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'\"
'\" Copyright (c) 1992 The Regents of the University of California.
'\" Copyright (c) 1994-1996 Sun Microsystems, Inc.
'\"
'\" See the file "license.terms" for information on usage and redistribution
'\" of this file, and for a DISCLAIMER OF ALL WARRANTIES.
'\" 
'\" RCS: @(#) $Id: dialog.n,v 1.2 1998/09/14 18:22:55 stanton Exp $
'\" 
.so man.macros
.TH tk_dialog n 4.1 Tk "Tk Built-In Commands"
.BS
'\" Note:  do not modify the .SH NAME line immediately below!
.SH NAME
tk_dialog \- Create modal dialog and wait for response
.SH SYNOPSIS
\fBtk_dialog \fIwindow title text bitmap default string string ...\fR
.BE

.SH DESCRIPTION
.PP
This procedure is part of the Tk script library.
Its arguments describe a dialog box:
.TP
\fIwindow\fR
Name of top-level window to use for dialog.  Any existing window
by this name is destroyed.
.TP
\fItitle\fR
Text to appear in the window manager's title bar for the dialog.
.TP
\fItext\fR
Message to appear in the top portion of the dialog box.
.TP
\fIbitmap\fR
If non-empty, specifies a bitmap to display in the top portion of
the dialog, to the left of the text.
If this is an empty string then no bitmap is displayed in the dialog.
.TP
\fIdefault\fR
If this is an integer greater than or equal to zero, then it gives
the index of the button that is to be the default button for the dialog
(0 for the leftmost button, and so on).
If less than zero or an empty string then there won't be any default
button.
.TP
\fIstring\fR
There will be one button for each of these arguments.
Each \fIstring\fR specifies text to display in a button,
in order from left to right.
.PP
After creating a dialog box, \fBtk_dialog\fR waits for the user to
select one of the buttons either by clicking on the button with the
mouse or by typing return to invoke the default button (if any).
Then it returns the index of the selected button:  0 for the leftmost
button, 1 for the button next to it, and so on.
If the dialog's window is destroyed before the user selects one
of the buttons, then -1 is returned.
.PP
While waiting for the user to respond, \fBtk_dialog\fR sets a local
grab.  This prevents the user from interacting with the application
in any way except to invoke the dialog box.

.SH KEYWORDS
bitmap, dialog, modal
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/* 
 * tkGrab.c --
 *
 *	This file provides procedures that implement grabs for Tk.
 *
 * Copyright (c) 1992-1994 The Regents of the University of California.
 * Copyright (c) 1994-1997 Sun Microsystems, Inc.
 *
 * See the file "license.terms" for information on usage and redistribution
 * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
 *
 * RCS: @(#) $Id: tkGrab.c,v 1.9 2002/08/31 06:12:20 das Exp $
 */

#include "tkPort.h"
#include "tkInt.h"

#if !(defined(__WIN32__) || defined(MAC_TCL) || defined(MAC_OSX_TK))
#include "tkUnixInt.h"
#endif

/*
 * The grab state machine has four states: ungrabbed, button pressed,
 * grabbed, and button pressed while grabbed.  In addition, there are
 * three pieces of grab state information: the current grab window,
 * the current restrict window, and whether the mouse is captured.
 *
 * The current grab window specifies the point in the Tk window
 * heirarchy above which pointer events will not be reported.  Any
 * window within the subtree below the grab window will continue to
 * receive events as normal.  Events outside of the grab tree will be
 * reported to the grab window.
 *
 * If the current restrict window is set, then all pointer events will
 * be reported only to the restrict window.  The restrict window is
 * normally set during an automatic button grab.
 *
 * The mouse capture state specifies whether the window system will
 * report mouse events outside of any Tk toplevels.  This is set
 * during a global grab or an automatic button grab.
 *
 * The transitions between different states is given in the following
 * table:
 * 
 * Event\State	U	B	G	GB
 * -----------	--	--	--	--
 * FirstPress	B	B	GB	GB
 * Press	B	B	G	GB
 * Release	U	B	G	GB
 * LastRelease	U	U	G	G
 * Grab		G	G	G	G
 * Ungrab	U	B	U	U
 *
 * Note: U=Ungrabbed, B=Button, G=Grabbed, GB=Grab and Button
 *
 * In addition, the following conditions are always true:
 *
 * State\Variable	Grab	     Restrict	     Capture
 * --------------	----	     --------	     -------
 * Ungrabbed		 0		0		0
 * Button		 0		1		1
 * Grabbed		 1		0		b/g
 * Grab and Button	 1		1		1
 *
 * Note: 0 means variable is set to NULL, 1 means variable is set to
 * some window, b/g means the variable is set to a window if a button
 * is currently down or a global grab is in effect.
 *
 * The final complication to all of this is enter and leave events.
 * In order to correctly handle all of the various cases, Tk cannot
 * rely on X enter/leave events in all situations.  The following
 * describes the correct sequence of enter and leave events that
 * should be observed by Tk scripts:
 *
 * Event(state)		Enter/Leave From -> To
 * ------------		----------------------
 * LastRelease(B | GB): restrict window -> anc(grab window, event window)
 * Grab(U | B): 	event window -> anc(grab window, event window)
 * Grab(G):		anc(old grab window, event window) ->
 * 				anc(new grab window, event window)
 * Grab(GB):		restrict window -> anc(new grab window, event window)
 * Ungrab(G):		anc(grab window, event window) -> event window
 * Ungrab(GB):		restrict window -> event window
 *
 * Note: anc(x,y) returns the least ancestor of y that is in the tree
 * of x, terminating at toplevels.
 */

/*
 * The following structure is used to pass information to 
 * GrabRestrictProc from EatGrabEvents.
 */

typedef struct {
    Display *display;		/* Display from which to discard events. */
    unsigned int serial;	/* Serial number with which to compare. */
} GrabInfo;

/*
 * Bit definitions for grabFlags field of TkDisplay structures:
 *
 * GRAB_GLOBAL			1 means this is a global grab (we grabbed via
 *				the server so all applications are locked out).
 *				0 means this is a local grab that affects
 *				only this application.
 * GRAB_TEMP_GLOBAL		1 means we've temporarily grabbed via the
 *				server because a button is down and we want
 *				to make sure that we get the button-up
 *				event.  The grab will be released when the
 *				last mouse button goes up.
 */

#define GRAB_GLOBAL		1
#define GRAB_TEMP_GLOBAL	4

/*
 * The following structure is a Tcl_Event that triggers a change in
 * the grabWinPtr field of a display.  This event guarantees that
 * the change occurs in the proper order relative to enter and leave
 * events.
 */

typedef struct NewGrabWinEvent {
    Tcl_Event header;		/* Standard information for all Tcl events. */
    TkDisplay *dispPtr;		/* Display whose grab window is to change. */
    Window grabWindow;		/* New grab window for display.  This is
				 * recorded instead of a (TkWindow *) because
				 * it will allow us to detect cases where
				 * the window is destroyed before this event
				 * is processed. */
} NewGrabWinEvent;

/*
 * The following magic value is stored in the "send_event" field of
 * EnterNotify and LeaveNotify events that are generated in this
 * file.  This allows us to separate "real" events coming from the
 * server from those that we generated.
 */

#define GENERATED_EVENT_MAGIC ((Bool) 0x147321ac)

/*
 * Mask that selects any of the state bits corresponding to buttons,
 * plus masks that select individual buttons' bits:
 */

#define ALL_BUTTONS \
	(Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
static unsigned int buttonStates[] = {
    Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
};

/*
 * Forward declarations for procedures declared later in this file:
 */

static void		EatGrabEvents _ANSI_ARGS_((TkDisplay *dispPtr,
			    unsigned int serial));
static TkWindow *	FindCommonAncestor _ANSI_ARGS_((TkWindow *winPtr1,
			    TkWindow *winPtr2, int *countPtr1,
			    int *countPtr2));
static Tk_RestrictAction GrabRestrictProc _ANSI_ARGS_((ClientData arg,
			    XEvent *eventPtr));
static int		GrabWinEventProc _ANSI_ARGS_((Tcl_Event *evPtr,
			    int flags));
static void		MovePointer2 _ANSI_ARGS_((TkWindow *sourcePtr,
			    TkWindow *destPtr, int mode, int leaveEvents,
			    int EnterEvents));
static void		QueueGrabWindowChange _ANSI_ARGS_((TkDisplay *dispPtr,
			    TkWindow *grabWinPtr));
static void		ReleaseButtonGrab _ANSI_ARGS_((TkDisplay *dispPtr));

/*
 *----------------------------------------------------------------------
 *
 * Tk_GrabObjCmd --
 *
 *	This procedure is invoked to process the "grab" Tcl command.
 *	See the user documentation for details on what it does.
 *
 * Results:
 *	A standard Tcl result.
 *
 * Side effects:
 *	See the user documentation.
 *
 *----------------------------------------------------------------------
 */

	/* ARGSUSED */
int
Tk_GrabObjCmd(clientData, interp, objc, objv)
    ClientData clientData;	/* Main window associated with
				 * interpreter. */
    Tcl_Interp *interp;		/* Current interpreter. */
    int objc;			/* Number of arguments. */
    Tcl_Obj *CONST objv[];	/* Argument objects. */
{
    int globalGrab;
    Tk_Window tkwin;
    TkDisplay *dispPtr;
    char *arg;
    int index;
    int len;
    static CONST char *optionStrings[] = { "current", "release",
					 "set", "status", (char *) NULL };
  
    static CONST char *flagStrings[] = { "-global", (char *) NULL };

    enum options { GRABCMD_CURRENT, GRABCMD_RELEASE,
		       GRABCMD_SET, GRABCMD_STATUS };
    
    if (objc < 2) {
	/*
	 * Can't use Tcl_WrongNumArgs here because we want the message to
	 * read:
	 * wrong # args: should be "cmd ?-global window" or "cmd option
	 *    ?arg arg ...?"
	 * We can fake it with Tcl_WrongNumArgs if we assume the command name
	 * is "grab", but if it has been aliased, the message will be
	 * incorrect.
	 */
	Tcl_ResetResult(interp);
	Tcl_AppendResult(interp, "wrong # args: should be \"",
		Tcl_GetString(objv[0]), " ?-global? window\" or \"",
		Tcl_GetString(objv[0]), " option ?arg arg ...?\"",
		(char *) NULL);
	return TCL_ERROR;
    }

    /*
     * First check for a window name or "-global" as the first argument.
     */

    arg = Tcl_GetStringFromObj(objv[1], &len);
    if (arg[0] == '.') {
	/* [grab window] */
	if (objc != 2) {
	    Tcl_WrongNumArgs(interp, 1, objv, "?-global? window");
	    return TCL_ERROR;
	}
	tkwin = Tk_NameToWindow(interp, arg, (Tk_Window) clientData);
	if (tkwin == NULL) {
	    return TCL_ERROR;
	}
	return Tk_Grab(interp, tkwin, 0);
    } else if (arg[0] == '-' && len > 1) {
	if (Tcl_GetIndexFromObj(interp, objv[1], flagStrings, "option", 0,
		&index) != TCL_OK) {
	    return TCL_ERROR;
	}

	/* [grab -global window] */
	if (objc != 3) {
	    Tcl_WrongNumArgs(interp, 1, objv, "?-global? window");
	    return TCL_ERROR;
	}
	tkwin = Tk_NameToWindow(interp, Tcl_GetString(objv[2]),
		(Tk_Window) clientData);
	if (tkwin == NULL) {
	    return TCL_ERROR;
	}
	return Tk_Grab(interp, tkwin, 1);
    }

    /*
     * First argument is not a window name and not "-global", find out
     * which option it is.
     */

    if (Tcl_GetIndexFromObj(interp, objv[1], optionStrings, "option", 0,
	    &index) != TCL_OK) {
	return TCL_ERROR;
    }
    
    switch ((enum options) index) {
	case GRABCMD_CURRENT: {
	    /* [grab current ?window?] */
	    if (objc > 3) {
		Tcl_WrongNumArgs(interp, 1, objv, "current ?window?");
		return TCL_ERROR;
	    }
	    if (objc == 3) {
		tkwin = Tk_NameToWindow(interp,
			Tcl_GetString(objv[2]), (Tk_Window) clientData);
		if (tkwin == NULL) {
		    return TCL_ERROR;
		}
		dispPtr = ((TkWindow *) tkwin)->dispPtr;
		if (dispPtr->eventualGrabWinPtr != NULL) {
		    Tcl_SetResult(interp,
			    dispPtr->eventualGrabWinPtr->pathName, TCL_STATIC);
		}
	    } else {
		for (dispPtr = TkGetDisplayList(); dispPtr != NULL;
		     dispPtr = dispPtr->nextPtr) {
		    if (dispPtr->eventualGrabWinPtr != NULL) {
			Tcl_AppendElement(interp,
				dispPtr->eventualGrabWinPtr->pathName);
		    }
		}
	    }
	    return TCL_OK;
	}

	case GRABCMD_RELEASE: {
	    /* [grab release window] */
	    if (objc != 3) {
		Tcl_WrongNumArgs(interp, 1, objv, "release window");
		return TCL_ERROR;
	    }
	    tkwin = Tk_NameToWindow(interp,
		    Tcl_GetString(objv[2]), (Tk_Window) clientData);
	    if (tkwin == NULL) {
		Tcl_ResetResult(interp);
	    } else {
		Tk_Ungrab(tkwin);
	    }
	    break;
	}
	
	case GRABCMD_SET: {
	    /* [grab set ?-global? window] */
	    if ((objc != 3) && (objc != 4)) {
		Tcl_WrongNumArgs(interp, 1, objv, "set ?-global? window");
		return TCL_ERROR;
	    }
	    if (objc == 3) {
		globalGrab = 0;
		tkwin = Tk_NameToWindow(interp,
			Tcl_GetString(objv[2]), (Tk_Window) clientData);
	    } else {
		globalGrab = 1;
		/*
		 * We could just test the argument by hand instead of using
		 * Tcl_GetIndexFromObj; the benefit of using the function is
		 * that it sets up the error message for us, so we are
		 * certain to be consistant with the rest of Tcl.
		 */
		if (Tcl_GetIndexFromObj(interp, objv[2], flagStrings, "option",
			0, &index) != TCL_OK) {
		    return TCL_ERROR;
		}
		tkwin = Tk_NameToWindow(interp,
			Tcl_GetString(objv[3]), (Tk_Window) clientData);
	    }
	    if (tkwin == NULL) {
		return TCL_ERROR;
	    }
	    return Tk_Grab(interp, tkwin, globalGrab);
	}

	case GRABCMD_STATUS: {
	    /* [grab status window] */
	    TkWindow *winPtr;

	    if (objc != 3) {
		Tcl_WrongNumArgs(interp, 1, objv, "status window");
		return TCL_ERROR;
	    }
	    winPtr = (TkWindow *) Tk_NameToWindow(interp,
		    Tcl_GetString(objv[2]), (Tk_Window) clientData);
	    if (winPtr == NULL) {
		return TCL_ERROR;
	    }
	    dispPtr = winPtr->dispPtr;
	    if (dispPtr->eventualGrabWinPtr != winPtr) {
		Tcl_SetResult(interp, "none", TCL_STATIC);
	    } else if (dispPtr->grabFlags & GRAB_GLOBAL) {
		Tcl_SetResult(interp, "global", TCL_STATIC);
	    } else {
		Tcl_SetResult(interp, "local", TCL_STATIC);
	    }
	    break;
	}
    }

    return TCL_OK;
}

/*
 *----------------------------------------------------------------------
 *
 * Tk_Grab --
 *
 *	Grabs the pointer and keyboard, so that mouse-related events are
 *	only reported relative to a given window and its descendants.
 *
 * Results:
 *	A standard Tcl result is returned.  TCL_OK is the normal return
 *	value;  if the grab could not be set then TCL_ERROR is returned
 *	and the interp's result will hold an error message.
 *
 * Side effects:
 *	Once this call completes successfully, no window outside the
 *	tree rooted at tkwin will receive pointer- or keyboard-related
 *	events until the next call to Tk_Ungrab.  If a previous grab was
 *	in effect within this application, then it is replaced with a new
 *	one.
 *
 *----------------------------------------------------------------------
 */

int
Tk_Grab(interp, tkwin, grabGlobal)
    Tcl_Interp *interp;			/* Used for error reporting. */
    Tk_Window tkwin;			/* Window on whose behalf the pointer
					 * is to be grabbed. */
    int grabGlobal;			/* Non-zero means issue a grab to the
					 * server so that no other application
					 * gets mouse or keyboard events.
					 * Zero means the grab only applies
					 * within this application. */
{
    int grabResult, numTries;
    TkWindow *winPtr = (TkWindow *) tkwin;
    TkDisplay *dispPtr = winPtr->dispPtr;
    TkWindow *winPtr2;
    unsigned int serial;

    ReleaseButtonGrab(dispPtr);
    if (dispPtr->eventualGrabWinPtr != NULL) {
	if ((dispPtr->eventualGrabWinPtr == winPtr)
		&& (grabGlobal == ((dispPtr->grabFlags & GRAB_GLOBAL) != 0))) {
	    return TCL_OK;
	}
	if (dispPtr->eventualGrabWinPtr->mainPtr != winPtr->mainPtr) {
	    alreadyGrabbed:
	    Tcl_SetResult(interp, "grab failed: another application has grab",
		    TCL_STATIC);
	    return TCL_ERROR;
	}
	Tk_Ungrab((Tk_Window) dispPtr->eventualGrabWinPtr);
    }

    Tk_MakeWindowExist(tkwin);
    if (!grabGlobal) {
	Window dummy1, dummy2;
	int dummy3, dummy4, dummy5, dummy6;
	unsigned int state;

	/*
	 * Local grab.  However, if any mouse buttons are down, turn
	 * it into a global grab temporarily, until the last button
	 * goes up.  This does two things: (a) it makes sure that we
	 * see the button-up event;  and (b) it allows us to track mouse
	 * motion among all of the windows of this application.
	 */

	dispPtr->grabFlags &= ~(GRAB_GLOBAL|GRAB_TEMP_GLOBAL);
	XQueryPointer(dispPtr->display, winPtr->window, &dummy1,
		&dummy2, &dummy3, &dummy4, &dummy5, &dummy6, &state);
	if ((state & ALL_BUTTONS) != 0) {
	    dispPtr->grabFlags |= GRAB_TEMP_GLOBAL;
	    goto setGlobalGrab;
	}
    } else {
	dispPtr->grabFlags |= GRAB_GLOBAL;
	setGlobalGrab:

	/*
	 * Tricky point: must ungrab before grabbing.  This is needed
	 * in case there is a button auto-grab already in effect.  If
	 * there is, and the mouse has moved to a different window, X
	 * won't generate enter and leave events to move the mouse if
	 * we grab without ungrabbing.
	 */

	XUngrabPointer(dispPtr->display, CurrentTime);
	serial = NextRequest(dispPtr->display);

	/*
	 * Another tricky point: there are races with some window
	 * managers that can cause grabs to fail because the window
	 * manager hasn't released its grab quickly enough.  To work
	 * around this problem, retry a few times after AlreadyGrabbed
	 * errors to give the grab release enough time to register with
	 * the server.
	 */

	grabResult = 0;			/* Needed only to prevent gcc
					 * compiler warnings. */
	for (numTries = 0; numTries < 10; numTries++) {
	    grabResult = XGrabPointer(dispPtr->display, winPtr->window,
		    True, ButtonPressMask|ButtonReleaseMask|ButtonMotionMask
		    |PointerMotionMask, GrabModeAsync, GrabModeAsync, None,
		    None, CurrentTime);
	    if (grabResult != AlreadyGrabbed) {
		break;
	    }
	    Tcl_Sleep(100);
	}
	if (grabResult != 0) {
	    grabError:
	    if (grabResult == GrabNotViewable) {
		Tcl_SetResult(interp, "grab failed: window not viewable",
			TCL_STATIC);
	    } else if (grabResult == AlreadyGrabbed) {
		goto alreadyGrabbed;
	    } else if (grabResult == GrabFrozen) {
		Tcl_SetResult(interp,
			"grab failed: keyboard or pointer frozen", TCL_STATIC);
	    } else if (grabResult == GrabInvalidTime) {
		Tcl_SetResult(interp, "grab failed: invalid time",
			TCL_STATIC);
	    } else {
		char msg[64 + TCL_INTEGER_SPACE];
	
		sprintf(msg, "grab failed for unknown reason (code %d)",
			grabResult);
		Tcl_AppendResult(interp, msg, (char *) NULL);
	    }
	    return TCL_ERROR;
	}
	grabResult = XGrabKeyboard(dispPtr->display, Tk_WindowId(tkwin),
		False, GrabModeAsync, GrabModeAsync, CurrentTime);
	if (grabResult != 0) {
	    XUngrabPointer(dispPtr->display, CurrentTime);
	    goto grabError;
	}

	/*
	 * Eat up any grab-related events generated by the server for the
	 * grab.  There are several reasons for doing this:
	 *
	 * 1. We have to synthesize the events for local grabs anyway, since
	 *    the server doesn't participate in them.
	 * 2. The server doesn't always generate the right events for global
	 *    grabs (e.g. it generates events even if the current window is
	 *    in the grab tree, which we don't want).
	 * 3. We want all the grab-related events to be processed immediately
	 *    (before other events that are already queued); events coming
	 *    from the server will be in the wrong place, but events we
	 *    synthesize here will go to the front of the queue.
	 */

	EatGrabEvents(dispPtr, serial);
    }

    /*
     * Synthesize leave events to move the pointer from its current window
     * up to the lowest ancestor that it has in common with the grab window.
     * However, only do this if the pointer is outside the grab window's
     * subtree but inside the grab window's application.
     */

    if ((dispPtr->serverWinPtr != NULL)
	    && (dispPtr->serverWinPtr->mainPtr == winPtr->mainPtr)) {
	for (winPtr2 = dispPtr->serverWinPtr; ; winPtr2 = winPtr2->parentPtr) {
	    if (winPtr2 == winPtr) {
		break;
	    }
	    if (winPtr2 == NULL) {
		MovePointer2(dispPtr->serverWinPtr, winPtr, NotifyGrab, 1, 0);
		break;
	    }
	}
    }
    QueueGrabWindowChange(dispPtr, winPtr);
    return TCL_OK;
}

/*
 *----------------------------------------------------------------------
 *
 * Tk_Ungrab --
 *
 *	Releases a grab on the mouse pointer and keyboard, if there
 *	is one set on the specified window.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Pointer and keyboard events will start being delivered to other
 *	windows again.
 *
 *----------------------------------------------------------------------
 */

void
Tk_Ungrab(tkwin)
    Tk_Window tkwin;			/* Window whose grab should be
					 * released. */
{
    TkDisplay *dispPtr;
    TkWindow *grabWinPtr, *winPtr;
    unsigned int serial;

    grabWinPtr = (TkWindow *) tkwin;
    dispPtr = grabWinPtr->dispPtr;
    if (grabWinPtr != dispPtr->eventualGrabWinPtr) {
	return;
    }
    ReleaseButtonGrab(dispPtr);
    QueueGrabWindowChange(dispPtr, (TkWindow *) NULL);
    if (dispPtr->grabFlags & (GRAB_GLOBAL|GRAB_TEMP_GLOBAL)) {
	dispPtr->grabFlags &= ~(GRAB_GLOBAL|GRAB_TEMP_GLOBAL);
	serial = NextRequest(dispPtr->display);
	XUngrabPointer(dispPtr->display, CurrentTime);
	XUngrabKeyboard(dispPtr->display, CurrentTime);
	EatGrabEvents(dispPtr, serial);
    }

    /*
     * Generate events to move the pointer back to the window where it
     * really is.  Some notes:
     * 1. As with grabs, only do this if the "real" window is not a
     *    descendant of the grab window, since in this case the pointer
     *    is already where it's supposed to be.
     * 2. If the "real" window is in some other application then don't
     *    generate any events at all, since everything's already been
     *    reported correctly.
     * 3. Only generate enter events.  Don't generate leave events,
     *    because we never told the lower-level windows that they
     *    had the pointer in the first place.
     */

    for (winPtr = dispPtr->serverWinPtr; ; winPtr = winPtr->parentPtr) {
	if (winPtr == grabWinPtr) {
	    break;
	}
	if (winPtr == NULL) {
	    if ((dispPtr->serverWinPtr == NULL) ||
		    (dispPtr->serverWinPtr->mainPtr == grabWinPtr->mainPtr)) {
		MovePointer2(grabWinPtr, dispPtr->serverWinPtr,
			NotifyUngrab, 0, 1);
	    }
	    break;
	}
    }
}

/*
 *----------------------------------------------------------------------
 *
 * ReleaseButtonGrab --
 *
 *	This procedure is called to release a simulated button grab, if
 *	there is one in effect.  A button grab is present whenever
 *	dispPtr->buttonWinPtr is non-NULL or when the GRAB_TEMP_GLOBAL
 *	flag is set.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	DispPtr->buttonWinPtr is reset to NULL, and enter and leave
 *	events are generated if necessary to move the pointer from
 *	the button grab window to its current window.
 *
 *----------------------------------------------------------------------
 */

static void
ReleaseButtonGrab(dispPtr)
    register TkDisplay *dispPtr;	/* Display whose button grab is to be
					 * released. */
{
    unsigned int serial;

    if (dispPtr->buttonWinPtr != NULL) {
	if (dispPtr->buttonWinPtr != dispPtr->serverWinPtr) {
	    MovePointer2(dispPtr->buttonWinPtr, dispPtr->serverWinPtr,
		    NotifyUngrab, 1, 1);
	}
	dispPtr->buttonWinPtr = NULL;
    }
    if (dispPtr->grabFlags & GRAB_TEMP_GLOBAL) {
	dispPtr->grabFlags &= ~GRAB_TEMP_GLOBAL;
	serial = NextRequest(dispPtr->display);
	XUngrabPointer(dispPtr->display, CurrentTime);
	XUngrabKeyboard(dispPtr->display, CurrentTime);
	EatGrabEvents(dispPtr, serial);
    }
}

/*
 *----------------------------------------------------------------------
 *
 * TkPointerEvent --
 *
 *	This procedure is called for each pointer-related event, before
 *	the event has been processed.  It does various things to make
 *	grabs work correctly.
 *
 * Results:
 *	If the return value is 1 it means the event should be processed
 *	(event handlers should be invoked).  If the return value is 0
 *	it means the event should be ignored in order to make grabs
 *	work correctly.  In some cases this procedure modifies the event.
 *
 * Side effects:
 *	Grab state information may be updated.  New events may also be
 *	pushed back onto the event queue to replace or augment the
 *	one passed in here.
 *
 *----------------------------------------------------------------------
 */

int
TkPointerEvent(eventPtr, winPtr)
    register XEvent *eventPtr;		/* Pointer to the event. */
    TkWindow *winPtr;			/* Tk's information for window
					 * where event was reported. */
{
    register TkWindow *winPtr2;
    TkDisplay *dispPtr = winPtr->dispPtr;
    unsigned int serial;
    int outsideGrabTree = 0;
    int ancestorOfGrab = 0;
    int appGrabbed = 0;			/* Non-zero means event is being
					 * reported to an application that is
					 * affected by the grab. */

    /*
     * Collect information about the grab (if any).
     */

    switch (TkGrabState(winPtr)) {
	case TK_GRAB_IN_TREE:
	    appGrabbed = 1;
	    break;
	case TK_GRAB_ANCESTOR:
	    appGrabbed = 1;
	    outsideGrabTree = 1;
	    ancestorOfGrab = 1;
	    break;
	case TK_GRAB_EXCLUDED:
	    appGrabbed = 1;
	    outsideGrabTree = 1;
	    break;
    }

    if ((eventPtr->type == EnterNotify) || (eventPtr->type == LeaveNotify)) {
	/*
	 * Keep track of what window the mouse is *really* over.
	 * Any events that we generate have a special send_event value,
	 * which is detected below and used to ignore the event for
	 * purposes of setting serverWinPtr.
	 */

	if (eventPtr->xcrossing.send_event != GENERATED_EVENT_MAGIC) {
	    if ((eventPtr->type == LeaveNotify) &&
		    (winPtr->flags & TK_TOP_HIERARCHY)) {
		dispPtr->serverWinPtr = NULL;
	    } else {
		dispPtr->serverWinPtr = winPtr;
	    }
	}

	/*
	 * When a grab is active, X continues to report enter and leave
	 * events for windows outside the tree of the grab window:
	 * 1. Detect these events and ignore them except for
	 *    windows above the grab window.
	 * 2. Allow Enter and Leave events to pass through the
	 *    windows above the grab window, but never let them
	 *    end up with the pointer *in* one of those windows.
	 */

	if (dispPtr->grabWinPtr != NULL) {
	    if (outsideGrabTree && appGrabbed) {
		if (!ancestorOfGrab) {
		    return 0;
		}
		switch (eventPtr->xcrossing.detail) {
		    case NotifyInferior:
			return 0;
		    case NotifyAncestor:
			eventPtr->xcrossing.detail = NotifyVirtual;
			break;
		    case NotifyNonlinear:
			eventPtr->xcrossing.detail = NotifyNonlinearVirtual;
			break;
		}
	    }

	    /*
	     * Make buttons have the same grab-like behavior inside a grab
	     * as they do outside a grab:  do this by ignoring enter and
	     * leave events except for the window in which the button was
	     * pressed.
	     */

	    if ((dispPtr->buttonWinPtr != NULL)
		    && (winPtr != dispPtr->buttonWinPtr)) {
		return 0;
	    }
	}
	return 1;
    }

    if (!appGrabbed) {
	return 1;
    }

    if (eventPtr->type == MotionNotify) {
	/*
	 * When grabs are active, X reports motion events relative to the
	 * window under the pointer.  Instead, it should report the events
	 * relative to the window the button went down in, if there is a
	 * button down.  Otherwise, if the pointer window is outside the
	 * subtree of the grab window, the events should be reported
	 * relative to the grab window.  Otherwise, the event should be
	 * reported to the pointer window.
	 */

	winPtr2 = winPtr;
	if (dispPtr->buttonWinPtr != NULL) {
	    winPtr2 = dispPtr->buttonWinPtr;
	} else if (outsideGrabTree || (dispPtr->serverWinPtr == NULL)) {
	    winPtr2 = dispPtr->grabWinPtr;
	}
	if (winPtr2 != winPtr) {
	    TkChangeEventWindow(eventPtr, winPtr2);
	    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
	    return 0;
	}
	return 1;
    }

    /*
     * Process ButtonPress and ButtonRelease events:
     * 1. Keep track of whether a button is down and what window it
     *    went down in.
     * 2. If the first button goes down outside the grab tree, pretend
     *    it went down in the grab window.  Note: it's important to
     *    redirect events to the grab window like this in order to make
     *    things like menus work, where button presses outside the
     *    grabbed menu need to be seen.  An application can always
     *    ignore the events if they occur outside its window.
     * 3. If a button press or release occurs outside the window where
     *    the first button was pressed, retarget the event so it's reported
     *    to the window where the first button was pressed.
     * 4. If the last button is released in a window different than where
     *    the first button was pressed, generate Enter/Leave events to
     *    move the mouse from the button window to its current window.
     * 5. If the grab is set at a time when a button is already down, or
     *    if the window where the button was pressed was deleted, then
     *    dispPtr->buttonWinPtr will stay NULL.  Just forget about the
     *    auto-grab for the button press;  events will go to whatever
     *    window contains the pointer.  If this window isn't in the grab
     *    tree then redirect events to the grab window.
     * 6. When a button is pressed during a local grab, the X server sets
     *    a grab of its own, since it doesn't even know about our local
     *    grab.  This causes enter and leave events no longer to be
     *    generated in the same way as for global grabs.  To eliminate this
     *    problem, set a temporary global grab when the first button goes
     *    down and release it when the last button comes up.
     */

    if ((eventPtr->type == ButtonPress) || (eventPtr->type == ButtonRelease)) {
	winPtr2 = dispPtr->buttonWinPtr;
	if (winPtr2 == NULL) {
	    if (outsideGrabTree) {
		winPtr2 = dispPtr->grabWinPtr;			/* Note 5. */
	    } else {
		winPtr2 = winPtr;				/* Note 5. */
	    }
	}
	if (eventPtr->type == ButtonPress) {
	    if ((eventPtr->xbutton.state & ALL_BUTTONS) == 0) {
		if (outsideGrabTree) {
		    TkChangeEventWindow(eventPtr, dispPtr->grabWinPtr);
		    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
		    return 0;					/* Note 2. */
		}
		if (!(dispPtr->grabFlags & GRAB_GLOBAL)) {	/* Note 6. */
		    serial = NextRequest(dispPtr->display);
		    if (XGrabPointer(dispPtr->display,
			    dispPtr->grabWinPtr->window, True,
			    ButtonPressMask|ButtonReleaseMask|ButtonMotionMask,
			    GrabModeAsync, GrabModeAsync, None, None,
			    CurrentTime) == 0) {
			EatGrabEvents(dispPtr, serial);
			if (XGrabKeyboard(dispPtr->display, winPtr->window,
				False, GrabModeAsync, GrabModeAsync,
				CurrentTime) == 0) {
			    dispPtr->grabFlags |= GRAB_TEMP_GLOBAL;
			} else {
			    XUngrabPointer(dispPtr->display, CurrentTime);
			}
		    }
		}
		dispPtr->buttonWinPtr = winPtr;
		return 1;
	    }
	} else {
	    if ((eventPtr->xbutton.state & ALL_BUTTONS)
		    == buttonStates[eventPtr->xbutton.button - Button1]) {
		ReleaseButtonGrab(dispPtr);			/* Note 4. */
	    }
	}
	if (winPtr2 != winPtr) {
	    TkChangeEventWindow(eventPtr, winPtr2);
	    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
	    return 0;						/* Note 3. */
	}
    }

    return 1;
}

/*
 *----------------------------------------------------------------------
 *
 * TkChangeEventWindow --
 *
 *	Given an event and a new window to which the event should be
 *	retargeted, modify fields of the event so that the event is
 *	properly retargeted to the new window.
 *
 * Results:
 *	The following fields of eventPtr are modified:  window,
 *	subwindow, x, y, same_screen.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

void
TkChangeEventWindow(eventPtr, winPtr)
    register XEvent *eventPtr;	/* Event to retarget.  Must have
				 * type ButtonPress, ButtonRelease, KeyPress,
				 * KeyRelease, MotionNotify, EnterNotify,
				 * or LeaveNotify. */
    TkWindow *winPtr;		/* New target window for event. */
{
    int x, y, sameScreen, bd;
    register TkWindow *childPtr;

    eventPtr->xmotion.window = Tk_WindowId(winPtr);
    if (eventPtr->xmotion.root ==
	    RootWindow(winPtr->display, winPtr->screenNum)) {
	Tk_GetRootCoords((Tk_Window) winPtr, &x, &y);
	eventPtr->xmotion.x = eventPtr->xmotion.x_root - x;
	eventPtr->xmotion.y = eventPtr->xmotion.y_root - y;
	eventPtr->xmotion.subwindow = None;
	for (childPtr = winPtr->childList; childPtr != NULL;
		childPtr = childPtr->nextPtr) {
	    if (childPtr->flags & TK_TOP_HIERARCHY) {
		continue;
	    }
	    x = eventPtr->xmotion.x - childPtr->changes.x;
	    y = eventPtr->xmotion.y - childPtr->changes.y;
	    bd = childPtr->changes.border_width;
	    if ((x >= -bd) && (y >= -bd)
		    && (x < (childPtr->changes.width + bd))
		    && (y < (childPtr->changes.height + bd))) {
		eventPtr->xmotion.subwindow = childPtr->window;
	    }
	}
	sameScreen = 1;
    } else {
	eventPtr->xmotion.x = 0;
	eventPtr->xmotion.y = 0;
	eventPtr->xmotion.subwindow = None;
	sameScreen = 0;
    }
    if (eventPtr->type == MotionNotify) {
	eventPtr->xmotion.same_screen = sameScreen;
    } else {
	eventPtr->xbutton.same_screen = sameScreen;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * TkInOutEvents --
 *
 *	This procedure synthesizes EnterNotify and LeaveNotify events
 *	to correctly transfer the pointer from one window to another.
 *	It can also be used to generate FocusIn and FocusOut events
 *	to move the input focus.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Synthesized events may be pushed back onto the event queue.
 *	The event pointed to by eventPtr is modified.
 *
 *----------------------------------------------------------------------
 */

void
TkInOutEvents(eventPtr, sourcePtr, destPtr, leaveType, enterType, position)
    XEvent *eventPtr;		/* A template X event.  Must have all fields
				 * properly set except for type, window,
				 * subwindow, x, y, detail, and same_screen
				 * (Not all of these fields are valid for
				 * FocusIn/FocusOut events;  x_root and y_root
				 * must be valid for Enter/Leave events, even
				 * though x and y needn't be valid). */
    TkWindow *sourcePtr;	/* Window that used to have the pointer or
				 * focus (NULL means it was not in a window
				 * managed by this process). */
    TkWindow *destPtr;		/* Window that is to end up with the pointer
				 * or focus (NULL means it's not one managed
				 * by this process). */
    int leaveType;		/* Type of events to generate for windows
				 * being left (LeaveNotify or FocusOut).  0
				 * means don't generate leave events. */
    int enterType;		/* Type of events to generate for windows
				 * being entered (EnterNotify or FocusIn).  0
				 * means don't generate enter events. */
    Tcl_QueuePosition position;	/* Position at which events are added to
				 * the system event queue. */
{
    register TkWindow *winPtr;
    int upLevels, downLevels, i, j, focus;

    /*
     * There are four possible cases to deal with:
     *
     * 1. SourcePtr and destPtr are the same.  There's nothing to do in
     *    this case.
     * 2. SourcePtr is an ancestor of destPtr in the same top-level
     *    window.  Must generate events down the window tree from source
     *    to dest.
     * 3. DestPtr is an ancestor of sourcePtr in the same top-level
     *    window.  Must generate events up the window tree from sourcePtr
     *    to destPtr.
     * 4. All other cases.  Must first generate events up the window tree
     *    from sourcePtr to its top-level, then down from destPtr's
     *    top-level to destPtr. This form is called "non-linear."
     *
     * The call to FindCommonAncestor separates these four cases and decides
     * how many levels up and down events have to be generated for.
     */

    if (sourcePtr == destPtr) {
	return;
    }
    if ((leaveType == FocusOut) || (enterType == FocusIn)) {
	focus = 1;
    } else {
	focus = 0;
    }
    FindCommonAncestor(sourcePtr, destPtr, &upLevels, &downLevels);

    /*
     * Generate enter/leave events and add them to the grab event queue.
     */


#define QUEUE(w, t, d)					\
    if (w->window != None) {				\
	eventPtr->type = t;				\
	if (focus) {					\
	    eventPtr->xfocus.window = w->window;	\
	    eventPtr->xfocus.detail = d;		\
	} else {					\
	    eventPtr->xcrossing.detail = d;		\
	    TkChangeEventWindow(eventPtr, w);		\
	}						\
	Tk_QueueWindowEvent(eventPtr, position);	\
    }

    if (downLevels == 0) {
    
	/*
	 * SourcePtr is an inferior of destPtr.
	 */

	if (leaveType != 0) {
	    QUEUE(sourcePtr, leaveType, NotifyAncestor);
	    for (winPtr = sourcePtr->parentPtr, i = upLevels-1; i > 0;
		    winPtr = winPtr->parentPtr, i--) {
		QUEUE(winPtr, leaveType, NotifyVirtual);
	    }
	}
	if ((enterType != 0) && (destPtr != NULL)) {
	    QUEUE(destPtr, enterType, NotifyInferior);
	}
    } else if (upLevels == 0) {

	/*
	 * DestPtr is an inferior of sourcePtr.
	 */

	if ((leaveType != 0) && (sourcePtr != NULL)) {
	    QUEUE(sourcePtr, leaveType, NotifyInferior);
	}
	if (enterType != 0) {
	    for (i = downLevels-1; i > 0; i--) {
		for (winPtr = destPtr->parentPtr, j = 1; j < i;
			winPtr = winPtr->parentPtr, j++) {
		}
		QUEUE(winPtr, enterType, NotifyVirtual);
	    }
	    if (destPtr != NULL) {
		QUEUE(destPtr, enterType, NotifyAncestor);
	    }
	}
    } else {

	/*
	 * Non-linear:  neither window is an inferior of the other.
	 */

	if (leaveType != 0) {
	    QUEUE(sourcePtr, leaveType, NotifyNonlinear);
	    for (winPtr = sourcePtr->parentPtr, i = upLevels-1; i > 0;
		    winPtr = winPtr->parentPtr, i--) {
		QUEUE(winPtr, leaveType, NotifyNonlinearVirtual);
	    }
	}
	if (enterType != 0) {
	    for (i = downLevels-1; i > 0; i--) {
		for (winPtr = destPtr->parentPtr, j = 1; j < i;
			winPtr = winPtr->parentPtr, j++) {
		}
		QUEUE(winPtr, enterType, NotifyNonlinearVirtual);
	    }
	    if (destPtr != NULL) {
		QUEUE(destPtr, enterType, NotifyNonlinear);
	    }
	}
    }
}

/*
 *----------------------------------------------------------------------
 *
 * MovePointer2 --
 *
 *	This procedure synthesizes  EnterNotify and LeaveNotify events
 *	to correctly transfer the pointer from one window to another.
 *	It is different from TkInOutEvents in that no template X event
 *	needs to be supplied;  this procedure generates the template
 *	event and calls TkInOutEvents.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Synthesized events may be pushed back onto the event queue.
 *
 *----------------------------------------------------------------------
 */

static void
MovePointer2(sourcePtr, destPtr, mode, leaveEvents, enterEvents)
    TkWindow *sourcePtr;	/* Window currently containing pointer (NULL
				 * means it's not one managed by this
				 * process). */
    TkWindow *destPtr;		/* Window that is to end up containing the
				 * pointer (NULL means it's not one managed
				 * by this process). */
    int mode;			/* Mode for enter/leave events, such as
				 * NotifyNormal or NotifyUngrab. */
    int leaveEvents;		/* Non-zero means generate leave events for the
				 * windows being left.  Zero means don't
				 * generate leave events. */
    int enterEvents;		/* Non-zero means generate enter events for the
				 * windows being entered.  Zero means don't
				 * generate enter events. */
{
    XEvent event;
    Window dummy1, dummy2;
    int dummy3, dummy4;
    TkWindow *winPtr;

    winPtr = sourcePtr;
    if ((winPtr == NULL) || (winPtr->window == None)) {
	winPtr = destPtr;
	if ((winPtr == NULL) || (winPtr->window == None)) {
	    return;
	}
    }

    event.xcrossing.serial = LastKnownRequestProcessed(
	winPtr->display);
    event.xcrossing.send_event = GENERATED_EVENT_MAGIC;
    event.xcrossing.display = winPtr->display;
    event.xcrossing.root = RootWindow(winPtr->display,
	    winPtr->screenNum);
    event.xcrossing.time = TkCurrentTime(winPtr->dispPtr);
    XQueryPointer(winPtr->display, winPtr->window, &dummy1, &dummy2,
	    &event.xcrossing.x_root, &event.xcrossing.y_root,
	    &dummy3, &dummy4, &event.xcrossing.state);
    event.xcrossing.mode = mode;
    event.xcrossing.focus = False;
    TkInOutEvents(&event, sourcePtr, destPtr, (leaveEvents) ? LeaveNotify : 0,
	    (enterEvents) ? EnterNotify : 0, TCL_QUEUE_MARK);
}

/*
 *----------------------------------------------------------------------
 *
 * TkGrabDeadWindow --
 *
 *	This procedure is invoked whenever a window is deleted, so that
 *	grab-related cleanup can be performed.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Various cleanups happen, such as generating events to move the
 *	pointer back to its "natural" window as if an ungrab had been
 *	done.  See the code.
 *
 *----------------------------------------------------------------------
 */

void
TkGrabDeadWindow(winPtr)
    register TkWindow *winPtr;		/* Window that is in the process
					 * of being deleted. */
{
    TkDisplay *dispPtr = winPtr->dispPtr;

    if (dispPtr->eventualGrabWinPtr == winPtr) {
	/*
	 * Grab window was deleted.  Release the grab.
	 */

	Tk_Ungrab((Tk_Window) dispPtr->eventualGrabWinPtr);
    } else if (dispPtr->buttonWinPtr == winPtr) {
	ReleaseButtonGrab(dispPtr);
    }
    if (dispPtr->serverWinPtr == winPtr) {
	if (winPtr->flags & TK_TOP_HIERARCHY) {
	    dispPtr->serverWinPtr = NULL;
	} else {
	    dispPtr->serverWinPtr = winPtr->parentPtr;
	}
    }
    if (dispPtr->grabWinPtr == winPtr) {
	dispPtr->grabWinPtr = NULL;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * EatGrabEvents --
 *
 *	This procedure is called to eliminate any Enter, Leave,
 *	FocusIn, or FocusOut events in the event queue for a
 *	display that have mode NotifyGrab or NotifyUngrab and
 *	have a serial number no less than a given value and are not
 *	generated by the grab module.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	DispPtr's display gets sync-ed, and some of the events get
 *	removed from the Tk event queue.
 *
 *----------------------------------------------------------------------
 */

static void
EatGrabEvents(dispPtr, serial)
    TkDisplay *dispPtr;		/* Display from which to consume events. */
    unsigned int serial;	/* Only discard events that have a serial
				 * number at least this great. */
{
    Tk_RestrictProc *oldProc;
    GrabInfo info;
    ClientData oldArg, dummy;

    info.display = dispPtr->display;
    info.serial = serial;
    TkpSync(info.display);
    oldProc = Tk_RestrictEvents(GrabRestrictProc, (ClientData)&info, &oldArg);
    while (Tcl_ServiceEvent(TCL_WINDOW_EVENTS)) {
    }
    Tk_RestrictEvents(oldProc, oldArg, &dummy);
}

/*
 *----------------------------------------------------------------------
 *
 * GrabRestrictProc --
 *
 *	A Tk_RestrictProc used by EatGrabEvents to eliminate any
 *	Enter, Leave, FocusIn, or FocusOut events in the event queue
 *	for a display that has mode NotifyGrab or NotifyUngrab and
 *	have a serial number no less than a given value.
 *
 * Results:
 *	Returns either TK_DISCARD_EVENT or TK_DEFER_EVENT.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

static Tk_RestrictAction
GrabRestrictProc(arg, eventPtr)
    ClientData arg;
    XEvent *eventPtr;
{
    GrabInfo *info = (GrabInfo *) arg;
    int mode, diff;

    /*
     * The diff caculation is trickier than it may seem.  Don't forget
     * that serial numbers can wrap around, so can't compare the two
     * serial numbers directly.
     */

    diff = eventPtr->xany.serial - info->serial;
    if ((eventPtr->type == EnterNotify)
	    || (eventPtr->type == LeaveNotify)) {
	mode = eventPtr->xcrossing.mode;
    } else if ((eventPtr->type == FocusIn)
	    || (eventPtr->type == FocusOut)) {
	mode = eventPtr->xfocus.mode;
    } else {
	mode = NotifyNormal;
    }
    if ((info->display != eventPtr->xany.display) || (mode == NotifyNormal)
	    || (diff < 0)) {
	return TK_DEFER_EVENT;
    } else {
	return TK_DISCARD_EVENT;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * QueueGrabWindowChange --
 *
 *	This procedure queues a special event in the Tcl event queue,
 *	which will cause the "grabWinPtr" field for the display to get
 *	modified when the event is processed.  This is needed to make
 *	sure that the grab window changes at the proper time relative
 *	to grab-related enter and leave events that are also in the
 *	queue.  In particular, this approach works even when multiple
 *	grabs and ungrabs happen back-to-back.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	DispPtr->grabWinPtr will be modified later (by GrabWinEventProc)
 *	when the event is removed from the grab event queue.
 *
 *----------------------------------------------------------------------
 */

static void
QueueGrabWindowChange(dispPtr, grabWinPtr)
    TkDisplay *dispPtr;		/* Display on which to change the grab
				 * window. */
    TkWindow *grabWinPtr;	/* Window that is to become the new grab
				 * window (may be NULL). */
{
    NewGrabWinEvent *grabEvPtr;

    grabEvPtr = (NewGrabWinEvent *) ckalloc(sizeof(NewGrabWinEvent));
    grabEvPtr->header.proc = GrabWinEventProc;
    grabEvPtr->dispPtr = dispPtr;
    if (grabWinPtr == NULL) {
	grabEvPtr->grabWindow = None;
    } else {
	grabEvPtr->grabWindow = grabWinPtr->window;
    }
    Tcl_QueueEvent(&grabEvPtr->header, TCL_QUEUE_MARK);
    dispPtr->eventualGrabWinPtr = grabWinPtr;
}

/*
 *----------------------------------------------------------------------
 *
 * GrabWinEventProc --
 *
 *	This procedure is invoked as a handler for Tcl_Events of type
 *	NewGrabWinEvent.  It updates the current grab window field in
 *	a display.
 *
 * Results:
 *	Returns 1 if the event was processed, 0 if it should be deferred
 *	for processing later.
 *
 * Side effects:
 *	The grabWinPtr field is modified in the display associated with
 *	the event.
 *
 *----------------------------------------------------------------------
 */

static int
GrabWinEventProc(evPtr, flags)
    Tcl_Event *evPtr;		/* Event of type NewGrabWinEvent. */
    int flags;			/* Flags argument to Tk_DoOneEvent: indicates
				 * what kinds of events are being processed
				 * right now. */
{
    NewGrabWinEvent *grabEvPtr = (NewGrabWinEvent *) evPtr;

    grabEvPtr->dispPtr->grabWinPtr = (TkWindow *) Tk_IdToWindow(
	    grabEvPtr->dispPtr->display, grabEvPtr->grabWindow);
    return 1;
}

/*
 *----------------------------------------------------------------------
 *
 * FindCommonAncestor --
 *
 *	Given two windows, this procedure finds their least common
 *	ancestor and also computes how many levels up this ancestor
 *	is from each of the original windows.
 *
 * Results:
 *	If the windows are in different applications or top-level
 *	windows, then NULL is returned and *countPtr1 and *countPtr2
 *	are set to the depths of the two windows in their respective
 *	top-level windows (1 means the window is a top-level, 2 means
 *	its parent is a top-level, and so on).  Otherwise, the return
 *	value is a pointer to the common ancestor and the counts are
 *	set to the distance of winPtr1 and winPtr2 from this ancestor
 *	(1 means they're children, 2 means grand-children, etc.).
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

static TkWindow *
FindCommonAncestor(winPtr1, winPtr2, countPtr1, countPtr2)
    TkWindow *winPtr1;		/* First window.   May be NULL. */
    TkWindow *winPtr2;		/* Second window.  May be NULL. */
    int *countPtr1;		/* Store nesting level of winPtr1 within
				 * common ancestor here. */
    int *countPtr2;		/* Store nesting level of winPtr2 within
				 * common ancestor here. */
{
    register TkWindow *winPtr;
    TkWindow *ancestorPtr;
    int count1, count2, i;

    /*
     * Mark winPtr1 and all of its ancestors with a special flag bit.
     */

    if (winPtr1 != NULL) {
	for (winPtr = winPtr1; winPtr != NULL; winPtr = winPtr->parentPtr) {
	    winPtr->flags |= TK_GRAB_FLAG;
	    if (winPtr->flags & TK_TOP_HIERARCHY) {
		break;
	    }
	}
    }

    /*
     * Search upwards from winPtr2 until an ancestor of winPtr1 is
     * found or a top-level window is reached.
     */

    winPtr = winPtr2;
    count2 = 0;
    ancestorPtr = NULL;
    if (winPtr2 != NULL) {
	for (; winPtr != NULL; count2++, winPtr = winPtr->parentPtr) {
	    if (winPtr->flags & TK_GRAB_FLAG) {
		ancestorPtr = winPtr;
		break;
	    }
	    if (winPtr->flags & TK_TOP_HIERARCHY)  {
		count2++;
		break;
	    }
	}
    }

    /*
     * Search upwards from winPtr1 again, clearing the flag bits and
     * remembering how many levels up we had to go.
     */

    if (winPtr1 == NULL) {
	count1 = 0;
    } else {
	count1 = -1;
	for (i = 0, winPtr = winPtr1; winPtr != NULL;
		i++, winPtr = winPtr->parentPtr) {
	    winPtr->flags &= ~TK_GRAB_FLAG;
	    if (winPtr == ancestorPtr) {
		count1 = i;
	    }
	    if (winPtr->flags & TK_TOP_HIERARCHY) {
		if (count1 == -1) {
		    count1 = i+1;
		}
		break;
	    }
	}
    }

    *countPtr1 = count1;
    *countPtr2 = count2;
    return ancestorPtr;
}

/*
 *----------------------------------------------------------------------
 *
 * TkPositionInTree --
 *
 *	Compute where the given window is relative to a particular
 *	subtree of the window hierarchy.
 *
 * Results:
 *
 *	Returns TK_GRAB_IN_TREE if the window is contained in the
 *	subtree.  Returns TK_GRAB_ANCESTOR if the window is an
 *	ancestor of the subtree, in the same toplevel.  Otherwise
 *	it returns TK_GRAB_EXCLUDED.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

int
TkPositionInTree(winPtr, treePtr)
    TkWindow *winPtr;		/* Window to be checked. */
    TkWindow *treePtr;		/* Root of tree to compare against. */
{
    TkWindow *winPtr2;

    for (winPtr2 = winPtr; winPtr2 != treePtr;
	   winPtr2 = winPtr2->parentPtr) {
	if (winPtr2 == NULL) {
	    for (winPtr2 = treePtr; winPtr2 != NULL;
		    winPtr2 = winPtr2->parentPtr) {
		if (winPtr2 == winPtr) {
		    return TK_GRAB_ANCESTOR;
		}
		if (winPtr2->flags & TK_TOP_HIERARCHY) {
		    break;
		}
	    }
	    return TK_GRAB_EXCLUDED;
	}
    }
    return TK_GRAB_IN_TREE;
}

/*
 *----------------------------------------------------------------------
 *
 * TkGrabState --
 *
 *	Given a window, this procedure returns a value that indicates
 *	the grab state of the application relative to the window.
 *
 * Results:
 *	The return value is one of three things:
 *	    TK_GRAB_NONE -	no grab is in effect.
 *	    TK_GRAB_IN_TREE -   there is a grab in effect, and winPtr
 *				is in the grabbed subtree.
 *	    TK_GRAB_ANCESTOR -  there is a grab in effect;  winPtr is
 *				an ancestor of the grabbed window, in
 *				the same toplevel.
 *	    TK_GRAB_EXCLUDED -	there is a grab in effect; winPtr is
 *				outside the tree of the grab and is not
 *				an ancestor of the grabbed window in the
 *				same toplevel.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

int
TkGrabState(winPtr)
    TkWindow *winPtr;		/* Window for which grab information is
				 * needed. */
{
    TkWindow *grabWinPtr = winPtr->dispPtr->grabWinPtr;

    if (grabWinPtr == NULL) {
	return TK_GRAB_NONE;
    }
    if ((winPtr->mainPtr != grabWinPtr->mainPtr)
	    && !(winPtr->dispPtr->grabFlags & GRAB_GLOBAL)) {
	return TK_GRAB_NONE;
    }

    return TkPositionInTree(winPtr, grabWinPtr);
}