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-rw-r--r--generic/regc_nfa.c655
-rw-r--r--generic/regcomp.c7
2 files changed, 608 insertions, 54 deletions
diff --git a/generic/regc_nfa.c b/generic/regc_nfa.c
index 1d572c3..20eb3ba 100644
--- a/generic/regc_nfa.c
+++ b/generic/regc_nfa.c
@@ -34,6 +34,7 @@
#define NISERR() VISERR(nfa->v)
#define NERR(e) VERR(nfa->v, (e))
+#define STACK_TOO_DEEP(x) (0)
/*
- newnfa - set up an NFA
@@ -883,6 +884,20 @@ specialcolors(
- optimize - optimize an NFA
^ static long optimize(struct nfa *, FILE *);
*/
+
+ /*
+ * The main goal of this function is not so much "optimization" (though it
+ * does try to get rid of useless NFA states) as reducing the NFA to a form
+ * the regex executor can handle. The executor, and indeed the cNFA format
+ * that is its input, can only handle PLAIN and LACON arcs. The output of
+ * the regex parser also includes EMPTY (do-nothing) arcs, as well as
+ * ^, $, AHEAD, and BEHIND constraint arcs, which we must get rid of here.
+ * We first get rid of EMPTY arcs and then deal with the constraint arcs.
+ * The hardest part of either job is to get rid of circular loops of the
+ * target arc type. We would have to do that in any case, though, as such a
+ * loop would otherwise allow the executor to cycle through the loop endlessly
+ * without making any progress in the input string.
+ */
static long /* re_info bits */
optimize(
struct nfa *nfa,
@@ -904,6 +919,7 @@ optimize(
if (verbose) {
fprintf(f, "\nconstraints:\n");
}
+ fixconstraintloops(nfa, f); /* get rid of constraint loops */
pullback(nfa, f); /* pull back constraints backward */
pushfwd(nfa, f); /* push fwd constraints forward */
if (verbose) {
@@ -914,7 +930,7 @@ optimize(
}
/*
- - pullback - pull back constraints backward to (with luck) eliminate them
+ - pullback - pull back constraints backward to eliminate them
^ static VOID pullback(struct nfa *, FILE *);
*/
static void
@@ -954,6 +970,12 @@ pullback(
return;
}
+ /*
+ * Any ^ constraints we were able to pull to the start state can now be
+ * replaced by PLAIN arcs referencing the BOS or BOL colors. There should
+ * be no other ^ or BEHIND arcs left in the NFA, though we do not check
+ * that here (compact() will fail if so).
+ */
for (a=nfa->pre->outs ; a!=NULL ; a=nexta) {
nexta = a->outchain;
if (a->type == '^') {
@@ -982,10 +1004,7 @@ pull(
struct arc *nexta;
struct state *s;
- if (from == to) { /* circular constraint is pointless */
- freearc(nfa, con);
- return 1;
- }
+ assert(from != to); /* should have gotten rid of this earlier */
if (from->flag) { /* can't pull back beyond start */
return 0;
}
@@ -995,25 +1014,6 @@ pull(
}
/*
- * DGP 2007-11-15: Cloning a state with a circular constraint on its list
- * of outs can lead to trouble [Bug 1810038], so get rid of them first.
- */
-
- for (a = from->outs; a != NULL; a = nexta) {
- nexta = a->outchain;
- switch (a->type) {
- case '^':
- case '$':
- case BEHIND:
- case AHEAD:
- if (from == a->to) {
- freearc(nfa, a);
- }
- break;
- }
- }
-
- /*
* First, clone from state if necessary to avoid other outarcs.
*/
@@ -1022,7 +1022,6 @@ pull(
if (NISERR()) {
return 0;
}
- assert(to != from); /* con is not an inarc */
copyins(nfa, from, s, 1); /* duplicate inarcs */
cparc(nfa, con, s, to); /* move constraint arc */
freearc(nfa, con);
@@ -1071,7 +1070,7 @@ pull(
}
/*
- - pushfwd - push forward constraints forward to (with luck) eliminate them
+ - pushfwd - push forward constraints forward to eliminate them
^ static VOID pushfwd(struct nfa *, FILE *);
*/
static void
@@ -1111,6 +1110,12 @@ pushfwd(
return;
}
+ /*
+ * Any $ constraints we were able to push to the post state can now be
+ * replaced by PLAIN arcs referencing the EOS or EOL colors. There should
+ * be no other $ or AHEAD arcs left in the NFA, though we do not check
+ * that here (compact() will fail if so).
+ */
for (a = nfa->post->ins; a != NULL; a = nexta) {
nexta = a->inchain;
if (a->type == '$') {
@@ -1139,10 +1144,7 @@ push(
struct arc *nexta;
struct state *s;
- if (to == from) { /* circular constraint is pointless */
- freearc(nfa, con);
- return 1;
- }
+ assert(to != from); /* should have gotten rid of this earlier */
if (to->flag) { /* can't push forward beyond end */
return 0;
}
@@ -1152,28 +1154,6 @@ push(
}
/*
- * DGP 2007-11-15: Here we duplicate the same protections as appear
- * in pull() above to avoid troubles with cloning a state with a
- * circular constraint on its list of ins. It is not clear whether
- * this is necessary, or is protecting against a "can't happen".
- * Any test case that actually leads to a freearc() call here would
- * be a welcome addition to the test suite.
- */
-
- for (a = to->ins; a != NULL; a = nexta) {
- nexta = a->inchain;
- switch (a->type) {
- case '^':
- case '$':
- case BEHIND:
- case AHEAD:
- if (a->from == to) {
- freearc(nfa, a);
- }
- break;
- }
- }
- /*
* First, clone to state if necessary to avoid other inarcs.
*/
@@ -1503,6 +1483,573 @@ replaceempty(
copyins(nfa, from, to, 0);
}
+
+/*
+ * isconstraintarc - detect whether an arc is of a constraint type
+ */
+static inline int
+isconstraintarc(struct arc * a)
+{
+ switch (a->type)
+ {
+ case '^':
+ case '$':
+ case BEHIND:
+ case AHEAD:
+ case LACON:
+ return 1;
+ }
+ return 0;
+}
+
+/*
+ * hasconstraintout - does state have a constraint out arc?
+ */
+static int
+hasconstraintout(struct state * s)
+{
+ struct arc *a;
+
+ for (a = s->outs; a != NULL; a = a->outchain) {
+ if (isconstraintarc(a)) {
+ return 1;
+ }
+ }
+ return 0;
+}
+
+/*
+ * fixconstraintloops - get rid of loops containing only constraint arcs
+ *
+ * A loop of states that contains only constraint arcs is useless, since
+ * passing around the loop represents no forward progress. Moreover, it
+ * would cause infinite looping in pullback/pushfwd, so we need to get rid
+ * of such loops before doing that.
+ */
+static void
+fixconstraintloops(
+ struct nfa * nfa,
+ FILE *f) /* for debug output; NULL none */
+{
+ struct state *s;
+ struct state *nexts;
+ struct arc *a;
+ struct arc *nexta;
+ int hasconstraints;
+
+ /*
+ * In the trivial case of a state that loops to itself, we can just drop
+ * the constraint arc altogether. This is worth special-casing because
+ * such loops are far more common than loops containing multiple states.
+ * While we're at it, note whether any constraint arcs survive.
+ */
+ hasconstraints = 0;
+ for (s = nfa->states; s != NULL && !NISERR(); s = nexts) {
+ nexts = s->next;
+ /* while we're at it, ensure tmp fields are clear for next step */
+ assert(s->tmp == NULL);
+ for (a = s->outs; a != NULL && !NISERR(); a = nexta) {
+ nexta = a->outchain;
+ if (isconstraintarc(a)) {
+ if (a->to == s) {
+ freearc(nfa, a);
+ } else {
+ hasconstraints = 1;
+ }
+ }
+ }
+ /* If we removed all the outarcs, the state is useless. */
+ if (s->nouts == 0 && !s->flag) {
+ dropstate(nfa, s);
+ }
+ }
+
+ /* Nothing to do if no remaining constraint arcs */
+ if (NISERR() || !hasconstraints) {
+ return;
+ }
+
+ /*
+ * Starting from each remaining NFA state, search outwards for a
+ * constraint loop. If we find a loop, break the loop, then start the
+ * search over. (We could possibly retain some state from the first scan,
+ * but it would complicate things greatly, and multi-state constraint
+ * loops are rare enough that it's not worth optimizing the case.)
+ */
+ restart:
+ for (s = nfa->states; s != NULL && !NISERR(); s = s->next) {
+ if (findconstraintloop(nfa, s)) {
+ goto restart;
+ }
+ }
+
+ if (NISERR()) {
+ return;
+ }
+
+ /*
+ * Now remove any states that have become useless. (This cleanup is not
+ * very thorough, and would be even less so if we tried to combine it with
+ * the previous step; but cleanup() will take care of anything we miss.)
+ *
+ * Because findconstraintloop intentionally doesn't reset all tmp fields,
+ * we have to clear them after it's done. This is a convenient place to
+ * do that, too.
+ */
+ for (s = nfa->states; s != NULL; s = nexts) {
+ nexts = s->next;
+ s->tmp = NULL;
+ if ((s->nins == 0 || s->nouts == 0) && !s->flag) {
+ dropstate(nfa, s);
+ }
+ }
+
+ if (f != NULL) {
+ dumpnfa(nfa, f);
+ }
+}
+
+/*
+ * findconstraintloop - recursively find a loop of constraint arcs
+ *
+ * If we find a loop, break it by calling breakconstraintloop(), then
+ * return 1; otherwise return 0.
+ *
+ * State tmp fields are guaranteed all NULL on a success return, because
+ * breakconstraintloop does that. After a failure return, any state that
+ * is known not to be part of a loop is marked with s->tmp == s; this allows
+ * us not to have to re-prove that fact on later calls. (This convention is
+ * workable because we already eliminated single-state loops.)
+ *
+ * Note that the found loop doesn't necessarily include the first state we
+ * are called on. Any loop reachable from that state will do.
+ *
+ * The maximum recursion depth here is one more than the length of the longest
+ * loop-free chain of constraint arcs, which is surely no more than the size
+ * of the NFA, and in practice will be a lot less than that.
+ */
+static int
+findconstraintloop(struct nfa * nfa, struct state * s)
+{
+ struct arc *a;
+
+ /* Since this is recursive, it could be driven to stack overflow */
+ if (STACK_TOO_DEEP(nfa->v->re)) {
+ NERR(REG_ETOOBIG);
+ return 1; /* to exit as quickly as possible */
+ }
+
+ if (s->tmp != NULL) {
+ /* Already proven uninteresting? */
+ if (s->tmp == s) {
+ return 0;
+ }
+ /* Found a loop involving s */
+ breakconstraintloop(nfa, s);
+ /* The tmp fields have been cleaned up by breakconstraintloop */
+ return 1;
+ }
+ for (a = s->outs; a != NULL; a = a->outchain) {
+ if (isconstraintarc(a)) {
+ struct state *sto = a->to;
+
+ assert(sto != s);
+ s->tmp = sto;
+ if (findconstraintloop(nfa, sto)) {
+ return 1;
+ }
+ }
+ }
+
+ /*
+ * If we get here, no constraint loop exists leading out from s. Mark it
+ * with s->tmp == s so we need not rediscover that fact again later.
+ */
+ s->tmp = s;
+ return 0;
+}
+
+/*
+ * breakconstraintloop - break a loop of constraint arcs
+ *
+ * sinitial is any one member state of the loop. Each loop member's tmp
+ * field links to its successor within the loop. (Note that this function
+ * will reset all the tmp fields to NULL.)
+ *
+ * We can break the loop by, for any one state S1 in the loop, cloning its
+ * loop successor state S2 (and possibly following states), and then moving
+ * all S1->S2 constraint arcs to point to the cloned S2. The cloned S2 should
+ * copy any non-constraint outarcs of S2. Constraint outarcs should be
+ * dropped if they point back to S1, else they need to be copied as arcs to
+ * similarly cloned states S3, S4, etc. In general, each cloned state copies
+ * non-constraint outarcs, drops constraint outarcs that would lead to itself
+ * or any earlier cloned state, and sends other constraint outarcs to newly
+ * cloned states. No cloned state will have any inarcs that aren't constraint
+ * arcs or do not lead from S1 or earlier-cloned states. It's okay to drop
+ * constraint back-arcs since they would not take us to any state we've not
+ * already been in; therefore, no new constraint loop is created. In this way
+ * we generate a modified NFA that can still represent every useful state
+ * sequence, but not sequences that represent state loops with no consumption
+ * of input data. Note that the set of cloned states will certainly include
+ * all of the loop member states other than S1, and it may also include
+ * non-loop states that are reachable from S2 via constraint arcs. This is
+ * important because there is no guarantee that findconstraintloop found a
+ * maximal loop (and searching for one would be NP-hard, so don't try).
+ * Frequently the "non-loop states" are actually part of a larger loop that
+ * we didn't notice, and indeed there may be several overlapping loops.
+ * This technique ensures convergence in such cases, while considering only
+ * the originally-found loop does not.
+ *
+ * If there is only one S1->S2 constraint arc, then that constraint is
+ * certainly satisfied when we enter any of the clone states. This means that
+ * in the common case where many of the constraint arcs are identically
+ * labeled, we can merge together clone states linked by a similarly-labeled
+ * constraint: if we can get to the first one we can certainly get to the
+ * second, so there's no need to distinguish. This greatly reduces the number
+ * of new states needed, so we preferentially break the given loop at a state
+ * pair where this is true.
+ *
+ * Furthermore, it's fairly common to find that a cloned successor state has
+ * no outarcs, especially if we're a bit aggressive about removing unnecessary
+ * outarcs. If that happens, then there is simply not any interesting state
+ * that can be reached through the predecessor's loop arcs, which means we can
+ * break the loop just by removing those loop arcs, with no new states added.
+ */
+static void
+breakconstraintloop(struct nfa * nfa, struct state * sinitial)
+{
+ struct state *s;
+ struct state *shead;
+ struct state *stail;
+ struct state *sclone;
+ struct state *nexts;
+ struct arc *refarc;
+ struct arc *a;
+ struct arc *nexta;
+
+ /*
+ * Start by identifying which loop step we want to break at.
+ * Preferentially this is one with only one constraint arc. (XXX are
+ * there any other secondary heuristics we want to use here?) Set refarc
+ * to point to the selected lone constraint arc, if there is one.
+ */
+ refarc = NULL;
+ s = sinitial;
+ do {
+ nexts = s->tmp;
+ assert(nexts != s); /* should not see any one-element loops */
+ if (refarc == NULL) {
+ int narcs = 0;
+
+ for (a = s->outs; a != NULL; a = a->outchain) {
+ if (a->to == nexts && isconstraintarc(a)) {
+ refarc = a;
+ narcs++;
+ }
+ }
+ assert(narcs > 0);
+ if (narcs > 1) {
+ refarc = NULL; /* multiple constraint arcs here, no good */
+ }
+ }
+ s = nexts;
+ } while (s != sinitial);
+
+ if (refarc) {
+ /* break at the refarc */
+ shead = refarc->from;
+ stail = refarc->to;
+ assert(stail == shead->tmp);
+ } else {
+ /* for lack of a better idea, break after sinitial */
+ shead = sinitial;
+ stail = sinitial->tmp;
+ }
+
+ /*
+ * Reset the tmp fields so that we can use them for local storage in
+ * clonesuccessorstates. (findconstraintloop won't mind, since it's just
+ * going to abandon its search anyway.)
+ */
+ for (s = nfa->states; s != NULL; s = s->next) {
+ s->tmp = NULL;
+ }
+
+ /*
+ * Recursively build clone state(s) as needed.
+ */
+ sclone = newstate(nfa);
+ if (sclone == NULL) {
+ assert(NISERR());
+ return;
+ }
+
+ clonesuccessorstates(nfa, stail, sclone, shead, refarc,
+ NULL, NULL, nfa->nstates);
+
+ if (NISERR()) {
+ return;
+ }
+
+ /*
+ * It's possible that sclone has no outarcs at all, in which case it's
+ * useless. (We don't try extremely hard to get rid of useless states
+ * here, but this is an easy and fairly common case.)
+ */
+ if (sclone->nouts == 0) {
+ freestate(nfa, sclone);
+ sclone = NULL;
+ }
+
+ /*
+ * Move shead's constraint-loop arcs to point to sclone, or just drop them
+ * if we discovered we don't need sclone.
+ */
+ for (a = shead->outs; a != NULL; a = nexta) {
+ nexta = a->outchain;
+ if (a->to == stail && isconstraintarc(a)) {
+ if (sclone) {
+ cparc(nfa, a, shead, sclone);
+ }
+ freearc(nfa, a);
+ if (NISERR()) {
+ break;
+ }
+ }
+ }
+}
+
+/*
+ * clonesuccessorstates - create a tree of constraint-arc successor states
+ *
+ * ssource is the state to be cloned, and sclone is the state to copy its
+ * outarcs into. sclone's inarcs, if any, should already be set up.
+ *
+ * spredecessor is the original predecessor state that we are trying to build
+ * successors for (it may not be the immediate predecessor of ssource).
+ * refarc, if not NULL, is the original constraint arc that is known to have
+ * been traversed out of spredecessor to reach the successor(s).
+ *
+ * For each cloned successor state, we transiently create a "donemap" that is
+ * a boolean array showing which source states we've already visited for this
+ * clone state. This prevents infinite recursion as well as useless repeat
+ * visits to the same state subtree (which can add up fast, since typical NFAs
+ * have multiple redundant arc pathways). Each donemap is a char array
+ * indexed by state number. The donemaps are all of the same size "nstates",
+ * which is nfa->nstates as of the start of the recursion. This is enough to
+ * have entries for all pre-existing states, but *not* entries for clone
+ * states created during the recursion. That's okay since we have no need to
+ * mark those.
+ *
+ * curdonemap is NULL when recursing to a new sclone state, or sclone's
+ * donemap when we are recursing without having created a new state (which we
+ * do when we decide we can merge a successor state into the current clone
+ * state). outerdonemap is NULL at the top level and otherwise the parent
+ * clone state's donemap.
+ *
+ * The successor states we create and fill here form a strict tree structure,
+ * with each state having exactly one predecessor, except that the toplevel
+ * state has no inarcs as yet (breakconstraintloop will add its inarcs from
+ * spredecessor after we're done). Thus, we can examine sclone's inarcs back
+ * to the root, plus refarc if any, to identify the set of constraints already
+ * known valid at the current point. This allows us to avoid generating extra
+ * successor states.
+ */
+static void
+clonesuccessorstates(
+ struct nfa * nfa,
+ struct state * ssource,
+ struct state * sclone,
+ struct state * spredecessor,
+ struct arc * refarc,
+ char *curdonemap,
+ char *outerdonemap,
+ int nstates)
+{
+ char *donemap;
+ struct arc *a;
+
+ /* Since this is recursive, it could be driven to stack overflow */
+ if (STACK_TOO_DEEP(nfa->v->re)) {
+ NERR(REG_ETOOBIG);
+ return;
+ }
+
+ /* If this state hasn't already got a donemap, create one */
+ donemap = curdonemap;
+ if (donemap == NULL) {
+ donemap = (char *) MALLOC(nstates * sizeof(char));
+ if (donemap == NULL) {
+ NERR(REG_ESPACE);
+ return;
+ }
+
+ if (outerdonemap != NULL) {
+ /*
+ * Not at outermost recursion level, so copy the outer level's
+ * donemap; this ensures that we see states in process of being
+ * visited at outer levels, or already merged into predecessor
+ * states, as ones we shouldn't traverse back to.
+ */
+ memcpy(donemap, outerdonemap, nstates * sizeof(char));
+ } else {
+ /* At outermost level, only spredecessor is off-limits */
+ memset(donemap, 0, nstates * sizeof(char));
+ assert(spredecessor->no < nstates);
+ donemap[spredecessor->no] = 1;
+ }
+ }
+
+ /* Mark ssource as visited in the donemap */
+ assert(ssource->no < nstates);
+ assert(donemap[ssource->no] == 0);
+ donemap[ssource->no] = 1;
+
+ /*
+ * We proceed by first cloning all of ssource's outarcs, creating new
+ * clone states as needed but not doing more with them than that. Then in
+ * a second pass, recurse to process the child clone states. This allows
+ * us to have only one child clone state per reachable source state, even
+ * when there are multiple outarcs leading to the same state. Also, when
+ * we do visit a child state, its set of inarcs is known exactly, which
+ * makes it safe to apply the constraint-is-already-checked optimization.
+ * Also, this ensures that we've merged all the states we can into the
+ * current clone before we recurse to any children, thus possibly saving
+ * them from making extra images of those states.
+ *
+ * While this function runs, child clone states of the current state are
+ * marked by setting their tmp fields to point to the original state they
+ * were cloned from. This makes it possible to detect multiple outarcs
+ * leading to the same state, and also makes it easy to distinguish clone
+ * states from original states (which will have tmp == NULL).
+ */
+ for (a = ssource->outs; a != NULL && !NISERR(); a = a->outchain) {
+ struct state *sto = a->to;
+
+ /*
+ * We do not consider cloning successor states that have no constraint
+ * outarcs; just link to them as-is. They cannot be part of a
+ * constraint loop so there is no need to make copies. In particular,
+ * this rule keeps us from trying to clone the post state, which would
+ * be a bad idea.
+ */
+ if (isconstraintarc(a) && hasconstraintout(sto)) {
+ struct state *prevclone;
+ int canmerge;
+ struct arc *a2;
+
+ /*
+ * Back-link constraint arcs must not be followed. Nor is there a
+ * need to revisit states previously merged into this clone.
+ */
+ assert(sto->no < nstates);
+ if (donemap[sto->no] != 0) {
+ continue;
+ }
+
+ /*
+ * Check whether we already have a child clone state for this
+ * source state.
+ */
+ prevclone = NULL;
+ for (a2 = sclone->outs; a2 != NULL; a2 = a2->outchain) {
+ if (a2->to->tmp == sto) {
+ prevclone = a2->to;
+ break;
+ }
+ }
+
+ /*
+ * If this arc is labeled the same as refarc, or the same as any
+ * arc we must have traversed to get to sclone, then no additional
+ * constraints need to be met to get to sto, so we should just
+ * merge its outarcs into sclone.
+ */
+ if (refarc && a->type == refarc->type && a->co == refarc->co) {
+ canmerge = 1;
+ } else {
+ struct state *s;
+
+ canmerge = 0;
+ for (s = sclone; s->ins; s = s->ins->from) {
+ if (s->nins == 1 &&
+ a->type == s->ins->type && a->co == s->ins->co) {
+ canmerge = 1;
+ break;
+ }
+ }
+ }
+
+ if (canmerge) {
+ /*
+ * We can merge into sclone. If we previously made a child
+ * clone state, drop it; there's no need to visit it. (This
+ * can happen if ssource has multiple pathways to sto, and we
+ * only just now found one that is provably a no-op.)
+ */
+ if (prevclone) {
+ dropstate(nfa, prevclone); /* kills our outarc, too */
+ }
+
+ /* Recurse to merge sto's outarcs into sclone */
+ clonesuccessorstates(nfa, sto, sclone, spredecessor, refarc,
+ donemap, outerdonemap, nstates);
+ /* sto should now be marked as previously visited */
+ assert(NISERR() || donemap[sto->no] == 1);
+ } else if (prevclone) {
+ /*
+ * We already have a clone state for this successor, so just
+ * make another arc to it.
+ */
+ cparc(nfa, a, sclone, prevclone);
+ } else {
+ /*
+ * We need to create a new successor clone state.
+ */
+ struct state *stoclone;
+
+ stoclone = newstate(nfa);
+ if (stoclone == NULL) {
+ assert(NISERR());
+ break;
+ }
+ /* Mark it as to what it's a clone of */
+ stoclone->tmp = sto;
+ /* ... and add the outarc leading to it */
+ cparc(nfa, a, sclone, stoclone);
+ }
+ } else {
+ /*
+ * Non-constraint outarcs just get copied to sclone, as do outarcs
+ * leading to states with no constraint outarc.
+ */
+ cparc(nfa, a, sclone, sto);
+ }
+ }
+
+ /*
+ * If we are at outer level for this clone state, recurse to all its child
+ * clone states, clearing their tmp fields as we go. (If we're not
+ * outermost for sclone, leave this to be done by the outer call level.)
+ * Note that if we have multiple outarcs leading to the same clone state,
+ * it will only be recursed-to once.
+ */
+ if (curdonemap == NULL) {
+ for (a = sclone->outs; a != NULL && !NISERR(); a = a->outchain) {
+ struct state *stoclone = a->to;
+ struct state *sto = stoclone->tmp;
+
+ if (sto != NULL) {
+ stoclone->tmp = NULL;
+ clonesuccessorstates(nfa, sto, stoclone, spredecessor, refarc,
+ NULL, donemap, nstates);
+ }
+ }
+
+ /* Don't forget to free sclone's donemap when done with it */
+ FREE(donemap);
+ }
+}
/*
- cleanup - clean up NFA after optimizations
@@ -1618,7 +2165,7 @@ analyze(
}
/*
- - compact - compact an NFA
+ - compact - construct the compact representation of an NFA
^ static VOID compact(struct nfa *, struct cnfa *);
*/
static void
@@ -1687,7 +2234,7 @@ compact(
cnfa->flags |= HASLACONS;
break;
default:
- assert(NOTREACHED);
+ NERR(REG_ASSERT);
break;
}
}
diff --git a/generic/regcomp.c b/generic/regcomp.c
index b1c02d8..27bb736 100644
--- a/generic/regcomp.c
+++ b/generic/regcomp.c
@@ -149,6 +149,13 @@ static int combine(struct arc *, struct arc *);
static void fixempties(struct nfa *, FILE *);
static struct state *emptyreachable(struct state *, struct state *);
static void replaceempty(struct nfa *, struct state *, struct state *);
+static int isconstraintarc(struct arc *);
+static int hasconstraintout(struct state *);
+static void fixconstraintloops(struct nfa *, FILE *);
+static int findconstraintloop(struct nfa *, struct state *);
+static void breakconstraintloop(struct nfa *, struct state *);
+static void clonesuccessorstates(struct nfa *, struct state *, struct state *,
+ struct state *, struct arc *, char *, char *, int);
static void cleanup(struct nfa *);
static void markreachable(struct nfa *, struct state *, struct state *, struct state *);
static void markcanreach(struct nfa *, struct state *, struct state *, struct state *);