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Diffstat (limited to 'compat/zlib/as400/readme.txt')
-rw-r--r-- | compat/zlib/as400/readme.txt | 115 |
1 files changed, 0 insertions, 115 deletions
diff --git a/compat/zlib/as400/readme.txt b/compat/zlib/as400/readme.txt deleted file mode 100644 index 7b5d93b..0000000 --- a/compat/zlib/as400/readme.txt +++ /dev/null @@ -1,115 +0,0 @@ - ZLIB version 1.2.8 for AS400 installation instructions - -I) From an AS400 *SAVF file: - -1) Unpacking archive to an AS400 save file - -On the AS400: - -_ Create the ZLIB AS400 library: - - CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library') - -_ Create a work save file, for example: - - CRTSAVF FILE(ZLIB/ZLIBSAVF) - -On a PC connected to the target AS400: - -_ Unpack the save file image to a PC file "ZLIBSAVF" -_ Upload this file into the save file on the AS400, for example - using ftp in BINARY mode. - - -2) Populating the ZLIB AS400 source library - -On the AS400: - -_ Extract the saved objects into the ZLIB AS400 library using: - -RSTOBJ OBJ(*ALL) SAVLIB(ZLIB) DEV(*SAVF) SAVF(ZLIB/ZLIBSAVF) RSTLIB(ZLIB) - - -3) Customize installation: - -_ Edit CL member ZLIB/TOOLS(COMPILE) and change parameters if needed, - according to the comments. - -_ Compile this member with: - - CRTCLPGM PGM(ZLIB/COMPILE) SRCFILE(ZLIB/TOOLS) SRCMBR(COMPILE) - - -4) Compile and generate the service program: - -_ This can now be done by executing: - - CALL PGM(ZLIB/COMPILE) - - - -II) From the original source distribution: - -1) On the AS400, create the source library: - - CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library') - -2) Create the source files: - - CRTSRCPF FILE(ZLIB/SOURCES) RCDLEN(112) TEXT('ZLIB library modules') - CRTSRCPF FILE(ZLIB/H) RCDLEN(112) TEXT('ZLIB library includes') - CRTSRCPF FILE(ZLIB/TOOLS) RCDLEN(112) TEXT('ZLIB library control utilities') - -3) From the machine hosting the distribution files, upload them (with - FTP in text mode, for example) according to the following table: - - Original AS400 AS400 AS400 AS400 - file file member type description - SOURCES Original ZLIB C subprogram sources - adler32.c ADLER32 C ZLIB - Compute the Adler-32 checksum of a dta strm - compress.c COMPRESS C ZLIB - Compress a memory buffer - crc32.c CRC32 C ZLIB - Compute the CRC-32 of a data stream - deflate.c DEFLATE C ZLIB - Compress data using the deflation algorithm - gzclose.c GZCLOSE C ZLIB - Close .gz files - gzlib.c GZLIB C ZLIB - Miscellaneous .gz files IO support - gzread.c GZREAD C ZLIB - Read .gz files - gzwrite.c GZWRITE C ZLIB - Write .gz files - infback.c INFBACK C ZLIB - Inflate using a callback interface - inffast.c INFFAST C ZLIB - Fast proc. literals & length/distance pairs - inflate.c INFLATE C ZLIB - Interface to inflate modules - inftrees.c INFTREES C ZLIB - Generate Huffman trees for efficient decode - trees.c TREES C ZLIB - Output deflated data using Huffman coding - uncompr.c UNCOMPR C ZLIB - Decompress a memory buffer - zutil.c ZUTIL C ZLIB - Target dependent utility functions - H Original ZLIB C and ILE/RPG include files - crc32.h CRC32 C ZLIB - CRC32 tables - deflate.h DEFLATE C ZLIB - Internal compression state - gzguts.h GZGUTS C ZLIB - Definitions for the gzclose module - inffast.h INFFAST C ZLIB - Header to use inffast.c - inffixed.h INFFIXED C ZLIB - Table for decoding fixed codes - inflate.h INFLATE C ZLIB - Internal inflate state definitions - inftrees.h INFTREES C ZLIB - Header to use inftrees.c - trees.h TREES C ZLIB - Created automatically with -DGEN_TREES_H - zconf.h ZCONF C ZLIB - Compression library configuration - zlib.h ZLIB C ZLIB - Compression library C user interface - as400/zlib.inc ZLIB.INC RPGLE ZLIB - Compression library ILE RPG user interface - zutil.h ZUTIL C ZLIB - Internal interface and configuration - TOOLS Building source software & AS/400 README - as400/bndsrc BNDSRC Entry point exportation list - as400/compile.clp COMPILE CLP Compile sources & generate service program - as400/readme.txt README TXT Installation instructions - -4) Continue as in I)3). - - - - -Notes: For AS400 ILE RPG programmers, a /copy member defining the ZLIB - API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC). - Please read comments in this member for more information. - - Remember that most foreign textual data are ASCII coded: this - implementation does not handle conversion from/to ASCII, so - text data code conversions must be done explicitely. - - Mainly for the reason above, always open zipped files in binary mode. |