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# This file is part of MXE.
# See index.html for further information.
PKG := glfw3
$(PKG)_IGNORE :=
$(PKG)_VERSION := 3.1
$(PKG)_CHECKSUM := 4948d5091d71a2249dc6d7e3effab2066089334844cea5cef0489b4a575b0bce
$(PKG)_SUBDIR := glfw-$($(PKG)_VERSION)
$(PKG)_FILE := glfw-$($(PKG)_VERSION).tar.gz
$(PKG)_URL := http://$(SOURCEFORGE_MIRROR)/project/glfw/glfw/$($(PKG)_VERSION)/$($(PKG)_FILE)
$(PKG)_DEPS := gcc
define $(PKG)_UPDATE
$(WGET) -q -O- 'http://sourceforge.net/projects/glfw/files/glfw/' | \
$(SED) -n 's,.*/\([0-9][^"]*\)/".*,\1,p' | \
grep '^3\.' | \
$(SORT) -V | \
tail -1
endef
define $(PKG)_BUILD
mkdir '$(1).build'
cd '$(1).build' && cmake '$(1)' \
-DCMAKE_TOOLCHAIN_FILE='$(CMAKE_TOOLCHAIN_FILE)' \
-DBUILD_SHARED_LIBS=$(if $(BUILD_STATIC),FALSE,TRUE) \
-DGLFW_BUILD_EXAMPLES=FALSE \
-DGLFW_BUILD_TESTS=FALSE \
-DGLFW_BUILD_DOCS=FALSE \
-DGLFW_INSTALL_PKG_CONFIG=TRUE \
-DGLFW_PKG_LIBS='-lopengl32 -lgdi32'
$(MAKE) -C '$(1).build' -j '$(JOBS)' install
# Windows convention: DLLs in bin/, not in lib/, import library is called "libglfw3.dll.a"
$(if $(BUILD_SHARED),
mv -fv $(PREFIX)/$(TARGET)/lib/glfw3.dll '$(PREFIX)/$(TARGET)/bin/'; \
mv -fv $(PREFIX)/$(TARGET)/lib/glfw3dll.a '$(PREFIX)/$(TARGET)/lib/libglfw3.dll.a')
'$(TARGET)-gcc' \
-W -Wall -Werror -ansi -pedantic \
'$(2).c' -o '$(PREFIX)/$(TARGET)/bin/test-glfw3.exe' \
`'$(TARGET)-pkg-config' glfw3 --cflags --libs`
endef
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