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# This file is part of MXE. See LICENSE.md for licensing information.

PKG             := glfw3
$(PKG)_WEBSITE  := http://www.glfw.org/
$(PKG)_DESCR    := GLFW 3.x
$(PKG)_IGNORE   :=
$(PKG)_VERSION  := 3.1.2
$(PKG)_CHECKSUM := 6ac642087682aaf7f8397761a41a99042b2c656498217a1c63ba9706d1eef122
$(PKG)_SUBDIR   := glfw-$($(PKG)_VERSION)
$(PKG)_FILE     := $(PKG)-$($(PKG)_VERSION).tar.gz
$(PKG)_URL      := https://github.com/glfw/glfw/archive/$($(PKG)_VERSION).tar.gz
$(PKG)_DEPS     := gcc

define $(PKG)_UPDATE
    $(call MXE_GET_GITHUB_TAGS, glfw/glfw)
endef

define $(PKG)_BUILD
    mkdir '$(1).build'
    cd    '$(1).build' && cmake '$(1)' \
        -DCMAKE_TOOLCHAIN_FILE='$(CMAKE_TOOLCHAIN_FILE)' \
        -DBUILD_SHARED_LIBS=$(if $(BUILD_STATIC),FALSE,TRUE) \
        -DGLFW_BUILD_EXAMPLES=FALSE \
        -DGLFW_BUILD_TESTS=FALSE \
        -DGLFW_BUILD_DOCS=FALSE \
        -DGLFW_INSTALL_PKG_CONFIG=TRUE \
        -DGLFW_PKG_LIBS='-lopengl32 -lgdi32'
        $(MAKE) -C '$(1).build' -j '$(JOBS)' install

    # Windows convention: DLLs in bin/, not in lib/, import library is called "libglfw3.dll.a"
    $(if $(BUILD_SHARED),
        mv -fv $(PREFIX)/$(TARGET)/lib/glfw3.dll '$(PREFIX)/$(TARGET)/bin/'; \
        mv -fv $(PREFIX)/$(TARGET)/lib/glfw3dll.a '$(PREFIX)/$(TARGET)/lib/libglfw3.dll.a')

    '$(TARGET)-gcc' \
        -W -Wall -Werror -ansi -pedantic \
        '$(TEST_FILE)' -o '$(PREFIX)/$(TARGET)/bin/test-glfw3.exe' \
        `'$(TARGET)-pkg-config' glfw3 --cflags --libs`
endef