diff options
author | Boris Nagaev <bnagaev@gmail.com> | 2015-12-18 23:25:38 (GMT) |
---|---|---|
committer | Boris Nagaev <bnagaev@gmail.com> | 2015-12-20 10:45:56 (GMT) |
commit | 57d448048d2faa5dd64b17e9948fc2f3b58a0fde (patch) | |
tree | be05b7927498a14e3cdb507d78c6f5614a721d60 /src | |
parent | 2ffb7835cd8ea163ee4dadf11784b6d893631ea8 (diff) | |
download | mxe-57d448048d2faa5dd64b17e9948fc2f3b58a0fde.zip mxe-57d448048d2faa5dd64b17e9948fc2f3b58a0fde.tar.gz mxe-57d448048d2faa5dd64b17e9948fc2f3b58a0fde.tar.bz2 |
vtk patch: remove style fixes
Diffstat (limited to 'src')
-rw-r--r-- | src/vtk-1-fixes.patch | 1978 |
1 files changed, 8 insertions, 1970 deletions
diff --git a/src/vtk-1-fixes.patch b/src/vtk-1-fixes.patch index 4d35467..cd83ecd 100644 --- a/src/vtk-1-fixes.patch +++ b/src/vtk-1-fixes.patch @@ -293,6 +293,7 @@ From: David Partyka <david.partyka@kitware.com> Date: Wed, 21 Sep 2011 13:19:30 -0400 Subject: [PATCH] Merge branch '11742_mingw64_compile_fixes' into release +Style fixes were removed by Boris Nagaev <bnagaev@gmail.com>. diff --git a/Common/vtkWin32Header.h b/Common/vtkWin32Header.h index 1111111..2222222 100644 @@ -318,190 +319,6 @@ diff --git a/Hybrid/vtkVideoSource.cxx b/Hybrid/vtkVideoSource.cxx index 1111111..2222222 100644 --- a/Hybrid/vtkVideoSource.cxx +++ b/Hybrid/vtkVideoSource.cxx -@@ -32,9 +32,9 @@ - - //--------------------------------------------------------------- - // Important FrameBufferMutex rules: --// -+// - // The frame grabs are generally done asynchronously, and it is necessary --// to ensure that when the frame buffer is valid when it is being written -+// to ensure that when the frame buffer is valid when it is being written - // to or read from - // - // The following information can only be changed within a mutex lock, -@@ -59,8 +59,8 @@ - // - // AdvanceFrameBuffer() - // --// Any methods which might be called asynchronously must lock the --// mutex before reading the above information, and you must be very -+// Any methods which might be called asynchronously must lock the -+// mutex before reading the above information, and you must be very - // careful when accessing any information except for the above. - // These methods include the following: - // -@@ -74,13 +74,13 @@ vtkStandardNewMacro(vtkVideoSource); - #if ( _MSC_VER >= 1300 ) // Visual studio .NET - #pragma warning ( disable : 4311 ) - #pragma warning ( disable : 4312 ) --#endif -+#endif - - //---------------------------------------------------------------------------- - vtkVideoSource::vtkVideoSource() - { - int i; -- -+ - this->Initialized = 0; - - this->AutoAdvance = 1; -@@ -93,7 +93,7 @@ vtkVideoSource::vtkVideoSource() - { - this->FrameBufferExtent[i] = 0; - } -- -+ - this->Playing = 0; - this->Recording = 0; - -@@ -151,8 +151,8 @@ vtkVideoSource::vtkVideoSource() - - //---------------------------------------------------------------------------- - vtkVideoSource::~vtkVideoSource() --{ -- // we certainly don't want to access a virtual -+{ -+ // we certainly don't want to access a virtual - // function after the subclass has destructed!! - this->vtkVideoSource::ReleaseSystemResources(); - -@@ -165,10 +165,10 @@ vtkVideoSource::~vtkVideoSource() - void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent) - { - int idx; -- -+ - this->Superclass::PrintSelf(os,indent); -- -- os << indent << "FrameSize: (" << this->FrameSize[0] << ", " -+ -+ os << indent << "FrameSize: (" << this->FrameSize[0] << ", " - << this->FrameSize[1] << ", " << this->FrameSize[2] << ")\n"; - - os << indent << "ClipRegion: (" << this->ClipRegion[0]; -@@ -177,14 +177,14 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent) - os << ", " << this->ClipRegion[idx]; - } - os << ")\n"; -- -+ - os << indent << "DataSpacing: (" << this->DataSpacing[0]; - for (idx = 1; idx < 3; ++idx) - { - os << ", " << this->DataSpacing[idx]; - } - os << ")\n"; -- -+ - os << indent << "DataOrigin: (" << this->DataOrigin[0]; - for (idx = 1; idx < 3; ++idx) - { -@@ -205,7 +205,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent) - os << ", " << this->OutputWholeExtent[idx]; - } - os << ")\n"; -- -+ - os << indent << "FrameRate: " << this->FrameRate << "\n"; - - os << indent << "FrameCount: " << this->FrameCount << "\n"; -@@ -232,7 +232,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent) - - //---------------------------------------------------------------------------- - // Update the FrameBuffers according to any changes in the FrameBuffer* --// information. -+// information. - // This function should always be called from within a FrameBufferMutex lock - // and should never be called asynchronously. - // It sets up the FrameBufferExtent -@@ -246,10 +246,10 @@ void vtkVideoSource::UpdateFrameBuffer() - for (i = 0; i < 3; i++) - { - oldExt = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1; -- this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0) -- ? this->ClipRegion[2*i] : 0); -- this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] < -- this->FrameSize[i]-1) -+ this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0) -+ ? this->ClipRegion[2*i] : 0); -+ this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] < -+ this->FrameSize[i]-1) - ? this->ClipRegion[2*i+1] : this->FrameSize[i]-1); - - ext[i] = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1; -@@ -318,20 +318,20 @@ void vtkVideoSource::ReleaseSystemResources() - //---------------------------------------------------------------------------- - void vtkVideoSource::SetFrameSize(int x, int y, int z) - { -- if (x == this->FrameSize[0] && -- y == this->FrameSize[1] && -+ if (x == this->FrameSize[0] && -+ y == this->FrameSize[1] && - z == this->FrameSize[2]) - { - return; - } - -- if (x < 1 || y < 1 || z < 1) -+ if (x < 1 || y < 1 || z < 1) - { - vtkErrorMacro(<< "SetFrameSize: Illegal frame size"); - return; - } - -- if (this->Initialized) -+ if (this->Initialized) - { - this->FrameBufferMutex->Lock(); - this->FrameSize[0] = x; -@@ -349,7 +349,7 @@ void vtkVideoSource::SetFrameSize(int x, int y, int z) - - this->Modified(); - } -- -+ - //---------------------------------------------------------------------------- - void vtkVideoSource::SetFrameRate(float rate) - { -@@ -363,7 +363,7 @@ void vtkVideoSource::SetFrameRate(float rate) - } - - //---------------------------------------------------------------------------- --void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1, -+void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1, - int z0, int z1) - { - if (this->ClipRegion[0] != x0 || this->ClipRegion[1] != x1 || -@@ -371,7 +371,7 @@ void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1, - this->ClipRegion[4] != z0 || this->ClipRegion[5] != z1) - { - this->Modified(); -- if (this->Initialized) -+ if (this->Initialized) - { // modify the FrameBufferExtent - this->FrameBufferMutex->Lock(); - this->ClipRegion[0] = x0; this->ClipRegion[1] = x1; -@@ -422,7 +422,7 @@ void vtkVideoSource::InternalGrab() - this->FrameBufferBitsPerPixel + 7)/8; - bytesPerRow = ((bytesPerRow + this->FrameBufferRowAlignment - 1) / - this->FrameBufferRowAlignment)*this->FrameBufferRowAlignment; -- int totalSize = bytesPerRow * -+ int totalSize = bytesPerRow * - (this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1) * - (this->FrameBufferExtent[5]-this->FrameBufferExtent[4]+1); - @@ -432,7 +432,7 @@ void vtkVideoSource::InternalGrab() ptr = reinterpret_cast<vtkUnsignedCharArray *>(this->FrameBuffer[index])->GetPointer(0); @@ -511,298 +328,6 @@ index 1111111..2222222 100644 i = totalSize/4; while (--i >= 0) -@@ -482,7 +482,7 @@ static inline void vtkSleep(double duration) - - //---------------------------------------------------------------------------- - // Sleep until the specified absolute time has arrived. --// You must pass a handle to the current thread. -+// You must pass a handle to the current thread. - // If '0' is returned, then the thread was aborted before or during the wait. - static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time) - { -@@ -506,7 +506,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time) - remaining = 0.1; - } - -- // check to see if we are being told to quit -+ // check to see if we are being told to quit - data->ActiveFlagLock->Lock(); - int activeFlag = *(data->ActiveFlag); - data->ActiveFlagLock->Unlock(); -@@ -527,7 +527,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time) - static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data) - { - vtkVideoSource *self = (vtkVideoSource *)(data->UserData); -- -+ - double startTime = vtkTimerLog::GetUniversalTime(); - double rate = self->GetFrameRate(); - int frame = 0; -@@ -544,7 +544,7 @@ static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data) - - //---------------------------------------------------------------------------- - // Set the source to grab frames continuously. --// You should override this as appropriate for your device. -+// You should override this as appropriate for your device. - void vtkVideoSource::Record() - { - if (this->Playing) -@@ -559,19 +559,19 @@ void vtkVideoSource::Record() - this->Recording = 1; - this->FrameCount = 0; - this->Modified(); -- this->PlayerThreadId = -+ this->PlayerThreadId = - this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\ - &vtkVideoSourceRecordThread,this); - } - } -- -+ - //---------------------------------------------------------------------------- - // this function runs in an alternate thread to 'play the tape' at the - // specified frame rate. - static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data) - { - vtkVideoSource *self = (vtkVideoSource *)(data->UserData); -- -+ - double startTime = vtkTimerLog::GetUniversalTime(); - double rate = self->GetFrameRate(); - int frame = 0; -@@ -588,7 +588,7 @@ static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data) - - //---------------------------------------------------------------------------- - // Set the source to play back recorded frames. --// You should override this as appropriate for your device. -+// You should override this as appropriate for your device. - void vtkVideoSource::Play() - { - if (this->Recording) -@@ -602,12 +602,12 @@ void vtkVideoSource::Play() - - this->Playing = 1; - this->Modified(); -- this->PlayerThreadId = -+ this->PlayerThreadId = - this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\ - &vtkVideoSourcePlayThread,this); - } - } -- -+ - //---------------------------------------------------------------------------- - // Stop continuous grabbing or playback. You will have to override this - // if your class overrides Play() and Record() -@@ -621,7 +621,7 @@ void vtkVideoSource::Stop() - this->Recording = 0; - this->Modified(); - } --} -+} - - //---------------------------------------------------------------------------- - // Rewind back to the frame with the earliest timestamp. -@@ -665,7 +665,7 @@ void vtkVideoSource::Rewind() - } - - this->FrameBufferMutex->Unlock(); --} -+} - - //---------------------------------------------------------------------------- - // Fast-forward to the frame with the latest timestamp. -@@ -717,12 +717,12 @@ void vtkVideoSource::FastForward() - } - - this->FrameBufferMutex->Unlock(); --} -+} - - //---------------------------------------------------------------------------- - // Rotate the buffers - void vtkVideoSource::Seek(int n) --{ -+{ - this->FrameBufferMutex->Lock(); - this->AdvanceFrameBuffer(n); - this->FrameIndex = (this->FrameIndex + n) % this->FrameBufferSize; -@@ -731,7 +731,7 @@ void vtkVideoSource::Seek(int n) - this->FrameIndex += this->FrameBufferSize; - } - this->FrameBufferMutex->Unlock(); -- this->Modified(); -+ this->Modified(); - } - - //---------------------------------------------------------------------------- -@@ -798,7 +798,7 @@ void vtkVideoSource::SetOutputFormat(int format) - - //---------------------------------------------------------------------------- - // set or change the circular buffer size --// you will have to override this if you want the buffers -+// you will have to override this if you want the buffers - // to be device-specific (i.e. something other than vtkDataArray) - void vtkVideoSource::SetFrameBufferSize(int bufsize) - { -@@ -830,12 +830,12 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize) - { - this->FrameBuffer[i] = vtkUnsignedCharArray::New(); - this->FrameBufferTimeStamps[i] = 0.0; -- } -+ } - this->FrameBufferSize = bufsize; - this->Modified(); - } - } -- else -+ else - { - if (bufsize > 0) - { -@@ -909,7 +909,7 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize) - void vtkVideoSource::AdvanceFrameBuffer(int n) - { - int i = (this->FrameBufferIndex - n) % this->FrameBufferSize; -- while (i < 0) -+ while (i < 0) - { - i += this->FrameBufferSize; - } -@@ -918,7 +918,7 @@ void vtkVideoSource::AdvanceFrameBuffer(int n) - - //---------------------------------------------------------------------------- - double vtkVideoSource::GetFrameTimeStamp(int frame) --{ -+{ - double timeStamp; - - this->FrameBufferMutex->Lock(); -@@ -959,7 +959,7 @@ int vtkVideoSource::RequestInformation( - // if 'flag' is set in output extent, use the FrameBufferExtent instead - if (extent[2*i+1] < extent[2*i]) - { -- extent[2*i] = 0; -+ extent[2*i] = 0; - extent[2*i+1] = \ - this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i]; - } -@@ -981,7 +981,7 @@ int vtkVideoSource::RequestInformation( - extent[5] = extent[4] + (extent[5]-extent[4]+1) * numFrames - 1; - - outInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(),extent,6); -- -+ - // set the spacing - outInfo->Set(vtkDataObject::SPACING(),this->DataSpacing,3); - -@@ -989,7 +989,7 @@ int vtkVideoSource::RequestInformation( - outInfo->Set(vtkDataObject::ORIGIN(),this->DataOrigin,3); - - // set default data type (8 bit greyscale) -- vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR, -+ vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR, - this->NumberOfScalarComponents); - - return 1; -@@ -1000,7 +1000,7 @@ int vtkVideoSource::RequestInformation( - // unusual pixel packing formats, such as XRGB XBRG BGRX BGR etc. - // The version below assumes that the packing of the framebuffer is - // identical to that of the output. --void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr, -+void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr, - int start, int count) - { - char *inPtr = rowPtr + start*this->NumberOfScalarComponents; -@@ -1020,7 +1020,7 @@ void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr, - //---------------------------------------------------------------------------- - // The Execute method is fairly complex, so I would not recommend overriding - // it unless you have to. Override the UnpackRasterLine() method instead. --// You should only have to override it if you are using something other -+// You should only have to override it if you are using something other - // than 8-bit vtkUnsignedCharArray for the frame buffer. - int vtkVideoSource::RequestData( - vtkInformation *vtkNotUsed(request), -@@ -1037,9 +1037,9 @@ int vtkVideoSource::RequestData( - { - saveOutputExtent[i] = outputExtent[i]; - } -- // clip to extent to the Z size of one frame -- outputExtent[4] = this->FrameOutputExtent[4]; -- outputExtent[5] = this->FrameOutputExtent[5]; -+ // clip to extent to the Z size of one frame -+ outputExtent[4] = this->FrameOutputExtent[4]; -+ outputExtent[5] = this->FrameOutputExtent[5]; - - int frameExtentX = this->FrameBufferExtent[1]-this->FrameBufferExtent[0]+1; - int frameExtentY = this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1; -@@ -1093,8 +1093,8 @@ int vtkVideoSource::RequestData( - outPadY = 0; - } - -- int outX = frameExtentX - inPadX; -- int outY = frameExtentY - inPadY; -+ int outX = frameExtentX - inPadX; -+ int outY = frameExtentY - inPadY; - int outZ; // do outZ later - - if (outX > extentX - outPadX) -@@ -1117,7 +1117,7 @@ int vtkVideoSource::RequestData( - } - - // ditto for number of scalar components -- if (data->GetNumberOfScalarComponents() != -+ if (data->GetNumberOfScalarComponents() != - this->LastNumberOfScalarComponents) - { - this->LastNumberOfScalarComponents = data->GetNumberOfScalarComponents(); -@@ -1132,7 +1132,7 @@ int vtkVideoSource::RequestData( - (saveOutputExtent[3]-saveOutputExtent[2]+1)* - (saveOutputExtent[5]-saveOutputExtent[4]+1)*outIncX); - this->OutputNeedsInitialization = 0; -- } -+ } - - // we have to modify the outputExtent of the first frame, - // because it might be complete (it will be restored after -@@ -1143,7 +1143,7 @@ int vtkVideoSource::RequestData( - this->FrameBufferMutex->Lock(); - - int index = this->FrameBufferIndex; -- this->FrameTimeStamp = -+ this->FrameTimeStamp = - this->FrameBufferTimeStamps[index % this->FrameBufferSize]; - - int frame; -@@ -1152,8 +1152,8 @@ int vtkVideoSource::RequestData( - if (frame == finalFrame) - { - outputExtent[5] = finalOutputExtent5; -- } -- -+ } -+ - vtkDataArray *frameBuffer = reinterpret_cast<vtkDataArray *>(this->FrameBuffer[(index + frame) % this->FrameBufferSize]); - - char *inPtr = reinterpret_cast<char*>(frameBuffer->GetVoidPointer(0)); -@@ -1162,7 +1162,7 @@ int vtkVideoSource::RequestData( - extentZ = outputExtent[5]-outputExtent[4]+1; - inPadZ = 0; - outPadZ = -outputExtent[4]; -- -+ - if (outPadZ < 0) - { - inPadZ -= outPadZ; -@@ -1209,7 +1209,7 @@ int vtkVideoSource::RequestData( - outPtrTmp = outPtr; - for (j = 0; j < outY; j++) - { -- if (outX > 0) -+ if (outX > 0) - { - this->UnpackRasterLine(outPtrTmp,inPtrTmp,inPadX,outX); - } diff --git a/Rendering/vtkFreeTypeTools.cxx b/Rendering/vtkFreeTypeTools.cxx index 1111111..2222222 100644 --- a/Rendering/vtkFreeTypeTools.cxx @@ -833,362 +358,6 @@ diff --git a/Rendering/vtkWin32OpenGLRenderWindow.cxx b/Rendering/vtkWin32OpenGL index 1111111..2222222 100644 --- a/Rendering/vtkWin32OpenGLRenderWindow.cxx +++ b/Rendering/vtkWin32OpenGLRenderWindow.cxx -@@ -75,9 +75,9 @@ vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow() - void vtkWin32OpenGLRenderWindow::Clean() - { - GLuint id; -- -+ - /* finish OpenGL rendering */ -- if (this->ContextId) -+ if (this->ContextId) - { - this->MakeCurrent(); - -@@ -86,7 +86,7 @@ void vtkWin32OpenGLRenderWindow::Clean() - { - glDisable((GLenum)cur_light); - } -- -+ - /* now delete all textures */ - glDisable(GL_TEXTURE_2D); - for (int i = 1; i < this->TextureResourceIds->GetNumberOfIds(); i++) -@@ -106,16 +106,16 @@ void vtkWin32OpenGLRenderWindow::Clean() - } - - this->CleanUpRenderers(); -- -+ - // Note: wglMakeCurrent(NULL,NULL) is valid according to the documentation - // and works with nVidia and ATI but not with Intel. Passing an existing - // device context works in any case. - // see VTK Bug 7119. -- if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE) -+ if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE) - { - vtkErrorMacro("wglMakeCurrent failed in Clean(), error: " << GetLastError()); - } -- if (wglDeleteContext(this->ContextId) != TRUE) -+ if (wglDeleteContext(this->ContextId) != TRUE) - { - vtkErrorMacro("wglDeleteContext failed in Clean(), error: " << GetLastError()); - } -@@ -136,7 +136,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers() - // destructor) - vtkRenderer *ren; - vtkCollectionSimpleIterator rsit; -- for (this->Renderers->InitTraversal(rsit); -+ for (this->Renderers->InitTraversal(rsit); - (ren = this->Renderers->GetNextRenderer(rsit));) - { - ren->SetRenderWindow(NULL); -@@ -144,13 +144,13 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers() - } - } - --LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message, -- WPARAM wParam, -+LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message, -+ WPARAM wParam, - LPARAM lParam) - { - LRESULT res; - -- vtkWin32OpenGLRenderWindow *me = -+ vtkWin32OpenGLRenderWindow *me = - (vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(hWnd,sizeof(vtkLONG)); - - if (me && me->GetReferenceCount()>0) -@@ -199,7 +199,7 @@ int vtkWin32OpenGLRenderWindow::GetEventPending() - return 1; - } - } -- -+ - return 0; - } - -@@ -216,21 +216,21 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent() - " than the one doing the picking, this can causes crashes" - " and/or bad pick results"); - } -- else -+ else - { -- if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE) -+ if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE) - { - LPVOID lpMsgBuf; -- ::FormatMessage( -- FORMAT_MESSAGE_ALLOCATE_BUFFER | -- FORMAT_MESSAGE_FROM_SYSTEM | -+ ::FormatMessage( -+ FORMAT_MESSAGE_ALLOCATE_BUFFER | -+ FORMAT_MESSAGE_FROM_SYSTEM | - FORMAT_MESSAGE_IGNORE_INSERTS, - NULL, - GetLastError(), - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language - (LPTSTR) &lpMsgBuf, - 0, -- NULL -+ NULL - ); - if(lpMsgBuf) - { -@@ -243,7 +243,7 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent() - delete [] wmsg; - delete [] wtemp; - #else -- vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: " -+ vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: " - << (LPCTSTR)lpMsgBuf); - #endif - ::LocalFree( lpMsgBuf ); -@@ -289,13 +289,13 @@ void vtkWin32OpenGLRenderWindow::SetSize(int x, int y) - } - } - } -- -+ - else if (this->Mapped) - { - if (!resizing) - { - resizing = 1; -- -+ - if (this->ParentId) - { - SetWindowExtEx(this->DeviceContext,x,y,NULL); -@@ -330,7 +330,7 @@ void vtkWin32OpenGLRenderWindow::SetPosition(int x, int y) - if (!resizing) - { - resizing = 1; -- -+ - SetWindowPos(this->WindowId,HWND_TOP,x,y, - 0, 0, SWP_NOSIZE | SWP_NOZORDER); - resizing = 0; -@@ -426,7 +426,7 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities() - if (pfd.cColorBits <= 8) - { - strm << "class: PseudoColor" << endl; -- } -+ } - else - { - strm << "class: TrueColor" << endl; -@@ -447,14 +447,14 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities() - strm << "double buffer: False" << endl; - } - if (pfd.dwFlags & PFD_STEREO) { -- strm << "stereo: True" << endl; -+ strm << "stereo: True" << endl; - } else { - strm << "stereo: False" << endl; - } - if (pfd.dwFlags & PFD_GENERIC_FORMAT) { -- strm << "hardware acceleration: False" << endl; -+ strm << "hardware acceleration: False" << endl; - } else { -- strm << "hardware acceleration: True" << endl; -+ strm << "hardware acceleration: True" << endl; - } - strm << "rgba: redSize=" << static_cast<int>(pfd.cRedBits) << " greenSize=" << static_cast<int>(pfd.cGreenBits) << "blueSize=" << static_cast<int>(pfd.cBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAlphaBits) << endl; - strm << "aux buffers: " << static_cast<int>(pfd.cAuxBuffers)<< endl; -@@ -463,17 +463,17 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities() - strm << "accum: redSize=" << static_cast<int>(pfd.cAccumRedBits) << " greenSize=" << static_cast<int>(pfd.cAccumGreenBits) << "blueSize=" << static_cast<int>(pfd.cAccumBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAccumAlphaBits) << endl; - - delete[] this->Capabilities; -- -+ - size_t len = strm.str().length() + 1; - this->Capabilities = new char[len]; - strncpy(this->Capabilities, strm.str().c_str(), len); -- -+ - return this->Capabilities; - } - -- --void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags, -- int debug, int bpp, -+ -+void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags, -+ int debug, int bpp, - int zbpp) - { - PIXELFORMATDESCRIPTOR pfd = { -@@ -505,12 +505,12 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags, - if (!(pfd.dwFlags & PFD_SUPPORT_OPENGL)) - { - #ifdef UNICODE -- MessageBox(WindowFromDC(hDC), -+ MessageBox(WindowFromDC(hDC), - L"Invalid pixel format, no OpenGL support", - L"Error", - MB_ICONERROR | MB_OK); - #else -- MessageBox(WindowFromDC(hDC), -+ MessageBox(WindowFromDC(hDC), - "Invalid pixel format, no OpenGL support", - "Error", - MB_ICONERROR | MB_OK); -@@ -524,11 +524,11 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags, - { - exit(1); - } -- } -+ } - } - else - { -- // hDC has no current PixelFormat, so -+ // hDC has no current PixelFormat, so - pixelFormat = ChoosePixelFormat(hDC, &pfd); - if (pixelFormat == 0) - { -@@ -549,8 +549,8 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags, - exit(1); - } - } -- DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd); -- if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE) -+ DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd); -+ if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE) - { - // int err = GetLastError(); - #ifdef UNICODE -@@ -626,10 +626,10 @@ void vtkWin32OpenGLRenderWindow::SetupPalette(HDC hDC) - } - - --LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message, -+LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message, - WPARAM wParam, LPARAM lParam) - { -- switch (message) -+ switch (message) - { - case WM_CREATE: - { -@@ -648,18 +648,18 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message, - return 0; - case WM_SIZE: - /* track window size changes */ -- if (this->ContextId) -+ if (this->ContextId) - { - this->SetSize((int) LOWORD(lParam),(int) HIWORD(lParam)); - return 0; - } - case WM_PALETTECHANGED: - /* realize palette if this is *not* the current window */ -- if (this->ContextId && this->Palette && (HWND) wParam != hWnd) -+ if (this->ContextId && this->Palette && (HWND) wParam != hWnd) - { - SelectPalette(this->DeviceContext, this->OldPalette, FALSE); - UnrealizeObject(this->Palette); -- this->OldPalette = SelectPalette(this->DeviceContext, -+ this->OldPalette = SelectPalette(this->DeviceContext, - this->Palette, FALSE); - RealizePalette(this->DeviceContext); - this->Render(); -@@ -667,11 +667,11 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message, - break; - case WM_QUERYNEWPALETTE: - /* realize palette if this is the current window */ -- if (this->ContextId && this->Palette) -+ if (this->ContextId && this->Palette) - { - SelectPalette(this->DeviceContext, this->OldPalette, FALSE); - UnrealizeObject(this->Palette); -- this->OldPalette = SelectPalette(this->DeviceContext, -+ this->OldPalette = SelectPalette(this->DeviceContext, - this->Palette, FALSE); - RealizePalette(this->DeviceContext); - this->Render(); -@@ -682,7 +682,7 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message, - { - PAINTSTRUCT ps; - BeginPaint(hWnd, &ps); -- if (this->ContextId) -+ if (this->ContextId) - { - this->Render(); - } -@@ -730,20 +730,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() - { - static int count = 1; - char *windowName; -- -+ - if (!this->WindowId) - { - WNDCLASS wndClass; - this->DeviceContext = 0; -- -- int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #")) -+ -+ int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #")) - + (int)ceil( (double) log10( (double)(count+1) ) ) -- + 1; -+ + 1; - windowName = new char [ len ]; - sprintf(windowName,"Visualization Toolkit - Win32OpenGL #%i",count++); - this->SetWindowName(windowName); - delete [] windowName; -- -+ - // has the class been registered ? - #ifdef UNICODE - if (!GetClassInfo(this->ApplicationInstance,L"vtkOpenGL",&wndClass)) -@@ -770,7 +770,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() - wndClass.cbWndExtra = 2 * sizeof(vtkLONG); - RegisterClass(&wndClass); - } -- -+ - #ifdef UNICODE - wchar_t *wname = new wchar_t [mbstowcs(NULL, this->WindowName, 32000)+1]; - mbstowcs(wname, this->WindowName, 32000); -@@ -779,7 +779,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() - int y = ((this->Position[1] >= 0) ? this->Position[1] : 5); - int height = ((this->Size[1] > 0) ? this->Size[1] : 300); - int width = ((this->Size[0] > 0) ? this->Size[0] : 300); -- -+ - /* create window */ - if (this->ParentId) - { -@@ -812,7 +812,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() - this->WindowId = CreateWindow( - L"vtkOpenGL", wname, style, - x,y, width+2*GetSystemMetrics(SM_CXFRAME), -- height+2*GetSystemMetrics(SM_CYFRAME) -+ height+2*GetSystemMetrics(SM_CYFRAME) - +GetSystemMetrics(SM_CYCAPTION), - NULL, NULL, this->ApplicationInstance, NULL); - #else -@@ -827,14 +827,14 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() - #ifdef UNICODE - delete [] wname; - #endif -- -+ - if (!this->WindowId) - { - vtkErrorMacro("Could not create window, error: " << GetLastError()); - return; - } - // extract the create info -- -+ - /* display window */ - if(!this->OffScreenRendering) - { @@ -842,7 +842,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() } //UpdateWindow(this->WindowId); @@ -1198,435 +367,6 @@ index 1111111..2222222 100644 } if (!this->DeviceContext) { -@@ -862,16 +862,16 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() - } - this->SetupPalette(this->DeviceContext); - this->ContextId = wglCreateContext(this->DeviceContext); -- if (this->ContextId == NULL) -+ if (this->ContextId == NULL) - { - vtkErrorMacro("wglCreateContext failed in CreateAWindow(), error: " << GetLastError()); - } - this->MakeCurrent(); -- -+ - // wipe out any existing display lists - vtkRenderer* ren; - vtkCollectionSimpleIterator rsit; -- for (this->Renderers->InitTraversal(rsit); -+ for (this->Renderers->InitTraversal(rsit); - (ren = this->Renderers->GetNextRenderer(rsit));) - { - ren->SetRenderWindow(0); -@@ -889,20 +889,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow() - - // Initialize the window for rendering. - void vtkWin32OpenGLRenderWindow::WindowInitialize() --{ -+{ - // create our own window if not already set - this->OwnWindow = 0; - if (!this->MFChandledWindow) - { - this->InitializeApplication(); - this->CreateAWindow(); -- } -- else -+ } -+ else - { - this->MakeCurrent(); // hsr - this->OpenGLInit(); - } -- -+ - // set the DPI - this->SetDPI(GetDeviceCaps(this->DeviceContext, LOGPIXELSY)); - } -@@ -910,7 +910,7 @@ void vtkWin32OpenGLRenderWindow::WindowInitialize() - // Initialize the rendering window. - void vtkWin32OpenGLRenderWindow::Initialize (void) - { -- // make sure we havent already been initialized -+ // make sure we havent already been initialized - if (!this->OffScreenRendering && !this->ContextId) - { - this->WindowInitialize(); -@@ -955,7 +955,7 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow() - ReleaseDC(this->WindowId, this->DeviceContext); - // can't set WindowId=NULL, needed for DestroyWindow - this->DeviceContext = NULL; -- -+ - // clear the extra data before calling destroy - vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(vtkLONG)0); - if(this->OwnWindow) -@@ -971,18 +971,18 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow() - // Get the current size of the window. - int *vtkWin32OpenGLRenderWindow::GetSize(void) - { -- // if we aren't mapped then just return the ivar -+ // if we aren't mapped then just return the ivar - if (this->Mapped) - { - RECT rect; - -- // Find the current window size -+ // Find the current window size - if (GetClientRect(this->WindowId, &rect)) -- { -+ { - this->Size[0] = rect.right; - this->Size[1] = rect.bottom; - } -- else -+ else - { - this->Size[0] = 0; - this->Size[1] = 0; -@@ -999,23 +999,23 @@ int *vtkWin32OpenGLRenderWindow::GetScreenSize(void) - RECT rect; - - SystemParametersInfo(SPI_GETWORKAREA, 0, &rect, 0); -- -+ - this->Size[0] = rect.right - rect.left; - this->Size[1] = rect.bottom - rect.top; -- -+ - return this->Size; - } - - // Get the position in screen coordinates of the window. - int *vtkWin32OpenGLRenderWindow::GetPosition(void) - { -- // if we aren't mapped then just return the ivar -+ // if we aren't mapped then just return the ivar - if (!this->Mapped) - { - return this->Position; - } - -- // Find the current window position -+ // Find the current window position - // x,y,&this->Position[0],&this->Position[1],&child); - - return this->Position; -@@ -1025,34 +1025,34 @@ int *vtkWin32OpenGLRenderWindow::GetPosition(void) - void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg) - { - int *temp; -- -+ - if (this->FullScreen == arg) - { - return; - } -- -+ - if (!this->Mapped) - { - this->PrefFullScreen(); - return; - } - -- // set the mode -+ // set the mode - this->FullScreen = arg; - if (this->FullScreen <= 0) - { - this->Position[0] = this->OldScreen[0]; - this->Position[1] = this->OldScreen[1]; -- this->Size[0] = this->OldScreen[2]; -+ this->Size[0] = this->OldScreen[2]; - this->Size[1] = this->OldScreen[3]; - this->Borders = this->OldScreen[4]; - } - else - { -- // if window already up get its values -+ // if window already up get its values - if (this->WindowId) - { -- temp = this->GetPosition(); -+ temp = this->GetPosition(); - this->OldScreen[0] = temp[0]; - this->OldScreen[1] = temp[1]; - -@@ -1060,8 +1060,8 @@ void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg) - this->PrefFullScreen(); - } - } -- -- // remap the window -+ -+ // remap the window - this->WindowRemap(); - - this->Modified(); -@@ -1092,14 +1092,14 @@ void vtkWin32OpenGLRenderWindow::PrefFullScreen() - - size = this->GetScreenSize(); - -- // use full screen -+ // use full screen - this->Position[0] = 0; - this->Position[1] = 0; - this->Size[0] = size[0] - 2*GetSystemMetrics(SM_CXFRAME); -- this->Size[1] = size[1] - -+ this->Size[1] = size[1] - - 2*GetSystemMetrics(SM_CYFRAME) - GetSystemMetrics(SM_CYCAPTION); - -- // don't show borders -+ // don't show borders - this->Borders = 0; - } - -@@ -1108,8 +1108,8 @@ void vtkWin32OpenGLRenderWindow::WindowRemap() - { - // close everything down - this->Finalize(); -- -- // set the default windowid -+ -+ // set the default windowid - this->WindowId = this->NextWindowId; - this->NextWindowId = 0; - -@@ -1129,7 +1129,7 @@ void vtkWin32OpenGLRenderWindow::PrintSelf(ostream& os, vtkIndent indent) - // Get the window id. - HWND vtkWin32OpenGLRenderWindow::GetWindowId() - { -- vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n"); -+ vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n"); - - return this->WindowId; - } -@@ -1138,11 +1138,11 @@ HWND vtkWin32OpenGLRenderWindow::GetWindowId() - void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg) - { - vtkDebugMacro(<< "Setting WindowId to " << arg << "\n"); -- -+ - if (arg != this->WindowId) - { - this->WindowId = arg; -- if (this->ContextId) -+ if (this->ContextId) - { - wglDeleteContext(this->ContextId); - } -@@ -1155,24 +1155,24 @@ void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg) - void vtkWin32OpenGLRenderWindow::SetWindowInfo(char *info) - { - int tmp; -- -+ - sscanf(info,"%i",&tmp); - - this->WindowId = (HWND)tmp; -- vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n"); -+ vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n"); - } - - void vtkWin32OpenGLRenderWindow::SetNextWindowInfo(char *info) - { - int tmp; -- -+ - sscanf(info,"%i",&tmp); - - this->SetNextWindowId((HWND)tmp); - } - - void vtkWin32OpenGLRenderWindow::SetDisplayId(void * arg) --{ -+{ - this->DeviceContext = (HDC) arg; - } - -@@ -1181,7 +1181,7 @@ void vtkWin32OpenGLRenderWindow::SetContextId(HGLRC arg) - this->ContextId = arg; - } - --void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg) -+void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg) - { - this->DeviceContext = arg; - this->MFChandledWindow = TRUE; -@@ -1191,17 +1191,17 @@ void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg) - void vtkWin32OpenGLRenderWindow::SetParentInfo(char *info) - { - int tmp; -- -+ - sscanf(info,"%i",&tmp); - - this->ParentId = (HWND)tmp; -- vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n"); -+ vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n"); - } - - // Set the window id to a pre-existing window. - void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg) - { -- vtkDebugMacro(<< "Setting ParentId to " << arg << "\n"); -+ vtkDebugMacro(<< "Setting ParentId to " << arg << "\n"); - - this->ParentId = arg; - } -@@ -1209,7 +1209,7 @@ void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg) - // Set the window id of the new window once a WindowRemap is done. - void vtkWin32OpenGLRenderWindow::SetNextWindowId(HWND arg) - { -- vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n"); -+ vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n"); - - this->NextWindowId = arg; - } -@@ -1228,7 +1228,7 @@ void vtkWin32OpenGLRenderWindow::Start(void) - this->Initialize(); - } - -- // set the current window -+ // set the current window - this->MakeCurrent(); - } - -@@ -1296,13 +1296,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow(int width, - DeleteDC(dc); - } - this->CreatingOffScreenWindow = status; --} -+} - - void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize, - HDC aHdc) - { - int dataWidth = ((xsize*3+3)/4)*4; -- -+ - this->MemoryDataHeader.bmiHeader.biSize = 40; - this->MemoryDataHeader.bmiHeader.biWidth = xsize; - this->MemoryDataHeader.bmiHeader.biHeight = ysize; -@@ -1314,7 +1314,7 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize, - this->MemoryDataHeader.bmiHeader.biSizeImage = dataWidth*ysize; - this->MemoryDataHeader.bmiHeader.biXPelsPerMeter = 10000; - this->MemoryDataHeader.bmiHeader.biYPelsPerMeter = 10000; -- -+ - HBITMAP dib = CreateDIBSection(aHdc, - &this->MemoryDataHeader, DIB_RGB_COLORS, - (void **)(&(this->MemoryData)), NULL, 0); -@@ -1330,13 +1330,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc) - GetObject(hbmp, sizeof(BITMAP), &bm); - - this->MemoryBuffer = hbmp; -- -+ - // Create a compatible device context - this->MemoryHdc = (HDC)CreateCompatibleDC(aHdc); -- -+ - // Put the bitmap into the device context - SelectObject(this->MemoryHdc, this->MemoryBuffer); -- -+ - // Renderers will need to redraw anything cached in display lists - this->CleanUpRenderers(); - -@@ -1344,15 +1344,15 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc) - this->Mapped =0; - this->Size[0] = bm.bmWidth; - this->Size[1] = bm.bmHeight; -- -+ - this->DeviceContext = this->MemoryHdc; - this->DoubleBuffer = 0; -- this->SetupPixelFormat(this->DeviceContext, -- PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI | -+ this->SetupPixelFormat(this->DeviceContext, -+ PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI | - PFD_DRAW_TO_BITMAP, this->GetDebug(), 24, 32); - this->SetupPalette(this->DeviceContext); - this->ContextId = wglCreateContext(this->DeviceContext); -- if (this->ContextId == NULL) -+ if (this->ContextId == NULL) - { - vtkErrorMacro("wglCreateContext failed in CreateOffScreenDC(), error: " << GetLastError()); - } -@@ -1391,7 +1391,7 @@ void vtkWin32OpenGLRenderWindow::SetupMemoryRendering(HBITMAP hbmp) - this->ScreenContextId = this->ContextId; - - this->CreateOffScreenDC(hbmp, dc); -- DeleteDC(dc); -+ DeleteDC(dc); - } - - HDC vtkWin32OpenGLRenderWindow::GetMemoryDC() -@@ -1411,15 +1411,15 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void) - { - return; - } -- -+ - GdiFlush(); -- -+ - // we need to release resources - this->CleanUpRenderers(); - DeleteDC(this->MemoryHdc); - this->MemoryHdc = (HDC)0; - DeleteObject(this->MemoryBuffer); -- if (wglDeleteContext(this->ContextId) != TRUE) -+ if (wglDeleteContext(this->ContextId) != TRUE) - { - vtkErrorMacro("wglDeleteContext failed in CleanUpOffScreenRendering(), error: " << GetLastError()); - } -@@ -1429,7 +1429,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void) - - void vtkWin32OpenGLRenderWindow::ResumeScreenRendering(void) - { -- // release OpenGL graphics resources before switch back to on-screen. -+ // release OpenGL graphics resources before switch back to on-screen. - if(this->ContextId!=0) - { - this->MakeCurrent(); -@@ -1467,10 +1467,10 @@ void vtkWin32OpenGLRenderWindow::ShowCursor() - this->CursorHidden = 0; - - ::ShowCursor(!this->CursorHidden); --} -+} - - //---------------------------------------------------------------------------- --void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y) -+void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y) - { - int *size = this->GetSize(); - -@@ -1517,7 +1517,7 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape) - cursorName = IDC_SIZEALL; - break; - case VTK_CURSOR_HAND: --#if(WINVER >= 0x0500) -+#if(WINVER >= 0x0500) - cursorName = IDC_HAND; - #else - cursorName = IDC_ARROW; -@@ -1527,10 +1527,10 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape) - cursorName = IDC_CROSS; - break; - } -- -+ - if (cursorName) - { -- HANDLE cursor = -+ HANDLE cursor = - LoadImage(0,cursorName,IMAGE_CURSOR,0,0,LR_SHARED | LR_DEFAULTSIZE); - SetCursor((HCURSOR)cursor); - } diff --git a/Rendering/vtkWin32RenderWindowInteractor.cxx b/Rendering/vtkWin32RenderWindowInteractor.cxx index 1111111..2222222 100644 --- a/Rendering/vtkWin32RenderWindowInteractor.cxx @@ -1646,752 +386,50 @@ index 1111111..2222222 100644 // Mouse wheel support // In an ideal world we would just have to include <zmouse.h>, but it is not // always available with all compilers/headers -@@ -31,7 +33,7 @@ - # define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD (wparam)) - #endif //GET_WHEEL_DELTA_WPARAM - --// MSVC does the right thing without the forward declaration when it -+// MSVC does the right thing without the forward declaration when it - // sees it in the friend decl in vtkWin32RenderWindowInteractor, but - // GCC needs to see the declaration beforehand. It has to do with the - // CALLBACK attribute. -@@ -60,42 +62,42 @@ void (*vtkWin32RenderWindowInteractor::ClassExitMethodArgDelete)(void *) = (void - - //---------------------------------------------------------------------------- - // Construct object so that light follows camera motion. --vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor() -+vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor() - { - this->WindowId = 0; - this->InstallMessageProc = 1; - this->MouseInWindow = 0; - this->StartedMessageLoop = 0; -- -+ - #ifdef VTK_USE_TDX - this->Device=vtkTDxWinDevice::New(); - #endif - } - - //---------------------------------------------------------------------------- --vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor() -+vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor() - { - vtkWin32OpenGLRenderWindow *tmp; - - // we need to release any hold we have on a windows event loop -- if (this->WindowId && this->Enabled && this->InstallMessageProc) -+ if (this->WindowId && this->Enabled && this->InstallMessageProc) - { - vtkWin32OpenGLRenderWindow *ren; - ren = static_cast<vtkWin32OpenGLRenderWindow *>(this->RenderWindow); - tmp = (vtkWin32OpenGLRenderWindow *)(vtkGetWindowLong(this->WindowId,sizeof(vtkLONG))); - // watch for odd conditions -- if ((tmp != ren) && (ren != NULL)) -+ if ((tmp != ren) && (ren != NULL)) - { - // OK someone else has a hold on our event handler - // so lets have them handle this stuff +@@ -91,11 +93,11 @@ vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor() // well send a USER message to the other // event handler so that it can properly // call this event handler if required - CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc); + CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc); } -- else -+ else + else { - vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc); + vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc); } this->Enabled = 0; } -@@ -105,7 +107,7 @@ vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor() - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::Start() -+void vtkWin32RenderWindowInteractor::Start() - { - // Let the compositing handle the event loop if it wants to. - if (this->HasObserver(vtkCommand::StartEvent) && !this->HandleEventLoop) -@@ -132,18 +134,18 @@ void vtkWin32RenderWindowInteractor::Start() - - //---------------------------------------------------------------------------- - // Begin processing keyboard strokes. --void vtkWin32RenderWindowInteractor::Initialize() -+void vtkWin32RenderWindowInteractor::Initialize() - { - vtkWin32OpenGLRenderWindow *ren; - int *size; - - // make sure we have a RenderWindow and camera -- if ( ! this->RenderWindow) -+ if ( ! this->RenderWindow) - { - vtkErrorMacro(<<"No renderer defined!"); - return; - } -- if (this->Initialized) -+ if (this->Initialized) - { - return; - } -@@ -160,35 +162,35 @@ void vtkWin32RenderWindowInteractor::Initialize() - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::Enable() -+void vtkWin32RenderWindowInteractor::Enable() - { - vtkWin32OpenGLRenderWindow *ren; - vtkWin32OpenGLRenderWindow *tmp; -- if (this->Enabled) -+ if (this->Enabled) - { - return; - } -- if (this->InstallMessageProc) -+ if (this->InstallMessageProc) - { - // add our callback - ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow); - this->OldProc = (WNDPROC)vtkGetWindowLong(this->WindowId,vtkGWL_WNDPROC); - tmp=(vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG)); - // watch for odd conditions -- if (tmp != ren) -+ if (tmp != ren) - { - // OK someone else has a hold on our event handler - // so lets have them handle this stuff +@@ -182,13 +184,13 @@ void vtkWin32RenderWindowInteractor::Enable() // well send a USER message to the other // event handler so that it can properly // call this event handler if required - CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(LONG)vtkHandleMessage); + CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(intptr_t)vtkHandleMessage); } -- else -+ else + else { - vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)vtkHandleMessage); + vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)vtkHandleMessage); } -- -+ + #ifdef VTK_USE_TDX if(this->UseTDx) { -@@ -197,7 +199,7 @@ void vtkWin32RenderWindowInteractor::Enable() - this->Device->StartListening(); - } - #endif -- -+ - // in case the size of the window has changed while we were away - int *size; - size = ren->GetSize(); -@@ -210,33 +212,33 @@ void vtkWin32RenderWindowInteractor::Enable() - - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::Disable() -+void vtkWin32RenderWindowInteractor::Disable() - { - vtkWin32OpenGLRenderWindow *tmp; -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -- -- if (this->InstallMessageProc && this->Enabled && this->WindowId) -+ -+ if (this->InstallMessageProc && this->Enabled && this->WindowId) - { - // we need to release any hold we have on a windows event loop - vtkWin32OpenGLRenderWindow *ren; - ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow); - tmp = (vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG)); - // watch for odd conditions -- if ((tmp != ren) && (ren != NULL)) -+ if ((tmp != ren) && (ren != NULL)) - { - // OK someone else has a hold on our event handler - // so lets have them handle this stuff +@@ -232,11 +234,11 @@ void vtkWin32RenderWindowInteractor::Disable() // well send a USER message to the other // event handler so that it can properly // call this event handler if required - CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc); + CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc); } -- else -+ else + else { - vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc); + vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc); } #ifdef VTK_USE_TDX if(this->Device->GetInitialized()) -@@ -270,7 +272,7 @@ int vtkWin32RenderWindowInteractor::InternalCreateTimer(int timerId, int vtkNotU - } - - //---------------------------------------------------------------------------- --int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId) -+int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId) - { - return KillTimer(this->WindowId,platformTimerId); - } -@@ -282,42 +284,42 @@ int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId) - // this ascii code to keysym table is meant to mimic Tk - - static const char *AsciiToKeySymTable[] = { -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- "space", "exclam", "quotedbl", "numbersign", -- "dollar", "percent", "ampersand", "quoteright", -- "parenleft", "parenright", "asterisk", "plus", -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ "space", "exclam", "quotedbl", "numbersign", -+ "dollar", "percent", "ampersand", "quoteright", -+ "parenleft", "parenright", "asterisk", "plus", - "comma", "minus", "period", "slash", -- "0", "1", "2", "3", "4", "5", "6", "7", -+ "0", "1", "2", "3", "4", "5", "6", "7", - "8", "9", "colon", "semicolon", "less", "equal", "greater", "question", -- "at", "A", "B", "C", "D", "E", "F", "G", -+ "at", "A", "B", "C", "D", "E", "F", "G", - "H", "I", "J", "K", "L", "M", "N", "O", - "P", "Q", "R", "S", "T", "U", "V", "W", -- "X", "Y", "Z", "bracketleft", -+ "X", "Y", "Z", "bracketleft", - "backslash", "bracketright", "asciicircum", "underscore", - "quoteleft", "a", "b", "c", "d", "e", "f", "g", - "h", "i", "j", "k", "l", "m", "n", "o", - "p", "q", "r", "s", "t", "u", "v", "w", - "x", "y", "z", "braceleft", "bar", "braceright", "asciitilde", "Delete", -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; -- -+ - // this virtual key code to keysym table is meant to mimic Tk - - static const char *VKeyCodeToKeySymTable[] = { - 0, 0, 0, "Cancel", 0, 0, 0, 0, - "BackSpace", "Tab", 0, 0, "Clear", "Return", 0, 0, -- "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0, -+ "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0, - 0, 0, 0, "Escape", 0, 0, 0, 0, - "space", "Prior", "Next", "End", "Home", "Left", "Up", "Right", - "Down", "Select", 0, "Execute", "Snapshot", "Insert", "Delete", "Help", -- "0", "1", "2", "3", "4", "5", "6", "7", -+ "0", "1", "2", "3", "4", "5", "6", "7", - "8", "9", 0, 0, 0, 0, 0, 0, - 0, "a", "b", "c", "d", "e", "f", "g", - "h", "i", "j", "k", "l", "m", "n", "o", -@@ -326,7 +328,7 @@ static const char *VKeyCodeToKeySymTable[] = { - "KP_0", "KP_1", "KP_2", "KP_3", "KP_4", "KP_5", "KP_6", "KP_7", - "KP_8", "KP_9", "asterisk", "plus", "bar", "minus", "period", "slash", - "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", -- "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", -+ "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", - "F17", "F18", "F19", "F20", "F21", "F22", "F23", "F24", - 0, 0, 0, 0, 0, 0, 0, 0, - "Num_Lock", "Scroll_Lock", 0, 0, 0, 0, 0, 0, -@@ -341,20 +343,20 @@ static const char *VKeyCodeToKeySymTable[] = { - //------------------------------------------------------------- - // Event loop handlers - //------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags, -- int X, int Y) -+void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags, -+ int X, int Y) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } - -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); -- if (!this->MouseInWindow && -+ if (!this->MouseInWindow && - (X >= 0 && X < this->Size[0] && Y >= 0 && Y < this->Size[1])) - { - this->InvokeEvent(vtkCommand::EnterEvent, NULL); -@@ -366,15 +368,15 @@ void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags, - tme.hwndTrack = hWnd; - TrackMouseEvent(&tme); - } -- -+ - this->InvokeEvent(vtkCommand::MouseMoveEvent, NULL); - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags, -- int X, int Y) -+void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags, -+ int X, int Y) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -@@ -382,9 +384,9 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags, - int *pos = this->RenderWindow->GetPosition(); - if (this->MouseInWindow) - { -- this->SetEventInformationFlipY(X - pos[0], -+ this->SetEventInformationFlipY(X - pos[0], - Y - pos[1], -- nFlags & MK_CONTROL, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); - this->InvokeEvent(vtkCommand::LeaveEvent, NULL); -@@ -393,50 +395,50 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags, - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags, -- int X, int Y) -+void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags, -+ int X, int Y) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); - this->InvokeEvent(vtkCommand::MouseWheelForwardEvent,NULL); - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags, -- int X, int Y) -+void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags, -+ int X, int Y) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); - this->InvokeEvent(vtkCommand::MouseWheelBackwardEvent,NULL); - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags, -- int X, int Y, int repeat) -+void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags, -+ int X, int Y, int repeat) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } - SetFocus(wnd); - SetCapture(wnd); -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT, - 0, repeat); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); -@@ -444,16 +446,16 @@ void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags, - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags, -- int X, int Y) -+void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags, -+ int X, int Y) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); - this->InvokeEvent(vtkCommand::LeftButtonReleaseEvent,NULL); -@@ -461,18 +463,18 @@ void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags, - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags, -- int X, int Y, int repeat) -+void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags, -+ int X, int Y, int repeat) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } - SetFocus(wnd); - SetCapture(wnd); -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT, - 0, repeat); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); -@@ -480,16 +482,16 @@ void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags, - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags, -- int X, int Y) -+void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags, -+ int X, int Y) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); - this->InvokeEvent(vtkCommand::MiddleButtonReleaseEvent,NULL); -@@ -497,18 +499,18 @@ void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags, - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags, -- int X, int Y, int repeat) -+void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags, -+ int X, int Y, int repeat) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } - SetFocus(wnd); - SetCapture(wnd); -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT, - 0, repeat); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); -@@ -516,16 +518,16 @@ void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags, - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags, -- int X, int Y) -+void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags, -+ int X, int Y) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -- this->SetEventInformationFlipY(X, -- Y, -- nFlags & MK_CONTROL, -+ this->SetEventInformationFlipY(X, -+ Y, -+ nFlags & MK_CONTROL, - nFlags & MK_SHIFT); - this->SetAltKey(GetKeyState(VK_MENU) & (~1)); - this->InvokeEvent(vtkCommand::RightButtonReleaseEvent,NULL); -@@ -542,15 +544,15 @@ void vtkWin32RenderWindowInteractor::OnSize(HWND,UINT, int X, int Y) { - } - - //---------------------------------------------------------------------------- --void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId) -+void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } - int tid = static_cast<int>(timerId); - this->InvokeEvent(vtkCommand::TimerEvent,(void*)&tid); -- -+ - // Here we deal with one-shot versus repeating timers - if ( this->IsOneShotTimer(tid) ) - { -@@ -578,7 +580,7 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U - nChar = 0; - } - #endif -- } -+ } - const char *keysym = AsciiToKeySymTable[(unsigned char)nChar]; - if (keysym == 0) - { -@@ -588,10 +590,10 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U - { - keysym = "None"; - } -- this->SetKeyEventInformation(ctrl, -- shift, -- nChar, -- nRepCnt, -+ this->SetKeyEventInformation(ctrl, -+ shift, -+ nChar, -+ nRepCnt, - keysym); - this->SetAltKey(alt); - this->InvokeEvent(vtkCommand::KeyPressEvent, NULL); -@@ -627,10 +629,10 @@ void vtkWin32RenderWindowInteractor::OnKeyUp(HWND, UINT vCode, UINT nRepCnt, UIN - { - keysym = "None"; - } -- this->SetKeyEventInformation(ctrl, -- shift, -- nChar, -- nRepCnt, -+ this->SetKeyEventInformation(ctrl, -+ shift, -+ nChar, -+ nRepCnt, - keysym); - this->SetAltKey(alt); - this->InvokeEvent(vtkCommand::KeyReleaseEvent, NULL); -@@ -645,11 +647,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar, - return; - } - int ctrl = GetKeyState(VK_CONTROL) & (~1); -- int shift = GetKeyState(VK_SHIFT) & (~1); -+ int shift = GetKeyState(VK_SHIFT) & (~1); - int alt = GetKeyState(VK_MENU) & (~1); -- this->SetKeyEventInformation(ctrl, -- shift, -- nChar, -+ this->SetKeyEventInformation(ctrl, -+ shift, -+ nChar, - nRepCnt); - this->SetAltKey(alt); - this->InvokeEvent(vtkCommand::CharEvent, NULL); -@@ -658,11 +660,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar, - //---------------------------------------------------------------------------- - void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -- -+ - #ifdef VTK_USE_TDX - if(this->Device->GetInitialized() && !this->Device->GetIsListening()) - { -@@ -674,7 +676,7 @@ void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT) - //---------------------------------------------------------------------------- - void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT) - { -- if (!this->Enabled) -+ if (!this->Enabled) - { - return; - } -@@ -688,8 +690,8 @@ void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT) - - //---------------------------------------------------------------------------- - // This is only called when InstallMessageProc is true --LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam, -- LPARAM lParam) -+LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam, -+ LPARAM lParam) - { - LRESULT res = 0; - vtkWin32OpenGLRenderWindow *ren; -@@ -713,33 +715,33 @@ LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam, - } - - #ifndef MAKEPOINTS --#define MAKEPOINTS(l) (*((POINTS FAR *) & (l))) -+#define MAKEPOINTS(l) (*((POINTS FAR *) & (l))) - #endif - - //---------------------------------------------------------------------------- --LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, -- LPARAM lParam, -- vtkWin32RenderWindowInteractor *me) -+LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, -+ LPARAM lParam, -+ vtkWin32RenderWindowInteractor *me) - { -- if ((uMsg == WM_USER+13)&&(wParam == 26)) -+ if ((uMsg == WM_USER+13)&&(wParam == 26)) - { - // someone is telling us to set our OldProc - me->OldProc = (WNDPROC)lParam; - return 1; - } -- -- switch (uMsg) -+ -+ switch (uMsg) - { - case WM_PAINT: - me->Render(); - return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam); - break; -- -+ - case WM_SIZE: - me->OnSize(hWnd,wParam,LOWORD(lParam),HIWORD(lParam)); - return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam); - break; -- -+ - case WM_LBUTTONDBLCLK: - me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1); - break; -@@ -747,7 +749,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, - case WM_LBUTTONDOWN: - me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0); - break; -- -+ - case WM_LBUTTONUP: - me->OnLButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y); - break; -@@ -759,11 +761,11 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, - case WM_MBUTTONDOWN: - me->OnMButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0); - break; -- -+ - case WM_MBUTTONUP: - me->OnMButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y); - break; -- -+ - case WM_RBUTTONDBLCLK: - me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1); - break; -@@ -771,7 +773,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, - case WM_RBUTTONDOWN: - me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0); - break; -- -+ - case WM_RBUTTONUP: - me->OnRButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y); - break; -@@ -811,7 +813,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, - case WM_CHAR: - me->OnChar(hWnd,wParam,LOWORD(lParam),HIWORD(lParam)); - break; -- -+ - case WM_KEYDOWN: - case WM_SYSKEYDOWN: - me->OnKeyDown(hWnd,wParam,LOWORD(lParam),HIWORD(lParam)); -@@ -823,7 +825,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, - break; - - case WM_TIMER: -- me->OnTimer(hWnd,wParam); -+ me->OnTimer(hWnd,wParam); - break; - - case WM_ACTIVATE: -@@ -836,25 +838,25 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam, - me->OnFocus(hWnd,wParam); - } - break; -- -+ - case WM_SETFOCUS: - // occurs when SetFocus() is called on the current window - me->OnFocus(hWnd,wParam); - break; -- -+ - case WM_KILLFOCUS: - // occurs when the focus was on the current window and SetFocus() is -- // called on another window. -+ // called on another window. - me->OnKillFocus(hWnd,wParam); - break; -- -+ - default: -- if (me) -+ if (me) - { - return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam); - } - }; -- -+ - return 0; - } - From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Tony Theodore <tonyt@logyst.com> |