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authorrjohnson <rjohnson@noemail.net>1998-04-01 09:51:45 (GMT)
committerrjohnson <rjohnson@noemail.net>1998-04-01 09:51:45 (GMT)
commit9c5b7f2b7e472536ed2e7c915ead05e2aa264182 (patch)
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Initial revision
FossilOrigin-Name: 2bf55ca9aa942b581137b9f474da5ad9c1480de4
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diff --git a/unix/tkUnixColor.c b/unix/tkUnixColor.c
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+/*
+ * tkUnixColor.c --
+ *
+ * This file contains the platform specific color routines
+ * needed for X support.
+ *
+ * Copyright (c) 1996 by Sun Microsystems, Inc.
+ *
+ * See the file "license.terms" for information on usage and redistribution
+ * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
+ *
+ * SCCS: @(#) tkUnixColor.c 1.1 96/10/22 16:52:31
+ */
+
+#include <tkColor.h>
+
+/*
+ * If a colormap fills up, attempts to allocate new colors from that
+ * colormap will fail. When that happens, we'll just choose the
+ * closest color from those that are available in the colormap.
+ * One of the following structures will be created for each "stressed"
+ * colormap to keep track of the colors that are available in the
+ * colormap (otherwise we would have to re-query from the server on
+ * each allocation, which would be very slow). These entries are
+ * flushed after a few seconds, since other clients may release or
+ * reallocate colors over time.
+ */
+
+struct TkStressedCmap {
+ Colormap colormap; /* X's token for the colormap. */
+ int numColors; /* Number of entries currently active
+ * at *colorPtr. */
+ XColor *colorPtr; /* Pointer to malloc'ed array of all
+ * colors that seem to be available in
+ * the colormap. Some may not actually
+ * be available, e.g. because they are
+ * read-write for another client; when
+ * we find this out, we remove them
+ * from the array. */
+ struct TkStressedCmap *nextPtr; /* Next in list of all stressed
+ * colormaps for the display. */
+};
+
+/*
+ * Forward declarations for procedures defined in this file:
+ */
+
+static void DeleteStressedCmap _ANSI_ARGS_((Display *display,
+ Colormap colormap));
+static void FindClosestColor _ANSI_ARGS_((Tk_Window tkwin,
+ XColor *desiredColorPtr, XColor *actualColorPtr));
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TkpFreeColor --
+ *
+ * Release the specified color back to the system.
+ *
+ * Results:
+ * None
+ *
+ * Side effects:
+ * Invalidates the colormap cache for the colormap associated with
+ * the given color.
+ *
+ *----------------------------------------------------------------------
+ */
+
+void
+TkpFreeColor(tkColPtr)
+ TkColor *tkColPtr; /* Color to be released. Must have been
+ * allocated by TkpGetColor or
+ * TkpGetColorByValue. */
+{
+ Visual *visual;
+ Screen *screen = tkColPtr->screen;
+
+ /*
+ * Careful! Don't free black or white, since this will
+ * make some servers very unhappy. Also, there is a bug in
+ * some servers (such Sun's X11/NeWS server) where reference
+ * counting is performed incorrectly, so that if a color is
+ * allocated twice in different places and then freed twice,
+ * the second free generates an error (this bug existed as of
+ * 10/1/92). To get around this problem, ignore errors that
+ * occur during the free operation.
+ */
+
+ visual = tkColPtr->visual;
+ if ((visual->class != StaticGray) && (visual->class != StaticColor)
+ && (tkColPtr->color.pixel != BlackPixelOfScreen(screen))
+ && (tkColPtr->color.pixel != WhitePixelOfScreen(screen))) {
+ Tk_ErrorHandler handler;
+
+ handler = Tk_CreateErrorHandler(DisplayOfScreen(screen),
+ -1, -1, -1, (Tk_ErrorProc *) NULL, (ClientData) NULL);
+ XFreeColors(DisplayOfScreen(screen), tkColPtr->colormap,
+ &tkColPtr->color.pixel, 1, 0L);
+ Tk_DeleteErrorHandler(handler);
+ }
+ DeleteStressedCmap(DisplayOfScreen(screen), tkColPtr->colormap);
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TkpGetColor --
+ *
+ * Allocate a new TkColor for the color with the given name.
+ *
+ * Results:
+ * Returns a newly allocated TkColor, or NULL on failure.
+ *
+ * Side effects:
+ * May invalidate the colormap cache associated with tkwin upon
+ * allocating a new colormap entry. Allocates a new TkColor
+ * structure.
+ *
+ *----------------------------------------------------------------------
+ */
+
+TkColor *
+TkpGetColor(tkwin, name)
+ Tk_Window tkwin; /* Window in which color will be used. */
+ Tk_Uid name; /* Name of color to allocated (in form
+ * suitable for passing to XParseColor). */
+{
+ Display *display = Tk_Display(tkwin);
+ Colormap colormap = Tk_Colormap(tkwin);
+ XColor color;
+ TkColor *tkColPtr;
+
+ /*
+ * Map from the name to a pixel value. Call XAllocNamedColor rather than
+ * XParseColor for non-# names: this saves a server round-trip for those
+ * names.
+ */
+
+ if (*name != '#') {
+ XColor screen;
+
+ if (XAllocNamedColor(display, colormap, name, &screen,
+ &color) != 0) {
+ DeleteStressedCmap(display, colormap);
+ } else {
+ /*
+ * Couldn't allocate the color. Try translating the name to
+ * a color value, to see whether the problem is a bad color
+ * name or a full colormap. If the colormap is full, then
+ * pick an approximation to the desired color.
+ */
+
+ if (XLookupColor(display, colormap, name, &color,
+ &screen) == 0) {
+ return (TkColor *) NULL;
+ }
+ FindClosestColor(tkwin, &screen, &color);
+ }
+ } else {
+ if (XParseColor(display, colormap, name, &color) == 0) {
+ return (TkColor *) NULL;
+ }
+ if (XAllocColor(display, colormap, &color) != 0) {
+ DeleteStressedCmap(display, colormap);
+ } else {
+ FindClosestColor(tkwin, &color, &color);
+ }
+ }
+
+ tkColPtr = (TkColor *) ckalloc(sizeof(TkColor));
+ tkColPtr->color = color;
+
+ return tkColPtr;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TkpGetColorByValue --
+ *
+ * Given a desired set of red-green-blue intensities for a color,
+ * locate a pixel value to use to draw that color in a given
+ * window.
+ *
+ * Results:
+ * The return value is a pointer to an TkColor structure that
+ * indicates the closest red, blue, and green intensities available
+ * to those specified in colorPtr, and also specifies a pixel
+ * value to use to draw in that color.
+ *
+ * Side effects:
+ * May invalidate the colormap cache for the specified window.
+ * Allocates a new TkColor structure.
+ *
+ *----------------------------------------------------------------------
+ */
+
+TkColor *
+TkpGetColorByValue(tkwin, colorPtr)
+ Tk_Window tkwin; /* Window in which color will be used. */
+ XColor *colorPtr; /* Red, green, and blue fields indicate
+ * desired color. */
+{
+ Display *display = Tk_Display(tkwin);
+ Colormap colormap = Tk_Colormap(tkwin);
+ TkColor *tkColPtr = (TkColor *) ckalloc(sizeof(TkColor));
+
+ tkColPtr->color.red = colorPtr->red;
+ tkColPtr->color.green = colorPtr->green;
+ tkColPtr->color.blue = colorPtr->blue;
+ if (XAllocColor(display, colormap, &tkColPtr->color) != 0) {
+ DeleteStressedCmap(display, colormap);
+ } else {
+ FindClosestColor(tkwin, &tkColPtr->color, &tkColPtr->color);
+ }
+
+ return tkColPtr;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * FindClosestColor --
+ *
+ * When Tk can't allocate a color because a colormap has filled
+ * up, this procedure is called to find and allocate the closest
+ * available color in the colormap.
+ *
+ * Results:
+ * There is no return value, but *actualColorPtr is filled in
+ * with information about the closest available color in tkwin's
+ * colormap. This color has been allocated via X, so it must
+ * be released by the caller when the caller is done with it.
+ *
+ * Side effects:
+ * A color is allocated.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+FindClosestColor(tkwin, desiredColorPtr, actualColorPtr)
+ Tk_Window tkwin; /* Window where color will be used. */
+ XColor *desiredColorPtr; /* RGB values of color that was
+ * wanted (but unavailable). */
+ XColor *actualColorPtr; /* Structure to fill in with RGB and
+ * pixel for closest available
+ * color. */
+{
+ TkStressedCmap *stressPtr;
+ double tmp, distance, closestDistance;
+ int i, closest, numFound;
+ XColor *colorPtr;
+ TkDisplay *dispPtr = ((TkWindow *) tkwin)->dispPtr;
+ Colormap colormap = Tk_Colormap(tkwin);
+ XVisualInfo template, *visInfoPtr;
+
+ /*
+ * Find the TkStressedCmap structure for this colormap, or create
+ * a new one if needed.
+ */
+
+ for (stressPtr = dispPtr->stressPtr; ; stressPtr = stressPtr->nextPtr) {
+ if (stressPtr == NULL) {
+ stressPtr = (TkStressedCmap *) ckalloc(sizeof(TkStressedCmap));
+ stressPtr->colormap = colormap;
+ template.visualid = XVisualIDFromVisual(Tk_Visual(tkwin));
+ visInfoPtr = XGetVisualInfo(Tk_Display(tkwin),
+ VisualIDMask, &template, &numFound);
+ if (numFound < 1) {
+ panic("FindClosestColor couldn't lookup visual");
+ }
+ stressPtr->numColors = visInfoPtr->colormap_size;
+ XFree((char *) visInfoPtr);
+ stressPtr->colorPtr = (XColor *) ckalloc((unsigned)
+ (stressPtr->numColors * sizeof(XColor)));
+ for (i = 0; i < stressPtr->numColors; i++) {
+ stressPtr->colorPtr[i].pixel = (unsigned long) i;
+ }
+ XQueryColors(dispPtr->display, colormap, stressPtr->colorPtr,
+ stressPtr->numColors);
+ stressPtr->nextPtr = dispPtr->stressPtr;
+ dispPtr->stressPtr = stressPtr;
+ break;
+ }
+ if (stressPtr->colormap == colormap) {
+ break;
+ }
+ }
+
+ /*
+ * Find the color that best approximates the desired one, then
+ * try to allocate that color. If that fails, it must mean that
+ * the color was read-write (so we can't use it, since it's owner
+ * might change it) or else it was already freed. Try again,
+ * over and over again, until something succeeds.
+ */
+
+ while (1) {
+ if (stressPtr->numColors == 0) {
+ panic("FindClosestColor ran out of colors");
+ }
+ closestDistance = 1e30;
+ closest = 0;
+ for (colorPtr = stressPtr->colorPtr, i = 0; i < stressPtr->numColors;
+ colorPtr++, i++) {
+ /*
+ * Use Euclidean distance in RGB space, weighted by Y (of YIQ)
+ * as the objective function; this accounts for differences
+ * in the color sensitivity of the eye.
+ */
+
+ tmp = .30*(((int) desiredColorPtr->red) - (int) colorPtr->red);
+ distance = tmp*tmp;
+ tmp = .61*(((int) desiredColorPtr->green) - (int) colorPtr->green);
+ distance += tmp*tmp;
+ tmp = .11*(((int) desiredColorPtr->blue) - (int) colorPtr->blue);
+ distance += tmp*tmp;
+ if (distance < closestDistance) {
+ closest = i;
+ closestDistance = distance;
+ }
+ }
+ if (XAllocColor(dispPtr->display, colormap,
+ &stressPtr->colorPtr[closest]) != 0) {
+ *actualColorPtr = stressPtr->colorPtr[closest];
+ return;
+ }
+
+ /*
+ * Couldn't allocate the color. Remove it from the table and
+ * go back to look for the next best color.
+ */
+
+ stressPtr->colorPtr[closest] =
+ stressPtr->colorPtr[stressPtr->numColors-1];
+ stressPtr->numColors -= 1;
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * DeleteStressedCmap --
+ *
+ * This procedure releases the information cached for "colormap"
+ * so that it will be refetched from the X server the next time
+ * it is needed.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * The TkStressedCmap structure for colormap is deleted; the
+ * colormap is no longer considered to be "stressed".
+ *
+ * Note:
+ * This procedure is invoked whenever a color in a colormap is
+ * freed, and whenever a color allocation in a colormap succeeds.
+ * This guarantees that TkStressedCmap structures are always
+ * deleted before the corresponding Colormap is freed.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+DeleteStressedCmap(display, colormap)
+ Display *display; /* Xlib's handle for the display
+ * containing the colormap. */
+ Colormap colormap; /* Colormap to flush. */
+{
+ TkStressedCmap *prevPtr, *stressPtr;
+ TkDisplay *dispPtr = TkGetDisplay(display);
+
+ for (prevPtr = NULL, stressPtr = dispPtr->stressPtr; stressPtr != NULL;
+ prevPtr = stressPtr, stressPtr = stressPtr->nextPtr) {
+ if (stressPtr->colormap == colormap) {
+ if (prevPtr == NULL) {
+ dispPtr->stressPtr = stressPtr->nextPtr;
+ } else {
+ prevPtr->nextPtr = stressPtr->nextPtr;
+ }
+ ckfree((char *) stressPtr->colorPtr);
+ ckfree((char *) stressPtr);
+ return;
+ }
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * TkpCmapStressed --
+ *
+ * Check to see whether a given colormap is known to be out
+ * of entries.
+ *
+ * Results:
+ * 1 is returned if "colormap" is stressed (i.e. it has run out
+ * of entries recently), 0 otherwise.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+int
+TkpCmapStressed(tkwin, colormap)
+ Tk_Window tkwin; /* Window that identifies the display
+ * containing the colormap. */
+ Colormap colormap; /* Colormap to check for stress. */
+{
+ TkStressedCmap *stressPtr;
+
+ for (stressPtr = ((TkWindow *) tkwin)->dispPtr->stressPtr;
+ stressPtr != NULL; stressPtr = stressPtr->nextPtr) {
+ if (stressPtr->colormap == colormap) {
+ return 1;
+ }
+ }
+ return 0;
+}