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|
/*
* tkMacOSXDraw.c --
*
* This file contains functions that perform drawing to
* Xlib windows. Most of the functions simple emulate
* Xlib functions.
*
* Copyright (c) 1995-1997 Sun Microsystems, Inc.
* Copyright 2001, Apple Computer, Inc.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
* RCS: @(#) $Id: tkMacOSXDraw.c,v 1.2.2.8 2005/11/27 02:36:46 das Exp $
*/
#include "tclInt.h"
#include "tkInt.h"
#include "X11/X.h"
#include "X11/Xlib.h"
#include <stdio.h>
#include <Carbon/Carbon.h>
#include "tkMacOSXInt.h"
#include "tkPort.h"
#include "tkMacOSXDebug.h"
#ifndef PI
# define PI 3.14159265358979323846
#endif
#define RGBFLOATRED(c) (float)((float)(c.red) / 65535.0f)
#define RGBFLOATGREEN(c) (float)((float)(c.green) / 65535.0f)
#define RGBFLOATBLUE(c) (float)((float)(c.blue) / 65535.0f)
/*
* Temporary regions that can be reused.
*/
static RgnHandle tmpRgn = NULL;
static RgnHandle tmpRgn2 = NULL;
static PixPatHandle gPenPat = NULL;
static int useCGDrawing = 1;
static int tkMacOSXCGAntiAliasLimit = 1;
static int useThemedToplevel = 0;
static int useThemedFrame = 0;
/*
* Prototypes for functions used only in this file.
*/
static unsigned char InvertByte _ANSI_ARGS_((unsigned char data));
static void TkMacOSXSetUpCGContext(MacDrawable *macWin,
CGrafPtr destPort, GC gc, CGContextRef *contextPtr);
static void TkMacOSXReleaseCGContext(MacDrawable *macWin, CGrafPtr destPort,
CGContextRef *context);
static inline double radians(double degrees) { return degrees * PI / 180.0f; }
int
TkMacOSXInitCGDrawing(interp, enable, limit)
Tcl_Interp *interp;
int enable;
int limit;
{
static Boolean initialized = FALSE;
if (!initialized) {
if (Tcl_CreateNamespace(interp, "::tk::mac", NULL, NULL) == NULL) {
Tcl_ResetResult(interp);
}
if (Tcl_LinkVar(interp, "::tk::mac::useCGDrawing",
(char *) &useCGDrawing,
TCL_LINK_BOOLEAN) != TCL_OK) {
Tcl_ResetResult(interp);
}
useCGDrawing = enable;
if (Tcl_LinkVar(interp, "::tk::mac::CGAntialiasLimit",
(char *) &tkMacOSXCGAntiAliasLimit,
TCL_LINK_INT) != TCL_OK) {
Tcl_ResetResult(interp);
}
tkMacOSXCGAntiAliasLimit = limit;
/*
* Piggy-back the themed drawing var init here.
*/
if (Tcl_LinkVar(interp, "::tk::mac::useThemedToplevel",
(char *) &useThemedToplevel, TCL_LINK_BOOLEAN) != TCL_OK) {
Tcl_ResetResult(interp);
}
if (Tcl_LinkVar(interp, "::tk::mac::useThemedFrame",
(char *) &useThemedFrame, TCL_LINK_BOOLEAN) != TCL_OK) {
Tcl_ResetResult(interp);
}
}
return TCL_OK;
}
/*
*----------------------------------------------------------------------
*
* XCopyArea --
*
* Copies data from one drawable to another using block transfer
* routines.
*
* Results:
* None.
*
* Side effects:
* Data is moved from a window or bitmap to a second window or
* bitmap.
*
*----------------------------------------------------------------------
*/
void
XCopyArea(
Display* display, /* Display. */
Drawable src, /* Source drawable. */
Drawable dst, /* Destination drawable. */
GC gc, /* GC to use. */
int src_x, /* X & Y, width & height */
int src_y, /* define the source rectangle */
unsigned int width, /* the will be copied. */
unsigned int height,
int dest_x, /* Dest X & Y on dest rect. */
int dest_y)
{
Rect srcRect, dstRect;
Rect * srcPtr, * dstPtr;
const BitMap * srcBit;
const BitMap * dstBit;
MacDrawable *srcDraw = (MacDrawable *) src;
MacDrawable *dstDraw = (MacDrawable *) dst;
CGrafPtr srcPort, dstPort;
CGrafPtr saveWorld;
GDHandle saveDevice;
short tmode;
RGBColor origForeColor, origBackColor, whiteColor, blackColor;
Rect clpRect;
dstPort = TkMacOSXGetDrawablePort(dst);
srcPort = TkMacOSXGetDrawablePort(src);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(dstPort, NULL);
GetForeColor(&origForeColor);
GetBackColor(&origBackColor);
whiteColor.red = 0;
whiteColor.blue = 0;
whiteColor.green = 0;
RGBForeColor(&whiteColor);
blackColor.red = 0xFFFF;
blackColor.blue = 0xFFFF;
blackColor.green = 0xFFFF;
RGBBackColor(&blackColor);
if (tmpRgn2 == NULL) {
tmpRgn2 = NewRgn();
}
srcPtr = &srcRect;
SetRect(&srcRect, (short) (srcDraw->xOff + src_x),
(short) (srcDraw->yOff + src_y),
(short) (srcDraw->xOff + src_x + width),
(short) (srcDraw->yOff + src_y + height));
if (tkPictureIsOpen) {
dstPtr = &srcRect;
} else {
dstPtr = &dstRect;
SetRect(&dstRect, (short) (dstDraw->xOff + dest_x),
(short) (dstDraw->yOff + dest_y),
(short) (dstDraw->xOff + dest_x + width),
(short) (dstDraw->yOff + dest_y + height));
}
TkMacOSXSetUpClippingRgn(dst);
/*
* We will change the clip rgn in this routine, so we need to
* be able to restore it when we exit.
*/
GetClip(tmpRgn2);
if (tkPictureIsOpen) {
/*
* When rendering into a picture, after a call to "OpenCPicture"
* the clipping is seriously WRONG and also INCONSISTENT with the
* clipping for single plane bitmaps.
* To circumvent this problem, we clip to the whole window
* In this case, would have also clipped to the srcRect
* ClipRect(&srcRect);
*/
GetPortBounds(dstPort,&clpRect);
dstPtr = &srcRect;
ClipRect(&clpRect);
}
if (!gc->clip_mask) {
} else if (((TkpClipMask*)gc->clip_mask)->type == TKP_CLIP_REGION) {
RgnHandle clipRgn = (RgnHandle)
((TkpClipMask*)gc->clip_mask)->value.region;
int xOffset = 0, yOffset = 0;
if (tmpRgn == NULL) {
tmpRgn = NewRgn();
}
if (!tkPictureIsOpen) {
xOffset = dstDraw->xOff + gc->clip_x_origin;
yOffset = dstDraw->yOff + gc->clip_y_origin;
OffsetRgn(clipRgn, xOffset, yOffset);
}
GetClip(tmpRgn);
SectRgn(tmpRgn, clipRgn, tmpRgn);
SetClip(tmpRgn);
if (!tkPictureIsOpen) {
OffsetRgn(clipRgn, -xOffset, -yOffset);
}
}
srcBit = GetPortBitMapForCopyBits(srcPort);
dstBit = GetPortBitMapForCopyBits(dstPort);
tmode = srcCopy;
CopyBits(srcBit, dstBit, srcPtr, dstPtr, tmode, NULL);
RGBForeColor(&origForeColor);
RGBBackColor(&origBackColor);
SetClip(tmpRgn2);
SetGWorld(saveWorld, saveDevice);
}
/*
*----------------------------------------------------------------------
*
* XCopyPlane --
*
* Copies a bitmap from a source drawable to a destination
* drawable. The plane argument specifies which bit plane of
* the source contains the bitmap. Note that this implementation
* ignores the gc->function.
*
* Results:
* None.
*
* Side effects:
* Changes the destination drawable.
*
*----------------------------------------------------------------------
*/
void
XCopyPlane(
Display* display, /* Display. */
Drawable src, /* Source drawable. */
Drawable dst, /* Destination drawable. */
GC gc, /* The GC to use. */
int src_x, /* X, Y, width & height */
int src_y, /* define the source rect. */
unsigned int width,
unsigned int height,
int dest_x, /* X & Y on dest where we will copy. */
int dest_y,
unsigned long plane) /* Which plane to copy. */
{
Rect srcRect, dstRect;
Rect * srcPtr, * dstPtr;
const BitMap * srcBit;
const BitMap * dstBit;
const BitMap * mskBit;
MacDrawable *srcDraw = (MacDrawable *) src;
MacDrawable *dstDraw = (MacDrawable *) dst;
GWorldPtr srcPort, dstPort, mskPort;
CGrafPtr saveWorld;
GDHandle saveDevice;
RGBColor macColor;
TkpClipMask *clipPtr = (TkpClipMask *) gc->clip_mask;
short tmode;
srcPort = TkMacOSXGetDrawablePort(src);
dstPort = TkMacOSXGetDrawablePort(dst);
if (tmpRgn == NULL) {
tmpRgn = NewRgn();
}
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(dstPort, NULL);
TkMacOSXSetUpClippingRgn(dst);
srcBit = GetPortBitMapForCopyBits(srcPort);
dstBit = GetPortBitMapForCopyBits(dstPort);
SetRect(&srcRect, (short) (srcDraw->xOff + src_x),
(short) (srcDraw->yOff + src_y),
(short) (srcDraw->xOff + src_x + width),
(short) (srcDraw->yOff + src_y + height));
srcPtr = &srcRect;
if (tkPictureIsOpen) {
/*
* When rendering into a picture, after a call to "OpenCPicture"
* the clipping is seriously WRONG and also INCONSISTENT with the
* clipping for color bitmaps.
* To circumvent this problem, we clip to the whole window
*/
Rect clpRect;
GetPortBounds(dstPort,&clpRect);
ClipRect(&clpRect);
dstPtr = &srcRect;
} else {
dstPtr = &dstRect;
SetRect(&dstRect, (short) (dstDraw->xOff + dest_x),
(short) (dstDraw->yOff + dest_y),
(short) (dstDraw->xOff + dest_x + width),
(short) (dstDraw->yOff + dest_y + height));
}
tmode = srcOr;
tmode = srcCopy + transparent;
if (TkSetMacColor(gc->foreground, &macColor) == true) {
RGBForeColor(&macColor);
}
if (clipPtr == NULL || clipPtr->type == TKP_CLIP_REGION) {
/*
* Case 1: opaque bitmaps.
*/
TkSetMacColor(gc->background, &macColor);
RGBBackColor(&macColor);
tmode = srcCopy;
CopyBits(srcBit, dstBit, srcPtr, dstPtr, tmode, NULL);
} else if (clipPtr->type == TKP_CLIP_PIXMAP) {
if (clipPtr->value.pixmap == src) {
PixMapHandle pm;
/*
* Case 2: transparent bitmaps. If it's color we ignore
* the forecolor.
*/
pm = GetPortPixMap(srcPort);
if (GetPixDepth(pm) == 1) {
tmode = srcOr;
} else {
tmode = transparent;
}
CopyBits(srcBit, dstBit, srcPtr, dstPtr, tmode, NULL);
} else {
/*
* Case 3: two arbitrary bitmaps.
*/
tmode = srcCopy;
mskPort = TkMacOSXGetDrawablePort(clipPtr->value.pixmap);
mskBit = GetPortBitMapForCopyBits(mskPort);
CopyDeepMask(srcBit, mskBit, dstBit,
srcPtr, srcPtr, dstPtr, tmode, NULL);
}
}
SetGWorld(saveWorld, saveDevice);
}
/*
*----------------------------------------------------------------------
*
* TkPutImage --
*
* Copies a subimage from an in-memory image to a rectangle of
* of the specified drawable.
*
* Results:
* None.
*
* Side effects:
* Draws the image on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
TkPutImage(
unsigned long *colors, /* Unused on Macintosh. */
int ncolors, /* Unused on Macintosh. */
Display* display, /* Display. */
Drawable d, /* Drawable to place image on. */
GC gc, /* GC to use. */
XImage* image, /* Image to place. */
int src_x, /* Source X & Y. */
int src_y,
int dest_x, /* Destination X & Y. */
int dest_y,
unsigned int width, /* Same width & height for both */
unsigned int height) /* distination and source. */
{
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
const BitMap * destBits;
MacDrawable *dstDraw = (MacDrawable *) d;
int i, j;
BitMap bitmap;
char *newData = NULL;
Rect destRect, srcRect;
destPort = TkMacOSXGetDrawablePort(d);
SetRect(&destRect, dstDraw->xOff + dest_x, dstDraw->yOff + dest_y,
dstDraw->xOff + dest_x + width, dstDraw->yOff + dest_y + height);
SetRect(&srcRect, src_x, src_y, src_x + width, src_y + height);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (image->obdata) {
/* Image from XGetImage, copy from containing GWorld directly */
GWorldPtr srcPort = TkMacOSXGetDrawablePort((Drawable)image->obdata);
CopyBits(GetPortBitMapForCopyBits(srcPort),
GetPortBitMapForCopyBits(destPort),
&srcRect, &destRect, srcCopy, NULL);
} else if (image->depth == 1) {
/*
* This code assumes a pixel depth of 1
*/
bitmap.bounds.top = bitmap.bounds.left = 0;
bitmap.bounds.right = (short) image->width;
bitmap.bounds.bottom = (short) image->height;
if ((image->bytes_per_line % 2) == 1) {
char *newPtr, *oldPtr;
newData = (char *) ckalloc(image->height *
(image->bytes_per_line + 1));
newPtr = newData;
oldPtr = image->data;
for (i = 0; i < image->height; i++) {
for (j = 0; j < image->bytes_per_line; j++) {
*newPtr = InvertByte((unsigned char) *oldPtr);
newPtr++, oldPtr++;
}
*newPtr = 0;
newPtr++;
}
bitmap.baseAddr = newData;
bitmap.rowBytes = image->bytes_per_line + 1;
} else {
newData = (char *) ckalloc(image->height * image->bytes_per_line);
for (i = 0; i < image->height * image->bytes_per_line; i++) {
newData[i] = InvertByte((unsigned char) image->data[i]);
}
bitmap.baseAddr = newData;
bitmap.rowBytes = image->bytes_per_line;
}
destBits = GetPortBitMapForCopyBits(destPort);
CopyBits(&bitmap, destBits,
&srcRect, &destRect, srcCopy, NULL);
} else {
/*
* Color image
*/
PixMap pixmap;
pixmap.bounds.left = 0;
pixmap.bounds.top = 0;
pixmap.bounds.right = (short) image->width;
pixmap.bounds.bottom = (short) image->height;
pixmap.pixelType = RGBDirect;
pixmap.pmVersion = baseAddr32; /* 32bit clean */
pixmap.packType = 0;
pixmap.packSize = 0;
pixmap.hRes = 0x00480000;
pixmap.vRes = 0x00480000;
pixmap.pixelSize = 32;
pixmap.cmpCount = 3;
pixmap.cmpSize = 8;
pixmap.pixelFormat = k32ARGBPixelFormat;
pixmap.pmTable = NULL;
pixmap.pmExt = 0;
pixmap.baseAddr = image->data;
pixmap.rowBytes = image->bytes_per_line | 0x8000;
CopyBits((BitMap *) &pixmap, GetPortBitMapForCopyBits(destPort),
&srcRect, &destRect, srcCopy, NULL);
}
if (newData != NULL) {
ckfree(newData);
}
SetGWorld(saveWorld, saveDevice);
}
/*
*----------------------------------------------------------------------
*
* XFillRectangles --
*
* Fill multiple rectangular areas in the given drawable.
*
* Results:
* None.
*
* Side effects:
* Draws onto the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XFillRectangles(
Display* display, /* Display. */
Drawable d, /* Draw on this. */
GC gc, /* Use this GC. */
XRectangle *rectangles, /* Rectangle array. */
int n_rectangles) /* Number of rectangles. */
{
MacDrawable *macWin = (MacDrawable *) d;
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
Rect theRect;
int i;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
CGRect rect;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
for (i = 0; i < n_rectangles; i++) {
rect = CGRectMake((float)(macWin->xOff + rectangles[i].x),
(float)(macWin->yOff + rectangles[i].y),
(float)rectangles[i].width,
(float)rectangles[i].height);
CGContextFillRect(outContext, rect);
}
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
for (i = 0; i < n_rectangles; i++) {
theRect.left = (short) (macWin->xOff + rectangles[i].x);
theRect.top = (short) (macWin->yOff + rectangles[i].y);
theRect.right = (short) (theRect.left + rectangles[i].width);
theRect.bottom = (short) (theRect.top + rectangles[i].height);
FillCRect(&theRect, gPenPat);
}
}
SetGWorld(saveWorld, saveDevice);
}
/*
*----------------------------------------------------------------------
*
* XDrawLines --
*
* Draw connected lines.
*
* Results:
* None.
*
* Side effects:
* Renders a series of connected lines.
*
*----------------------------------------------------------------------
*/
void
XDrawLines(
Display* display, /* Display. */
Drawable d, /* Draw on this. */
GC gc, /* Use this GC. */
XPoint* points, /* Array of points. */
int npoints, /* Number of points. */
int mode) /* Line drawing mode. */
{
MacDrawable *macWin = (MacDrawable *) d;
CGrafPtr saveWorld;
GWorldPtr destPort;
GDHandle saveDevice;
int i;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
if (npoints < 2) {
return; /* TODO: generate BadValue error. */
}
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
float prevx, prevy;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
CGContextBeginPath(outContext);
prevx = (float) (macWin->xOff + points[0].x);
prevy = (float) (macWin->yOff + points[0].y);
CGContextMoveToPoint(outContext, prevx, prevy);
for (i = 1; i < npoints; i++) {
if (mode == CoordModeOrigin) {
CGContextAddLineToPoint(outContext,
(float) (macWin->xOff + points[i].x),
(float) (macWin->yOff + points[i].y));
} else {
prevx += (float) points[i].x;
prevy += (float) points[i].y;
CGContextAddLineToPoint(outContext, prevx, prevy);
}
}
CGContextStrokePath(outContext);
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
ShowPen();
PenPixPat(gPenPat);
MoveTo((short) (macWin->xOff + points[0].x),
(short) (macWin->yOff + points[0].y));
for (i = 1; i < npoints; i++) {
if (mode == CoordModeOrigin) {
LineTo((short) (macWin->xOff + points[i].x),
(short) (macWin->yOff + points[i].y));
} else {
Line((short) (macWin->xOff + points[i].x),
(short) (macWin->yOff + points[i].y));
}
}
HidePen();
}
SetGWorld(saveWorld, saveDevice);
}
/*
*----------------------------------------------------------------------
*
* XDrawSegments --
*
* Draw unconnected lines.
*
* Results:
* None.
*
* Side effects:
* Renders a series of unconnected lines.
*
*----------------------------------------------------------------------
*/
void XDrawSegments(
Display *display,
Drawable d,
GC gc,
XSegment *segments,
int nsegments)
{
MacDrawable *macWin = (MacDrawable *) d;
CGrafPtr saveWorld;
GWorldPtr destPort;
GDHandle saveDevice;
int i;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
for (i = 0; i < nsegments; i++) {
CGContextBeginPath(outContext);
CGContextMoveToPoint(outContext,
(float)(macWin->xOff + segments[i].x1),
(float)(macWin->yOff + segments[i].y1));
CGContextAddLineToPoint (outContext,
(float)(macWin->xOff + segments[i].x2),
(float)(macWin->yOff + segments[i].y2));
CGContextStrokePath(outContext);
}
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
ShowPen();
PenPixPat(gPenPat);
for (i = 0; i < nsegments; i++) {
MoveTo((short) (macWin->xOff + segments[i].x1),
(short) (macWin->yOff + segments[i].y1));
LineTo((short) (macWin->xOff + segments[i].x2),
(short) (macWin->yOff + segments[i].y2));
}
HidePen();
}
SetGWorld(saveWorld, saveDevice);
}
/*
*----------------------------------------------------------------------
*
* XFillPolygon --
*
* Draws a filled polygon.
*
* Results:
* None.
*
* Side effects:
* Draws a filled polygon on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XFillPolygon(
Display* display, /* Display. */
Drawable d, /* Draw on this. */
GC gc, /* Use this GC. */
XPoint* points, /* Array of points. */
int npoints, /* Number of points. */
int shape, /* Shape to draw. */
int mode) /* Drawing mode. */
{
MacDrawable *macWin = (MacDrawable *) d;
PolyHandle polygon;
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
int i;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
float prevx, prevy;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
CGContextBeginPath(outContext);
prevx = (float) (macWin->xOff + points[0].x);
prevy = (float) (macWin->yOff + points[0].y);
CGContextMoveToPoint(outContext, prevx, prevy);
for (i = 1; i < npoints; i++) {
if (mode == CoordModeOrigin) {
CGContextAddLineToPoint(outContext,
(float)(macWin->xOff + points[i].x),
(float)(macWin->yOff + points[i].y));
} else {
prevx += (float) points[i].x;
prevy += (float) points[i].y;
CGContextAddLineToPoint(outContext, prevx, prevy);
}
}
CGContextEOFillPath(outContext);
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
PenNormal();
polygon = OpenPoly();
MoveTo((short) (macWin->xOff + points[0].x),
(short) (macWin->yOff + points[0].y));
for (i = 1; i < npoints; i++) {
if (mode == CoordModeOrigin) {
LineTo((short) (macWin->xOff + points[i].x),
(short) (macWin->yOff + points[i].y));
} else {
Line((short) (macWin->xOff + points[i].x),
(short) (macWin->yOff + points[i].y));
}
}
ClosePoly();
FillCPoly(polygon, gPenPat);
KillPoly(polygon);
}
SetGWorld(saveWorld, saveDevice);
}
/*
*----------------------------------------------------------------------
*
* XDrawRectangle --
*
* Draws a rectangle.
*
* Results:
* None.
*
* Side effects:
* Draws a rectangle on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XDrawRectangle(
Display* display, /* Display. */
Drawable d, /* Draw on this. */
GC gc, /* Use this GC. */
int x, /* Upper left corner. */
int y,
unsigned int width, /* Width & height of rect. */
unsigned int height)
{
MacDrawable *macWin = (MacDrawable *) d;
Rect theRect;
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
CGRect rect;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
rect = CGRectMake((float) ((float) macWin->xOff + (float) x),
(float) ((float) macWin->yOff + (float) y),
(float) width,
(float) height);
CGContextStrokeRect(outContext, rect);
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
theRect.left = (short) (macWin->xOff + x);
theRect.top = (short) (macWin->yOff + y);
theRect.right = (short) (theRect.left + width);
theRect.bottom = (short) (theRect.top + height);
ShowPen();
PenPixPat(gPenPat);
FrameRect(&theRect);
HidePen();
}
SetGWorld(saveWorld, saveDevice);
}
#if 0
/*
*----------------------------------------------------------------------
*
* XDrawRectangles --
*
* Draws the outlines of the specified rectangles as if a
* five-point PolyLine protocol request were specified for each
* rectangle:
*
* [x,y] [x+width,y] [x+width,y+height] [x,y+height]
* [x,y]
*
* For the specified rectangles, these functions do not draw a
* pixel more than once. XDrawRectangles draws the rectangles in
* the order listed in the array. If rectangles intersect, the
* intersecting pixels are drawn multiple times. Draws a
* rectangle.
*
* Results:
* None.
*
* Side effects:
* Draws rectangles on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XDrawRectangles(
Display *display,
Drawable drawable,
GC gc,
XRectangle *rectArr,
int nRects)
{
MacDrawable *macWin = (MacDrawable *) drawable;
Rect theRect;
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
XRectangle * rectPtr;
int i;
destPort = TkMacOSXGetDrawablePort(drawable);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(drawable);
if (useCGDrawing) {
CGContextRef outContext;
CGRect rect;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
for (i = 0, rectPtr = rectArr; i < nRects; i++, rectPtr++) {
rect = CGRectMake((float) ((float) macWin->xOff
+ (float) rectPtr->x),
(float) ((float) macWin->yOff + (float) rectPtr->y),
(float) rectPtr->width,
(float) rectPtr->height);
CGContextStrokeRect(outContext, rect);
}
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
ShowPen();
PenPixPat(gPenPat);
for (i = 0, rectPtr = rectArr; i < nRects;i++, rectPtr++) {
theRect.left = (short) (macWin->xOff + rectPtr->x);
theRect.top = (short) (macWin->yOff + rectPtr->y);
theRect.right = (short) (theRect.left + rectPtr->width);
theRect.bottom = (short) (theRect.top + rectPtr->height);
FrameRect(&theRect);
}
HidePen();
}
SetGWorld(saveWorld, saveDevice);
}
#endif
/*
*----------------------------------------------------------------------
*
* XDrawArc --
*
* Draw an arc.
*
* Results:
* None.
*
* Side effects:
* Draws an arc on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XDrawArc(
Display* display, /* Display. */
Drawable d, /* Draw on this. */
GC gc, /* Use this GC. */
int x, /* Upper left of */
int y, /* bounding rect. */
unsigned int width, /* Width & height. */
unsigned int height,
int angle1, /* Staring angle of arc. */
int angle2) /* Ending angle of arc. */
{
MacDrawable *macWin = (MacDrawable *) d;
Rect theRect;
short start, extent;
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
if (width == 0 || height == 0) {
return;
}
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
CGRect boundingRect;
int clockwise;
float a,b;
CGPoint center;
float arc1, arc2;
if (angle2 > 0) {
clockwise = 1;
} else {
clockwise = 0;
}
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
/*
* If we are drawing an oval, we have to squash the coordinate
* system before drawing, since CGContextAddArcToPoint only draws
* circles.
*/
CGContextSaveGState(outContext);
boundingRect = CGRectMake( (float)(macWin->xOff + x),
(float)(macWin->yOff + y),
(float)(width),
(float)(height));
center = CGPointMake(CGRectGetMidX(boundingRect),
CGRectGetMidY(boundingRect));
a = CGRectGetWidth(boundingRect)/2;
b = CGRectGetHeight(boundingRect)/2;
CGContextTranslateCTM(outContext, center.x, center.y);
CGContextBeginPath(outContext);
CGContextScaleCTM(outContext, a, b);
arc1 = radians(-(angle1/64));
arc2 = radians(-(angle2/64)) + arc1;
CGContextAddArc(outContext, 0.0, 0.0, 1, arc1, arc2, clockwise);
CGContextRestoreGState(outContext);
CGContextStrokePath(outContext);
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
theRect.left = (short) (macWin->xOff + x);
theRect.top = (short) (macWin->yOff + y);
theRect.right = (short) (theRect.left + width);
theRect.bottom = (short) (theRect.top + height);
start = (short) (90 - (angle1 / 64));
extent = (short) (-(angle2 / 64));
ShowPen();
PenPixPat(gPenPat);
FrameArc(&theRect, start, extent);
HidePen();
}
SetGWorld(saveWorld, saveDevice);
}
#if 0
/*
*----------------------------------------------------------------------
*
* XDrawArcs --
*
* Draws multiple circular or elliptical arcs. Each arc is
* specified by a rectangle and two angles. The center of the
* circle or ellipse is the center of the rect- angle, and the
* major and minor axes are specified by the width and height.
* Positive angles indicate counterclock- wise motion, and
* negative angles indicate clockwise motion. If the magnitude
* of angle2 is greater than 360 degrees, XDrawArcs truncates it
* to 360 degrees.
*
* Results:
* None.
*
* Side effects:
* Draws an arc for each array element on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XDrawArcs(
Display *display,
Drawable d,
GC gc,
XArc *arcArr,
int nArcs)
{
MacDrawable *macWin = (MacDrawable *) d;
Rect rect;
short start, extent;
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
XArc * arcPtr;
int i;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
for (i=0, arcPtr = arcArr; i < nArcs; i++, arcPtr++) {
CGRect boundingRect;
int clockwise;
float a,b, arc1, arc2;
CGPoint center;
if (arcPtr[i].angle2 > 0) {
clockwise = 1;
} else {
clockwise = 0;
}
/*
* If we are drawing an oval, we have to squash the coordinate
* system before drawing, since CGContextAddArcToPoint only draws
* circles.
*/
CGContextSaveGState(outContext);
CGContextBeginPath(outContext);
boundingRect = CGRectMake( (float)(macWin->xOff + arcPtr[i].x),
(float)(macWin->yOff + arcPtr[i].y),
(float)arcPtr[i].width,
(float)arcPtr[i].height);
center = CGPointMake(CGRectGetMidX(boundingRect),
CGRectGetMidY(boundingRect));
a = CGRectGetWidth(boundingRect)/2;
b = CGRectGetHeight(boundingRect)/2;
CGContextTranslateCTM(outContext, center.x, center.y);
CGContextScaleCTM(outContext, a, b);
arc1 = radians(-(arcPtr[i].angle1/64));
arc2 = radians(-(arcPtr[i].angle2/64)) + arc1;
CGContextAddArc(outContext, 0.0, 0.0, 1, arc1, arc2, clockwise);
CGContextRestoreGState(outContext);
CGContextStrokePath(outContext);
}
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
ShowPen();
PenPixPat(gPenPat);
for (i = 0, arcPtr = arcArr;i < nArcs;i++, arcPtr++) {
rect.left = (short) (macWin->xOff + arcPtr->x);
rect.top = (short) (macWin->yOff + arcPtr->y);
rect.right = (short) (rect.left + arcPtr->width);
rect.bottom = (short) (rect.top + arcPtr->height);
start = (short) (90 - (arcPtr->angle1 / 64));
extent = (short) (-(arcPtr->angle2 / 64));
FrameArc(&rect, start, extent);
}
HidePen();
}
SetGWorld(saveWorld, saveDevice);
}
#endif
/*
*----------------------------------------------------------------------
*
* XFillArc --
*
* Draw a filled arc.
*
* Results:
* None.
*
* Side effects:
* Draws a filled arc on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XFillArc(
Display* display, /* Display. */
Drawable d, /* Draw on this. */
GC gc, /* Use this GC. */
int x, /* Upper left of */
int y, /* bounding rect. */
unsigned int width, /* Width & height. */
unsigned int height,
int angle1, /* Staring angle of arc. */
int angle2) /* Ending angle of arc. */
{
MacDrawable *macWin = (MacDrawable *) d;
Rect theRect;
short start, extent;
PolyHandle polygon;
double sin1, cos1, sin2, cos2, angle;
double boxWidth, boxHeight;
double vertex[2], center1[2], center2[2];
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
CGRect boundingRect;
int clockwise;
float a,b;
CGPoint center;
if (angle2 > 0) {
clockwise = 1;
} else {
clockwise = 0;
}
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
boundingRect = CGRectMake((float) (macWin->xOff + x),
(float) (macWin->yOff + y),
(float) width,
(float) height);
center = CGPointMake(CGRectGetMidX(boundingRect),
CGRectGetMidY(boundingRect));
a = CGRectGetWidth(boundingRect)/2;
b = CGRectGetHeight(boundingRect)/2;
if (gc->arc_mode == ArcChord) {
float arc1, arc2;
CGContextBeginPath(outContext);
CGContextTranslateCTM(outContext, center.x, center.y);
CGContextScaleCTM(outContext, a, b);
arc1 = radians(-(angle1/64));
arc2 = radians(-(angle2/64)) + arc1;
CGContextAddArc(outContext, 0.0, 0.0, 1, arc1, arc2, clockwise);
CGContextFillPath(outContext);
} else if (gc->arc_mode == ArcPieSlice) {
float arc1, arc2;
CGContextTranslateCTM(outContext, center.x, center.y);
CGContextScaleCTM(outContext,a,b);
arc1 = radians(-(angle1/64));
arc2 = radians(-(angle2/64)) + arc1;
CGContextAddArc(outContext, 0.0, 0.0, 1, arc1, arc2, clockwise);
CGContextAddLineToPoint(outContext, 0.0f, 0.0f);
CGContextClosePath(outContext);
CGContextFillPath(outContext);
}
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
theRect.left = (short) (macWin->xOff + x);
theRect.top = (short) (macWin->yOff + y);
theRect.right = (short) (theRect.left + width);
theRect.bottom = (short) (theRect.top + height);
start = (short) (90 - (angle1 / 64));
extent = (short) (- (angle2 / 64));
if (gc->arc_mode == ArcChord) {
boxWidth = theRect.right - theRect.left;
boxHeight = theRect.bottom - theRect.top;
angle = -(angle1/64.0)*PI/180.0;
sin1 = sin(angle);
cos1 = cos(angle);
angle -= (angle2/64.0)*PI/180.0;
sin2 = sin(angle);
cos2 = cos(angle);
vertex[0] = (theRect.left + theRect.right)/2.0;
vertex[1] = (theRect.top + theRect.bottom)/2.0;
center1[0] = vertex[0] + cos1*boxWidth/2.0;
center1[1] = vertex[1] + sin1*boxHeight/2.0;
center2[0] = vertex[0] + cos2*boxWidth/2.0;
center2[1] = vertex[1] + sin2*boxHeight/2.0;
polygon = OpenPoly();
MoveTo((short) ((theRect.left + theRect.right)/2),
(short) ((theRect.top + theRect.bottom)/2));
LineTo((short) (center1[0] + 0.5), (short) (center1[1] + 0.5));
LineTo((short) (center2[0] + 0.5), (short) (center2[1] + 0.5));
ClosePoly();
ShowPen();
FillCArc(&theRect, start, extent, gPenPat);
FillCPoly(polygon, gPenPat);
HidePen();
KillPoly(polygon);
} else {
ShowPen();
FillCArc(&theRect, start, extent, gPenPat);
HidePen();
}
}
SetGWorld(saveWorld, saveDevice);
}
#if 0
/*
*----------------------------------------------------------------------
*
* XFillArcs --
*
* Draw a filled arc.
*
* Results:
* None.
*
* Side effects:
* Draws a filled arc for each array element on the specified drawable.
*
*----------------------------------------------------------------------
*/
void
XFillArcs(
Display *display,
Drawable d,
GC gc,
XArc *arcArr,
int nArcs)
{
MacDrawable *macWin = (MacDrawable *) d;
Rect rect;
short start, extent;
PolyHandle polygon;
double sin1, cos1, sin2, cos2, angle;
double boxWidth, boxHeight;
double vertex[2], center1[2], center2[2];
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
int i;
XArc * arcPtr;
destPort = TkMacOSXGetDrawablePort(d);
display->request++;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(d);
if (useCGDrawing) {
CGContextRef outContext;
TkMacOSXSetUpCGContext(macWin, destPort, gc, &outContext);
for (i = 0, arcPtr = arcArr; i < nArcs; i++, arcPtr++) {
CGRect boundingRect;
int clockwise = arcPtr[i].angle1;
float a,b;
CGPoint center;
if (arcPtr[i].angle2 > 0) {
clockwise = 1;
} else {
clockwise = 0;
}
/*
* If we are drawing an oval, we have to squash the coordinate
* system before drawing, since CGContextAddArcToPoint only draws
* circles.
*/
if (gc->arc_mode == ArcChord) {
CGContextBeginPath(outContext);
boundingRect = CGRectMake((float)(macWin->xOff + arcPtr[i].x),
(float)(macWin->yOff + arcPtr[i].y),
(float)arcPtr[i].width,
(float)arcPtr[i].height);
center = CGPointMake(CGRectGetMidX(boundingRect),
CGRectGetMidY(boundingRect));
a = CGRectGetWidth(boundingRect)/2.0;
b = CGRectGetHeight(boundingRect)/2.0;
angle = -(arcPtr->angle1/64.0)*PI/180.0;
sin1 = sin(angle);
cos1 = cos(angle);
angle -= (arcPtr->angle2/64.0)*PI/180.0;
sin2 = sin(angle);
cos2 = cos(angle);
vertex[0] = (CGRectGetMinX(boundingRect)
+ CGRectGetMaxX(boundingRect))/2.0;
vertex[1] = (CGRectGetMaxY(boundingRect)
+ CGRectGetMinY(boundingRect))/2.0;
center1[0] = vertex[0] + cos1*a;
center1[1] = vertex[1] + sin1*b;
center2[0] = vertex[0] + cos2*a;
center2[1] = vertex[1] + sin2*b;
CGContextScaleCTM(outContext, a, b);
CGContextBeginPath(outContext);
CGContextMoveToPoint(outContext, (float) vertex[0],
(float) vertex[1]);
CGContextAddLineToPoint(outContext,
(float) (center1[0] + 0.5),
(float) (center1[1] + 0.5));
CGContextAddLineToPoint(outContext,
(float) (center2[0] + 0.5),
(float) (center2[1] + 0.5));
CGContextFillPath(outContext);
} else if (gc->arc_mode == ArcPieSlice) {
float arc1, arc2;
CGContextBeginPath(outContext);
boundingRect = CGRectMake((float)(macWin->xOff + arcPtr[i].x),
(float)(macWin->yOff + arcPtr[i].y),
(float)arcPtr[i].width,
(float)arcPtr[i].height);
center = CGPointMake(CGRectGetMidX(boundingRect),
CGRectGetMidY(boundingRect));
a = CGRectGetWidth(boundingRect)/2;
b = CGRectGetHeight(boundingRect)/2;
CGContextTranslateCTM(outContext, center.x, center.y);
CGContextScaleCTM(outContext, a, b);
arc1 = radians(-(arcPtr[i].angle1/64));
arc2 = radians(-(arcPtr[i].angle2/64)) + arc1;
CGContextAddArc(outContext, 0.0, 0.0, 1,
arc1, arc2, clockwise);
CGContextAddLineToPoint(outContext, 0.0f, 0.0f);
CGContextClosePath(outContext);
CGContextFillPath(outContext);
}
}
TkMacOSXReleaseCGContext(macWin, destPort, &outContext);
} else {
TkMacOSXSetUpGraphicsPort(gc, destPort);
for (i = 0, arcPtr = arcArr;i<nArcs;i++, arcPtr++) {
rect.left = (short) (macWin->xOff + arcPtr->x);
rect.top = (short) (macWin->yOff + arcPtr->y);
rect.right = (short) (rect.left + arcPtr->width);
rect.bottom = (short) (rect.top + arcPtr->height);
start = (short) (90 - (arcPtr->angle1 / 64));
extent = (short) (- (arcPtr->angle2 / 64));
if (gc->arc_mode == ArcChord) {
boxWidth = rect.right - rect.left;
boxHeight = rect.bottom - rect.top;
angle = -(arcPtr->angle1/64.0)*PI/180.0;
sin1 = sin(angle);
cos1 = cos(angle);
angle -= (arcPtr->angle2/64.0)*PI/180.0;
sin2 = sin(angle);
cos2 = cos(angle);
vertex[0] = (rect.left + rect.right)/2.0;
vertex[1] = (rect.top + rect.bottom)/2.0;
center1[0] = vertex[0] + cos1*boxWidth/2.0;
center1[1] = vertex[1] + sin1*boxHeight/2.0;
center2[0] = vertex[0] + cos2*boxWidth/2.0;
center2[1] = vertex[1] + sin2*boxHeight/2.0;
polygon = OpenPoly();
MoveTo((short) ((rect.left + rect.right)/2),
(short) ((rect.top + rect.bottom)/2));
LineTo((short) (center1[0] + 0.5), (short) (center1[1] + 0.5));
LineTo((short) (center2[0] + 0.5), (short) (center2[1] + 0.5));
ClosePoly();
ShowPen();
FillCArc(&rect, start, extent, gPenPat);
FillCPoly(polygon, gPenPat);
HidePen();
KillPoly(polygon);
} else {
ShowPen();
FillCArc(&rect, start, extent, gPenPat);
HidePen();
}
}
}
SetGWorld(saveWorld, saveDevice);
}
#endif
#if 0
/*
*----------------------------------------------------------------------
*
* XMaxRequestSize --
*
*----------------------------------------------------------------------
*/
long
XMaxRequestSize(Display *display)
{
return (SHRT_MAX / 4);
}
#endif
/*
*----------------------------------------------------------------------
*
* TkScrollWindow --
*
* Scroll a rectangle of the specified window and accumulate
* a damage region.
*
* Results:
* Returns 0 if the scroll genereated no additional damage.
* Otherwise, sets the region that needs to be repainted after
* scrolling and returns 1.
*
* Side effects:
* Scrolls the bits in the window.
*
*----------------------------------------------------------------------
*/
int
TkScrollWindow(
Tk_Window tkwin, /* The window to be scrolled. */
GC gc, /* GC for window to be scrolled. */
int x, /* Position rectangle to be scrolled. */
int y,
int width,
int height,
int dx, /* Distance rectangle should be moved. */
int dy,
TkRegion damageRgn) /* Region to accumulate damage in. */
{
MacDrawable *destDraw = (MacDrawable *) Tk_WindowId(tkwin);
RgnHandle rgn = (RgnHandle) damageRgn;
CGrafPtr saveWorld;
GDHandle saveDevice;
GWorldPtr destPort;
Rect srcRect, scrollRect;
RgnHandle visRgn, clipRgn;
destPort = TkMacOSXGetDrawablePort(Tk_WindowId(tkwin));
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(destPort, NULL);
TkMacOSXSetUpClippingRgn(Tk_WindowId(tkwin));
/*
* Due to the implementation below the behavior may be differnt
* than X in certain cases that should never occur in Tk. The
* scrollRect is the source rect extended by the offset (the union
* of the source rect and the offset rect). Everything
* in the extended scrollRect is scrolled. On X, it's possible
* to "skip" over an area if the offset makes the source and
* destination rects disjoint and non-aligned.
*/
SetRect(&srcRect, (short) (destDraw->xOff + x),
(short) (destDraw->yOff + y),
(short) (destDraw->xOff + x + width),
(short) (destDraw->yOff + y + height));
scrollRect = srcRect;
if (dx < 0) {
scrollRect.left += dx;
} else {
scrollRect.right += dx;
}
if (dy < 0) {
scrollRect.top += dy;
} else {
scrollRect.bottom += dy;
}
/*
* Adjust clip region so that we don't copy any windows
* that may overlap us.
*/
visRgn = NewRgn();
clipRgn = NewRgn();
RectRgn(rgn, &srcRect);
GetPortVisibleRegion(destPort,visRgn);
DiffRgn(rgn, visRgn, rgn);
OffsetRgn(rgn, dx, dy);
GetPortClipRegion(destPort, clipRgn);
DiffRgn(clipRgn, rgn, clipRgn);
SetPortClipRegion(destPort, clipRgn);
SetEmptyRgn(rgn);
/*
* When a menu is up, the Mac does not expect drawing to occur and
* does not clip out the menu. We have to do it ourselves. This
* is pretty gross.
*/
if (tkUseMenuCascadeRgn == 1) {
Point scratch = {0, 0};
MacDrawable *macDraw = (MacDrawable *) Tk_WindowId(tkwin);
LocalToGlobal(&scratch);
CopyRgn(tkMenuCascadeRgn, rgn);
OffsetRgn(rgn, -scratch.h, -scratch.v);
DiffRgn(clipRgn, rgn, clipRgn);
SetPortClipRegion(destPort, clipRgn);
SetEmptyRgn(rgn);
macDraw->toplevel->flags |= TK_DRAWN_UNDER_MENU;
}
ScrollRect(&scrollRect, dx, dy, rgn);
SetGWorld(saveWorld, saveDevice);
DisposeRgn(clipRgn);
DisposeRgn(visRgn);
/*
* Fortunantly, the region returned by ScrollRect is symanticlly
* the same as what we need to return in this function. If the
* region is empty we return zero to denote that no damage was
* created.
*/
if (EmptyRgn(rgn)) {
return 0;
} else {
return 1;
}
}
/*
*----------------------------------------------------------------------
*
* TkMacOSXSetUpGraphicsPort --
*
* Set up the graphics port from the given GC.
*
* Results:
* None.
*
* Side effects:
* The current port is adjusted.
*
*----------------------------------------------------------------------
*/
void
TkMacOSXSetUpGraphicsPort(
GC gc,
GWorldPtr destPort) /* GC to apply to current port. */
{
RGBColor macColor;
if (gPenPat == NULL) {
gPenPat = NewPixPat();
}
if (TkSetMacColor(gc->foreground, &macColor) == true) {
/* TODO: cache RGBPats for preformace - measure gains... */
MakeRGBPat(gPenPat, &macColor);
}
PenNormal();
if(gc->function == GXxor) {
PenMode(patXor);
}
if (gc->line_width > 1) {
PenSize(gc->line_width, gc->line_width);
}
if (gc->line_style != LineSolid) {
/*
* Here the dash pattern should be set in the drawing,
* environment, but I don't know how to do that for the Mac.
*
* p[] is an array of unsigned chars containing the dash list.
* A '\0' indicates the end of this list.
*
* Someone knows how to implement this? If you have a more
* complete implementation of SetUpGraphicsPort() for
* the Mac (or for Windows), please let me know.
*
* Jan Nijtmans
* CMG Arnhem, B.V.
* email: j.nijtmans@chello.nl (private)
* jan.nijtmans@cmg.nl (work)
* url: http://purl.oclc.org/net/nijtmans/
*
* FIXME:
* This is not possible with QuickDraw line drawing. As of
* Tk 8.4.7 we have a complete set of drawing routines using
* CG, so there is no reason to support this here.
*/
}
}
/*
*----------------------------------------------------------------------
*
* TkMacOSXSetUpGraphicsPort --
*
* Set up the graphics port from the given GC.
*
* Results:
* None.
*
* Side effects:
* The current port is adjusted.
*
*----------------------------------------------------------------------
*/
static void
TkMacOSXSetUpCGContext(
MacDrawable *macWin,
CGrafPtr destPort,
GC gc,
CGContextRef *contextPtr) /* GC to apply to current port. */
{
RGBColor macColor;
CGContextRef outContext;
OSStatus err;
Rect boundsRect;
CGAffineTransform coordsTransform;
static RgnHandle clipRgn = NULL;
err = QDBeginCGContext(destPort, contextPtr);
outContext = *contextPtr;
/*
* Now clip the CG Context to the port. Note, we have already
* set up the port with our clip region, so we can just get
* the clip back out of there. If we use the macWin->clipRgn
* directly at this point, we get some odd drawing effects.
*
* We also have to intersect our clip region with the port
* visible region so we don't overwrite the window decoration.
*/
if (!clipRgn) {
clipRgn = NewRgn();
}
GetPortBounds(destPort, &boundsRect);
RectRgn(clipRgn, &boundsRect);
SectRegionWithPortClipRegion(destPort, clipRgn);
SectRegionWithPortVisibleRegion(destPort, clipRgn);
ClipCGContextToRegion(outContext, &boundsRect, clipRgn);
SetEmptyRgn(clipRgn);
/*
* Note: You have to call SyncCGContextOriginWithPort
* AFTER all the clip region manipulations.
*/
SyncCGContextOriginWithPort(outContext, destPort);
coordsTransform = CGAffineTransformMake(1.0f, 0.0f, 0.0f, -1.0f, 0.0f,
(float) (boundsRect.bottom - boundsRect.top));
CGContextConcatCTM(outContext, coordsTransform);
/* Now offset the CTM to the subwindow offset */
if (TkSetMacColor(gc->foreground, &macColor) == true) {
CGContextSetRGBFillColor(outContext, RGBFLOATRED(macColor),
RGBFLOATGREEN(macColor),
RGBFLOATBLUE(macColor), 1.0f);
CGContextSetRGBStrokeColor(outContext, RGBFLOATRED(macColor),
RGBFLOATGREEN(macColor),
RGBFLOATBLUE(macColor), 1.0f);
}
if(gc->function == GXxor) {
}
CGContextSetLineWidth(outContext, (float) gc->line_width);
/* When should we antialias? */
if (gc->line_width < tkMacOSXCGAntiAliasLimit) {
CGContextSetShouldAntialias(outContext, 0);
} else {
CGContextSetShouldAntialias(outContext, 1);
}
if (gc->line_style != LineSolid) {
int num = 0;
char *p = &(gc->dashes);
float dashOffset = (float) gc->dash_offset;
float lengths[10];
while (p[num] != '\0') {
lengths[num] = (float) (p[num]);
num++;
}
CGContextSetLineDash(outContext, dashOffset, lengths, num);
}
if (gc->cap_style == CapButt) {
/*
* What about CapNotLast, CapProjecting?
*/
CGContextSetLineCap(outContext, kCGLineCapButt);
} else if (gc->cap_style == CapRound) {
CGContextSetLineCap(outContext, kCGLineCapRound);
} else if (gc->cap_style == CapProjecting) {
CGContextSetLineCap(outContext, kCGLineCapSquare);
}
if (gc->join_style == JoinMiter) {
CGContextSetLineJoin(outContext, kCGLineJoinMiter);
} else if (gc->join_style == JoinRound) {
CGContextSetLineJoin(outContext, kCGLineJoinRound);
} else if (gc->join_style == JoinBevel) {
CGContextSetLineJoin(outContext, kCGLineJoinBevel);
}
}
static void
TkMacOSXReleaseCGContext(
MacDrawable *macWin,
CGrafPtr destPort,
CGContextRef *outContext)
{
CGContextSynchronize(*outContext);
QDEndCGContext(destPort, outContext);
}
/*
*----------------------------------------------------------------------
*
* TkMacOSXSetUpClippingRgn --
*
* Set up the clipping region so that drawing only occurs on the
* specified X subwindow.
*
* Results:
* None.
*
* Side effects:
* The clipping region in the current port is changed.
*
*----------------------------------------------------------------------
*/
void
TkMacOSXSetUpClippingRgn(
Drawable drawable) /* Drawable to update. */
{
MacDrawable *macDraw = (MacDrawable *) drawable;
if (macDraw->winPtr != NULL) {
if (macDraw->flags & TK_CLIP_INVALID) {
TkMacOSXUpdateClipRgn(macDraw->winPtr);
}
/*
* When a menu is up, the Mac does not expect drawing to occur and
* does not clip out the menu. We have to do it ourselves. This
* is pretty gross.
*/
if (macDraw->clipRgn != NULL) {
if (tkUseMenuCascadeRgn == 1) {
Point scratch = {0, 0};
GDHandle saveDevice;
GWorldPtr saveWorld;
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(TkMacOSXGetDrawablePort(drawable), NULL);
LocalToGlobal(&scratch);
SetGWorld(saveWorld, saveDevice);
if (tmpRgn == NULL) {
tmpRgn = NewRgn();
}
CopyRgn(tkMenuCascadeRgn, tmpRgn);
OffsetRgn(tmpRgn, -scratch.h, -scratch.v);
DiffRgn(macDraw->clipRgn, tmpRgn, tmpRgn);
SetClip(tmpRgn);
macDraw->toplevel->flags |= TK_DRAWN_UNDER_MENU;
} else {
SetClip(macDraw->clipRgn);
}
}
}
}
/*
*----------------------------------------------------------------------
*
* TkMacOSXMakeStippleMap --
*
* Given a drawable and a stipple pattern this function draws the
* pattern repeatedly over the drawable. The drawable can then
* be used as a mask for bit-bliting a stipple pattern over an
* object.
*
* Results:
* A BitMap data structure.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
BitMapPtr
TkMacOSXMakeStippleMap(
Drawable drawable, /* Window to apply stipple. */
Drawable stipple) /* The stipple pattern. */
{
GWorldPtr destPort;
BitMapPtr bitmapPtr;
Rect portRect;
int width, height, stippleHeight, stippleWidth;
int i, j;
char * data;
Rect bounds;
destPort = TkMacOSXGetDrawablePort(drawable);
GetPortBounds (destPort, &portRect);
width = portRect.right - portRect.left;
height = portRect.bottom - portRect.top;
bitmapPtr = (BitMap *) ckalloc(sizeof(BitMap));
data = (char *) ckalloc(height * ((width / 8) + 1));
bitmapPtr->bounds.top = bitmapPtr->bounds.left = 0;
bitmapPtr->bounds.right = (short) width;
bitmapPtr->bounds.bottom = (short) height;
bitmapPtr->baseAddr = data;
bitmapPtr->rowBytes = (width / 8) + 1;
destPort = TkMacOSXGetDrawablePort(stipple);
stippleWidth = portRect.right - portRect.left;
stippleHeight = portRect.bottom - portRect.top;
for (i = 0; i < height; i += stippleHeight) {
for (j = 0; j < width; j += stippleWidth) {
bounds.left = j;
bounds.top = i;
bounds.right = j + stippleWidth;
bounds.bottom = i + stippleHeight;
CopyBits(GetPortBitMapForCopyBits(destPort), bitmapPtr,
&portRect, &bounds, srcCopy, NULL);
}
}
return bitmapPtr;
}
/*
*----------------------------------------------------------------------
*
* InvertByte --
*
* This function reverses the bits in the passed in Byte of data.
*
* Results:
* The incoming byte in reverse bit order.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
static unsigned char
InvertByte(
unsigned char data) /* Byte of data. */
{
unsigned char i;
unsigned char mask = 1, result = 0;
for (i = (1 << 7); i != 0; i /= 2) {
if (data & mask) {
result |= i;
}
mask = mask << 1;
}
return result;
}
/*
*----------------------------------------------------------------------
*
* TkpDrawHighlightBorder --
*
* This procedure draws a rectangular ring around the outside of
* a widget to indicate that it has received the input focus.
*
* On the Macintosh, this puts a 1 pixel border in the bgGC color
* between the widget and the focus ring, except in the case where
* highlightWidth is 1, in which case the border is left out.
*
* For proper Mac L&F, use highlightWidth of 3.
*
* Results:
* None.
*
* Side effects:
* A rectangle "width" pixels wide is drawn in "drawable",
* corresponding to the outer area of "tkwin".
*
*----------------------------------------------------------------------
*/
void
TkpDrawHighlightBorder (
Tk_Window tkwin,
GC fgGC,
GC bgGC,
int highlightWidth,
Drawable drawable)
{
if (highlightWidth == 1) {
TkDrawInsetFocusHighlight (tkwin, fgGC, highlightWidth, drawable, 0);
} else {
TkDrawInsetFocusHighlight (tkwin, bgGC, highlightWidth, drawable, 0);
if (fgGC != bgGC) {
TkDrawInsetFocusHighlight (tkwin, fgGC, highlightWidth - 1,
drawable, 0);
}
}
}
/*
*----------------------------------------------------------------------
*
* TkpDrawFrame --
*
* This procedure draws the rectangular frame area. If the user
* has request themeing, it draws with a the background theme.
*
* Results:
* None.
*
* Side effects:
* Draws inside the tkwin area.
*
*----------------------------------------------------------------------
*/
void
TkpDrawFrame (Tk_Window tkwin, Tk_3DBorder border,
int highlightWidth, int borderWidth, int relief)
{
if (useThemedToplevel && Tk_IsTopLevel(tkwin)) {
/*
* Currently only support themed toplevels, until we can better
* factor this to handle individual windows (blanket theming of
* frames will work for very few UIs).
*/
Rect bounds;
Point origin;
CGrafPtr saveWorld;
GDHandle saveDevice;
XGCValues gcValues;
GC gc;
Pixmap pixmap;
Display *display = Tk_Display(tkwin);
pixmap = Tk_GetPixmap(display, Tk_WindowId(tkwin),
Tk_Width(tkwin), Tk_Height(tkwin), Tk_Depth(tkwin));
gc = Tk_GetGC(tkwin, 0, &gcValues);
TkMacOSXWinBounds((TkWindow *) tkwin, &bounds);
origin.v = -bounds.top;
origin.h = -bounds.left;
bounds.top = bounds.left = 0;
bounds.right = Tk_Width(tkwin);
bounds.bottom = Tk_Height(tkwin);
GetGWorld(&saveWorld, &saveDevice);
SetGWorld(TkMacOSXGetDrawablePort(pixmap), 0);
ApplyThemeBackground(kThemeBackgroundWindowHeader, &bounds,
kThemeStateActive, 32 /* depth */, true /* inColor */);
QDSetPatternOrigin(origin);
EraseRect(&bounds);
SetGWorld(saveWorld, saveDevice);
XCopyArea(display, pixmap, Tk_WindowId(tkwin),
gc, 0, 0, bounds.right, bounds.bottom, 0, 0);
Tk_FreePixmap(display, pixmap);
Tk_FreeGC(display, gc);
} else {
Tk_Fill3DRectangle(tkwin, Tk_WindowId(tkwin),
border, highlightWidth, highlightWidth,
Tk_Width(tkwin) - 2 * highlightWidth,
Tk_Height(tkwin) - 2 * highlightWidth,
borderWidth, relief);
}
}
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