diff options
-rw-r--r-- | generic/tk3d.c | 48 | ||||
-rw-r--r-- | generic/tk3d.h | 7 |
2 files changed, 24 insertions, 31 deletions
diff --git a/generic/tk3d.c b/generic/tk3d.c index 87ddf76..95709e1 100644 --- a/generic/tk3d.c +++ b/generic/tk3d.c @@ -81,7 +81,7 @@ const Tcl_ObjType tkBorderObjType = { Tk_3DBorder Tk_Alloc3DBorderFromObj( Tcl_Interp *interp, /* Interp for error results. */ - Tk_Window tkwin, /* Need the screen the border is used on.*/ + Tk_Window tkwin, /* To check colormaps matching.*/ Tcl_Obj *objPtr) /* Object giving name of color for window * background. */ { @@ -106,8 +106,7 @@ Tk_Alloc3DBorderFromObj( FreeBorderObj(objPtr); borderPtr = NULL; - } else if ((Tk_Screen(tkwin) == borderPtr->screen) - && (Tk_Colormap(tkwin) == borderPtr->colormap)) { + } else if (Tk_Colormap(tkwin) == borderPtr->colormap) { borderPtr->resourceRefCount++; return (Tk_3DBorder) borderPtr; } @@ -122,8 +121,8 @@ Tk_Alloc3DBorderFromObj( * going in, or the object is a color type but had previously been freed. * * If the value is not NULL, the internal rep is the value of the color - * the last time this object was accessed. Check the screen and colormap - * of the last access, and if they match, we are done. + * the last time this object was accessed. Check the colormap of the + * last access, and if it matches, we are done. */ if (borderPtr != NULL) { @@ -132,8 +131,7 @@ Tk_Alloc3DBorderFromObj( FreeBorderObj(objPtr); for (borderPtr = firstBorderPtr ; borderPtr != NULL; borderPtr = borderPtr->nextPtr) { - if ((Tk_Screen(tkwin) == borderPtr->screen) - && (Tk_Colormap(tkwin) == borderPtr->colormap)) { + if (Tk_Colormap(tkwin) == borderPtr->colormap) { borderPtr->resourceRefCount++; borderPtr->objRefCount++; objPtr->internalRep.twoPtrValue.ptr1 = borderPtr; @@ -203,8 +201,7 @@ Tk_Get3DBorder( existingBorderPtr = Tcl_GetHashValue(hashPtr); for (borderPtr = existingBorderPtr; borderPtr != NULL; borderPtr = borderPtr->nextPtr) { - if ((Tk_Screen(tkwin) == borderPtr->screen) - && (Tk_Colormap(tkwin) == borderPtr->colormap)) { + if (Tk_Colormap(tkwin) == borderPtr->colormap) { borderPtr->resourceRefCount++; return (Tk_3DBorder) borderPtr; } @@ -226,7 +223,7 @@ Tk_Get3DBorder( } borderPtr = TkpGetBorder(); - borderPtr->screen = Tk_Screen(tkwin); + borderPtr->display = Tk_Display(tkwin); borderPtr->visual = Tk_Visual(tkwin); borderPtr->depth = Tk_Depth(tkwin); borderPtr->colormap = Tk_Colormap(tkwin); @@ -417,7 +414,6 @@ Tk_Free3DBorder( Tk_3DBorder border) /* Token for border to be released. */ { TkBorder *borderPtr = (TkBorder *) border; - Display *display = DisplayOfScreen(borderPtr->screen); TkBorder *prevPtr; borderPtr->resourceRefCount--; @@ -437,16 +433,16 @@ Tk_Free3DBorder( Tk_FreeColor(borderPtr->lightColorPtr); } if (borderPtr->shadow != None) { - Tk_FreeBitmap(display, borderPtr->shadow); + Tk_FreeBitmap(borderPtr->display, borderPtr->shadow); } if (borderPtr->bgGC != None) { - Tk_FreeGC(display, borderPtr->bgGC); + Tk_FreeGC(borderPtr->display, borderPtr->bgGC); } if (borderPtr->darkGC != None) { - Tk_FreeGC(display, borderPtr->darkGC); + Tk_FreeGC(borderPtr->display, borderPtr->darkGC); } if (borderPtr->lightGC != None) { - Tk_FreeGC(display, borderPtr->lightGC); + Tk_FreeGC(borderPtr->display, borderPtr->lightGC); } if (prevPtr == borderPtr) { if (borderPtr->nextPtr == NULL) { @@ -489,7 +485,7 @@ Tk_Free3DBorder( void Tk_Free3DBorderFromObj( Tk_Window tkwin, /* The window this border lives in. Needed for - * the screen and colormap values. */ + * the colormap value. */ Tcl_Obj *objPtr) /* The Tcl_Obj * to be freed. */ { Tk_Free3DBorder(Tk_Get3DBorderFromObj(tkwin, objPtr)); @@ -1248,15 +1244,14 @@ Tk_Get3DBorderFromObj( } /* - * If we are lucky (and the user doesn't use too many different displays, - * screens, or colormaps...) then the TkBorder structure we need will be - * cached in the internal representation of the Tcl_Obj. Check it out... + * If we are lucky (and the user doesn't use too many different displays + * or colormaps...) then the TkBorder structure we need will be cached + * in the internal representation of the Tcl_Obj. Check it out... */ borderPtr = objPtr->internalRep.twoPtrValue.ptr1; if ((borderPtr != NULL) && (borderPtr->resourceRefCount > 0) - && (Tk_Screen(tkwin) == borderPtr->screen) && (Tk_Colormap(tkwin) == borderPtr->colormap)) { /* * The object already points to the right border structure. Just @@ -1269,12 +1264,12 @@ Tk_Get3DBorderFromObj( /* * If we make it here, it means we aren't so lucky. Either there was no * cached TkBorder in the Tcl_Obj, or the TkBorder that was there is for - * the wrong screen/colormap. Either way, we have to search for the right + * the wrong colormap. Either way, we have to search for the right * TkBorder. For each color name, there is linked list of TkBorder - * structures, one structure for each screen/colormap combination. The - * head of the linked list is recorded in a hash table (where the key is - * the color name) attached to the TkDisplay structure. Walk this list to - * find the right TkBorder structure. + * structures, one structure for each colormap. The head of the linked + * list is recorded in a hash table (where the key is the color name) + * attached to the TkDisplay structure. Walk this list to find the right + * TkBorder structure. */ hashPtr = Tcl_FindHashEntry(&dispPtr->borderTable, Tcl_GetString(objPtr)); @@ -1283,8 +1278,7 @@ Tk_Get3DBorderFromObj( } for (borderPtr = Tcl_GetHashValue(hashPtr); borderPtr != NULL; borderPtr = borderPtr->nextPtr) { - if ((Tk_Screen(tkwin) == borderPtr->screen) - && (Tk_Colormap(tkwin) == borderPtr->colormap)) { + if (Tk_Colormap(tkwin) == borderPtr->colormap) { FreeBorderObj(objPtr); objPtr->internalRep.twoPtrValue.ptr1 = borderPtr; borderPtr->objRefCount++; diff --git a/generic/tk3d.h b/generic/tk3d.h index 891e927..80d78be 100644 --- a/generic/tk3d.h +++ b/generic/tk3d.h @@ -21,7 +21,7 @@ */ typedef struct TkBorder { - Screen *screen; /* Screen on which the border will be used. */ + Display *display; /* Display on which the border will be used. */ Visual *visual; /* Visual for all windows and pixmaps using * the border. */ int depth; /* Number of bits per pixel of drawables where @@ -63,9 +63,8 @@ typedef struct TkBorder { * delete structure). */ struct TkBorder *nextPtr; /* Points to the next TkBorder structure with * the same color name. Borders with the same - * name but different screens or colormaps are - * chained together off a single entry in - * borderTable. */ + * name but different colormaps are chained + * together off a single entry in borderTable. */ } TkBorder; /* |