;
+@@ -588,7 +588,7 @@ static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data)
+
+ //----------------------------------------------------------------------------
+ // Set the source to play back recorded frames.
+-// You should override this as appropriate for your device.
++// You should override this as appropriate for your device.
+ void vtkVideoSource::Play()
+ {
+ if (this->Recording)
+@@ -602,12 +602,12 @@ void vtkVideoSource::Play()
+
+ this->Playing = 1;
+ this->Modified();
+- this->PlayerThreadId =
++ this->PlayerThreadId =
+ this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\
+ &vtkVideoSourcePlayThread,this);
+ }
+ }
+-
++
+ //----------------------------------------------------------------------------
+ // Stop continuous grabbing or playback. You will have to override this
+ // if your class overrides Play() and Record()
+@@ -621,7 +621,7 @@ void vtkVideoSource::Stop()
+ this->Recording = 0;
+ this->Modified();
+ }
+-}
++}
+
+ //----------------------------------------------------------------------------
+ // Rewind back to the frame with the earliest timestamp.
+@@ -665,7 +665,7 @@ void vtkVideoSource::Rewind()
+ }
+
+ this->FrameBufferMutex->Unlock();
+-}
++}
+
+ //----------------------------------------------------------------------------
+ // Fast-forward to the frame with the latest timestamp.
+@@ -717,12 +717,12 @@ void vtkVideoSource::FastForward()
+ }
+
+ this->FrameBufferMutex->Unlock();
+-}
++}
+
+ //----------------------------------------------------------------------------
+ // Rotate the buffers
+ void vtkVideoSource::Seek(int n)
+-{
++{
+ this->FrameBufferMutex->Lock();
+ this->AdvanceFrameBuffer(n);
+ this->FrameIndex = (this->FrameIndex + n) % this->FrameBufferSize;
+@@ -731,7 +731,7 @@ void vtkVideoSource::Seek(int n)
+ this->FrameIndex += this->FrameBufferSize;
+ }
+ this->FrameBufferMutex->Unlock();
+- this->Modified();
++ this->Modified();
+ }
+
+ //----------------------------------------------------------------------------
+@@ -798,7 +798,7 @@ void vtkVideoSource::SetOutputFormat(int format)
+
+ //----------------------------------------------------------------------------
+ // set or change the circular buffer size
+-// you will have to override this if you want the buffers
++// you will have to override this if you want the buffers
+ // to be device-specific (i.e. something other than vtkDataArray)
+ void vtkVideoSource::SetFrameBufferSize(int bufsize)
+ {
+@@ -830,12 +830,12 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize)
+ {
+ this->FrameBuffer[i] = vtkUnsignedCharArray::New();
+ this->FrameBufferTimeStamps[i] = 0.0;
+- }
++ }
+ this->FrameBufferSize = bufsize;
+ this->Modified();
+ }
+ }
+- else
++ else
+ {
+ if (bufsize > 0)
+ {
+@@ -909,7 +909,7 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize)
+ void vtkVideoSource::AdvanceFrameBuffer(int n)
+ {
+ int i = (this->FrameBufferIndex - n) % this->FrameBufferSize;
+- while (i < 0)
++ while (i < 0)
+ {
+ i += this->FrameBufferSize;
+ }
+@@ -918,7 +918,7 @@ void vtkVideoSource::AdvanceFrameBuffer(int n)
+
+ //----------------------------------------------------------------------------
+ double vtkVideoSource::GetFrameTimeStamp(int frame)
+-{
++{
+ double timeStamp;
+
+ this->FrameBufferMutex->Lock();
+@@ -959,7 +959,7 @@ int vtkVideoSource::RequestInformation(
+ // if 'flag' is set in output extent, use the FrameBufferExtent instead
+ if (extent[2*i+1] < extent[2*i])
+ {
+- extent[2*i] = 0;
++ extent[2*i] = 0;
+ extent[2*i+1] = \
+ this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i];
+ }
+@@ -981,7 +981,7 @@ int vtkVideoSource::RequestInformation(
+ extent[5] = extent[4] + (extent[5]-extent[4]+1) * numFrames - 1;
+
+ outInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(),extent,6);
+-
++
+ // set the spacing
+ outInfo->Set(vtkDataObject::SPACING(),this->DataSpacing,3);
+
+@@ -989,7 +989,7 @@ int vtkVideoSource::RequestInformation(
+ outInfo->Set(vtkDataObject::ORIGIN(),this->DataOrigin,3);
+
+ // set default data type (8 bit greyscale)
+- vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR,
++ vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR,
+ this->NumberOfScalarComponents);
+
+ return 1;
+@@ -1000,7 +1000,7 @@ int vtkVideoSource::RequestInformation(
+ // unusual pixel packing formats, such as XRGB XBRG BGRX BGR etc.
+ // The version below assumes that the packing of the framebuffer is
+ // identical to that of the output.
+-void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
++void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
+ int start, int count)
+ {
+ char *inPtr = rowPtr + start*this->NumberOfScalarComponents;
+@@ -1020,7 +1020,7 @@ void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
+ //----------------------------------------------------------------------------
+ // The Execute method is fairly complex, so I would not recommend overriding
+ // it unless you have to. Override the UnpackRasterLine() method instead.
+-// You should only have to override it if you are using something other
++// You should only have to override it if you are using something other
+ // than 8-bit vtkUnsignedCharArray for the frame buffer.
+ int vtkVideoSource::RequestData(
+ vtkInformation *vtkNotUsed(request),
+@@ -1037,9 +1037,9 @@ int vtkVideoSource::RequestData(
+ {
+ saveOutputExtent[i] = outputExtent[i];
+ }
+- // clip to extent to the Z size of one frame
+- outputExtent[4] = this->FrameOutputExtent[4];
+- outputExtent[5] = this->FrameOutputExtent[5];
++ // clip to extent to the Z size of one frame
++ outputExtent[4] = this->FrameOutputExtent[4];
++ outputExtent[5] = this->FrameOutputExtent[5];
+
+ int frameExtentX = this->FrameBufferExtent[1]-this->FrameBufferExtent[0]+1;
+ int frameExtentY = this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1;
+@@ -1093,8 +1093,8 @@ int vtkVideoSource::RequestData(
+ outPadY = 0;
+ }
+
+- int outX = frameExtentX - inPadX;
+- int outY = frameExtentY - inPadY;
++ int outX = frameExtentX - inPadX;
++ int outY = frameExtentY - inPadY;
+ int outZ; // do outZ later
+
+ if (outX > extentX - outPadX)
+@@ -1117,7 +1117,7 @@ int vtkVideoSource::RequestData(
+ }
+
+ // ditto for number of scalar components
+- if (data->GetNumberOfScalarComponents() !=
++ if (data->GetNumberOfScalarComponents() !=
+ this->LastNumberOfScalarComponents)
+ {
+ this->LastNumberOfScalarComponents = data->GetNumberOfScalarComponents();
+@@ -1132,7 +1132,7 @@ int vtkVideoSource::RequestData(
+ (saveOutputExtent[3]-saveOutputExtent[2]+1)*
+ (saveOutputExtent[5]-saveOutputExtent[4]+1)*outIncX);
+ this->OutputNeedsInitialization = 0;
+- }
++ }
+
+ // we have to modify the outputExtent of the first frame,
+ // because it might be complete (it will be restored after
+@@ -1143,7 +1143,7 @@ int vtkVideoSource::RequestData(
+ this->FrameBufferMutex->Lock();
+
+ int index = this->FrameBufferIndex;
+- this->FrameTimeStamp =
++ this->FrameTimeStamp =
+ this->FrameBufferTimeStamps[index % this->FrameBufferSize];
+
+ int frame;
+@@ -1152,8 +1152,8 @@ int vtkVideoSource::RequestData(
+ if (frame == finalFrame)
+ {
+ outputExtent[5] = finalOutputExtent5;
+- }
+-
++ }
++
+ vtkDataArray *frameBuffer = reinterpret_cast<vtkDataArray *>(this->FrameBuffer[(index + frame) % this->FrameBufferSize]);
+
+ char *inPtr = reinterpret_cast<char*>(frameBuffer->GetVoidPointer(0));
+@@ -1162,7 +1162,7 @@ int vtkVideoSource::RequestData(
+ extentZ = outputExtent[5]-outputExtent[4]+1;
+ inPadZ = 0;
+ outPadZ = -outputExtent[4];
+-
++
+ if (outPadZ < 0)
+ {
+ inPadZ -= outPadZ;
+@@ -1209,7 +1209,7 @@ int vtkVideoSource::RequestData(
+ outPtrTmp = outPtr;
+ for (j = 0; j < outY; j++)
+ {
+- if (outX > 0)
++ if (outX > 0)
+ {
+ this->UnpackRasterLine(outPtrTmp,inPtrTmp,inPadX,outX);
+ }
+diff --git a/Rendering/vtkFreeTypeTools.cxx b/Rendering/vtkFreeTypeTools.cxx
+index 1111111..2222222 100644
+--- a/Rendering/vtkFreeTypeTools.cxx
++++ b/Rendering/vtkFreeTypeTools.cxx
+@@ -222,7 +222,7 @@ vtkFreeTypeToolsFaceRequester(FTC_FaceID face_id,
+ // Map the ID to a text property
+ vtkSmartPointer<vtkTextProperty> tprop =
+ vtkSmartPointer<vtkTextProperty>::New();
+- self->MapIdToTextProperty(reinterpret_cast<unsigned long>(face_id), tprop);
++ self->MapIdToTextProperty(reinterpret_cast<intptr_t>(face_id), tprop);
+
+ // Fonts, organized by [Family][Bold][Italic]
+ static EmbeddedFontStruct EmbeddedFonts[3][2][2] =
+diff --git a/Rendering/vtkFreeTypeUtilities.cxx b/Rendering/vtkFreeTypeUtilities.cxx
+index 1111111..2222222 100644
+--- a/Rendering/vtkFreeTypeUtilities.cxx
++++ b/Rendering/vtkFreeTypeUtilities.cxx
+@@ -337,7 +337,7 @@ vtkFreeTypeUtilitiesFaceRequester(FTC_FaceID face_id,
+ // Map the ID to a text property
+
+ vtkTextProperty *tprop = vtkTextProperty::New();
+- self->MapIdToTextProperty(reinterpret_cast<unsigned long>(face_id), tprop);
++ self->MapIdToTextProperty(reinterpret_cast<intptr_t>(face_id), tprop);
+
+ // Fonts, organized by [Family][Bold][Italic]
+
+diff --git a/Rendering/vtkWin32OpenGLRenderWindow.cxx b/Rendering/vtkWin32OpenGLRenderWindow.cxx
+index 1111111..2222222 100644
+--- a/Rendering/vtkWin32OpenGLRenderWindow.cxx
++++ b/Rendering/vtkWin32OpenGLRenderWindow.cxx
+@@ -75,9 +75,9 @@ vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow()
+ void vtkWin32OpenGLRenderWindow::Clean()
+ {
+ GLuint id;
+-
++
+ /* finish OpenGL rendering */
+- if (this->ContextId)
++ if (this->ContextId)
+ {
+ this->MakeCurrent();
+
+@@ -86,7 +86,7 @@ void vtkWin32OpenGLRenderWindow::Clean()
+ {
+ glDisable((GLenum)cur_light);
+ }
+-
++
+ /* now delete all textures */
+ glDisable(GL_TEXTURE_2D);
+ for (int i = 1; i < this->TextureResourceIds->GetNumberOfIds(); i++)
+@@ -106,16 +106,16 @@ void vtkWin32OpenGLRenderWindow::Clean()
+ }
+
+ this->CleanUpRenderers();
+-
++
+ // Note: wglMakeCurrent(NULL,NULL) is valid according to the documentation
+ // and works with nVidia and ATI but not with Intel. Passing an existing
+ // device context works in any case.
+ // see VTK Bug 7119.
+- if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE)
++ if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE)
+ {
+ vtkErrorMacro("wglMakeCurrent failed in Clean(), error: " << GetLastError());
+ }
+- if (wglDeleteContext(this->ContextId) != TRUE)
++ if (wglDeleteContext(this->ContextId) != TRUE)
+ {
+ vtkErrorMacro("wglDeleteContext failed in Clean(), error: " << GetLastError());
+ }
+@@ -136,7 +136,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers()
+ // destructor)
+ vtkRenderer *ren;
+ vtkCollectionSimpleIterator rsit;
+- for (this->Renderers->InitTraversal(rsit);
++ for (this->Renderers->InitTraversal(rsit);
+ (ren = this->Renderers->GetNextRenderer(rsit));)
+ {
+ ren->SetRenderWindow(NULL);
+@@ -144,13 +144,13 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers()
+ }
+ }
+
+-LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message,
+- WPARAM wParam,
++LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message,
++ WPARAM wParam,
+ LPARAM lParam)
+ {
+ LRESULT res;
+
+- vtkWin32OpenGLRenderWindow *me =
++ vtkWin32OpenGLRenderWindow *me =
+ (vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(hWnd,sizeof(vtkLONG));
+
+ if (me && me->GetReferenceCount()>0)
+@@ -199,7 +199,7 @@ int vtkWin32OpenGLRenderWindow::GetEventPending()
+ return 1;
+ }
+ }
+-
++
+ return 0;
+ }
+
+@@ -216,21 +216,21 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent()
+ " than the one doing the picking, this can causes crashes"
+ " and/or bad pick results");
+ }
+- else
++ else
+ {
+- if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE)
++ if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE)
+ {
+ LPVOID lpMsgBuf;
+- ::FormatMessage(
+- FORMAT_MESSAGE_ALLOCATE_BUFFER |
+- FORMAT_MESSAGE_FROM_SYSTEM |
++ ::FormatMessage(
++ FORMAT_MESSAGE_ALLOCATE_BUFFER |
++ FORMAT_MESSAGE_FROM_SYSTEM |
+ FORMAT_MESSAGE_IGNORE_INSERTS,
+ NULL,
+ GetLastError(),
+ MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
+ (LPTSTR) &lpMsgBuf,
+ 0,
+- NULL
++ NULL
+ );
+ if(lpMsgBuf)
+ {
+@@ -243,7 +243,7 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent()
+ delete [] wmsg;
+ delete [] wtemp;
+ #else
+- vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: "
++ vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: "
+ << (LPCTSTR)lpMsgBuf);
+ #endif
+ ::LocalFree( lpMsgBuf );
+@@ -289,13 +289,13 @@ void vtkWin32OpenGLRenderWindow::SetSize(int x, int y)
+ }
+ }
+ }
+-
++
+ else if (this->Mapped)
+ {
+ if (!resizing)
+ {
+ resizing = 1;
+-
++
+ if (this->ParentId)
+ {
+ SetWindowExtEx(this->DeviceContext,x,y,NULL);
+@@ -330,7 +330,7 @@ void vtkWin32OpenGLRenderWindow::SetPosition(int x, int y)
+ if (!resizing)
+ {
+ resizing = 1;
+-
++
+ SetWindowPos(this->WindowId,HWND_TOP,x,y,
+ 0, 0, SWP_NOSIZE | SWP_NOZORDER);
+ resizing = 0;
+@@ -426,7 +426,7 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
+ if (pfd.cColorBits <= 8)
+ {
+ strm << "class: PseudoColor" << endl;
+- }
++ }
+ else
+ {
+ strm << "class: TrueColor" << endl;
+@@ -447,14 +447,14 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
+ strm << "double buffer: False" << endl;
+ }
+ if (pfd.dwFlags & PFD_STEREO) {
+- strm << "stereo: True" << endl;
++ strm << "stereo: True" << endl;
+ } else {
+ strm << "stereo: False" << endl;
+ }
+ if (pfd.dwFlags & PFD_GENERIC_FORMAT) {
+- strm << "hardware acceleration: False" << endl;
++ strm << "hardware acceleration: False" << endl;
+ } else {
+- strm << "hardware acceleration: True" << endl;
++ strm << "hardware acceleration: True" << endl;
+ }
+ strm << "rgba: redSize=" << static_cast<int>(pfd.cRedBits) << " greenSize=" << static_cast<int>(pfd.cGreenBits) << "blueSize=" << static_cast<int>(pfd.cBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAlphaBits) << endl;
+ strm << "aux buffers: " << static_cast<int>(pfd.cAuxBuffers)<< endl;
+@@ -463,17 +463,17 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
+ strm << "accum: redSize=" << static_cast<int>(pfd.cAccumRedBits) << " greenSize=" << static_cast<int>(pfd.cAccumGreenBits) << "blueSize=" << static_cast<int>(pfd.cAccumBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAccumAlphaBits) << endl;
+
+ delete[] this->Capabilities;
+-
++
+ size_t len = strm.str().length() + 1;
+ this->Capabilities = new char[len];
+ strncpy(this->Capabilities, strm.str().c_str(), len);
+-
++
+ return this->Capabilities;
+ }
+
+-
+-void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
+- int debug, int bpp,
++
++void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
++ int debug, int bpp,
+ int zbpp)
+ {
+ PIXELFORMATDESCRIPTOR pfd = {
+@@ -505,12 +505,12 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
+ if (!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
+ {
+ #ifdef UNICODE
+- MessageBox(WindowFromDC(hDC),
++ MessageBox(WindowFromDC(hDC),
+ L"Invalid pixel format, no OpenGL support",
+ L"Error",
+ MB_ICONERROR | MB_OK);
+ #else
+- MessageBox(WindowFromDC(hDC),
++ MessageBox(WindowFromDC(hDC),
+ "Invalid pixel format, no OpenGL support",
+ "Error",
+ MB_ICONERROR | MB_OK);
+@@ -524,11 +524,11 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
+ {
+ exit(1);
+ }
+- }
++ }
+ }
+ else
+ {
+- // hDC has no current PixelFormat, so
++ // hDC has no current PixelFormat, so
+ pixelFormat = ChoosePixelFormat(hDC, &pfd);
+ if (pixelFormat == 0)
+ {
+@@ -549,8 +549,8 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
+ exit(1);
+ }
+ }
+- DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd);
+- if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE)
++ DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd);
++ if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE)
+ {
+ // int err = GetLastError();
+ #ifdef UNICODE
+@@ -626,10 +626,10 @@ void vtkWin32OpenGLRenderWindow::SetupPalette(HDC hDC)
+ }
+
+
+-LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
++LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
+ WPARAM wParam, LPARAM lParam)
+ {
+- switch (message)
++ switch (message)
+ {
+ case WM_CREATE:
+ {
+@@ -648,18 +648,18 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
+ return 0;
+ case WM_SIZE:
+ /* track window size changes */
+- if (this->ContextId)
++ if (this->ContextId)
+ {
+ this->SetSize((int) LOWORD(lParam),(int) HIWORD(lParam));
+ return 0;
+ }
+ case WM_PALETTECHANGED:
+ /* realize palette if this is *not* the current window */
+- if (this->ContextId && this->Palette && (HWND) wParam != hWnd)
++ if (this->ContextId && this->Palette && (HWND) wParam != hWnd)
+ {
+ SelectPalette(this->DeviceContext, this->OldPalette, FALSE);
+ UnrealizeObject(this->Palette);
+- this->OldPalette = SelectPalette(this->DeviceContext,
++ this->OldPalette = SelectPalette(this->DeviceContext,
+ this->Palette, FALSE);
+ RealizePalette(this->DeviceContext);
+ this->Render();
+@@ -667,11 +667,11 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
+ break;
+ case WM_QUERYNEWPALETTE:
+ /* realize palette if this is the current window */
+- if (this->ContextId && this->Palette)
++ if (this->ContextId && this->Palette)
+ {
+ SelectPalette(this->DeviceContext, this->OldPalette, FALSE);
+ UnrealizeObject(this->Palette);
+- this->OldPalette = SelectPalette(this->DeviceContext,
++ this->OldPalette = SelectPalette(this->DeviceContext,
+ this->Palette, FALSE);
+ RealizePalette(this->DeviceContext);
+ this->Render();
+@@ -682,7 +682,7 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
+ {
+ PAINTSTRUCT ps;
+ BeginPaint(hWnd, &ps);
+- if (this->ContextId)
++ if (this->ContextId)
+ {
+ this->Render();
+ }
+@@ -730,20 +730,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+ {
+ static int count = 1;
+ char *windowName;
+-
++
+ if (!this->WindowId)
+ {
+ WNDCLASS wndClass;
+ this->DeviceContext = 0;
+-
+- int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #"))
++
++ int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #"))
+ + (int)ceil( (double) log10( (double)(count+1) ) )
+- + 1;
++ + 1;
+ windowName = new char [ len ];
+ sprintf(windowName,"Visualization Toolkit - Win32OpenGL #%i",count++);
+ this->SetWindowName(windowName);
+ delete [] windowName;
+-
++
+ // has the class been registered ?
+ #ifdef UNICODE
+ if (!GetClassInfo(this->ApplicationInstance,L"vtkOpenGL",&wndClass))
+@@ -770,7 +770,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+ wndClass.cbWndExtra = 2 * sizeof(vtkLONG);
+ RegisterClass(&wndClass);
+ }
+-
++
+ #ifdef UNICODE
+ wchar_t *wname = new wchar_t [mbstowcs(NULL, this->WindowName, 32000)+1];
+ mbstowcs(wname, this->WindowName, 32000);
+@@ -779,7 +779,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+ int y = ((this->Position[1] >= 0) ? this->Position[1] : 5);
+ int height = ((this->Size[1] > 0) ? this->Size[1] : 300);
+ int width = ((this->Size[0] > 0) ? this->Size[0] : 300);
+-
++
+ /* create window */
+ if (this->ParentId)
+ {
+@@ -812,7 +812,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+ this->WindowId = CreateWindow(
+ L"vtkOpenGL", wname, style,
+ x,y, width+2*GetSystemMetrics(SM_CXFRAME),
+- height+2*GetSystemMetrics(SM_CYFRAME)
++ height+2*GetSystemMetrics(SM_CYFRAME)
+ +GetSystemMetrics(SM_CYCAPTION),
+ NULL, NULL, this->ApplicationInstance, NULL);
+ #else
+@@ -827,14 +827,14 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+ #ifdef UNICODE
+ delete [] wname;
+ #endif
+-
++
+ if (!this->WindowId)
+ {
+ vtkErrorMacro("Could not create window, error: " << GetLastError());
+ return;
+ }
+ // extract the create info
+-
++
+ /* display window */
+ if(!this->OffScreenRendering)
+ {
+@@ -842,7 +842,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+ }
+ //UpdateWindow(this->WindowId);
+ this->OwnWindow = 1;
+- vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(vtkLONG)this);
++ vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(intptr_t)this);
+ }
+ if (!this->DeviceContext)
+ {
+@@ -862,16 +862,16 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+ }
+ this->SetupPalette(this->DeviceContext);
+ this->ContextId = wglCreateContext(this->DeviceContext);
+- if (this->ContextId == NULL)
++ if (this->ContextId == NULL)
+ {
+ vtkErrorMacro("wglCreateContext failed in CreateAWindow(), error: " << GetLastError());
+ }
+ this->MakeCurrent();
+-
++
+ // wipe out any existing display lists
+ vtkRenderer* ren;
+ vtkCollectionSimpleIterator rsit;
+- for (this->Renderers->InitTraversal(rsit);
++ for (this->Renderers->InitTraversal(rsit);
+ (ren = this->Renderers->GetNextRenderer(rsit));)
+ {
+ ren->SetRenderWindow(0);
+@@ -889,20 +889,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
+
+ // Initialize the window for rendering.
+ void vtkWin32OpenGLRenderWindow::WindowInitialize()
+-{
++{
+ // create our own window if not already set
+ this->OwnWindow = 0;
+ if (!this->MFChandledWindow)
+ {
+ this->InitializeApplication();
+ this->CreateAWindow();
+- }
+- else
++ }
++ else
+ {
+ this->MakeCurrent(); // hsr
+ this->OpenGLInit();
+ }
+-
++
+ // set the DPI
+ this->SetDPI(GetDeviceCaps(this->DeviceContext, LOGPIXELSY));
+ }
+@@ -910,7 +910,7 @@ void vtkWin32OpenGLRenderWindow::WindowInitialize()
+ // Initialize the rendering window.
+ void vtkWin32OpenGLRenderWindow::Initialize (void)
+ {
+- // make sure we havent already been initialized
++ // make sure we havent already been initialized
+ if (!this->OffScreenRendering && !this->ContextId)
+ {
+ this->WindowInitialize();
+@@ -955,7 +955,7 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow()
+ ReleaseDC(this->WindowId, this->DeviceContext);
+ // can't set WindowId=NULL, needed for DestroyWindow
+ this->DeviceContext = NULL;
+-
++
+ // clear the extra data before calling destroy
+ vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(vtkLONG)0);
+ if(this->OwnWindow)
+@@ -971,18 +971,18 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow()
+ // Get the current size of the window.
+ int *vtkWin32OpenGLRenderWindow::GetSize(void)
+ {
+- // if we aren't mapped then just return the ivar
++ // if we aren't mapped then just return the ivar
+ if (this->Mapped)
+ {
+ RECT rect;
+
+- // Find the current window size
++ // Find the current window size
+ if (GetClientRect(this->WindowId, &rect))
+- {
++ {
+ this->Size[0] = rect.right;
+ this->Size[1] = rect.bottom;
+ }
+- else
++ else
+ {
+ this->Size[0] = 0;
+ this->Size[1] = 0;
+@@ -999,23 +999,23 @@ int *vtkWin32OpenGLRenderWindow::GetScreenSize(void)
+ RECT rect;
+
+ SystemParametersInfo(SPI_GETWORKAREA, 0, &rect, 0);
+-
++
+ this->Size[0] = rect.right - rect.left;
+ this->Size[1] = rect.bottom - rect.top;
+-
++
+ return this->Size;
+ }
+
+ // Get the position in screen coordinates of the window.
+ int *vtkWin32OpenGLRenderWindow::GetPosition(void)
+ {
+- // if we aren't mapped then just return the ivar
++ // if we aren't mapped then just return the ivar
+ if (!this->Mapped)
+ {
+ return this->Position;
+ }
+
+- // Find the current window position
++ // Find the current window position
+ // x,y,&this->Position[0],&this->Position[1],&child);
+
+ return this->Position;
+@@ -1025,34 +1025,34 @@ int *vtkWin32OpenGLRenderWindow::GetPosition(void)
+ void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg)
+ {
+ int *temp;
+-
++
+ if (this->FullScreen == arg)
+ {
+ return;
+ }
+-
++
+ if (!this->Mapped)
+ {
+ this->PrefFullScreen();
+ return;
+ }
+
+- // set the mode
++ // set the mode
+ this->FullScreen = arg;
+ if (this->FullScreen <= 0)
+ {
+ this->Position[0] = this->OldScreen[0];
+ this->Position[1] = this->OldScreen[1];
+- this->Size[0] = this->OldScreen[2];
++ this->Size[0] = this->OldScreen[2];
+ this->Size[1] = this->OldScreen[3];
+ this->Borders = this->OldScreen[4];
+ }
+ else
+ {
+- // if window already up get its values
++ // if window already up get its values
+ if (this->WindowId)
+ {
+- temp = this->GetPosition();
++ temp = this->GetPosition();
+ this->OldScreen[0] = temp[0];
+ this->OldScreen[1] = temp[1];
+
+@@ -1060,8 +1060,8 @@ void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg)
+ this->PrefFullScreen();
+ }
+ }
+-
+- // remap the window
++
++ // remap the window
+ this->WindowRemap();
+
+ this->Modified();
+@@ -1092,14 +1092,14 @@ void vtkWin32OpenGLRenderWindow::PrefFullScreen()
+
+ size = this->GetScreenSize();
+
+- // use full screen
++ // use full screen
+ this->Position[0] = 0;
+ this->Position[1] = 0;
+ this->Size[0] = size[0] - 2*GetSystemMetrics(SM_CXFRAME);
+- this->Size[1] = size[1] -
++ this->Size[1] = size[1] -
+ 2*GetSystemMetrics(SM_CYFRAME) - GetSystemMetrics(SM_CYCAPTION);
+
+- // don't show borders
++ // don't show borders
+ this->Borders = 0;
+ }
+
+@@ -1108,8 +1108,8 @@ void vtkWin32OpenGLRenderWindow::WindowRemap()
+ {
+ // close everything down
+ this->Finalize();
+-
+- // set the default windowid
++
++ // set the default windowid
+ this->WindowId = this->NextWindowId;
+ this->NextWindowId = 0;
+
+@@ -1129,7 +1129,7 @@ void vtkWin32OpenGLRenderWindow::PrintSelf(ostream& os, vtkIndent indent)
+ // Get the window id.
+ HWND vtkWin32OpenGLRenderWindow::GetWindowId()
+ {
+- vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n");
++ vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n");
+
+ return this->WindowId;
+ }
+@@ -1138,11 +1138,11 @@ HWND vtkWin32OpenGLRenderWindow::GetWindowId()
+ void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg)
+ {
+ vtkDebugMacro(<< "Setting WindowId to " << arg << "\n");
+-
++
+ if (arg != this->WindowId)
+ {
+ this->WindowId = arg;
+- if (this->ContextId)
++ if (this->ContextId)
+ {
+ wglDeleteContext(this->ContextId);
+ }
+@@ -1155,24 +1155,24 @@ void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg)
+ void vtkWin32OpenGLRenderWindow::SetWindowInfo(char *info)
+ {
+ int tmp;
+-
++
+ sscanf(info,"%i",&tmp);
+
+ this->WindowId = (HWND)tmp;
+- vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n");
++ vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n");
+ }
+
+ void vtkWin32OpenGLRenderWindow::SetNextWindowInfo(char *info)
+ {
+ int tmp;
+-
++
+ sscanf(info,"%i",&tmp);
+
+ this->SetNextWindowId((HWND)tmp);
+ }
+
+ void vtkWin32OpenGLRenderWindow::SetDisplayId(void * arg)
+-{
++{
+ this->DeviceContext = (HDC) arg;
+ }
+
+@@ -1181,7 +1181,7 @@ void vtkWin32OpenGLRenderWindow::SetContextId(HGLRC arg)
+ this->ContextId = arg;
+ }
+
+-void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
++void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
+ {
+ this->DeviceContext = arg;
+ this->MFChandledWindow = TRUE;
+@@ -1191,17 +1191,17 @@ void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
+ void vtkWin32OpenGLRenderWindow::SetParentInfo(char *info)
+ {
+ int tmp;
+-
++
+ sscanf(info,"%i",&tmp);
+
+ this->ParentId = (HWND)tmp;
+- vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n");
++ vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n");
+ }
+
+ // Set the window id to a pre-existing window.
+ void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg)
+ {
+- vtkDebugMacro(<< "Setting ParentId to " << arg << "\n");
++ vtkDebugMacro(<< "Setting ParentId to " << arg << "\n");
+
+ this->ParentId = arg;
+ }
+@@ -1209,7 +1209,7 @@ void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg)
+ // Set the window id of the new window once a WindowRemap is done.
+ void vtkWin32OpenGLRenderWindow::SetNextWindowId(HWND arg)
+ {
+- vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n");
++ vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n");
+
+ this->NextWindowId = arg;
+ }
+@@ -1228,7 +1228,7 @@ void vtkWin32OpenGLRenderWindow::Start(void)
+ this->Initialize();
+ }
+
+- // set the current window
++ // set the current window
+ this->MakeCurrent();
+ }
+
+@@ -1296,13 +1296,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow(int width,
+ DeleteDC(dc);
+ }
+ this->CreatingOffScreenWindow = status;
+-}
++}
+
+ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize,
+ HDC aHdc)
+ {
+ int dataWidth = ((xsize*3+3)/4)*4;
+-
++
+ this->MemoryDataHeader.bmiHeader.biSize = 40;
+ this->MemoryDataHeader.bmiHeader.biWidth = xsize;
+ this->MemoryDataHeader.bmiHeader.biHeight = ysize;
+@@ -1314,7 +1314,7 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize,
+ this->MemoryDataHeader.bmiHeader.biSizeImage = dataWidth*ysize;
+ this->MemoryDataHeader.bmiHeader.biXPelsPerMeter = 10000;
+ this->MemoryDataHeader.bmiHeader.biYPelsPerMeter = 10000;
+-
++
+ HBITMAP dib = CreateDIBSection(aHdc,
+ &this->MemoryDataHeader, DIB_RGB_COLORS,
+ (void **)(&(this->MemoryData)), NULL, 0);
+@@ -1330,13 +1330,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)
+ GetObject(hbmp, sizeof(BITMAP), &bm);
+
+ this->MemoryBuffer = hbmp;
+-
++
+ // Create a compatible device context
+ this->MemoryHdc = (HDC)CreateCompatibleDC(aHdc);
+-
++
+ // Put the bitmap into the device context
+ SelectObject(this->MemoryHdc, this->MemoryBuffer);
+-
++
+ // Renderers will need to redraw anything cached in display lists
+ this->CleanUpRenderers();
+
+@@ -1344,15 +1344,15 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)
+ this->Mapped =0;
+ this->Size[0] = bm.bmWidth;
+ this->Size[1] = bm.bmHeight;
+-
++
+ this->DeviceContext = this->MemoryHdc;
+ this->DoubleBuffer = 0;
+- this->SetupPixelFormat(this->DeviceContext,
+- PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI |
++ this->SetupPixelFormat(this->DeviceContext,
++ PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI |
+ PFD_DRAW_TO_BITMAP, this->GetDebug(), 24, 32);
+ this->SetupPalette(this->DeviceContext);
+ this->ContextId = wglCreateContext(this->DeviceContext);
+- if (this->ContextId == NULL)
++ if (this->ContextId == NULL)
+ {
+ vtkErrorMacro("wglCreateContext failed in CreateOffScreenDC(), error: " << GetLastError());
+ }
+@@ -1391,7 +1391,7 @@ void vtkWin32OpenGLRenderWindow::SetupMemoryRendering(HBITMAP hbmp)
+ this->ScreenContextId = this->ContextId;
+
+ this->CreateOffScreenDC(hbmp, dc);
+- DeleteDC(dc);
++ DeleteDC(dc);
+ }
+
+ HDC vtkWin32OpenGLRenderWindow::GetMemoryDC()
+@@ -1411,15 +1411,15 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void)
+ {
+ return;
+ }
+-
++
+ GdiFlush();
+-
++
+ // we need to release resources
+ this->CleanUpRenderers();
+ DeleteDC(this->MemoryHdc);
+ this->MemoryHdc = (HDC)0;
+ DeleteObject(this->MemoryBuffer);
+- if (wglDeleteContext(this->ContextId) != TRUE)
++ if (wglDeleteContext(this->ContextId) != TRUE)
+ {
+ vtkErrorMacro("wglDeleteContext failed in CleanUpOffScreenRendering(), error: " << GetLastError());
+ }
+@@ -1429,7 +1429,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void)
+
+ void vtkWin32OpenGLRenderWindow::ResumeScreenRendering(void)
+ {
+- // release OpenGL graphics resources before switch back to on-screen.
++ // release OpenGL graphics resources before switch back to on-screen.
+ if(this->ContextId!=0)
+ {
+ this->MakeCurrent();
+@@ -1467,10 +1467,10 @@ void vtkWin32OpenGLRenderWindow::ShowCursor()
+ this->CursorHidden = 0;
+
+ ::ShowCursor(!this->CursorHidden);
+-}
++}
+
+ //----------------------------------------------------------------------------
+-void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y)
++void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y)
+ {
+ int *size = this->GetSize();
+
+@@ -1517,7 +1517,7 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape)
+ cursorName = IDC_SIZEALL;
+ break;
+ case VTK_CURSOR_HAND:
+-#if(WINVER >= 0x0500)
++#if(WINVER >= 0x0500)
+ cursorName = IDC_HAND;
+ #else
+ cursorName = IDC_ARROW;
+@@ -1527,10 +1527,10 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape)
+ cursorName = IDC_CROSS;
+ break;
+ }
+-
++
+ if (cursorName)
+ {
+- HANDLE cursor =
++ HANDLE cursor =
+ LoadImage(0,cursorName,IMAGE_CURSOR,0,0,LR_SHARED | LR_DEFAULTSIZE);
+ SetCursor((HCURSOR)cursor);
+ }
+diff --git a/Rendering/vtkWin32RenderWindowInteractor.cxx b/Rendering/vtkWin32RenderWindowInteractor.cxx
+index 1111111..2222222 100644
+--- a/Rendering/vtkWin32RenderWindowInteractor.cxx
++++ b/Rendering/vtkWin32RenderWindowInteractor.cxx
+@@ -17,10 +17,12 @@
+ #include <string.h>
+ #include <math.h>
+
+-#define _WIN32_WINNT 0x0400 // for trackmouseevent support requires Win95 with IE 3.0 or greater.
+-
+ #include "vtkWin32OpenGLRenderWindow.h"
+
++#ifndef _WIN32_WINNT
++#define _WIN32_WINNT 0x0400 // for trackmouseevent support requires Win95 with IE 3.0 or greater.
++#endif
++
+ // Mouse wheel support
+ // In an ideal world we would just have to include <zmouse.h>, but it is not
+ // always available with all compilers/headers
+@@ -31,7 +33,7 @@
+ # define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD (wparam))
+ #endif //GET_WHEEL_DELTA_WPARAM
+
+-// MSVC does the right thing without the forward declaration when it
++// MSVC does the right thing without the forward declaration when it
+ // sees it in the friend decl in vtkWin32RenderWindowInteractor, but
+ // GCC needs to see the declaration beforehand. It has to do with the
+ // CALLBACK attribute.
+@@ -60,42 +62,42 @@ void (*vtkWin32RenderWindowInteractor::ClassExitMethodArgDelete)(void *) = (void
+
+ //----------------------------------------------------------------------------
+ // Construct object so that light follows camera motion.
+-vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor()
++vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor()
+ {
+ this->WindowId = 0;
+ this->InstallMessageProc = 1;
+ this->MouseInWindow = 0;
+ this->StartedMessageLoop = 0;
+-
++
+ #ifdef VTK_USE_TDX
+ this->Device=vtkTDxWinDevice::New();
+ #endif
+ }
+
+ //----------------------------------------------------------------------------
+-vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
++vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
+ {
+ vtkWin32OpenGLRenderWindow *tmp;
+
+ // we need to release any hold we have on a windows event loop
+- if (this->WindowId && this->Enabled && this->InstallMessageProc)
++ if (this->WindowId && this->Enabled && this->InstallMessageProc)
+ {
+ vtkWin32OpenGLRenderWindow *ren;
+ ren = static_cast<vtkWin32OpenGLRenderWindow *>(this->RenderWindow);
+ tmp = (vtkWin32OpenGLRenderWindow *)(vtkGetWindowLong(this->WindowId,sizeof(vtkLONG)));
+ // watch for odd conditions
+- if ((tmp != ren) && (ren != NULL))
++ if ((tmp != ren) && (ren != NULL))
+ {
+ // OK someone else has a hold on our event handler
+ // so lets have them handle this stuff
+ // well send a USER message to the other
+ // event handler so that it can properly
+ // call this event handler if required
+- CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc);
++ CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc);
+ }
+- else
++ else
+ {
+- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc);
++ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc);
+ }
+ this->Enabled = 0;
+ }
+@@ -105,7 +107,7 @@ vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::Start()
++void vtkWin32RenderWindowInteractor::Start()
+ {
+ // Let the compositing handle the event loop if it wants to.
+ if (this->HasObserver(vtkCommand::StartEvent) && !this->HandleEventLoop)
+@@ -132,18 +134,18 @@ void vtkWin32RenderWindowInteractor::Start()
+
+ //----------------------------------------------------------------------------
+ // Begin processing keyboard strokes.
+-void vtkWin32RenderWindowInteractor::Initialize()
++void vtkWin32RenderWindowInteractor::Initialize()
+ {
+ vtkWin32OpenGLRenderWindow *ren;
+ int *size;
+
+ // make sure we have a RenderWindow and camera
+- if ( ! this->RenderWindow)
++ if ( ! this->RenderWindow)
+ {
+ vtkErrorMacro(<<"No renderer defined!");
+ return;
+ }
+- if (this->Initialized)
++ if (this->Initialized)
+ {
+ return;
+ }
+@@ -160,35 +162,35 @@ void vtkWin32RenderWindowInteractor::Initialize()
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::Enable()
++void vtkWin32RenderWindowInteractor::Enable()
+ {
+ vtkWin32OpenGLRenderWindow *ren;
+ vtkWin32OpenGLRenderWindow *tmp;
+- if (this->Enabled)
++ if (this->Enabled)
+ {
+ return;
+ }
+- if (this->InstallMessageProc)
++ if (this->InstallMessageProc)
+ {
+ // add our callback
+ ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow);
+ this->OldProc = (WNDPROC)vtkGetWindowLong(this->WindowId,vtkGWL_WNDPROC);
+ tmp=(vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG));
+ // watch for odd conditions
+- if (tmp != ren)
++ if (tmp != ren)
+ {
+ // OK someone else has a hold on our event handler
+ // so lets have them handle this stuff
+ // well send a USER message to the other
+ // event handler so that it can properly
+ // call this event handler if required
+- CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(LONG)vtkHandleMessage);
++ CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(intptr_t)vtkHandleMessage);
+ }
+- else
++ else
+ {
+- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)vtkHandleMessage);
++ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)vtkHandleMessage);
+ }
+-
++
+ #ifdef VTK_USE_TDX
+ if(this->UseTDx)
+ {
+@@ -197,7 +199,7 @@ void vtkWin32RenderWindowInteractor::Enable()
+ this->Device->StartListening();
+ }
+ #endif
+-
++
+ // in case the size of the window has changed while we were away
+ int *size;
+ size = ren->GetSize();
+@@ -210,33 +212,33 @@ void vtkWin32RenderWindowInteractor::Enable()
+
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::Disable()
++void vtkWin32RenderWindowInteractor::Disable()
+ {
+ vtkWin32OpenGLRenderWindow *tmp;
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+-
+- if (this->InstallMessageProc && this->Enabled && this->WindowId)
++
++ if (this->InstallMessageProc && this->Enabled && this->WindowId)
+ {
+ // we need to release any hold we have on a windows event loop
+ vtkWin32OpenGLRenderWindow *ren;
+ ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow);
+ tmp = (vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG));
+ // watch for odd conditions
+- if ((tmp != ren) && (ren != NULL))
++ if ((tmp != ren) && (ren != NULL))
+ {
+ // OK someone else has a hold on our event handler
+ // so lets have them handle this stuff
+ // well send a USER message to the other
+ // event handler so that it can properly
+ // call this event handler if required
+- CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc);
++ CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc);
+ }
+- else
++ else
+ {
+- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc);
++ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc);
+ }
+ #ifdef VTK_USE_TDX
+ if(this->Device->GetInitialized())
+@@ -270,7 +272,7 @@ int vtkWin32RenderWindowInteractor::InternalCreateTimer(int timerId, int vtkNotU
+ }
+
+ //----------------------------------------------------------------------------
+-int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
++int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
+ {
+ return KillTimer(this->WindowId,platformTimerId);
+ }
+@@ -282,42 +284,42 @@ int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
+ // this ascii code to keysym table is meant to mimic Tk
+
+ static const char *AsciiToKeySymTable[] = {
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- "space", "exclam", "quotedbl", "numbersign",
+- "dollar", "percent", "ampersand", "quoteright",
+- "parenleft", "parenright", "asterisk", "plus",
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ "space", "exclam", "quotedbl", "numbersign",
++ "dollar", "percent", "ampersand", "quoteright",
++ "parenleft", "parenright", "asterisk", "plus",
+ "comma", "minus", "period", "slash",
+- "0", "1", "2", "3", "4", "5", "6", "7",
++ "0", "1", "2", "3", "4", "5", "6", "7",
+ "8", "9", "colon", "semicolon", "less", "equal", "greater", "question",
+- "at", "A", "B", "C", "D", "E", "F", "G",
++ "at", "A", "B", "C", "D", "E", "F", "G",
+ "H", "I", "J", "K", "L", "M", "N", "O",
+ "P", "Q", "R", "S", "T", "U", "V", "W",
+- "X", "Y", "Z", "bracketleft",
++ "X", "Y", "Z", "bracketleft",
+ "backslash", "bracketright", "asciicircum", "underscore",
+ "quoteleft", "a", "b", "c", "d", "e", "f", "g",
+ "h", "i", "j", "k", "l", "m", "n", "o",
+ "p", "q", "r", "s", "t", "u", "v", "w",
+ "x", "y", "z", "braceleft", "bar", "braceright", "asciitilde", "Delete",
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
++ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+-
++
+ // this virtual key code to keysym table is meant to mimic Tk
+
+ static const char *VKeyCodeToKeySymTable[] = {
+ 0, 0, 0, "Cancel", 0, 0, 0, 0,
+ "BackSpace", "Tab", 0, 0, "Clear", "Return", 0, 0,
+- "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0,
++ "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0,
+ 0, 0, 0, "Escape", 0, 0, 0, 0,
+ "space", "Prior", "Next", "End", "Home", "Left", "Up", "Right",
+ "Down", "Select", 0, "Execute", "Snapshot", "Insert", "Delete", "Help",
+- "0", "1", "2", "3", "4", "5", "6", "7",
++ "0", "1", "2", "3", "4", "5", "6", "7",
+ "8", "9", 0, 0, 0, 0, 0, 0,
+ 0, "a", "b", "c", "d", "e", "f", "g",
+ "h", "i", "j", "k", "l", "m", "n", "o",
+@@ -326,7 +328,7 @@ static const char *VKeyCodeToKeySymTable[] = {
+ "KP_0", "KP_1", "KP_2", "KP_3", "KP_4", "KP_5", "KP_6", "KP_7",
+ "KP_8", "KP_9", "asterisk", "plus", "bar", "minus", "period", "slash",
+ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
+- "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16",
++ "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16",
+ "F17", "F18", "F19", "F20", "F21", "F22", "F23", "F24",
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ "Num_Lock", "Scroll_Lock", 0, 0, 0, 0, 0, 0,
+@@ -341,20 +343,20 @@ static const char *VKeyCodeToKeySymTable[] = {
+ //-------------------------------------------------------------
+ // Event loop handlers
+ //-------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
+- int X, int Y)
++void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
++ int X, int Y)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+- if (!this->MouseInWindow &&
++ if (!this->MouseInWindow &&
+ (X >= 0 && X < this->Size[0] && Y >= 0 && Y < this->Size[1]))
+ {
+ this->InvokeEvent(vtkCommand::EnterEvent, NULL);
+@@ -366,15 +368,15 @@ void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
+ tme.hwndTrack = hWnd;
+ TrackMouseEvent(&tme);
+ }
+-
++
+ this->InvokeEvent(vtkCommand::MouseMoveEvent, NULL);
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
+- int X, int Y)
++void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
++ int X, int Y)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+@@ -382,9 +384,9 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
+ int *pos = this->RenderWindow->GetPosition();
+ if (this->MouseInWindow)
+ {
+- this->SetEventInformationFlipY(X - pos[0],
++ this->SetEventInformationFlipY(X - pos[0],
+ Y - pos[1],
+- nFlags & MK_CONTROL,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+ this->InvokeEvent(vtkCommand::LeaveEvent, NULL);
+@@ -393,50 +395,50 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags,
+- int X, int Y)
++void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags,
++ int X, int Y)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+ this->InvokeEvent(vtkCommand::MouseWheelForwardEvent,NULL);
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags,
+- int X, int Y)
++void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags,
++ int X, int Y)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+ this->InvokeEvent(vtkCommand::MouseWheelBackwardEvent,NULL);
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
+- int X, int Y, int repeat)
++void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
++ int X, int Y, int repeat)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+ SetFocus(wnd);
+ SetCapture(wnd);
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT,
+ 0, repeat);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+@@ -444,16 +446,16 @@ void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
+- int X, int Y)
++void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
++ int X, int Y)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+ this->InvokeEvent(vtkCommand::LeftButtonReleaseEvent,NULL);
+@@ -461,18 +463,18 @@ void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
+- int X, int Y, int repeat)
++void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
++ int X, int Y, int repeat)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+ SetFocus(wnd);
+ SetCapture(wnd);
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT,
+ 0, repeat);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+@@ -480,16 +482,16 @@ void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
+- int X, int Y)
++void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
++ int X, int Y)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+ this->InvokeEvent(vtkCommand::MiddleButtonReleaseEvent,NULL);
+@@ -497,18 +499,18 @@ void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
+- int X, int Y, int repeat)
++void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
++ int X, int Y, int repeat)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+ SetFocus(wnd);
+ SetCapture(wnd);
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT,
+ 0, repeat);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+@@ -516,16 +518,16 @@ void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags,
+- int X, int Y)
++void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags,
++ int X, int Y)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+- this->SetEventInformationFlipY(X,
+- Y,
+- nFlags & MK_CONTROL,
++ this->SetEventInformationFlipY(X,
++ Y,
++ nFlags & MK_CONTROL,
+ nFlags & MK_SHIFT);
+ this->SetAltKey(GetKeyState(VK_MENU) & (~1));
+ this->InvokeEvent(vtkCommand::RightButtonReleaseEvent,NULL);
+@@ -542,15 +544,15 @@ void vtkWin32RenderWindowInteractor::OnSize(HWND,UINT, int X, int Y) {
+ }
+
+ //----------------------------------------------------------------------------
+-void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId)
++void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+ int tid = static_cast<int>(timerId);
+ this->InvokeEvent(vtkCommand::TimerEvent,(void*)&tid);
+-
++
+ // Here we deal with one-shot versus repeating timers
+ if ( this->IsOneShotTimer(tid) )
+ {
+@@ -578,7 +580,7 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U
+ nChar = 0;
+ }
+ #endif
+- }
++ }
+ const char *keysym = AsciiToKeySymTable[(unsigned char)nChar];
+ if (keysym == 0)
+ {
+@@ -588,10 +590,10 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U
+ {
+ keysym = "None";
+ }
+- this->SetKeyEventInformation(ctrl,
+- shift,
+- nChar,
+- nRepCnt,
++ this->SetKeyEventInformation(ctrl,
++ shift,
++ nChar,
++ nRepCnt,
+ keysym);
+ this->SetAltKey(alt);
+ this->InvokeEvent(vtkCommand::KeyPressEvent, NULL);
+@@ -627,10 +629,10 @@ void vtkWin32RenderWindowInteractor::OnKeyUp(HWND, UINT vCode, UINT nRepCnt, UIN
+ {
+ keysym = "None";
+ }
+- this->SetKeyEventInformation(ctrl,
+- shift,
+- nChar,
+- nRepCnt,
++ this->SetKeyEventInformation(ctrl,
++ shift,
++ nChar,
++ nRepCnt,
+ keysym);
+ this->SetAltKey(alt);
+ this->InvokeEvent(vtkCommand::KeyReleaseEvent, NULL);
+@@ -645,11 +647,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar,
+ return;
+ }
+ int ctrl = GetKeyState(VK_CONTROL) & (~1);
+- int shift = GetKeyState(VK_SHIFT) & (~1);
++ int shift = GetKeyState(VK_SHIFT) & (~1);
+ int alt = GetKeyState(VK_MENU) & (~1);
+- this->SetKeyEventInformation(ctrl,
+- shift,
+- nChar,
++ this->SetKeyEventInformation(ctrl,
++ shift,
++ nChar,
+ nRepCnt);
+ this->SetAltKey(alt);
+ this->InvokeEvent(vtkCommand::CharEvent, NULL);
+@@ -658,11 +660,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar,
+ //----------------------------------------------------------------------------
+ void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+-
++
+ #ifdef VTK_USE_TDX
+ if(this->Device->GetInitialized() && !this->Device->GetIsListening())
+ {
+@@ -674,7 +676,7 @@ void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT)
+ //----------------------------------------------------------------------------
+ void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT)
+ {
+- if (!this->Enabled)
++ if (!this->Enabled)
+ {
+ return;
+ }
+@@ -688,8 +690,8 @@ void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT)
+
+ //----------------------------------------------------------------------------
+ // This is only called when InstallMessageProc is true
+-LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
+- LPARAM lParam)
++LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
++ LPARAM lParam)
+ {
+ LRESULT res = 0;
+ vtkWin32OpenGLRenderWindow *ren;
+@@ -713,33 +715,33 @@ LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
+ }
+
+ #ifndef MAKEPOINTS
+-#define MAKEPOINTS(l) (*((POINTS FAR *) & (l)))
++#define MAKEPOINTS(l) (*((POINTS FAR *) & (l)))
+ #endif
+
+ //----------------------------------------------------------------------------
+-LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+- LPARAM lParam,
+- vtkWin32RenderWindowInteractor *me)
++LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
++ LPARAM lParam,
++ vtkWin32RenderWindowInteractor *me)
+ {
+- if ((uMsg == WM_USER+13)&&(wParam == 26))
++ if ((uMsg == WM_USER+13)&&(wParam == 26))
+ {
+ // someone is telling us to set our OldProc
+ me->OldProc = (WNDPROC)lParam;
+ return 1;
+ }
+-
+- switch (uMsg)
++
++ switch (uMsg)
+ {
+ case WM_PAINT:
+ me->Render();
+ return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
+ break;
+-
++
+ case WM_SIZE:
+ me->OnSize(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
+ return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
+ break;
+-
++
+ case WM_LBUTTONDBLCLK:
+ me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1);
+ break;
+@@ -747,7 +749,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+ case WM_LBUTTONDOWN:
+ me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
+ break;
+-
++
+ case WM_LBUTTONUP:
+ me->OnLButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
+ break;
+@@ -759,11 +761,11 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+ case WM_MBUTTONDOWN:
+ me->OnMButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
+ break;
+-
++
+ case WM_MBUTTONUP:
+ me->OnMButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
+ break;
+-
++
+ case WM_RBUTTONDBLCLK:
+ me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1);
+ break;
+@@ -771,7 +773,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+ case WM_RBUTTONDOWN:
+ me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
+ break;
+-
++
+ case WM_RBUTTONUP:
+ me->OnRButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
+ break;
+@@ -811,7 +813,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+ case WM_CHAR:
+ me->OnChar(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
+ break;
+-
++
+ case WM_KEYDOWN:
+ case WM_SYSKEYDOWN:
+ me->OnKeyDown(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
+@@ -823,7 +825,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+ break;
+
+ case WM_TIMER:
+- me->OnTimer(hWnd,wParam);
++ me->OnTimer(hWnd,wParam);
+ break;
+
+ case WM_ACTIVATE:
+@@ -836,25 +838,25 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+ me->OnFocus(hWnd,wParam);
+ }
+ break;
+-
++
+ case WM_SETFOCUS:
+ // occurs when SetFocus() is called on the current window
+ me->OnFocus(hWnd,wParam);
+ break;
+-
++
+ case WM_KILLFOCUS:
+ // occurs when the focus was on the current window and SetFocus() is
+- // called on another window.
++ // called on another window.
+ me->OnKillFocus(hWnd,wParam);
+ break;
+-
++
+ default:
+- if (me)
++ if (me)
+ {
+ return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
+ }
+ };
+-
++
+ return 0;
+ }
+
+
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Tony Theodore <tonyt@logyst.com>
+Date: Sun, 23 Jun 2013 04:50:32 +1000
+Subject: [PATCH] enable mingw-w64 build
+
+This patch has been taken from:
+http://vtk.org/Bug/print_bug_page.php?bug_id=11742
+
+diff --git a/Hybrid/vtkWin32VideoSource.cxx b/Hybrid/vtkWin32VideoSource.cxx
+index 1111111..2222222 100644
+--- a/Hybrid/vtkWin32VideoSource.cxx
++++ b/Hybrid/vtkWin32VideoSource.cxx
+@@ -274,7 +274,7 @@ void vtkWin32VideoSource::Initialize()
+ }
+
+ // set the user data to 'this'
+- vtkSetWindowLong(this->Internal->ParentWnd,vtkGWL_USERDATA,(vtkLONG)this);
++ vtkSetWindowLong(this->Internal->ParentWnd,vtkGWL_USERDATA,(intptr_t)this);
+
+ // Create the capture window
+ this->Internal->CapWnd = capCreateCaptureWindow("Capture",
+@@ -339,7 +339,7 @@ void vtkWin32VideoSource::Initialize()
+ }
+
+ // set user data for callbacks
+- if (!capSetUserData(this->Internal->CapWnd,(long)this))
++ if (!capSetUserData(this->Internal->CapWnd,(intptr_t)this))
+ {
+ vtkErrorMacro(<< "Initialize: couldn't set user data for callback"\
+ << " (" << GetLastError() << ")");