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/*
* tkWinPointer.c --
*
* Windows specific mouse tracking code.
*
* Copyright © 1995-1997 Sun Microsystems, Inc.
* Copyright © 1998-1999 Scriptics Corporation.
*
* See the file "license.terms" for information on usage and redistribution of
* this file, and for a DISCLAIMER OF ALL WARRANTIES.
*/
#include "tkWinInt.h"
/*
* Check for enter/leave events every MOUSE_TIMER_INTERVAL milliseconds.
*/
#define MOUSE_TIMER_INTERVAL 250
/*
* Declarations of static variables used in this file.
*/
static int captured = 0; /* 1 if mouse is currently captured. */
static TkWindow *keyboardWinPtr = NULL; /* Current keyboard grab window. */
static Tcl_TimerToken mouseTimer; /* Handle to the latest mouse timer. */
static int mouseTimerSet = 0; /* 1 if the mouse timer is active. */
/*
* Forward declarations of procedures used in this file.
*/
static void MouseTimerProc(void *clientData);
/*
*----------------------------------------------------------------------
*
* TkWinGetModifierState --
*
* Return the modifier state as of the last message.
*
* Results:
* Returns the X modifier mask.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
int
TkWinGetModifierState(void)
{
int state = 0;
if (GetKeyState(VK_SHIFT) & 0x8000) {
state |= ShiftMask;
}
if (GetKeyState(VK_CONTROL) & 0x8000) {
state |= ControlMask;
}
if (GetKeyState(VK_MENU) & 0x8000) {
state |= ALT_MASK;
}
if (GetKeyState(VK_CAPITAL) & 0x0001) {
state |= LockMask;
}
if (GetKeyState(VK_NUMLOCK) & 0x0001) {
state |= Mod1Mask;
}
if (GetKeyState(VK_SCROLL) & 0x0001) {
state |= Mod3Mask;
}
if (GetKeyState(VK_LBUTTON) & 0x8000) {
state |= Button1Mask;
}
if (GetKeyState(VK_MBUTTON) & 0x8000) {
state |= Button2Mask;
}
if (GetKeyState(VK_RBUTTON) & 0x8000) {
state |= Button3Mask;
}
if (GetKeyState(VK_XBUTTON1) & 0x8000) {
state |= Button4Mask;
}
if (GetKeyState(VK_XBUTTON2) & 0x8000) {
state |= Button5Mask;
}
return state;
}
/*
*----------------------------------------------------------------------
*
* TkWinPointerEvent --
*
* This procedure is called for each pointer-related event. It converts
* the position to root coords and updates the global pointer state
* machine. It also ensures that the mouse timer is scheduled.
*
* Results:
* None.
*
* Side effects:
* May queue events and change the grab state.
*
*----------------------------------------------------------------------
*/
void
TkWinPointerEvent(
HWND hwnd, /* Window for coords, or NULL for the root
* window. */
int x, int y) /* Coords relative to hwnd, or screen if hwnd
* is NULL. */
{
POINT pos;
int state;
Tk_Window tkwin;
pos.x = x;
pos.y = y;
/*
* Convert client coords to root coords if we were given a window.
*/
if (hwnd) {
ClientToScreen(hwnd, &pos);
}
/*
* If the mouse is captured, Windows will report all pointer events to the
* capture window. So, we need to determine which window the mouse is
* really over and change the event. Note that the computed hwnd may point
* to a window not owned by Tk, or a toplevel decorative frame, so tkwin
* can be NULL.
*/
if (captured || hwnd == NULL) {
hwnd = WindowFromPoint(pos);
}
tkwin = Tk_HWNDToWindow(hwnd);
state = TkWinGetModifierState();
Tk_UpdatePointer(tkwin, pos.x, pos.y, state);
if ((captured || tkwin) && !mouseTimerSet) {
mouseTimerSet = 1;
mouseTimer = Tcl_CreateTimerHandler(MOUSE_TIMER_INTERVAL,
MouseTimerProc, NULL);
}
}
/*
*----------------------------------------------------------------------
*
* XGrabKeyboard --
*
* Simulates a keyboard grab by setting the focus.
*
* Results:
* Always returns GrabSuccess.
*
* Side effects:
* Sets the keyboard focus to the specified window.
*
*----------------------------------------------------------------------
*/
int
XGrabKeyboard(
Display *display,
Window grab_window,
Bool owner_events,
int pointer_mode,
int keyboard_mode,
Time time)
{
(void)display;
(void)owner_events;
(void)pointer_mode;
(void)keyboard_mode;
(void)time;
keyboardWinPtr = TkWinGetWinPtr(grab_window);
return GrabSuccess;
}
/*
*----------------------------------------------------------------------
*
* XUngrabKeyboard --
*
* Releases the simulated keyboard grab.
*
* Results:
* None.
*
* Side effects:
* Sets the keyboard focus back to the value before the grab.
*
*----------------------------------------------------------------------
*/
int
XUngrabKeyboard(
Display *display,
Time time)
{
(void)display;
(void)time;
keyboardWinPtr = NULL;
return Success;
}
/*
*----------------------------------------------------------------------
*
* MouseTimerProc --
*
* Check the current mouse position and look for enter/leave events.
*
* Results:
* None.
*
* Side effects:
* May schedule a new timer and/or generate enter/leave events.
*
*----------------------------------------------------------------------
*/
void
MouseTimerProc(
TCL_UNUSED(void *))
{
POINT pos;
mouseTimerSet = 0;
GetCursorPos(&pos);
TkWinPointerEvent(NULL, pos.x, pos.y);
}
/*
*----------------------------------------------------------------------
*
* TkWinCancelMouseTimer --
*
* If the mouse timer is set, cancel it.
*
* Results:
* None.
*
* Side effects:
* May cancel the mouse timer.
*
*----------------------------------------------------------------------
*/
void
TkWinCancelMouseTimer(void)
{
if (mouseTimerSet) {
Tcl_DeleteTimerHandler(mouseTimer);
mouseTimerSet = 0;
}
}
/*
*----------------------------------------------------------------------
*
* TkGetPointerCoords --
*
* Fetch the position of the mouse pointer.
*
* Results:
* *xPtr and *yPtr are filled in with the root coordinates of the mouse
* pointer for the display.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
void
TkGetPointerCoords(
Tk_Window tkwin, /* Window that identifies screen on which
* lookup is to be done. */
int *xPtr, int *yPtr) /* Store pointer coordinates here. */
{
POINT point;
(void)tkwin;
GetCursorPos(&point);
*xPtr = point.x;
*yPtr = point.y;
}
/*
*----------------------------------------------------------------------
*
* XQueryPointer --
*
* Check the current state of the mouse. This is not a complete
* implementation of this function. It only computes the root coordinates
* and the current mask.
*
* Results:
* Sets root_x_return, root_y_return, and mask_return. Returns true on
* success.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
Bool
XQueryPointer(
Display *display,
TCL_UNUSED(Window),
TCL_UNUSED(Window *),
TCL_UNUSED(Window *),
int *root_x_return,
int *root_y_return,
TCL_UNUSED(int *),
TCL_UNUSED(int *),
unsigned int *mask_return)
{
LastKnownRequestProcessed(display)++;
TkGetPointerCoords(NULL, root_x_return, root_y_return);
*mask_return = TkWinGetModifierState();
return True;
}
/*
*----------------------------------------------------------------------
*
* XWarpPointer, TkpWarpPointer --
*
* Move pointer to new location. Note that implementation of XWarpPointer
* is incomplete.
*
* Results:
* None.
*
* Side effects:
* Mouse pointer changes position on screen.
*
*----------------------------------------------------------------------
*/
/*
* TkSetCursorPos is a helper function replacing SetCursorPos since this
* latter Windows function appears to have been broken by Microsoft
* since Win10 Falls Creator Update - See ticket [69b48f427e] along with
* several other Internet reports about this breakage.
*/
void TkSetCursorPos(
int x,
int y)
{
INPUT input;
int xscreen = (int)(GetSystemMetrics(SM_CXSCREEN) - 1);
int yscreen = (int)(GetSystemMetrics(SM_CYSCREEN) - 1);
/*
* A multi-screen system may have different logical pixels/inch, with
* Windows applying behind-the-scenes scaling on secondary screens.
* Don't try and emulate that, instead fall back to SetCursor if the
* requested position is off the primary screen.
*/
if ( x < 0 || x > xscreen || y < 0 || y > yscreen ) {
SetCursorPos(x, y);
return;
}
input.type = INPUT_MOUSE;
input.mi.dx = (x * 65535 + xscreen/2) / xscreen;
input.mi.dy = (y * 65535 + yscreen/2) / yscreen;
/*
* Horrible workaround here. There is a bug on Win 10: when warping to
* pixel (x = 0, y = 0) the SendInput() below just does not move the
* mouse pointer. However, as soon as dx or dy is non zero it moves as
* expected. Given the scaling factor of 65535 (see above),
* (dx = 1 , dy = 0) still means pixel (x = 0, y = 0).
* See ticket [69b48f427e].
*/
if (input.mi.dx == 0 && input.mi.dy == 0) {
input.mi.dx = 1;
}
input.mi.mouseData = 0;
input.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE;
input.mi.time = 0;
input.mi.dwExtraInfo = 0;
SendInput(1, &input, sizeof(input));
}
int
XWarpPointer(
Display *display,
Window src_w,
Window dest_w,
int src_x,
int src_y,
unsigned int src_width,
unsigned int src_height,
int dest_x,
int dest_y)
{
RECT r;
(void)display;
(void)src_w;
(void)src_x;
(void)src_y;
(void)src_width;
(void)src_height;
GetWindowRect(Tk_GetHWND(dest_w), &r);
TkSetCursorPos(r.left+dest_x, r.top+dest_y);
return Success;
}
void
TkpWarpPointer(
TkDisplay *dispPtr)
{
if (dispPtr->warpWindow) {
RECT r;
GetWindowRect(Tk_GetHWND(Tk_WindowId(dispPtr->warpWindow)), &r);
TkSetCursorPos(r.left + dispPtr->warpX, r.top + dispPtr->warpY);
} else {
TkSetCursorPos(dispPtr->warpX, dispPtr->warpY);
}
}
/*
*----------------------------------------------------------------------
*
* XGetInputFocus --
*
* Retrieves the current keyboard focus window.
*
* Results:
* Returns the current focus window.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
int
XGetInputFocus(
Display *display,
Window *focus_return,
int *revert_to_return)
{
Tk_Window tkwin = Tk_HWNDToWindow(GetFocus());
*focus_return = tkwin ? Tk_WindowId(tkwin) : 0;
*revert_to_return = RevertToParent;
LastKnownRequestProcessed(display)++;
return Success;
}
/*
*----------------------------------------------------------------------
*
* XSetInputFocus --
*
* Set the current focus window.
*
* Results:
* None.
*
* Side effects:
* Changes the keyboard focus and causes the selected window to
* be activated.
*
*----------------------------------------------------------------------
*/
int
XSetInputFocus(
Display *display,
Window focus,
TCL_UNUSED(int),
TCL_UNUSED(Time))
{
LastKnownRequestProcessed(display)++;
if (focus != None) {
SetFocus(Tk_GetHWND(focus));
}
return Success;
}
/*
*----------------------------------------------------------------------
*
* TkpChangeFocus --
*
* This procedure is invoked to move the system focus from one window to
* another.
*
* Results:
* The return value is the serial number of the command that changed the
* focus. It may be needed by the caller to filter out focus change
* events that were queued before the command. If the procedure doesn't
* actually change the focus then it returns 0.
*
* Side effects:
* The official Windows focus window changes; the application's focus
* window isn't changed by this procedure.
*
*----------------------------------------------------------------------
*/
int
TkpChangeFocus(
TkWindow *winPtr, /* Window that is to receive the X focus. */
int force) /* Non-zero means claim the focus even if it
* didn't originally belong to topLevelPtr's
* application. */
{
TkDisplay *dispPtr = winPtr->dispPtr;
Window focusWindow;
int dummy, serial;
TkWindow *winPtr2;
if (!force) {
XGetInputFocus(dispPtr->display, &focusWindow, &dummy);
winPtr2 = (TkWindow *) Tk_IdToWindow(dispPtr->display, focusWindow);
if ((winPtr2 == NULL) || (winPtr2->mainPtr != winPtr->mainPtr)) {
return 0;
}
}
if (winPtr->window == None) {
Tcl_Panic("ChangeXFocus got null X window");
}
/*
* Change the foreground window so the focus window is raised to the top
* of the system stacking order and gets the keyboard focus.
*/
if (force) {
TkWinSetForegroundWindow(winPtr);
}
XSetInputFocus(dispPtr->display, winPtr->window, RevertToParent,
CurrentTime);
/*
* Remember the current serial number for the X server and issue a dummy
* server request. This marks the position at which we changed the focus,
* so we can distinguish FocusIn and FocusOut events on either side of the
* mark.
*/
serial = NextRequest(winPtr->display);
XNoOp(winPtr->display);
return serial;
}
/*
*----------------------------------------------------------------------
*
* TkpSetCapture --
*
* This function captures the mouse so that all future events will be
* reported to this window, even if the mouse is outside the window. If
* the specified window is NULL, then the mouse is released.
*
* Results:
* None.
*
* Side effects:
* Sets the capture flag and captures the mouse.
*
*----------------------------------------------------------------------
*/
void
TkpSetCapture(
TkWindow *winPtr) /* Capture window, or NULL. */
{
if (winPtr) {
SetCapture(Tk_GetHWND(Tk_WindowId(winPtr)));
captured = 1;
} else {
captured = 0;
ReleaseCapture();
}
}
/*
*----------------------------------------------------------------------
*
* TkpGetCapture --
*
* This function requests which window is capturing the mouse.
*
* Results:
* The return value is a pointer to the capture window, if there is
* one, otherwise it is NULL.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
Tk_Window
TkpGetCapture(void)
{
return Tk_HWNDToWindow(GetCapture());
}
/*
* Local Variables:
* mode: c
* c-basic-offset: 4
* fill-column: 78
* End:
*/
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