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authorStefan Radomski <github@mintwerk.de>2016-05-12 13:12:33 (GMT)
committerStefan Radomski <github@mintwerk.de>2016-05-12 13:12:33 (GMT)
commitb62e7979600feee23dc7cdb61042a8fc7673122b (patch)
treef7351372f37979dd2d048e0b68a16a4cd3b2aadb /src/uscxml/concurrency/tinythread.h
parent1b11b310be61e51b3ac5ebb83f7c8a33aef3d6e8 (diff)
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Major Refactoring v2.0
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-/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; -*-
-Copyright (c) 2010-2012 Marcus Geelnard
-
-This software is provided 'as-is', without any express or implied
-warranty. In no event will the authors be held liable for any damages
-arising from the use of this software.
-
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it
-freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software. This version was altered!
-
- 3. This notice may not be removed or altered from any source
- distribution.
-*/
-
-#ifndef _TINYTHREAD_H_
-#define _TINYTHREAD_H_
-
-#include "uscxml/Common.h"
-//#include <ostream>
-
-/// @file
-/// @mainpage TinyThread++ API Reference
-///
-/// @section intro_sec Introduction
-/// TinyThread++ is a minimal, portable implementation of basic threading
-/// classes for C++.
-///
-/// They closely mimic the functionality and naming of the C++11 standard, and
-/// should be easily replaceable with the corresponding std:: variants.
-///
-/// @section port_sec Portability
-/// The Win32 variant uses the native Win32 API for implementing the thread
-/// classes, while for other systems, the POSIX threads API (pthread) is used.
-///
-/// @section class_sec Classes
-/// In order to mimic the threading API of the C++11 standard, subsets of
-/// several classes are provided. The fundamental classes are:
-/// @li tthread::thread
-/// @li tthread::mutex
-/// @li tthread::recursive_mutex
-/// @li tthread::condition_variable
-/// @li tthread::lock_guard
-/// @li tthread::fast_mutex
-///
-/// @section misc_sec Miscellaneous
-/// The following special keywords are available: #thread_local.
-///
-/// For more detailed information (including additional classes), browse the
-/// different sections of this documentation. A good place to start is:
-/// tinythread.h.
-
-// Which platform are we on?
-#if !defined(_TTHREAD_PLATFORM_DEFINED_)
-#if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__)
-#define _TTHREAD_WIN32_
-#include <boost/cstdint.hpp>
-#else
-#define _TTHREAD_POSIX_
-#endif
-#define _TTHREAD_PLATFORM_DEFINED_
-#endif
-
-// Platform specific includes
-#if defined(_TTHREAD_WIN32_)
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#define __UNDEF_LEAN_AND_MEAN
-#endif
-#include <windows.h>
-#ifdef __UNDEF_LEAN_AND_MEAN
-#undef WIN32_LEAN_AND_MEAN
-#undef __UNDEF_LEAN_AND_MEAN
-#endif
-#else
-#include <pthread.h>
-#include <signal.h>
-#include <sched.h>
-#include <unistd.h>
-#include <sys/time.h>
-#include <inttypes.h>
-#endif
-
-// Generic includes
-#include <ostream>
-
-/// TinyThread++ version (major number).
-#define TINYTHREAD_VERSION_MAJOR 1
-/// TinyThread++ version (minor number).
-#define TINYTHREAD_VERSION_MINOR 1
-/// TinyThread++ version (full version).
-#define TINYTHREAD_VERSION (TINYTHREAD_VERSION_MAJOR * 100 + TINYTHREAD_VERSION_MINOR)
-
-// Do we have a fully featured C++11 compiler?
-#if (__cplusplus > 199711L) || (defined(__STDCXX_VERSION__) && (__STDCXX_VERSION__ >= 201001L))
-#define _TTHREAD_CPP11_
-#endif
-
-// ...at least partial C++11?
-#if defined(_TTHREAD_CPP11_) || defined(__GXX_EXPERIMENTAL_CXX0X__) || defined(__GXX_EXPERIMENTAL_CPP0X__)
-#define _TTHREAD_CPP11_PARTIAL_
-#endif
-
-// Macro for disabling assignments of objects.
-#ifdef _TTHREAD_CPP11_PARTIAL_
-#define _TTHREAD_DISABLE_ASSIGNMENT(name) \
- name(const name&) = delete; \
- name& operator=(const name&) = delete;
-#else
-#define _TTHREAD_DISABLE_ASSIGNMENT(name) \
- name(const name&); \
- name& operator=(const name&);
-#endif
-
-/// @def thread_local
-/// Thread local storage keyword.
-/// A variable that is declared with the @c thread_local keyword makes the
-/// value of the variable local to each thread (known as thread-local storage,
-/// or TLS). Example usage:
-/// @code
-/// // This variable is local to each thread.
-/// thread_local int variable;
-/// @endcode
-/// @note The @c thread_local keyword is a macro that maps to the corresponding
-/// compiler directive (e.g. @c __declspec(thread)). While the C++11 standard
-/// allows for non-trivial types (e.g. classes with constructors and
-/// destructors) to be declared with the @c thread_local keyword, most pre-C++11
-/// compilers only allow for trivial types (e.g. @c int). So, to guarantee
-/// portable code, only use trivial types for thread local storage.
-/// @note This directive is currently not supported on Mac OS X (it will give
-/// a compiler error), since compile-time TLS is not supported in the Mac OS X
-/// executable format. Also, some older versions of MinGW (before GCC 4.x) do
-/// not support this directive.
-/// @hideinitializer
-
-#if !defined(_TTHREAD_CPP11_) && !defined(thread_local)
-#if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__)
-#define thread_local __thread
-#else
-#define thread_local __declspec(thread)
-#endif
-#endif
-
-
-/// Main name space for TinyThread++.
-/// This namespace is more or less equivalent to the @c std namespace for the
-/// C++11 thread classes. For instance, the tthread::mutex class corresponds to
-/// the std::mutex class.
-namespace tthread {
-
-unsigned long long int timeStamp();
-
-/// Mutex class.
-/// This is a mutual exclusion object for synchronizing access to shared
-/// memory areas for several threads. The mutex is non-recursive (i.e. a
-/// program may deadlock if the thread that owns a mutex object calls lock()
-/// on that object).
-/// @see recursive_mutex
-
-class USCXML_API mutex {
-public:
- /// Constructor.
- mutex()
-#if defined(_TTHREAD_WIN32_)
- : mAlreadyLocked(false)
-#endif
- {
-#if defined(_TTHREAD_WIN32_)
- InitializeCriticalSection(&mHandle);
-#else
- pthread_mutex_init(&mHandle, NULL);
-#endif
- }
-
- /// Destructor.
- ~mutex() {
-#if defined(_TTHREAD_WIN32_)
- DeleteCriticalSection(&mHandle);
-#else
- pthread_mutex_destroy(&mHandle);
-#endif
- }
-
- /// Lock the mutex.
- /// The method will block the calling thread until a lock on the mutex can
- /// be obtained. The mutex remains locked until @c unlock() is called.
- /// @see lock_guard
- inline void lock() {
-#if defined(_TTHREAD_WIN32_)
- EnterCriticalSection(&mHandle);
- while(mAlreadyLocked) Sleep(1000); // Simulate deadlock...
- mAlreadyLocked = true;
-#else
- pthread_mutex_lock(&mHandle);
-#endif
- }
-
- /// Try to lock the mutex.
- /// The method will try to lock the mutex. If it fails, the function will
- /// return immediately (non-blocking).
- /// @return @c true if the lock was acquired, or @c false if the lock could
- /// not be acquired.
- inline bool try_lock() {
-#if defined(_TTHREAD_WIN32_)
- bool ret = (TryEnterCriticalSection(&mHandle) ? true : false);
- if(ret && mAlreadyLocked) {
- LeaveCriticalSection(&mHandle);
- ret = false;
- }
- return ret;
-#else
- return (pthread_mutex_trylock(&mHandle) == 0) ? true : false;
-#endif
- }
-
- /// Unlock the mutex.
- /// If any threads are waiting for the lock on this mutex, one of them will
- /// be unblocked.
- inline void unlock() {
-#if defined(_TTHREAD_WIN32_)
- mAlreadyLocked = false;
- LeaveCriticalSection(&mHandle);
-#else
- pthread_mutex_unlock(&mHandle);
-#endif
- }
-
- //_TTHREAD_DISABLE_ASSIGNMENT(mutex)
-
-private:
-#if defined(_TTHREAD_WIN32_)
- CRITICAL_SECTION mHandle;
- bool mAlreadyLocked;
-#else
- pthread_mutex_t mHandle;
-#endif
-
- friend class condition_variable;
-};
-
-/// Recursive mutex class.
-/// This is a mutual exclusion object for synchronizing access to shared
-/// memory areas for several threads. The mutex is recursive (i.e. a thread
-/// may lock the mutex several times, as long as it unlocks the mutex the same
-/// number of times).
-/// @see mutex
-class USCXML_API recursive_mutex {
-public:
- /// Constructor.
- recursive_mutex() {
-#if defined(_TTHREAD_WIN32_)
- InitializeCriticalSection(&mHandle);
-#else
- pthread_mutexattr_t attr;
- pthread_mutexattr_init(&attr);
- pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
- pthread_mutex_init(&mHandle, &attr);
-#endif
- }
-
- /// Destructor.
- ~recursive_mutex() {
-#if defined(_TTHREAD_WIN32_)
- DeleteCriticalSection(&mHandle);
-#else
- pthread_mutex_destroy(&mHandle);
-#endif
- }
-
- /// Lock the mutex.
- /// The method will block the calling thread until a lock on the mutex can
- /// be obtained. The mutex remains locked until @c unlock() is called.
- /// @see lock_guard
- inline void lock() {
-#if defined(_TTHREAD_WIN32_)
- EnterCriticalSection(&mHandle);
-#else
- pthread_mutex_lock(&mHandle);
-#endif
- }
-
- /// Try to lock the mutex.
- /// The method will try to lock the mutex. If it fails, the function will
- /// return immediately (non-blocking).
- /// @return @c true if the lock was acquired, or @c false if the lock could
- /// not be acquired.
- inline bool try_lock() {
-#if defined(_TTHREAD_WIN32_)
- return TryEnterCriticalSection(&mHandle) ? true : false;
-#else
- return (pthread_mutex_trylock(&mHandle) == 0) ? true : false;
-#endif
- }
-
- /// Unlock the mutex.
- /// If any threads are waiting for the lock on this mutex, one of them will
- /// be unblocked.
- inline void unlock() {
-#if defined(_TTHREAD_WIN32_)
- LeaveCriticalSection(&mHandle);
-#else
- pthread_mutex_unlock(&mHandle);
-#endif
- }
-
- //_TTHREAD_DISABLE_ASSIGNMENT(recursive_mutex)
-
-private:
-#if defined(_TTHREAD_WIN32_)
- CRITICAL_SECTION mHandle;
-#else
- pthread_mutex_t mHandle;
-#endif
-
- friend class condition_variable;
-};
-
-/// Lock guard class.
-/// The constructor locks the mutex, and the destructor unlocks the mutex, so
-/// the mutex will automatically be unlocked when the lock guard goes out of
-/// scope. Example usage:
-/// @code
-/// mutex m;
-/// int counter;
-///
-/// void increment()
-/// {
-/// lock_guard<mutex> guard(m);
-/// ++ counter;
-/// }
-/// @endcode
-
-template <class T>
-class USCXML_API lock_guard {
-public:
- typedef T mutex_type;
-
- lock_guard() : mMutex(0) {}
-
- /// The constructor locks the mutex.
- explicit lock_guard(mutex_type &aMutex) {
- mMutex = &aMutex;
- mMutex->lock();
- }
-
- /// The destructor unlocks the mutex.
- ~lock_guard() {
- if(mMutex)
- mMutex->unlock();
- }
-
-private:
- mutex_type * mMutex;
-};
-
-/// Condition variable class.
-/// This is a signalling object for synchronizing the execution flow for
-/// several threads. Example usage:
-/// @code
-/// // Shared data and associated mutex and condition variable objects
-/// int count;
-/// mutex m;
-/// condition_variable cond;
-///
-/// // Wait for the counter to reach a certain number
-/// void wait_counter(int targetCount)
-/// {
-/// lock_guard<mutex> guard(m);
-/// while(count < targetCount)
-/// cond.wait(m);
-/// }
-///
-/// // Increment the counter, and notify waiting threads
-/// void increment()
-/// {
-/// lock_guard<mutex> guard(m);
-/// ++ count;
-/// cond.notify_all();
-/// }
-/// @endcode
-class USCXML_API condition_variable {
-public:
- /// Constructor.
-#if defined(_TTHREAD_WIN32_)
- condition_variable();
-#else
- condition_variable() {
- pthread_cond_init(&mHandle, NULL);
- }
-#endif
-
- /// Destructor.
-#if defined(_TTHREAD_WIN32_)
- ~condition_variable();
-#else
- ~condition_variable() {
- pthread_cond_destroy(&mHandle);
- }
-#endif
-
- /// Wait for the condition.
- /// The function will block the calling thread until the condition variable
- /// is woken by @c notify_one(), @c notify_all() or a spurious wake up.
- /// @param[in] aMutex A mutex that will be unlocked when the wait operation
- /// starts, an locked again as soon as the wait operation is finished.
- template <class _mutexT>
- inline void wait(_mutexT &aMutex) {
-#if defined(_TTHREAD_WIN32_)
- // Increment number of waiters
- EnterCriticalSection(&mWaitersCountLock);
- ++ mWaitersCount;
- LeaveCriticalSection(&mWaitersCountLock);
-
- // Release the mutex while waiting for the condition (will decrease
- // the number of waiters when done)...
- aMutex.unlock();
- _wait(0);
- aMutex.lock();
-#else
- pthread_cond_wait(&mHandle, &aMutex.mHandle);
-#endif
- }
-
- template <class _mutexT>
- inline void wait_for(_mutexT &aMutex, unsigned int ms) {
-#if defined(_TTHREAD_WIN32_)
- // Increment number of waiters
- EnterCriticalSection(&mWaitersCountLock);
- ++ mWaitersCount;
- LeaveCriticalSection(&mWaitersCountLock);
-
- // Release the mutex while waiting for the condition (will decrease
- // the number of waiters when done)...
- aMutex.unlock();
- _wait(ms);
- aMutex.lock();
-#else
- struct timeval tv;
- gettimeofday(&tv, NULL);
-
- struct timespec ts;
- ts.tv_sec = tv.tv_sec + (ms / 1000);
- ts.tv_nsec = (tv.tv_usec * 1000); // convert tv microseconds to nanoseconds
- ts.tv_nsec += (ms % 1000) * 1000000; // add millisecond part of wait time
- pthread_cond_timedwait(&mHandle, &aMutex.mHandle, &ts);
-#endif
- }
-
- /// Notify one thread that is waiting for the condition.
- /// If at least one thread is blocked waiting for this condition variable,
- /// one will be woken up.
- /// @note Only threads that started waiting prior to this call will be
- /// woken up.
-#if defined(_TTHREAD_WIN32_)
- void notify_one();
-#else
- inline void notify_one() {
- pthread_cond_signal(&mHandle);
- }
-#endif
-
- /// Notify all threads that are waiting for the condition.
- /// All threads that are blocked waiting for this condition variable will
- /// be woken up.
- /// @note Only threads that started waiting prior to this call will be
- /// woken up.
-#if defined(_TTHREAD_WIN32_)
- void notify_all();
-#else
- inline void notify_all() {
- pthread_cond_broadcast(&mHandle);
- }
-#endif
-
- //_TTHREAD_DISABLE_ASSIGNMENT(condition_variable)
-
-private:
-#if defined(_TTHREAD_WIN32_)
- void _wait(unsigned int ms);
- HANDLE mEvents[2]; ///< Signal and broadcast event HANDLEs.
- unsigned int mWaitersCount; ///< Count of the number of waiters.
- CRITICAL_SECTION mWaitersCountLock; ///< Serialize access to mWaitersCount.
-#else
- pthread_cond_t mHandle;
-#endif
-};
-
-
-/// Thread class.
-class USCXML_API thread {
-public:
-#if defined(_TTHREAD_WIN32_)
- typedef HANDLE native_handle_type;
-#else
- typedef pthread_t native_handle_type;
-#endif
-
- class id;
-
- /// Default constructor.
- /// Construct a @c thread object without an associated thread of execution
- /// (i.e. non-joinable).
- thread() : mHandle(0), mNotAThread(true)
-#if defined(_TTHREAD_WIN32_)
- , mWin32ThreadID(0)
-#endif
- {}
-
- /// Thread starting constructor.
- /// Construct a @c thread object with a new thread of execution.
- /// @param[in] aFunction A function pointer to a function of type:
- /// <tt>void fun(void * arg)</tt>
- /// @param[in] aArg Argument to the thread function.
- /// @note This constructor is not fully compatible with the standard C++
- /// thread class. It is more similar to the pthread_create() (POSIX) and
- /// CreateThread() (Windows) functions.
- thread(void (*aFunction)(void *), void * aArg);
-
- /// Destructor.
- /// @note If the thread is joinable upon destruction, @c std::terminate()
- /// will be called, which terminates the process. It is always wise to do
- /// @c join() before deleting a thread object.
- ~thread();
-
- /// Wait for the thread to finish (join execution flows).
- /// After calling @c join(), the thread object is no longer associated with
- /// a thread of execution (i.e. it is not joinable, and you may not join
- /// with it nor detach from it).
- void join();
-
- /// Check if the thread is joinable.
- /// A thread object is joinable if it has an associated thread of execution.
- bool joinable() const;
-
- /// Detach from the thread.
- /// After calling @c detach(), the thread object is no longer assicated with
- /// a thread of execution (i.e. it is not joinable). The thread continues
- /// execution without the calling thread blocking, and when the thread
- /// ends execution, any owned resources are released.
- void detach();
-
- /// Return the thread ID of a thread object.
- id get_id() const;
-
- /// Get the native handle for this thread.
- /// @note Under Windows, this is a @c HANDLE, and under POSIX systems, this
- /// is a @c pthread_t.
- inline native_handle_type native_handle() {
- return mHandle;
- }
-
- /// Determine the number of threads which can possibly execute concurrently.
- /// This function is useful for determining the optimal number of threads to
- /// use for a task.
- /// @return The number of hardware thread contexts in the system.
- /// @note If this value is not defined, the function returns zero (0).
- static unsigned hardware_concurrency();
-
- //_TTHREAD_DISABLE_ASSIGNMENT(thread)
-
-private:
- native_handle_type mHandle; ///< Thread handle.
- mutable mutex mDataMutex; ///< Serializer for access to the thread private data.
- bool mNotAThread; ///< True if this object is not a thread of execution.
-#if defined(_TTHREAD_WIN32_)
- unsigned int mWin32ThreadID; ///< Unique thread ID (filled out by _beginthreadex).
-#endif
-
- // This is the internal thread wrapper function.
-#if defined(_TTHREAD_WIN32_)
- static unsigned WINAPI wrapper_function(void * aArg);
-#else
- static void * wrapper_function(void * aArg);
-#endif
-};
-
-/// Thread ID.
-/// The thread ID is a unique identifier for each thread.
-/// @see thread::get_id()
-class USCXML_API thread::id {
-public:
- /// Default constructor.
- /// The default constructed ID is that of thread without a thread of
- /// execution.
- id() : mId(0) {};
-
- id(unsigned long int aId) : mId(aId) {};
-
- id(const id& aId) : mId(aId.mId) {};
-
- inline id & operator=(const id &aId) {
- mId = aId.mId;
- return *this;
- }
-
- inline friend bool operator==(const id &aId1, const id &aId2) {
- return (aId1.mId == aId2.mId);
- }
-
- inline friend bool operator!=(const id &aId1, const id &aId2) {
- return (aId1.mId != aId2.mId);
- }
-
- inline friend bool operator<=(const id &aId1, const id &aId2) {
- return (aId1.mId <= aId2.mId);
- }
-
- inline friend bool operator<(const id &aId1, const id &aId2) {
- return (aId1.mId < aId2.mId);
- }
-
- inline friend bool operator>=(const id &aId1, const id &aId2) {
- return (aId1.mId >= aId2.mId);
- }
-
- inline friend bool operator>(const id &aId1, const id &aId2) {
- return (aId1.mId > aId2.mId);
- }
-
- inline friend std::ostream& operator <<(std::ostream &os, const id &obj) {
- os << obj.mId;
- return os;
- }
-
-private:
- unsigned long int mId;
-};
-
-
-// Related to <ratio> - minimal to be able to support chrono.
-typedef long long __intmax_t;
-
-/// Minimal implementation of the @c ratio class. This class provides enough
-/// functionality to implement some basic @c chrono classes.
-template <__intmax_t N, __intmax_t D = 1> class ratio {
-public:
- static double _as_double() {
- return double(N) / double(D);
- }
-};
-
-/// Minimal implementation of the @c chrono namespace.
-/// The @c chrono namespace provides types for specifying time intervals.
-namespace chrono {
-/// Duration template class. This class provides enough functionality to
-/// implement @c this_thread::sleep_for().
-template <class _Rep, class _Period = ratio<1> > class USCXML_API duration {
-private:
- _Rep rep_;
-public:
- typedef _Rep rep;
- typedef _Period period;
-
- /// Construct a duration object with the given duration.
- template <class _Rep2>
- explicit duration(const _Rep2& r) : rep_(r) {};
-
- /// Return the value of the duration object.
- rep count() const {
- return rep_;
- }
-};
-
-// Standard duration types.
-typedef duration<__intmax_t, ratio<1, 1000000000> > nanoseconds; ///< Duration with the unit nanoseconds.
-typedef duration<__intmax_t, ratio<1, 1000000> > microseconds; ///< Duration with the unit microseconds.
-typedef duration<__intmax_t, ratio<1, 1000> > milliseconds; ///< Duration with the unit milliseconds.
-typedef duration<__intmax_t> seconds; ///< Duration with the unit seconds.
-typedef duration<__intmax_t, ratio<60> > minutes; ///< Duration with the unit minutes.
-typedef duration<__intmax_t, ratio<3600> > hours; ///< Duration with the unit hours.
-
-namespace system_clock {
-uint64_t now();
-}
-
-}
-
-/// The namespace @c this_thread provides methods for dealing with the
-/// calling thread.
-namespace this_thread {
-/// Return the thread ID of the calling thread.
-thread::id get_id();
-
-/// Yield execution to another thread.
-/// Offers the operating system the opportunity to schedule another thread
-/// that is ready to run on the current processor.
-inline void yield() {
-#if defined(_TTHREAD_WIN32_)
- Sleep(0);
-#else
- sched_yield();
-#endif
-}
-
-/// Blocks the calling thread for a period of time.
-/// @param[in] aTime Minimum time to put the thread to sleep.
-/// Example usage:
-/// @code
-/// // Sleep for 100 milliseconds
-/// this_thread::sleep_for(chrono::milliseconds(100));
-/// @endcode
-/// @note Supported duration types are: nanoseconds, microseconds,
-/// milliseconds, seconds, minutes and hours.
-template <class _Rep, class _Period> void sleep_for(const chrono::duration<_Rep, _Period>& aTime) {
-#if defined(_TTHREAD_WIN32_)
- Sleep(int(double(aTime.count()) * (1000.0 * _Period::_as_double()) + 0.5));
-#else
- usleep(int(double(aTime.count()) * (1000000.0 * _Period::_as_double()) + 0.5));
-#endif
-}
-}
-
-}
-
-// Define/macro cleanup
-#undef _TTHREAD_DISABLE_ASSIGNMENT
-
-#endif // _TINYTHREAD_H_