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-rw-r--r--generic/regguts.h388
1 files changed, 0 insertions, 388 deletions
diff --git a/generic/regguts.h b/generic/regguts.h
deleted file mode 100644
index badd8d4..0000000
--- a/generic/regguts.h
+++ /dev/null
@@ -1,388 +0,0 @@
-/*
- * Internal interface definitions, etc., for the regex package
- */
-
-
-
-/*
- * Environmental customization. It should not (I hope) be necessary to
- * alter the file you are now reading -- regcustom.h should handle it all,
- * given care here and elsewhere.
- */
-#include "regcustom.h"
-
-
-
-/*
- * Things that regcustom.h might override.
- */
-
-/* standard header files (NULL is a reasonable indicator for them) */
-#ifndef NULL
-#include <stdio.h>
-#include <stdlib.h>
-#include <ctype.h>
-#include <limits.h>
-#include <string.h>
-#endif
-
-/* assertions */
-#ifndef assert
-#ifndef REG_DEBUG
-#define NDEBUG
-#include <assert.h>
-#endif
-#endif
-
-/* voids */
-#ifndef VOID
-#define VOID void /* for function return values */
-#endif
-#ifndef DISCARD
-#define DISCARD VOID /* for throwing values away */
-#endif
-#ifndef PVOID
-#define PVOID VOID * /* generic pointer */
-#endif
-#ifndef VS
-#define VS(x) ((PVOID)(x)) /* cast something to generic ptr */
-#endif
-#ifndef NOPARMS
-#define NOPARMS VOID /* for empty parm lists */
-#endif
-
-/* function-pointer declarator */
-#ifndef FUNCPTR
-#if __STDC__ >= 1
-#define FUNCPTR(name, args) (*name)args
-#else
-#define FUNCPTR(name, args) (*name)()
-#endif
-#endif
-
-/* memory allocation */
-#ifndef MALLOC
-#define MALLOC(n) malloc(n)
-#endif
-#ifndef REALLOC
-#define REALLOC(p, n) realloc(VS(p), n)
-#endif
-#ifndef FREE
-#define FREE(p) free(VS(p))
-#endif
-
-/* want size of a char in bits, and max value in bounded quantifiers */
-#ifndef CHAR_BIT
-#include <limits.h>
-#endif
-#ifndef _POSIX2_RE_DUP_MAX
-#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
-#endif
-
-
-
-/*
- * misc
- */
-
-#define NOTREACHED 0
-#define xxx 1
-
-#define DUPMAX _POSIX2_RE_DUP_MAX
-#define INFINITY (DUPMAX+1)
-
-#define REMAGIC 0xfed7 /* magic number for main struct */
-
-
-
-/*
- * debugging facilities
- */
-#ifdef REG_DEBUG
-/* FDEBUG does finite-state tracing */
-#define FDEBUG(arglist) { if (v->eflags&REG_FTRACE) printf arglist; }
-/* MDEBUG does higher-level tracing */
-#define MDEBUG(arglist) { if (v->eflags&REG_MTRACE) printf arglist; }
-#else
-#define FDEBUG(arglist) {}
-#define MDEBUG(arglist) {}
-#endif
-
-
-
-/*
- * bitmap manipulation
- */
-#define UBITS (CHAR_BIT * sizeof(unsigned))
-#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
-#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
-
-
-
-/*
- * We dissect a chr into byts for colormap table indexing. Here we define
- * a byt, which will be the same as a byte on most machines... The exact
- * size of a byt is not critical, but about 8 bits is good, and extraction
- * of 8-bit chunks is sometimes especially fast.
- */
-#ifndef BYTBITS
-#define BYTBITS 8 /* bits in a byt */
-#endif
-#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
-#define BYTMASK (BYTTAB-1) /* bit mask for byt */
-#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
-/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
-
-
-
-/*
- * As soon as possible, we map chrs into equivalence classes -- "colors" --
- * which are of much more manageable number.
- */
-typedef short color; /* colors of characters */
-typedef int pcolor; /* what color promotes to */
-#define COLORLESS (-1) /* impossible color */
-#define WHITE 0 /* default color, parent of all others */
-
-
-
-/*
- * A colormap is a tree -- more precisely, a DAG -- indexed at each level
- * by a byt of the chr, to map the chr to a color efficiently. Because
- * lower sections of the tree can be shared, it can exploit the usual
- * sparseness of such a mapping table. The tree is always NBYTS levels
- * deep (in the past it was shallower during construction but was "filled"
- * to full depth at the end of that); areas that are unaltered as yet point
- * to "fill blocks" which are entirely WHITE in color.
- */
-
-/* the tree itself */
-struct colors {
- color ccolor[BYTTAB];
-};
-struct ptrs {
- union tree *pptr[BYTTAB];
-};
-union tree {
- struct colors colors;
- struct ptrs ptrs;
-};
-#define tcolor colors.ccolor
-#define tptr ptrs.pptr
-
-/* internal per-color structure for the color machinery */
-struct colordesc {
- uchr nchrs; /* number of chars of this color */
- color sub; /* open subcolor (if any); free chain ptr */
-# define NOSUB COLORLESS
- struct arc *arcs; /* color chain */
- int flags;
-# define FREECOL 01 /* currently free */
-# define PSEUDO 02 /* pseudocolor, no real chars */
-# define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
- union tree *block; /* block of solid color, if any */
-};
-
-/* the color map itself */
-struct colormap {
- int magic;
-# define CMMAGIC 0x876
- struct vars *v; /* for compile error reporting */
- size_t ncds; /* number of colordescs */
- size_t max; /* highest in use */
- color free; /* beginning of free chain (if non-0) */
- struct colordesc *cd;
-# define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
-# define NINLINECDS ((size_t)10)
- struct colordesc cdspace[NINLINECDS];
- union tree tree[NBYTS]; /* tree top, plus fill blocks */
-};
-
-/* optimization magic to do fast chr->color mapping */
-#define B0(c) ((c) & BYTMASK)
-#define B1(c) (((c)>>BYTBITS) & BYTMASK)
-#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
-#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
-#if NBYTS == 1
-#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
-#endif
-/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
-#if NBYTS == 2
-#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
-#endif
-#if NBYTS == 4
-#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
-#endif
-
-
-
-/*
- * Interface definitions for locale-interface functions in locale.c.
- * Multi-character collating elements (MCCEs) cause most of the trouble.
- */
-struct cvec {
- int nchrs; /* number of chrs */
- int chrspace; /* number of chrs possible */
- chr *chrs; /* pointer to vector of chrs */
- int nranges; /* number of ranges (chr pairs) */
- int rangespace; /* number of chrs possible */
- chr *ranges; /* pointer to vector of chr pairs */
- int nmcces; /* number of MCCEs */
- int mccespace; /* number of MCCEs possible */
- int nmccechrs; /* number of chrs used for MCCEs */
- chr *mcces[1]; /* pointers to 0-terminated MCCEs */
- /* and both batches of chrs are on the end */
-};
-
-/* caution: this value cannot be changed easily */
-#define MAXMCCE 2 /* length of longest MCCE */
-
-
-
-/*
- * definitions for NFA internal representation
- *
- * Having a "from" pointer within each arc may seem redundant, but it
- * saves a lot of hassle.
- */
-struct state;
-
-struct arc {
- int type;
-# define ARCFREE '\0'
- color co;
- struct state *from; /* where it's from (and contained within) */
- struct state *to; /* where it's to */
- struct arc *outchain; /* *from's outs chain or free chain */
-# define freechain outchain
- struct arc *inchain; /* *to's ins chain */
- struct arc *colorchain; /* color's arc chain */
-};
-
-struct arcbatch { /* for bulk allocation of arcs */
- struct arcbatch *next;
-# define ABSIZE 10
- struct arc a[ABSIZE];
-};
-
-struct state {
- int no;
-# define FREESTATE (-1)
- char flag; /* marks special states */
- int nins; /* number of inarcs */
- struct arc *ins; /* chain of inarcs */
- int nouts; /* number of outarcs */
- struct arc *outs; /* chain of outarcs */
- struct arc *free; /* chain of free arcs */
- struct state *tmp; /* temporary for traversal algorithms */
- struct state *next; /* chain for traversing all */
- struct state *prev; /* back chain */
- struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
-};
-
-struct nfa {
- struct state *pre; /* pre-initial state */
- struct state *init; /* initial state */
- struct state *final; /* final state */
- struct state *post; /* post-final state */
- int nstates; /* for numbering states */
- struct state *states; /* state-chain header */
- struct state *slast; /* tail of the chain */
- struct state *free; /* free list */
- struct colormap *cm; /* the color map */
- color bos[2]; /* colors, if any, assigned to BOS and BOL */
- color eos[2]; /* colors, if any, assigned to EOS and EOL */
- struct vars *v; /* simplifies compile error reporting */
- struct nfa *parent; /* parent NFA, if any */
-};
-
-
-
-/*
- * definitions for compacted NFA
- */
-struct carc {
- color co; /* COLORLESS is list terminator */
- int to; /* state number */
-};
-
-struct cnfa {
- int nstates; /* number of states */
- int ncolors; /* number of colors */
- int flags;
-# define HASLACONS 01 /* uses lookahead constraints */
- int pre; /* setup state number */
- int post; /* teardown state number */
- color bos[2]; /* colors, if any, assigned to BOS and BOL */
- color eos[2]; /* colors, if any, assigned to EOS and EOL */
- struct carc **states; /* vector of pointers to outarc lists */
- struct carc *arcs; /* the area for the lists */
-};
-#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
-#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
-
-
-
-/*
- * subexpression tree
- */
-struct subre {
- char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */
- char flags;
-# define LONGER 01 /* prefers longer match */
-# define SHORTER 02 /* prefers shorter match */
-# define MIXED 04 /* mixed preference below */
-# define CAP 010 /* capturing parens below */
-# define BACKR 020 /* back reference below */
-# define INUSE 0100 /* in use in final tree */
-# define LOCAL 03 /* bits which may not propagate up */
-# define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
-# define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
-# define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
-# define MESSY(f) ((f)&(MIXED|CAP|BACKR))
-# define PREF(f) ((f)&LOCAL)
-# define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
-# define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
- short retry; /* index into retry memory */
- int subno; /* subexpression number (for 'b' and '(') */
- short min; /* min repetitions, for backref only */
- short max; /* max repetitions, for backref only */
- struct subre *left; /* left child, if any (also freelist chain) */
- struct subre *right; /* right child, if any */
- struct state *begin; /* outarcs from here... */
- struct state *end; /* ...ending in inarcs here */
- struct cnfa cnfa; /* compacted NFA, if any */
- struct subre *chain; /* for bookkeeping and error cleanup */
-};
-
-
-
-/*
- * table of function pointers for generic manipulation functions
- * A regex_t's re_fns points to one of these.
- */
-struct fns {
- VOID FUNCPTR(free, (regex_t *));
-};
-
-
-
-/*
- * the insides of a regex_t, hidden behind a void *
- */
-struct guts {
- int magic;
-# define GUTSMAGIC 0xfed9
- int cflags; /* copy of compile flags */
- int info; /* copy of re_info */
- size_t nsub; /* copy of re_nsub */
- struct subre *tree;
- struct cnfa search; /* for fast preliminary search */
- int ntree;
- struct colormap cmap;
- int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
- struct subre *lacons; /* lookahead-constraint vector */
- int nlacons; /* size of lacons */
- int usedshorter; /* used non-greedy quantifiers? */
- int unmatchable; /* cannot match anything? */
-};