diff options
Diffstat (limited to 'generic/regguts.h')
-rw-r--r-- | generic/regguts.h | 388 |
1 files changed, 0 insertions, 388 deletions
diff --git a/generic/regguts.h b/generic/regguts.h deleted file mode 100644 index badd8d4..0000000 --- a/generic/regguts.h +++ /dev/null @@ -1,388 +0,0 @@ -/* - * Internal interface definitions, etc., for the regex package - */ - - - -/* - * Environmental customization. It should not (I hope) be necessary to - * alter the file you are now reading -- regcustom.h should handle it all, - * given care here and elsewhere. - */ -#include "regcustom.h" - - - -/* - * Things that regcustom.h might override. - */ - -/* standard header files (NULL is a reasonable indicator for them) */ -#ifndef NULL -#include <stdio.h> -#include <stdlib.h> -#include <ctype.h> -#include <limits.h> -#include <string.h> -#endif - -/* assertions */ -#ifndef assert -#ifndef REG_DEBUG -#define NDEBUG -#include <assert.h> -#endif -#endif - -/* voids */ -#ifndef VOID -#define VOID void /* for function return values */ -#endif -#ifndef DISCARD -#define DISCARD VOID /* for throwing values away */ -#endif -#ifndef PVOID -#define PVOID VOID * /* generic pointer */ -#endif -#ifndef VS -#define VS(x) ((PVOID)(x)) /* cast something to generic ptr */ -#endif -#ifndef NOPARMS -#define NOPARMS VOID /* for empty parm lists */ -#endif - -/* function-pointer declarator */ -#ifndef FUNCPTR -#if __STDC__ >= 1 -#define FUNCPTR(name, args) (*name)args -#else -#define FUNCPTR(name, args) (*name)() -#endif -#endif - -/* memory allocation */ -#ifndef MALLOC -#define MALLOC(n) malloc(n) -#endif -#ifndef REALLOC -#define REALLOC(p, n) realloc(VS(p), n) -#endif -#ifndef FREE -#define FREE(p) free(VS(p)) -#endif - -/* want size of a char in bits, and max value in bounded quantifiers */ -#ifndef CHAR_BIT -#include <limits.h> -#endif -#ifndef _POSIX2_RE_DUP_MAX -#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */ -#endif - - - -/* - * misc - */ - -#define NOTREACHED 0 -#define xxx 1 - -#define DUPMAX _POSIX2_RE_DUP_MAX -#define INFINITY (DUPMAX+1) - -#define REMAGIC 0xfed7 /* magic number for main struct */ - - - -/* - * debugging facilities - */ -#ifdef REG_DEBUG -/* FDEBUG does finite-state tracing */ -#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; } -/* MDEBUG does higher-level tracing */ -#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; } -#else -#define FDEBUG(arglist) {} -#define MDEBUG(arglist) {} -#endif - - - -/* - * bitmap manipulation - */ -#define UBITS (CHAR_BIT * sizeof(unsigned)) -#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS)) -#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS))) - - - -/* - * We dissect a chr into byts for colormap table indexing. Here we define - * a byt, which will be the same as a byte on most machines... The exact - * size of a byt is not critical, but about 8 bits is good, and extraction - * of 8-bit chunks is sometimes especially fast. - */ -#ifndef BYTBITS -#define BYTBITS 8 /* bits in a byt */ -#endif -#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */ -#define BYTMASK (BYTTAB-1) /* bit mask for byt */ -#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS) -/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */ - - - -/* - * As soon as possible, we map chrs into equivalence classes -- "colors" -- - * which are of much more manageable number. - */ -typedef short color; /* colors of characters */ -typedef int pcolor; /* what color promotes to */ -#define COLORLESS (-1) /* impossible color */ -#define WHITE 0 /* default color, parent of all others */ - - - -/* - * A colormap is a tree -- more precisely, a DAG -- indexed at each level - * by a byt of the chr, to map the chr to a color efficiently. Because - * lower sections of the tree can be shared, it can exploit the usual - * sparseness of such a mapping table. The tree is always NBYTS levels - * deep (in the past it was shallower during construction but was "filled" - * to full depth at the end of that); areas that are unaltered as yet point - * to "fill blocks" which are entirely WHITE in color. - */ - -/* the tree itself */ -struct colors { - color ccolor[BYTTAB]; -}; -struct ptrs { - union tree *pptr[BYTTAB]; -}; -union tree { - struct colors colors; - struct ptrs ptrs; -}; -#define tcolor colors.ccolor -#define tptr ptrs.pptr - -/* internal per-color structure for the color machinery */ -struct colordesc { - uchr nchrs; /* number of chars of this color */ - color sub; /* open subcolor (if any); free chain ptr */ -# define NOSUB COLORLESS - struct arc *arcs; /* color chain */ - int flags; -# define FREECOL 01 /* currently free */ -# define PSEUDO 02 /* pseudocolor, no real chars */ -# define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL) - union tree *block; /* block of solid color, if any */ -}; - -/* the color map itself */ -struct colormap { - int magic; -# define CMMAGIC 0x876 - struct vars *v; /* for compile error reporting */ - size_t ncds; /* number of colordescs */ - size_t max; /* highest in use */ - color free; /* beginning of free chain (if non-0) */ - struct colordesc *cd; -# define CDEND(cm) (&(cm)->cd[(cm)->max + 1]) -# define NINLINECDS ((size_t)10) - struct colordesc cdspace[NINLINECDS]; - union tree tree[NBYTS]; /* tree top, plus fill blocks */ -}; - -/* optimization magic to do fast chr->color mapping */ -#define B0(c) ((c) & BYTMASK) -#define B1(c) (((c)>>BYTBITS) & BYTMASK) -#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK) -#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK) -#if NBYTS == 1 -#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)]) -#endif -/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */ -#if NBYTS == 2 -#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)]) -#endif -#if NBYTS == 4 -#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)]) -#endif - - - -/* - * Interface definitions for locale-interface functions in locale.c. - * Multi-character collating elements (MCCEs) cause most of the trouble. - */ -struct cvec { - int nchrs; /* number of chrs */ - int chrspace; /* number of chrs possible */ - chr *chrs; /* pointer to vector of chrs */ - int nranges; /* number of ranges (chr pairs) */ - int rangespace; /* number of chrs possible */ - chr *ranges; /* pointer to vector of chr pairs */ - int nmcces; /* number of MCCEs */ - int mccespace; /* number of MCCEs possible */ - int nmccechrs; /* number of chrs used for MCCEs */ - chr *mcces[1]; /* pointers to 0-terminated MCCEs */ - /* and both batches of chrs are on the end */ -}; - -/* caution: this value cannot be changed easily */ -#define MAXMCCE 2 /* length of longest MCCE */ - - - -/* - * definitions for NFA internal representation - * - * Having a "from" pointer within each arc may seem redundant, but it - * saves a lot of hassle. - */ -struct state; - -struct arc { - int type; -# define ARCFREE '\0' - color co; - struct state *from; /* where it's from (and contained within) */ - struct state *to; /* where it's to */ - struct arc *outchain; /* *from's outs chain or free chain */ -# define freechain outchain - struct arc *inchain; /* *to's ins chain */ - struct arc *colorchain; /* color's arc chain */ -}; - -struct arcbatch { /* for bulk allocation of arcs */ - struct arcbatch *next; -# define ABSIZE 10 - struct arc a[ABSIZE]; -}; - -struct state { - int no; -# define FREESTATE (-1) - char flag; /* marks special states */ - int nins; /* number of inarcs */ - struct arc *ins; /* chain of inarcs */ - int nouts; /* number of outarcs */ - struct arc *outs; /* chain of outarcs */ - struct arc *free; /* chain of free arcs */ - struct state *tmp; /* temporary for traversal algorithms */ - struct state *next; /* chain for traversing all */ - struct state *prev; /* back chain */ - struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */ -}; - -struct nfa { - struct state *pre; /* pre-initial state */ - struct state *init; /* initial state */ - struct state *final; /* final state */ - struct state *post; /* post-final state */ - int nstates; /* for numbering states */ - struct state *states; /* state-chain header */ - struct state *slast; /* tail of the chain */ - struct state *free; /* free list */ - struct colormap *cm; /* the color map */ - color bos[2]; /* colors, if any, assigned to BOS and BOL */ - color eos[2]; /* colors, if any, assigned to EOS and EOL */ - struct vars *v; /* simplifies compile error reporting */ - struct nfa *parent; /* parent NFA, if any */ -}; - - - -/* - * definitions for compacted NFA - */ -struct carc { - color co; /* COLORLESS is list terminator */ - int to; /* state number */ -}; - -struct cnfa { - int nstates; /* number of states */ - int ncolors; /* number of colors */ - int flags; -# define HASLACONS 01 /* uses lookahead constraints */ - int pre; /* setup state number */ - int post; /* teardown state number */ - color bos[2]; /* colors, if any, assigned to BOS and BOL */ - color eos[2]; /* colors, if any, assigned to EOS and EOL */ - struct carc **states; /* vector of pointers to outarc lists */ - struct carc *arcs; /* the area for the lists */ -}; -#define ZAPCNFA(cnfa) ((cnfa).nstates = 0) -#define NULLCNFA(cnfa) ((cnfa).nstates == 0) - - - -/* - * subexpression tree - */ -struct subre { - char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */ - char flags; -# define LONGER 01 /* prefers longer match */ -# define SHORTER 02 /* prefers shorter match */ -# define MIXED 04 /* mixed preference below */ -# define CAP 010 /* capturing parens below */ -# define BACKR 020 /* back reference below */ -# define INUSE 0100 /* in use in final tree */ -# define LOCAL 03 /* bits which may not propagate up */ -# define LMIX(f) ((f)<<2) /* LONGER -> MIXED */ -# define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */ -# define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED)) -# define MESSY(f) ((f)&(MIXED|CAP|BACKR)) -# define PREF(f) ((f)&LOCAL) -# define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2)) -# define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2)) - short retry; /* index into retry memory */ - int subno; /* subexpression number (for 'b' and '(') */ - short min; /* min repetitions, for backref only */ - short max; /* max repetitions, for backref only */ - struct subre *left; /* left child, if any (also freelist chain) */ - struct subre *right; /* right child, if any */ - struct state *begin; /* outarcs from here... */ - struct state *end; /* ...ending in inarcs here */ - struct cnfa cnfa; /* compacted NFA, if any */ - struct subre *chain; /* for bookkeeping and error cleanup */ -}; - - - -/* - * table of function pointers for generic manipulation functions - * A regex_t's re_fns points to one of these. - */ -struct fns { - VOID FUNCPTR(free, (regex_t *)); -}; - - - -/* - * the insides of a regex_t, hidden behind a void * - */ -struct guts { - int magic; -# define GUTSMAGIC 0xfed9 - int cflags; /* copy of compile flags */ - int info; /* copy of re_info */ - size_t nsub; /* copy of re_nsub */ - struct subre *tree; - struct cnfa search; /* for fast preliminary search */ - int ntree; - struct colormap cmap; - int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t)); - struct subre *lacons; /* lookahead-constraint vector */ - int nlacons; /* size of lacons */ - int usedshorter; /* used non-greedy quantifiers? */ - int unmatchable; /* cannot match anything? */ -}; |