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/*
* This file is part of MXE.
* See index.html for further information.
*
* This is a modified version of:
* test/CTest.c
*/
#include <FTGL/ftgl.h>
#define ALLOC(ctor, var, arg) \
var = ctor(arg); \
if(var == NULL) \
return 2
int main(int argc, char *argv[])
{
FTGLfont *f[6];
(void)argc;
int i;
ALLOC(ftglCreateBitmapFont, f[0], argv[1]);
ALLOC(ftglCreateExtrudeFont, f[1], argv[1]);
ALLOC(ftglCreateOutlineFont, f[2], argv[1]);
ALLOC(ftglCreatePixmapFont, f[3], argv[1]);
ALLOC(ftglCreatePolygonFont, f[4], argv[1]);
ALLOC(ftglCreateTextureFont, f[5], argv[1]);
for(i = 0; i < 6; i++)
ftglRenderFont(f[i], "Hello world", FTGL_RENDER_ALL);
for(i = 0; i < 6; i++)
ftglSetFontFaceSize(f[i], 37, 72);
for(i = 0; i < 6; i++)
ftglRenderFont(f[i], "Hello world", FTGL_RENDER_ALL);
for(i = 0; i < 6; i++)
ftglDestroyFont(f[i]);
return 0;
}
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