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author | dgp <dgp@users.sourceforge.net> | 2013-02-26 17:15:47 (GMT) |
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committer | dgp <dgp@users.sourceforge.net> | 2013-02-26 17:15:47 (GMT) |
commit | e3a0ad0f872757815c4c32930884b51344fa1194 (patch) | |
tree | 3d7ae4d503fea76d412a075bd3ae36101c9e119a /generic/tclIO.c | |
parent | 5a5ffc741fa3be13dfed7b821fa17af76e4ea0c9 (diff) | |
download | tcl-e3a0ad0f872757815c4c32930884b51344fa1194.zip tcl-e3a0ad0f872757815c4c32930884b51344fa1194.tar.gz tcl-e3a0ad0f872757815c4c32930884b51344fa1194.tar.bz2 |
structs ChannelHandler ChannelHandlerEvent GetsState CopyState used locally.
Remove from tclIO.h.
Diffstat (limited to 'generic/tclIO.c')
-rw-r--r-- | generic/tclIO.c | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/generic/tclIO.c b/generic/tclIO.c index a944314..c18d02e 100644 --- a/generic/tclIO.c +++ b/generic/tclIO.c @@ -22,6 +22,23 @@ /* + * For each channel handler registered in a call to Tcl_CreateChannelHandler, + * there is one record of the following type. All of records for a specific + * channel are chained together in a singly linked list which is stored in + * the channel structure. + */ + +typedef struct ChannelHandler { + Channel *chanPtr; /* The channel structure for this channel. */ + int mask; /* Mask of desired events. */ + Tcl_ChannelProc *proc; /* Procedure to call in the type of + * Tcl_CreateChannelHandler. */ + ClientData clientData; /* Argument to pass to procedure. */ + struct ChannelHandler *nextPtr; + /* Next one in list of registered handlers. */ +} ChannelHandler; + +/* * This structure keeps track of the current ChannelHandler being invoked in * the current invocation of ChannelHandlerEventProc. There is a potential * problem if a ChannelHandler is deleted while it is the current one, since @@ -46,6 +63,67 @@ typedef struct NextChannelHandler { } NextChannelHandler; /* + * The following structure describes the event that is added to the Tcl + * event queue by the channel handler check procedure. + */ + +typedef struct ChannelHandlerEvent { + Tcl_Event header; /* Standard header for all events. */ + Channel *chanPtr; /* The channel that is ready. */ + int readyMask; /* Events that have occurred. */ +} ChannelHandlerEvent; + +/* + * The following structure is used by Tcl_GetsObj() to encapsulates the + * state for a "gets" operation. + */ + +typedef struct GetsState { + Tcl_Obj *objPtr; /* The object to which UTF-8 characters + * will be appended. */ + char **dstPtr; /* Pointer into objPtr's string rep where + * next character should be stored. */ + Tcl_Encoding encoding; /* The encoding to use to convert raw bytes + * to UTF-8. */ + ChannelBuffer *bufPtr; /* The current buffer of raw bytes being + * emptied. */ + Tcl_EncodingState state; /* The encoding state just before the last + * external to UTF-8 conversion in + * FilterInputBytes(). */ + int rawRead; /* The number of bytes removed from bufPtr + * in the last call to FilterInputBytes(). */ + int bytesWrote; /* The number of bytes of UTF-8 data + * appended to objPtr during the last call to + * FilterInputBytes(). */ + int charsWrote; /* The corresponding number of UTF-8 + * characters appended to objPtr during the + * last call to FilterInputBytes(). */ + int totalChars; /* The total number of UTF-8 characters + * appended to objPtr so far, just before the + * last call to FilterInputBytes(). */ +} GetsState; + +/* + * The following structure encapsulates the state for a background channel + * copy. Note that the data buffer for the copy will be appended to this + * structure. + */ + +typedef struct CopyState { + struct Channel *readPtr; /* Pointer to input channel. */ + struct Channel *writePtr; /* Pointer to output channel. */ + int readFlags; /* Original read channel flags. */ + int writeFlags; /* Original write channel flags. */ + int toRead; /* Number of bytes to copy, or -1. */ + int total; /* Total bytes transferred (written). */ + Tcl_Interp *interp; /* Interp that started the copy. */ + Tcl_Obj *cmdPtr; /* Command to be invoked at completion. */ + int bufSize; /* Size of appended buffer. */ + char buffer[1]; /* Copy buffer, this must be the last + * field. */ +} CopyState; + +/* * All static variables used in this file are collected into a single * instance of the following structure. For multi-threaded implementations, * there is one instance of this structure for each thread. |