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This file is part of MXE.
See index.html for further information.
This patch has been taken from:
https://bugs.freedesktop.org/show_bug.cgi?id=55494
--- harfbuzz-0.9.6/src/hb-uniscribe.cc 2012-08-18 17:59:46 +0000
+++ harfbuzz-0.9.6/src/hb-uniscribe.cc 2012-10-01 12:19:53 +0000
@@ -315,161 +315,16 @@ retry:
bidi_state.uBidiLevel = HB_DIRECTION_IS_FORWARD (buffer->props.direction) ? 0 : 1;
bidi_state.fOverrideDirection = 1;
- hr = ScriptItemizeOpenType (wchars,
- chars_len,
- MAX_ITEMS,
- &bidi_control,
- &bidi_state,
- items,
- script_tags,
- &item_count);
- if (unlikely (FAILED (hr)))
FAIL ("ScriptItemizeOpenType() failed: 0x%08xL", hr);
#undef MAX_ITEMS
- int *range_char_counts = NULL;
- TEXTRANGE_PROPERTIES **range_properties = NULL;
- int range_count = 0;
- if (num_features) {
- /* TODO setup ranges */
- }
-
- OPENTYPE_TAG language_tag = hb_uint32_swap (hb_ot_tag_from_language (buffer->props.language));
-
- unsigned int glyphs_offset = 0;
- unsigned int glyphs_len;
- bool backward = HB_DIRECTION_IS_BACKWARD (buffer->props.direction);
- for (unsigned int j = 0; j < item_count; j++)
- {
- unsigned int i = backward ? item_count - 1 - j : j;
- unsigned int chars_offset = items[i].iCharPos;
- unsigned int item_chars_len = items[i + 1].iCharPos - chars_offset;
-
- retry_shape:
- hr = ScriptShapeOpenType (font_data->hdc,
- &font_data->script_cache,
- &items[i].a,
- script_tags[i],
- language_tag,
- range_char_counts,
- range_properties,
- range_count,
- wchars + chars_offset,
- item_chars_len,
- glyphs_size - glyphs_offset,
- /* out */
- log_clusters + chars_offset,
- char_props + chars_offset,
- glyphs + glyphs_offset,
- glyph_props + glyphs_offset,
- (int *) &glyphs_len);
-
- if (unlikely (items[i].a.fNoGlyphIndex))
- FAIL ("ScriptShapeOpenType() set fNoGlyphIndex");
- if (unlikely (hr == E_OUTOFMEMORY))
- {
- buffer->ensure (buffer->allocated * 2);
- if (buffer->in_error)
- FAIL ("Buffer resize failed");
- goto retry;
- }
- if (unlikely (hr == USP_E_SCRIPT_NOT_IN_FONT))
- {
- if (items[i].a.eScript == SCRIPT_UNDEFINED)
- FAIL ("ScriptShapeOpenType() failed: Font doesn't support script");
- items[i].a.eScript = SCRIPT_UNDEFINED;
- goto retry_shape;
- }
- if (unlikely (FAILED (hr)))
- {
- FAIL ("ScriptShapeOpenType() failed: 0x%08xL", hr);
- }
-
- for (unsigned int j = chars_offset; j < chars_offset + item_chars_len; j++)
- log_clusters[j] += glyphs_offset;
-
- hr = ScriptPlaceOpenType (font_data->hdc,
- &font_data->script_cache,
- &items[i].a,
- script_tags[i],
- language_tag,
- range_char_counts,
- range_properties,
- range_count,
- wchars + chars_offset,
- log_clusters + chars_offset,
- char_props + chars_offset,
- item_chars_len,
- glyphs + glyphs_offset,
- glyph_props + glyphs_offset,
- glyphs_len,
- /* out */
- advances + glyphs_offset,
- offsets + glyphs_offset,
- NULL);
- if (unlikely (FAILED (hr)))
- FAIL ("ScriptPlaceOpenType() failed: 0x%08xL", hr);
-
- glyphs_offset += glyphs_len;
- }
- glyphs_len = glyphs_offset;
-
- /* Ok, we've got everything we need, now compose output buffer,
- * very, *very*, carefully! */
-
- /* Calculate visual-clusters. That's what we ship. */
- for (unsigned int i = 0; i < glyphs_len; i++)
- vis_clusters[i] = -1;
- for (unsigned int i = 0; i < buffer->len; i++) {
- uint32_t *p = &vis_clusters[log_clusters[buffer->info[i].utf16_index()]];
- *p = MIN (*p, buffer->info[i].cluster);
- }
- if (!backward) {
- for (unsigned int i = 1; i < glyphs_len; i++)
- if (vis_clusters[i] == -1)
- vis_clusters[i] = vis_clusters[i - 1];
- } else {
- for (int i = glyphs_len - 2; i >= 0; i--)
- if (vis_clusters[i] == -1)
- vis_clusters[i] = vis_clusters[i + 1];
- }
#undef utf16_index
- buffer->ensure (glyphs_len);
- if (buffer->in_error)
- FAIL ("Buffer in error");
#undef FAIL
- /* Set glyph infos */
- buffer->len = 0;
- for (unsigned int i = 0; i < glyphs_len; i++)
- {
- hb_glyph_info_t *info = &buffer->info[buffer->len++];
-
- info->codepoint = glyphs[i];
- info->cluster = vis_clusters[i];
-
- /* The rest is crap. Let's store position info there for now. */
- info->mask = advances[i];
- info->var1.u32 = offsets[i].du;
- info->var2.u32 = offsets[i].dv;
- }
-
- /* Set glyph positions */
- buffer->clear_positions ();
- for (unsigned int i = 0; i < glyphs_len; i++)
- {
- hb_glyph_info_t *info = &buffer->info[i];
- hb_glyph_position_t *pos = &buffer->pos[i];
-
- /* TODO vertical */
- pos->x_advance = info->mask;
- pos->x_offset = info->var1.u32;
- pos->y_offset = info->var2.u32;
- }
/* Wow, done! */
return true;
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