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authorstanton <stanton>1998-09-29 00:25:03 (GMT)
committerstanton <stanton>1998-09-29 00:25:03 (GMT)
commitc16d45ef706cbb616125e57ec8a1f809bae3c9df (patch)
tree99c199f65b7d32755dc8f0ee5cc773bd922a74a6 /mac/tkMacButton.c
parentd3b37a36ad09da1989ef6c53fd6fddc71deb2d72 (diff)
downloadtk-c16d45ef706cbb616125e57ec8a1f809bae3c9df.zip
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initial tk8.1a2 version
Diffstat (limited to 'mac/tkMacButton.c')
-rw-r--r--mac/tkMacButton.c428
1 files changed, 341 insertions, 87 deletions
diff --git a/mac/tkMacButton.c b/mac/tkMacButton.c
index 767baff..287c2ef 100644
--- a/mac/tkMacButton.c
+++ b/mac/tkMacButton.c
@@ -2,20 +2,21 @@
* tkMacButton.c --
*
* This file implements the Macintosh specific portion of the
- * button widgets.
+ * button widgets.
*
* Copyright (c) 1996-1997 by Sun Microsystems, Inc.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
- * SCCS: @(#) tkMacButton.c 1.18 97/11/20 18:27:21
+ * SCCS: @(#) tkMacButton.c 1.20 98/02/18 10:48:42
*/
#include "tkButton.h"
#include "tkMacInt.h"
#include <Controls.h>
#include <LowMem.h>
+#include <Appearance.h>
/*
* Some defines used to control what type of control is drawn.
@@ -43,18 +44,36 @@ static CCTabHandle radioTabHandle;
static PixMapHandle oldPixPtr;
/*
+ * These functions are used when Appearance is present.
+ * By embedding all our controls in a userPane control,
+ * we can color the background of the text in radiobuttons
+ * and checkbuttons. Thanks to Peter Gontier of Apple DTS
+ * for help on this one.
+ */
+
+static ControlRef userPaneHandle;
+static RGBColor gUserPaneBackground = { ~0, ~0, ~0};
+static pascal OSErr SetUserPaneDrawProc(ControlRef control,
+ ControlUserPaneDrawProcPtr upp);
+static pascal OSErr SetUserPaneSetUpSpecialBackgroundProc(ControlRef control,
+ ControlUserPaneBackgroundProcPtr upp);
+static pascal void UserPaneDraw(ControlRef control, ControlPartCode cpc);
+static pascal void UserPaneBackgroundProc(ControlHandle,
+ ControlBackgroundPtr info);
+
+/*
* Forward declarations for procedures defined later in this file:
*/
-static int UpdateControlColors _ANSI_ARGS_((TkButton *butPtr,
- ControlRef controlHandle, CCTabHandle ccTabHandle,
- RGBColor *saveColorPtr));
-static void DrawBufferedControl _ANSI_ARGS_((TkButton *butPtr,
- GWorldPtr destPort));
-static void ChangeBackgroundWindowColor _ANSI_ARGS_((
- WindowRef macintoshWindow, RGBColor rgbColor,
- RGBColor *oldColor));
-static void ButtonExitProc _ANSI_ARGS_((ClientData clientData));
+static int UpdateControlColors _ANSI_ARGS_((TkButton *butPtr,
+ ControlRef controlHandle, CCTabHandle ccTabHandle,
+ RGBColor *saveColorPtr));
+static void DrawBufferedControl _ANSI_ARGS_((TkButton *butPtr,
+ GWorldPtr destPort));
+static void ChangeBackgroundWindowColor _ANSI_ARGS_((
+ WindowRef macintoshWindow, RGBColor rgbColor,
+ RGBColor *oldColor));
+static void ButtonExitProc _ANSI_ARGS_((ClientData clientData));
/*
* The class procedure table for the button widgets.
@@ -137,15 +156,16 @@ TkpDisplayButton(
}
border = butPtr->normalBorder;
- if ((butPtr->state == tkDisabledUid) && (butPtr->disabledFg != NULL)) {
+ if ((butPtr->state == STATE_DISABLED) && (butPtr->disabledFg != NULL)) {
gc = butPtr->disabledGC;
- } else if ((butPtr->type == TYPE_BUTTON) && (butPtr->state == tkActiveUid)) {
+ } else if ((butPtr->type == TYPE_BUTTON)
+ && (butPtr->state == STATE_ACTIVE)) {
gc = butPtr->activeTextGC;
border = butPtr->activeBorder;
} else {
gc = butPtr->normalTextGC;
}
- if ((butPtr->flags & SELECTED) && (butPtr->state != tkActiveUid)
+ if ((butPtr->flags & SELECTED) && (butPtr->state != STATE_ACTIVE)
&& (butPtr->selectBorder != NULL) && !butPtr->indicatorOn) {
border = butPtr->selectBorder;
}
@@ -173,9 +193,18 @@ TkpDisplayButton(
pixmap = Tk_GetPixmap(butPtr->display, Tk_WindowId(tkwin),
Tk_Width(tkwin), Tk_Height(tkwin), Tk_Depth(tkwin));
- Tk_Fill3DRectangle(tkwin, pixmap, butPtr->normalBorder, 0, 0,
- Tk_Width(tkwin), Tk_Height(tkwin), 0, TK_RELIEF_FLAT);
-
+ /*
+ * See the comment in UpdateControlColors as to why we use the
+ * highlightbackground for the border of Macintosh buttons.
+ */
+
+ if (butPtr->type == TYPE_BUTTON) {
+ Tk_Fill3DRectangle(tkwin, pixmap, butPtr->highlightBorder, 0, 0,
+ Tk_Width(tkwin), Tk_Height(tkwin), 0, TK_RELIEF_FLAT);
+ } else {
+ Tk_Fill3DRectangle(tkwin, pixmap, butPtr->normalBorder, 0, 0,
+ Tk_Width(tkwin), Tk_Height(tkwin), 0, TK_RELIEF_FLAT);
+ }
if (butPtr->type == TYPE_LABEL) {
drawType = DRAW_LABEL;
@@ -274,7 +303,7 @@ TkpDisplayButton(
* must temporarily modify the GC.
*/
- if ((butPtr->state == tkDisabledUid)
+ if ((butPtr->state == STATE_DISABLED)
&& ((butPtr->disabledFg == NULL) || (butPtr->image != NULL))) {
if ((butPtr->flags & SELECTED) && !butPtr->indicatorOn
&& (butPtr->selectBorder != NULL)) {
@@ -361,7 +390,7 @@ TkpComputeButtonGeometry(
* highlight width as there is also one pixel of spacing.
*/
- if (butPtr->defaultState != tkDisabledUid) {
+ if (butPtr->defaultState != DEFAULT_DISABLED) {
butPtr->inset += butPtr->highlightWidth;
}
butPtr->indicatorSpace = 0;
@@ -388,8 +417,8 @@ TkpComputeButtonGeometry(
} else {
Tk_FreeTextLayout(butPtr->textLayout);
butPtr->textLayout = Tk_ComputeTextLayout(butPtr->tkfont,
- butPtr->text, -1, butPtr->wrapLength, butPtr->justify, 0,
- &butPtr->textWidth, &butPtr->textHeight);
+ Tcl_GetString(butPtr->textPtr), -1, butPtr->wrapLength,
+ butPtr->justify, 0, &butPtr->textWidth, &butPtr->textHeight);
width = butPtr->textWidth;
height = butPtr->textHeight;
@@ -491,36 +520,74 @@ DrawBufferedControl(
/*
* Create a dummy window that we can draw to. We will
- * actually replace this windows bitmap with a the one
+ * actually replace this window's bitmap with the one
* we want to draw to at a later time. This window and
* the data structures attached to it are only deallocated
* on exit of the application.
*/
-
- windowRef = NewCWindow(NULL, &geometry, "\pempty", false,
+
+ windowRef = NewCWindow(NULL, &geometry, "\pempty", false,
zoomDocProc, (WindowRef) -1, true, 0);
if (windowRef == NULL) {
panic("Can't allocate buffer window.");
}
-
+
/*
* Now add the three standard controls to hidden window. We
* only create one of each and reuse them for every widget in
* Tk.
+ * Under Appearance, we have to embed the controls in a UserPane
+ * control, so that we can color the background text in
+ * radiobuttons and checkbuttons.
*/
SetPort(windowRef);
- buttonHandle = NewControl(windowRef, &geometry, "\p",
- false, 1, 0, 1, pushButProc, (SInt32) 0);
- checkHandle = NewControl(windowRef, &geometry, "\p",
- false, 1, 0, 1, checkBoxProc, (SInt32) 0);
- radioHandle = NewControl(windowRef, &geometry, "\p",
- false, 1, 0, 1, radioButProc, (SInt32) 0);
- ((CWindowPeek) windowRef)->visible = true;
-
- buttonTabHandle = (CCTabHandle) NewHandle(sizeof(CtlCTab));
- checkTabHandle = (CCTabHandle) NewHandle(sizeof(CtlCTab));
- radioTabHandle = (CCTabHandle) NewHandle(sizeof(CtlCTab));
+
+ if (TkMacHaveAppearance()) {
+
+ OSErr err;
+ ControlRef dontCare;
+
+ /* Adding UserPaneBackgroundProcs to the root control does
+ * not seem to work, so we have to add another UserPane to
+ * the root control.
+ */
+
+ err = CreateRootControl(windowRef, &dontCare);
+ if (err != noErr) {
+ panic("Can't create root control in DrawBufferedControl");
+ }
+
+ userPaneHandle = NewControl(windowRef, &geometry, "\p",
+ true, kControlSupportsEmbedding|kControlHasSpecialBackground,
+ 0, 1, kControlUserPaneProc, (SInt32) 5);
+ SetUserPaneSetUpSpecialBackgroundProc(userPaneHandle,
+ UserPaneBackgroundProc);
+ SetUserPaneDrawProc(userPaneHandle, UserPaneDraw);
+
+ buttonHandle = NewControl(windowRef, &geometry, "\p",
+ false, 1, 0, 1, kControlPushButtonProc, (SInt32) 6);
+ EmbedControl(buttonHandle, userPaneHandle);
+ checkHandle = NewControl(windowRef, &geometry, "\p",
+ false, 1, 0, 1, kControlCheckBoxProc, (SInt32) 7);
+ EmbedControl(checkHandle, userPaneHandle);
+ radioHandle = NewControl(windowRef, &geometry, "\p",
+ false, 1, 0, 1, kControlRadioButtonProc, (SInt32) 8);
+ EmbedControl(radioHandle, userPaneHandle);
+ ((CWindowPeek) windowRef)->visible = true;
+ } else {
+ buttonHandle = NewControl(windowRef, &geometry, "\p",
+ false, 1, 0, 1, pushButProc, (SInt32) 0);
+ checkHandle = NewControl(windowRef, &geometry, "\p",
+ false, 1, 0, 1, checkBoxProc, (SInt32) 0);
+ radioHandle = NewControl(windowRef, &geometry, "\p",
+ false, 1, 0, 1, radioButProc, (SInt32) 0);
+ ((CWindowPeek) windowRef)->visible = true;
+
+ buttonTabHandle = (CCTabHandle) NewHandle(sizeof(CtlCTab));
+ checkTabHandle = (CCTabHandle) NewHandle(sizeof(CtlCTab));
+ radioTabHandle = (CCTabHandle) NewHandle(sizeof(CtlCTab));
+ }
/*
* Remove our window from the window list. This way our
@@ -556,10 +623,29 @@ DrawBufferedControl(
}
/*
+ * Now swap in the passed in GWorld for the portBits of our fake
+ * window. We also adjust various fields in the WindowRecord to make
+ * the system think this is a normal window.
+ * Note, we can use DrawControlInCurrentPort under Appearance, so we don't
+ * need to swap pixmaps.
+ */
+
+ if (!TkMacHaveAppearance()) {
+ ((CWindowPeek) windowRef)->port.portPixMap = destPort->portPixMap;
+ }
+
+ ((CWindowPeek) windowRef)->port.portRect = destPort->portRect;
+ RectRgn(((CWindowPeek) windowRef)->port.visRgn, &destPort->portRect);
+ RectRgn(((CWindowPeek) windowRef)->strucRgn, &destPort->portRect);
+ RectRgn(((CWindowPeek) windowRef)->updateRgn, &destPort->portRect);
+ RectRgn(((CWindowPeek) windowRef)->contRgn, &destPort->portRect);
+ PortChanged(windowRef);
+
+ /*
* Set up control in hidden window to match what we need
- * to draw in the buffered window.
+ * to draw in the buffered window.
*/
-
+
switch (butPtr->type) {
case TYPE_BUTTON:
controlHandle = buttonHandle;
@@ -574,21 +660,38 @@ DrawBufferedControl(
ccTabHandle = checkTabHandle;
break;
}
+
(**controlHandle).contrlRect.left = butPtr->inset;
(**controlHandle).contrlRect.top = butPtr->inset;
(**controlHandle).contrlRect.right = Tk_Width(butPtr->tkwin)
- butPtr->inset;
(**controlHandle).contrlRect.bottom = Tk_Height(butPtr->tkwin)
- butPtr->inset;
- if ((**controlHandle).contrlVis != 255) {
- (**controlHandle).contrlVis = 255;
- }
+
+ /*
+ * Setting the control visibility by hand does not
+ * seem to work under Appearance.
+ */
+
+ if (TkMacHaveAppearance()) {
+ SetControlVisibility(controlHandle, true, false);
+ (**userPaneHandle).contrlRect.left = 0;
+ (**userPaneHandle).contrlRect.top = 0;
+ (**userPaneHandle).contrlRect.right = Tk_Width(butPtr->tkwin);
+ (**userPaneHandle).contrlRect.bottom = Tk_Height(butPtr->tkwin);
+ } else {
+ (**controlHandle).contrlVis = 255;
+ }
+
+
+
if (butPtr->flags & SELECTED) {
(**controlHandle).contrlValue = 1;
} else {
(**controlHandle).contrlValue = 0;
}
- if (butPtr->state == tkActiveUid) {
+
+ if (butPtr->state == STATE_ACTIVE) {
switch (butPtr->type) {
case TYPE_BUTTON:
(**controlHandle).contrlHilite = kControlButtonPart;
@@ -600,27 +703,13 @@ DrawBufferedControl(
(**controlHandle).contrlHilite = kControlCheckBoxPart;
break;
}
- } else if (butPtr->state == tkDisabledUid) {
+ } else if (butPtr->state == STATE_DISABLED) {
(**controlHandle).contrlHilite = kControlInactivePart;
} else {
(**controlHandle).contrlHilite = kControlNoPart;
}
/*
- * Now swap in the passed in GWorld for the portBits of our fake
- * window. We also adjust various fields in the WindowRecord to make
- * the system think this is a normal window.
- */
-
- ((CWindowPeek) windowRef)->port.portPixMap = destPort->portPixMap;
- ((CWindowPeek) windowRef)->port.portRect = destPort->portRect;
- RectRgn(((CWindowPeek) windowRef)->port.visRgn, &destPort->portRect);
- RectRgn(((CWindowPeek) windowRef)->strucRgn, &destPort->portRect);
- RectRgn(((CWindowPeek) windowRef)->updateRgn, &destPort->portRect);
- RectRgn(((CWindowPeek) windowRef)->contRgn, &destPort->portRect);
- PortChanged(windowRef);
-
- /*
* Before we draw the control we must add the hidden window back to the
* main window list. Otherwise, radiobuttons and checkbuttons will draw
* incorrectly. I don't really know why - but clearly the control draw
@@ -635,14 +724,41 @@ DrawBufferedControl(
* to muck with the colors for the port & window to draw the control
* with the proper Tk colors. If we need to we also draw a default
* ring for buttons.
+ * Under Appearance, we draw the control directly into destPort, and
+ * just set the default control data.
*/
- SetPort(windowRef);
+ if (TkMacHaveAppearance()) {
+ SetPort((GrafPort *) destPort);
+ } else {
+ SetPort(windowRef);
+ }
+
windowColorChanged = UpdateControlColors(butPtr, controlHandle,
ccTabHandle, &saveBackColor);
- Draw1Control(controlHandle);
- if ((butPtr->type == TYPE_BUTTON) &&
- (butPtr->defaultState == tkActiveUid)) {
+
+ if ((butPtr->type == TYPE_BUTTON) && TkMacHaveAppearance()) {
+ Boolean isDefault;
+
+ if (butPtr->defaultState == DEFAULT_ACTIVE) {
+ isDefault = true;
+ } else {
+ isDefault = false;
+ }
+ SetControlData(controlHandle, kControlNoPart,
+ kControlPushButtonDefaultTag,
+ sizeof(isDefault), (Ptr) &isDefault);
+ }
+
+ if (TkMacHaveAppearance()) {
+ DrawControlInCurrentPort(userPaneHandle);
+ } else {
+ Draw1Control(controlHandle);
+ }
+
+ if (!TkMacHaveAppearance() &&
+ (butPtr->type == TYPE_BUTTON) &&
+ (butPtr->defaultState == DEFAULT_ACTIVE)) {
Rect box = (**controlHandle).contrlRect;
RGBColor rgbColor;
@@ -652,21 +768,139 @@ DrawBufferedControl(
InsetRect(&box, -butPtr->highlightWidth, -butPtr->highlightWidth);
FrameRoundRect(&box, 16, 16);
}
+
if (windowColorChanged) {
RGBColor dummyColor;
ChangeBackgroundWindowColor(windowRef, saveBackColor, &dummyColor);
}
/*
- * Clean up: remove the hidden window from the main window list.
+ * Clean up: remove the hidden window from the main window list, and
+ * hide the control we drew.
*/
+ if (TkMacHaveAppearance()) {
+ SetControlVisibility(controlHandle, false, false);
+ } else {
+ (**controlHandle).contrlVis = 0;
+ }
LMSetWindowList((WindowRef) ((CWindowPeek) windowRef)->nextWindow);
}
/*
*--------------------------------------------------------------
*
+ * SetUserPaneDrawProc --
+ *
+ * Utility function to add a UserPaneDrawProc
+ * to a userPane control. From MoreControls code
+ * from Apple DTS.
+ *
+ * Results:
+ * MacOS system error.
+ *
+ * Side effects:
+ * The user pane gets a new UserPaneDrawProc.
+ *
+ *--------------------------------------------------------------
+ */
+pascal OSErr SetUserPaneDrawProc (
+ ControlRef control,
+ ControlUserPaneDrawProcPtr upp)
+{
+ ControlUserPaneDrawUPP myControlUserPaneDrawUPP;
+ myControlUserPaneDrawUPP = NewControlUserPaneDrawProc(upp);
+ return SetControlData (control,
+ kControlNoPart, kControlUserPaneDrawProcTag,
+ sizeof(myControlUserPaneDrawUPP),
+ (Ptr) &myControlUserPaneDrawUPP);
+}
+
+/*
+ *--------------------------------------------------------------
+ *
+ * SetUserPaneSetUpSpecialBackgroundProc --
+ *
+ * Utility function to add a UserPaneBackgroundProc
+ * to a userPane control
+ *
+ * Results:
+ * MacOS system error.
+ *
+ * Side effects:
+ * The user pane gets a new UserPaneBackgroundProc.
+ *
+ *--------------------------------------------------------------
+ */
+pascal OSErr
+SetUserPaneSetUpSpecialBackgroundProc(
+ ControlRef control,
+ ControlUserPaneBackgroundProcPtr upp)
+{
+ ControlUserPaneBackgroundUPP myControlUserPaneBackgroundUPP;
+ myControlUserPaneBackgroundUPP = NewControlUserPaneBackgroundProc(upp);
+ return SetControlData (control, kControlNoPart,
+ kControlUserPaneBackgroundProcTag,
+ sizeof(myControlUserPaneBackgroundUPP),
+ (Ptr) &myControlUserPaneBackgroundUPP);
+}
+
+/*
+ *--------------------------------------------------------------
+ *
+ * UserPaneDraw --
+ *
+ * This function draws the background of the user pane that will
+ * lie under checkboxes and radiobuttons.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * The user pane gets updated to the current color.
+ *
+ *--------------------------------------------------------------
+ */
+pascal void
+UserPaneDraw(
+ ControlRef control,
+ ControlPartCode cpc)
+{
+ Rect contrlRect = (**control).contrlRect;
+ RGBBackColor (&gUserPaneBackground);
+ EraseRect (&contrlRect);
+}
+
+/*
+ *--------------------------------------------------------------
+ *
+ * UserPaneBackgroundProc --
+ *
+ * This function sets up the background of the user pane that will
+ * lie under checkboxes and radiobuttons.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * The user pane background gets set to the current color.
+ *
+ *--------------------------------------------------------------
+ */
+
+pascal void
+UserPaneBackgroundProc(
+ ControlHandle,
+ ControlBackgroundPtr info)
+{
+ if (info->colorDevice) {
+ RGBBackColor (&gUserPaneBackground);
+ }
+}
+
+/*
+ *--------------------------------------------------------------
+ *
* UpdateControlColors --
*
* This function will review the colors used to display
@@ -674,6 +908,9 @@ DrawBufferedControl(
* used we create a custom palette for the button, populate
* with the colors for the button and install the palette.
*
+ * Under Appearance, we just set the pointer that will be
+ * used by the UserPaneDrawProc.
+ *
* Results:
* None.
*
@@ -692,33 +929,50 @@ UpdateControlColors(
{
XColor *xcolor;
- xcolor = Tk_3DBorderColor(butPtr->normalBorder);
-
- (**ccTabHandle).ccSeed = 0;
- (**ccTabHandle).ccRider = 0;
- (**ccTabHandle).ctSize = 3;
- (**ccTabHandle).ctTable[0].value = cBodyColor;
- TkSetMacColor(xcolor->pixel,
- &(**ccTabHandle).ctTable[0].rgb);
- (**ccTabHandle).ctTable[1].value = cTextColor;
- TkSetMacColor(butPtr->normalFg->pixel,
- &(**ccTabHandle).ctTable[1].rgb);
- (**ccTabHandle).ctTable[2].value = cFrameColor;
- TkSetMacColor(butPtr->highlightColorPtr->pixel,
- &(**ccTabHandle).ctTable[2].rgb);
- SetControlColor(controlHandle, ccTabHandle);
-
- if (((xcolor->pixel >> 24) != CONTROL_BODY_PIXEL) &&
- ((butPtr->type == TYPE_CHECK_BUTTON) ||
- (butPtr->type == TYPE_RADIO_BUTTON))) {
- RGBColor newColor;
+ /*
+ * Under Appearance we cannot change the background of the
+ * button itself. However, the color we are setting is the color
+ * of the containing userPane. This will be the color that peeks
+ * around the rounded corners of the button.
+ * We make this the highlightbackground rather than the background,
+ * because if you color the background of a frame containing a
+ * button, you usually also color the highlightbackground as well,
+ * or you will get a thin grey ring around the button.
+ */
+
+ if (TkMacHaveAppearance() && (butPtr->type == TYPE_BUTTON)) {
+ xcolor = Tk_3DBorderColor(butPtr->highlightBorder);
+ } else {
+ xcolor = Tk_3DBorderColor(butPtr->normalBorder);
+ }
+ if (TkMacHaveAppearance()) {
+ TkSetMacColor(xcolor->pixel, &gUserPaneBackground);
+ } else {
+ (**ccTabHandle).ccSeed = 0;
+ (**ccTabHandle).ccRider = 0;
+ (**ccTabHandle).ctSize = 3;
+ (**ccTabHandle).ctTable[0].value = cBodyColor;
+ TkSetMacColor(xcolor->pixel,
+ &(**ccTabHandle).ctTable[0].rgb);
+ (**ccTabHandle).ctTable[1].value = cTextColor;
+ TkSetMacColor(butPtr->normalFg->pixel,
+ &(**ccTabHandle).ctTable[1].rgb);
+ (**ccTabHandle).ctTable[2].value = cFrameColor;
+ TkSetMacColor(butPtr->highlightColorPtr->pixel,
+ &(**ccTabHandle).ctTable[2].rgb);
+ SetControlColor(controlHandle, ccTabHandle);
+ if (((xcolor->pixel >> 24) != CONTROL_BODY_PIXEL) &&
+ ((butPtr->type == TYPE_CHECK_BUTTON) ||
+ (butPtr->type == TYPE_RADIO_BUTTON))) {
+ RGBColor newColor;
- TkSetMacColor(xcolor->pixel, &newColor);
- ChangeBackgroundWindowColor((**controlHandle).contrlOwner,
- newColor, saveColorPtr);
- return true;
+ TkSetMacColor(xcolor->pixel, &newColor);
+ ChangeBackgroundWindowColor((**controlHandle).contrlOwner,
+ newColor, saveColorPtr);
+ return true;
+ }
}
-
+
return false;
}