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authorjan.nijtmans <nijtmans@users.sourceforge.net>2018-11-29 21:04:59 (GMT)
committerjan.nijtmans <nijtmans@users.sourceforge.net>2018-11-29 21:04:59 (GMT)
commita6fb5d03374353e57d3f7e7d5d073153f7d51079 (patch)
tree8bbea806426b94f34eb0d872922a1da3619f8f22 /win/tkWinMenu.c
parent843db10016b16f9ec3f28c6574727d901cc9005a (diff)
parentfb5142cb5e53bc33637e51d1259c380bc22a1dee (diff)
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Merge 8.6
Diffstat (limited to 'win/tkWinMenu.c')
-rw-r--r--win/tkWinMenu.c22
1 files changed, 16 insertions, 6 deletions
diff --git a/win/tkWinMenu.c b/win/tkWinMenu.c
index 5dc8f8a..a409764 100644
--- a/win/tkWinMenu.c
+++ b/win/tkWinMenu.c
@@ -1482,6 +1482,15 @@ GetMenuIndicatorGeometry(
Tk_GetPixelsFromObj(menuPtr->interp, menuPtr->tkwin,
menuPtr->borderWidthPtr, &borderWidth);
*widthPtr = indicatorDimensions[1] - borderWidth;
+
+ /*
+ * Quite dubious about the above (why would borderWidth play a role?)
+ * and about how indicatorDimensions[1] is obtained in SetDefaults().
+ * At least don't let the result be negative!
+ */
+ if (*widthPtr < 0) {
+ *widthPtr = 0;
+ }
}
}
@@ -1840,7 +1849,7 @@ DrawMenuEntryArrow(
int width, /* Width of menu entry */
int height, /* Height of menu entry */
int drawArrow) /* For cascade menus, whether of not to draw
- * the arraw. I cannot figure out Windows'
+ * the arrow. I cannot figure out Windows'
* algorithm for where to draw this. */
{
COLORREF oldFgColor;
@@ -2428,7 +2437,7 @@ DrawTearoffEntry(
points[0].y = y + height/2;
points[1].y = points[0].y;
segmentWidth = 6;
- maxX = width - 1;
+ maxX = x + width - 1;
border = Tk_Get3DBorderFromObj(menuPtr->tkwin, menuPtr->borderPtr);
while (points[0].x < maxX) {
@@ -2500,7 +2509,7 @@ TkpDrawMenuEntry(
int strictMotif, /* Boolean flag */
int drawingParameters) /* Whether or not to draw the cascade arrow
* for cascade items and accelerator
- * cues. Only applies to Windows. */
+ * cues. */
{
GC gc, indicatorGC;
TkMenu *menuPtr = mePtr->menuPtr;
@@ -2874,7 +2883,7 @@ TkpComputeStandardMenuGeometry(
menuPtr->entries[j]->entryFlags &= ~ENTRY_LAST_COLUMN;
}
x += indicatorSpace + labelWidth + accelWidth
- + 2 * borderWidth;
+ + 2 * activeBorderWidth;
indicatorSpace = labelWidth = accelWidth = 0;
lastColumnBreak = i;
y = borderWidth;
@@ -2944,8 +2953,8 @@ TkpComputeStandardMenuGeometry(
menuPtr->entries[j]->x = x;
menuPtr->entries[j]->entryFlags |= ENTRY_LAST_COLUMN;
}
- windowWidth = x + indicatorSpace + labelWidth + accelWidth + accelSpace
- + 2 * activeBorderWidth + 2 * borderWidth;
+ windowWidth = x + indicatorSpace + labelWidth + accelWidth
+ + 2 * activeBorderWidth + borderWidth;
windowHeight += borderWidth;
@@ -3281,6 +3290,7 @@ SetDefaults(
*
* The code below was given to me by Microsoft over the phone. It is the
* only way to ensure menu items line up, and is not documented.
+ * How strange the calculation of indicatorDimensions[1] is...!
*/
indicatorDimensions[0] = GetSystemMetrics(SM_CYMENUCHECK);