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-// Protocol Buffers - Google's data interchange format
-// Copyright 2008 Google Inc. All rights reserved.
-// http://code.google.com/p/protobuf/
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-// Author: kenton@google.com (Kenton Varda)
-// Based on original Protocol Buffers design by
-// Sanjay Ghemawat, Jeff Dean, and others.
-//
-// Defines Message, the abstract interface implemented by non-lite
-// protocol message objects. Although it's possible to implement this
-// interface manually, most users will use the protocol compiler to
-// generate implementations.
-//
-// Example usage:
-//
-// Say you have a message defined as:
-//
-// message Foo {
-// optional string text = 1;
-// repeated int32 numbers = 2;
-// }
-//
-// Then, if you used the protocol compiler to generate a class from the above
-// definition, you could use it like so:
-//
-// string data; // Will store a serialized version of the message.
-//
-// {
-// // Create a message and serialize it.
-// Foo foo;
-// foo.set_text("Hello World!");
-// foo.add_numbers(1);
-// foo.add_numbers(5);
-// foo.add_numbers(42);
-//
-// foo.SerializeToString(&data);
-// }
-//
-// {
-// // Parse the serialized message and check that it contains the
-// // correct data.
-// Foo foo;
-// foo.ParseFromString(data);
-//
-// assert(foo.text() == "Hello World!");
-// assert(foo.numbers_size() == 3);
-// assert(foo.numbers(0) == 1);
-// assert(foo.numbers(1) == 5);
-// assert(foo.numbers(2) == 42);
-// }
-//
-// {
-// // Same as the last block, but do it dynamically via the Message
-// // reflection interface.
-// Message* foo = new Foo;
-// Descriptor* descriptor = foo->GetDescriptor();
-//
-// // Get the descriptors for the fields we're interested in and verify
-// // their types.
-// FieldDescriptor* text_field = descriptor->FindFieldByName("text");
-// assert(text_field != NULL);
-// assert(text_field->type() == FieldDescriptor::TYPE_STRING);
-// assert(text_field->label() == FieldDescriptor::TYPE_OPTIONAL);
-// FieldDescriptor* numbers_field = descriptor->FindFieldByName("numbers");
-// assert(numbers_field != NULL);
-// assert(numbers_field->type() == FieldDescriptor::TYPE_INT32);
-// assert(numbers_field->label() == FieldDescriptor::TYPE_REPEATED);
-//
-// // Parse the message.
-// foo->ParseFromString(data);
-//
-// // Use the reflection interface to examine the contents.
-// const Reflection* reflection = foo->GetReflection();
-// assert(reflection->GetString(foo, text_field) == "Hello World!");
-// assert(reflection->FieldSize(foo, numbers_field) == 3);
-// assert(reflection->GetRepeatedInt32(foo, numbers_field, 0) == 1);
-// assert(reflection->GetRepeatedInt32(foo, numbers_field, 1) == 5);
-// assert(reflection->GetRepeatedInt32(foo, numbers_field, 2) == 42);
-//
-// delete foo;
-// }
-
-#ifndef GOOGLE_PROTOBUF_MESSAGE_H__
-#define GOOGLE_PROTOBUF_MESSAGE_H__
-
-#include <vector>
-#include <string>
-
-#ifdef __DECCXX
-// HP C++'s iosfwd doesn't work.
-#include <iostream>
-#else
-#include <iosfwd>
-#endif
-
-#include <google/protobuf/message_lite.h>
-
-#include <google/protobuf/stubs/common.h>
-
-
-namespace google {
-namespace protobuf {
-
-// Defined in this file.
-class Message;
-class Reflection;
-class MessageFactory;
-
-// Defined in other files.
-class Descriptor; // descriptor.h
-class FieldDescriptor; // descriptor.h
-class EnumDescriptor; // descriptor.h
-class EnumValueDescriptor; // descriptor.h
-namespace io {
- class ZeroCopyInputStream; // zero_copy_stream.h
- class ZeroCopyOutputStream; // zero_copy_stream.h
- class CodedInputStream; // coded_stream.h
- class CodedOutputStream; // coded_stream.h
-}
-class UnknownFieldSet; // unknown_field_set.h
-
-// A container to hold message metadata.
-struct Metadata {
- const Descriptor* descriptor;
- const Reflection* reflection;
-};
-
-// Returns the EnumDescriptor for enum type E, which must be a
-// proto-declared enum type. Code generated by the protocol compiler
-// will include specializations of this template for each enum type declared.
-template <typename E>
-const EnumDescriptor* GetEnumDescriptor();
-
-// Abstract interface for protocol messages.
-//
-// See also MessageLite, which contains most every-day operations. Message
-// adds descriptors and reflection on top of that.
-//
-// The methods of this class that are virtual but not pure-virtual have
-// default implementations based on reflection. Message classes which are
-// optimized for speed will want to override these with faster implementations,
-// but classes optimized for code size may be happy with keeping them. See
-// the optimize_for option in descriptor.proto.
-class LIBPROTOBUF_EXPORT Message : public MessageLite {
- public:
- inline Message() {}
- virtual ~Message();
-
- // Basic Operations ------------------------------------------------
-
- // Construct a new instance of the same type. Ownership is passed to the
- // caller. (This is also defined in MessageLite, but is defined again here
- // for return-type covariance.)
- virtual Message* New() const = 0;
-
- // Make this message into a copy of the given message. The given message
- // must have the same descriptor, but need not necessarily be the same class.
- // By default this is just implemented as "Clear(); MergeFrom(from);".
- virtual void CopyFrom(const Message& from);
-
- // Merge the fields from the given message into this message. Singular
- // fields will be overwritten, except for embedded messages which will
- // be merged. Repeated fields will be concatenated. The given message
- // must be of the same type as this message (i.e. the exact same class).
- virtual void MergeFrom(const Message& from);
-
- // Verifies that IsInitialized() returns true. GOOGLE_CHECK-fails otherwise, with
- // a nice error message.
- void CheckInitialized() const;
-
- // Slowly build a list of all required fields that are not set.
- // This is much, much slower than IsInitialized() as it is implemented
- // purely via reflection. Generally, you should not call this unless you
- // have already determined that an error exists by calling IsInitialized().
- void FindInitializationErrors(vector<string>* errors) const;
-
- // Like FindInitializationErrors, but joins all the strings, delimited by
- // commas, and returns them.
- string InitializationErrorString() const;
-
- // Clears all unknown fields from this message and all embedded messages.
- // Normally, if unknown tag numbers are encountered when parsing a message,
- // the tag and value are stored in the message's UnknownFieldSet and
- // then written back out when the message is serialized. This allows servers
- // which simply route messages to other servers to pass through messages
- // that have new field definitions which they don't yet know about. However,
- // this behavior can have security implications. To avoid it, call this
- // method after parsing.
- //
- // See Reflection::GetUnknownFields() for more on unknown fields.
- virtual void DiscardUnknownFields();
-
- // Computes (an estimate of) the total number of bytes currently used for
- // storing the message in memory. The default implementation calls the
- // Reflection object's SpaceUsed() method.
- virtual int SpaceUsed() const;
-
- // Debugging & Testing----------------------------------------------
-
- // Generates a human readable form of this message, useful for debugging
- // and other purposes.
- string DebugString() const;
- // Like DebugString(), but with less whitespace.
- string ShortDebugString() const;
- // Like DebugString(), but do not escape UTF-8 byte sequences.
- string Utf8DebugString() const;
- // Convenience function useful in GDB. Prints DebugString() to stdout.
- void PrintDebugString() const;
-
- // Heavy I/O -------------------------------------------------------
- // Additional parsing and serialization methods not implemented by
- // MessageLite because they are not supported by the lite library.
-
- // Parse a protocol buffer from a file descriptor. If successful, the entire
- // input will be consumed.
- bool ParseFromFileDescriptor(int file_descriptor);
- // Like ParseFromFileDescriptor(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromFileDescriptor(int file_descriptor);
- // Parse a protocol buffer from a C++ istream. If successful, the entire
- // input will be consumed.
- bool ParseFromIstream(istream* input);
- // Like ParseFromIstream(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromIstream(istream* input);
-
- // Serialize the message and write it to the given file descriptor. All
- // required fields must be set.
- bool SerializeToFileDescriptor(int file_descriptor) const;
- // Like SerializeToFileDescriptor(), but allows missing required fields.
- bool SerializePartialToFileDescriptor(int file_descriptor) const;
- // Serialize the message and write it to the given C++ ostream. All
- // required fields must be set.
- bool SerializeToOstream(ostream* output) const;
- // Like SerializeToOstream(), but allows missing required fields.
- bool SerializePartialToOstream(ostream* output) const;
-
-
- // Reflection-based methods ----------------------------------------
- // These methods are pure-virtual in MessageLite, but Message provides
- // reflection-based default implementations.
-
- virtual string GetTypeName() const;
- virtual void Clear();
- virtual bool IsInitialized() const;
- virtual void CheckTypeAndMergeFrom(const MessageLite& other);
- virtual bool MergePartialFromCodedStream(io::CodedInputStream* input);
- virtual int ByteSize() const;
- virtual void SerializeWithCachedSizes(io::CodedOutputStream* output) const;
-
- private:
- // This is called only by the default implementation of ByteSize(), to
- // update the cached size. If you override ByteSize(), you do not need
- // to override this. If you do not override ByteSize(), you MUST override
- // this; the default implementation will crash.
- //
- // The method is private because subclasses should never call it; only
- // override it. Yes, C++ lets you do that. Crazy, huh?
- virtual void SetCachedSize(int size) const;
-
- public:
-
- // Introspection ---------------------------------------------------
-
- // Typedef for backwards-compatibility.
- typedef google::protobuf::Reflection Reflection;
-
- // Get a Descriptor for this message's type. This describes what
- // fields the message contains, the types of those fields, etc.
- const Descriptor* GetDescriptor() const { return GetMetadata().descriptor; }
-
- // Get the Reflection interface for this Message, which can be used to
- // read and modify the fields of the Message dynamically (in other words,
- // without knowing the message type at compile time). This object remains
- // property of the Message.
- //
- // This method remains virtual in case a subclass does not implement
- // reflection and wants to override the default behavior.
- virtual const Reflection* GetReflection() const {
- return GetMetadata().reflection;
- }
-
- protected:
- // Get a struct containing the metadata for the Message. Most subclasses only
- // need to implement this method, rather than the GetDescriptor() and
- // GetReflection() wrappers.
- virtual Metadata GetMetadata() const = 0;
-
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Message);
-};
-
-// This interface contains methods that can be used to dynamically access
-// and modify the fields of a protocol message. Their semantics are
-// similar to the accessors the protocol compiler generates.
-//
-// To get the Reflection for a given Message, call Message::GetReflection().
-//
-// This interface is separate from Message only for efficiency reasons;
-// the vast majority of implementations of Message will share the same
-// implementation of Reflection (GeneratedMessageReflection,
-// defined in generated_message.h), and all Messages of a particular class
-// should share the same Reflection object (though you should not rely on
-// the latter fact).
-//
-// There are several ways that these methods can be used incorrectly. For
-// example, any of the following conditions will lead to undefined
-// results (probably assertion failures):
-// - The FieldDescriptor is not a field of this message type.
-// - The method called is not appropriate for the field's type. For
-// each field type in FieldDescriptor::TYPE_*, there is only one
-// Get*() method, one Set*() method, and one Add*() method that is
-// valid for that type. It should be obvious which (except maybe
-// for TYPE_BYTES, which are represented using strings in C++).
-// - A Get*() or Set*() method for singular fields is called on a repeated
-// field.
-// - GetRepeated*(), SetRepeated*(), or Add*() is called on a non-repeated
-// field.
-// - The Message object passed to any method is not of the right type for
-// this Reflection object (i.e. message.GetReflection() != reflection).
-//
-// You might wonder why there is not any abstract representation for a field
-// of arbitrary type. E.g., why isn't there just a "GetField()" method that
-// returns "const Field&", where "Field" is some class with accessors like
-// "GetInt32Value()". The problem is that someone would have to deal with
-// allocating these Field objects. For generated message classes, having to
-// allocate space for an additional object to wrap every field would at least
-// double the message's memory footprint, probably worse. Allocating the
-// objects on-demand, on the other hand, would be expensive and prone to
-// memory leaks. So, instead we ended up with this flat interface.
-//
-// TODO(kenton): Create a utility class which callers can use to read and
-// write fields from a Reflection without paying attention to the type.
-class LIBPROTOBUF_EXPORT Reflection {
- public:
- // TODO(kenton): Remove parameter.
- inline Reflection() {}
- virtual ~Reflection();
-
- // Get the UnknownFieldSet for the message. This contains fields which
- // were seen when the Message was parsed but were not recognized according
- // to the Message's definition.
- virtual const UnknownFieldSet& GetUnknownFields(
- const Message& message) const = 0;
- // Get a mutable pointer to the UnknownFieldSet for the message. This
- // contains fields which were seen when the Message was parsed but were not
- // recognized according to the Message's definition.
- virtual UnknownFieldSet* MutableUnknownFields(Message* message) const = 0;
-
- // Estimate the amount of memory used by the message object.
- virtual int SpaceUsed(const Message& message) const = 0;
-
- // Check if the given non-repeated field is set.
- virtual bool HasField(const Message& message,
- const FieldDescriptor* field) const = 0;
-
- // Get the number of elements of a repeated field.
- virtual int FieldSize(const Message& message,
- const FieldDescriptor* field) const = 0;
-
- // Clear the value of a field, so that HasField() returns false or
- // FieldSize() returns zero.
- virtual void ClearField(Message* message,
- const FieldDescriptor* field) const = 0;
-
- // Remove the last element of a repeated field.
- // We don't provide a way to remove any element other than the last
- // because it invites inefficient use, such as O(n^2) filtering loops
- // that should have been O(n). If you want to remove an element other
- // than the last, the best way to do it is to re-arrange the elements
- // (using Swap()) so that the one you want removed is at the end, then
- // call RemoveLast().
- virtual void RemoveLast(Message* message,
- const FieldDescriptor* field) const = 0;
-
- // Swap the complete contents of two messages.
- virtual void Swap(Message* message1, Message* message2) const = 0;
-
- // Swap two elements of a repeated field.
- virtual void SwapElements(Message* message,
- const FieldDescriptor* field,
- int index1,
- int index2) const = 0;
-
- // List all fields of the message which are currently set. This includes
- // extensions. Singular fields will only be listed if HasField(field) would
- // return true and repeated fields will only be listed if FieldSize(field)
- // would return non-zero. Fields (both normal fields and extension fields)
- // will be listed ordered by field number.
- virtual void ListFields(const Message& message,
- vector<const FieldDescriptor*>* output) const = 0;
-
- // Singular field getters ------------------------------------------
- // These get the value of a non-repeated field. They return the default
- // value for fields that aren't set.
-
- virtual int32 GetInt32 (const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual int64 GetInt64 (const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual uint32 GetUInt32(const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual uint64 GetUInt64(const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual float GetFloat (const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual double GetDouble(const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual bool GetBool (const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual string GetString(const Message& message,
- const FieldDescriptor* field) const = 0;
- virtual const EnumValueDescriptor* GetEnum(
- const Message& message, const FieldDescriptor* field) const = 0;
- // See MutableMessage() for the meaning of the "factory" parameter.
- virtual const Message& GetMessage(const Message& message,
- const FieldDescriptor* field,
- MessageFactory* factory = NULL) const = 0;
-
- // Get a string value without copying, if possible.
- //
- // GetString() necessarily returns a copy of the string. This can be
- // inefficient when the string is already stored in a string object in the
- // underlying message. GetStringReference() will return a reference to the
- // underlying string in this case. Otherwise, it will copy the string into
- // *scratch and return that.
- //
- // Note: It is perfectly reasonable and useful to write code like:
- // str = reflection->GetStringReference(field, &str);
- // This line would ensure that only one copy of the string is made
- // regardless of the field's underlying representation. When initializing
- // a newly-constructed string, though, it's just as fast and more readable
- // to use code like:
- // string str = reflection->GetString(field);
- virtual const string& GetStringReference(const Message& message,
- const FieldDescriptor* field,
- string* scratch) const = 0;
-
-
- // Singular field mutators -----------------------------------------
- // These mutate the value of a non-repeated field.
-
- virtual void SetInt32 (Message* message,
- const FieldDescriptor* field, int32 value) const = 0;
- virtual void SetInt64 (Message* message,
- const FieldDescriptor* field, int64 value) const = 0;
- virtual void SetUInt32(Message* message,
- const FieldDescriptor* field, uint32 value) const = 0;
- virtual void SetUInt64(Message* message,
- const FieldDescriptor* field, uint64 value) const = 0;
- virtual void SetFloat (Message* message,
- const FieldDescriptor* field, float value) const = 0;
- virtual void SetDouble(Message* message,
- const FieldDescriptor* field, double value) const = 0;
- virtual void SetBool (Message* message,
- const FieldDescriptor* field, bool value) const = 0;
- virtual void SetString(Message* message,
- const FieldDescriptor* field,
- const string& value) const = 0;
- virtual void SetEnum (Message* message,
- const FieldDescriptor* field,
- const EnumValueDescriptor* value) const = 0;
- // Get a mutable pointer to a field with a message type. If a MessageFactory
- // is provided, it will be used to construct instances of the sub-message;
- // otherwise, the default factory is used. If the field is an extension that
- // does not live in the same pool as the containing message's descriptor (e.g.
- // it lives in an overlay pool), then a MessageFactory must be provided.
- // If you have no idea what that meant, then you probably don't need to worry
- // about it (don't provide a MessageFactory). WARNING: If the
- // FieldDescriptor is for a compiled-in extension, then
- // factory->GetPrototype(field->message_type() MUST return an instance of the
- // compiled-in class for this type, NOT DynamicMessage.
- virtual Message* MutableMessage(Message* message,
- const FieldDescriptor* field,
- MessageFactory* factory = NULL) const = 0;
-
-
- // Repeated field getters ------------------------------------------
- // These get the value of one element of a repeated field.
-
- virtual int32 GetRepeatedInt32 (const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual int64 GetRepeatedInt64 (const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual uint32 GetRepeatedUInt32(const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual uint64 GetRepeatedUInt64(const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual float GetRepeatedFloat (const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual double GetRepeatedDouble(const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual bool GetRepeatedBool (const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual string GetRepeatedString(const Message& message,
- const FieldDescriptor* field,
- int index) const = 0;
- virtual const EnumValueDescriptor* GetRepeatedEnum(
- const Message& message,
- const FieldDescriptor* field, int index) const = 0;
- virtual const Message& GetRepeatedMessage(
- const Message& message,
- const FieldDescriptor* field, int index) const = 0;
-
- // See GetStringReference(), above.
- virtual const string& GetRepeatedStringReference(
- const Message& message, const FieldDescriptor* field,
- int index, string* scratch) const = 0;
-
-
- // Repeated field mutators -----------------------------------------
- // These mutate the value of one element of a repeated field.
-
- virtual void SetRepeatedInt32 (Message* message,
- const FieldDescriptor* field,
- int index, int32 value) const = 0;
- virtual void SetRepeatedInt64 (Message* message,
- const FieldDescriptor* field,
- int index, int64 value) const = 0;
- virtual void SetRepeatedUInt32(Message* message,
- const FieldDescriptor* field,
- int index, uint32 value) const = 0;
- virtual void SetRepeatedUInt64(Message* message,
- const FieldDescriptor* field,
- int index, uint64 value) const = 0;
- virtual void SetRepeatedFloat (Message* message,
- const FieldDescriptor* field,
- int index, float value) const = 0;
- virtual void SetRepeatedDouble(Message* message,
- const FieldDescriptor* field,
- int index, double value) const = 0;
- virtual void SetRepeatedBool (Message* message,
- const FieldDescriptor* field,
- int index, bool value) const = 0;
- virtual void SetRepeatedString(Message* message,
- const FieldDescriptor* field,
- int index, const string& value) const = 0;
- virtual void SetRepeatedEnum(Message* message,
- const FieldDescriptor* field, int index,
- const EnumValueDescriptor* value) const = 0;
- // Get a mutable pointer to an element of a repeated field with a message
- // type.
- virtual Message* MutableRepeatedMessage(
- Message* message, const FieldDescriptor* field, int index) const = 0;
-
-
- // Repeated field adders -------------------------------------------
- // These add an element to a repeated field.
-
- virtual void AddInt32 (Message* message,
- const FieldDescriptor* field, int32 value) const = 0;
- virtual void AddInt64 (Message* message,
- const FieldDescriptor* field, int64 value) const = 0;
- virtual void AddUInt32(Message* message,
- const FieldDescriptor* field, uint32 value) const = 0;
- virtual void AddUInt64(Message* message,
- const FieldDescriptor* field, uint64 value) const = 0;
- virtual void AddFloat (Message* message,
- const FieldDescriptor* field, float value) const = 0;
- virtual void AddDouble(Message* message,
- const FieldDescriptor* field, double value) const = 0;
- virtual void AddBool (Message* message,
- const FieldDescriptor* field, bool value) const = 0;
- virtual void AddString(Message* message,
- const FieldDescriptor* field,
- const string& value) const = 0;
- virtual void AddEnum (Message* message,
- const FieldDescriptor* field,
- const EnumValueDescriptor* value) const = 0;
- // See MutableMessage() for comments on the "factory" parameter.
- virtual Message* AddMessage(Message* message,
- const FieldDescriptor* field,
- MessageFactory* factory = NULL) const = 0;
-
-
- // Extensions ------------------------------------------------------
-
- // Try to find an extension of this message type by fully-qualified field
- // name. Returns NULL if no extension is known for this name or number.
- virtual const FieldDescriptor* FindKnownExtensionByName(
- const string& name) const = 0;
-
- // Try to find an extension of this message type by field number.
- // Returns NULL if no extension is known for this name or number.
- virtual const FieldDescriptor* FindKnownExtensionByNumber(
- int number) const = 0;
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Reflection);
-};
-
-// Abstract interface for a factory for message objects.
-class LIBPROTOBUF_EXPORT MessageFactory {
- public:
- inline MessageFactory() {}
- virtual ~MessageFactory();
-
- // Given a Descriptor, gets or constructs the default (prototype) Message
- // of that type. You can then call that message's New() method to construct
- // a mutable message of that type.
- //
- // Calling this method twice with the same Descriptor returns the same
- // object. The returned object remains property of the factory. Also, any
- // objects created by calling the prototype's New() method share some data
- // with the prototype, so these must be destoyed before the MessageFactory
- // is destroyed.
- //
- // The given descriptor must outlive the returned message, and hence must
- // outlive the MessageFactory.
- //
- // Some implementations do not support all types. GetPrototype() will
- // return NULL if the descriptor passed in is not supported.
- //
- // This method may or may not be thread-safe depending on the implementation.
- // Each implementation should document its own degree thread-safety.
- virtual const Message* GetPrototype(const Descriptor* type) = 0;
-
- // Gets a MessageFactory which supports all generated, compiled-in messages.
- // In other words, for any compiled-in type FooMessage, the following is true:
- // MessageFactory::generated_factory()->GetPrototype(
- // FooMessage::descriptor()) == FooMessage::default_instance()
- // This factory supports all types which are found in
- // DescriptorPool::generated_pool(). If given a descriptor from any other
- // pool, GetPrototype() will return NULL. (You can also check if a
- // descriptor is for a generated message by checking if
- // descriptor->file()->pool() == DescriptorPool::generated_pool().)
- //
- // This factory is 100% thread-safe; calling GetPrototype() does not modify
- // any shared data.
- //
- // This factory is a singleton. The caller must not delete the object.
- static MessageFactory* generated_factory();
-
- // For internal use only: Registers a .proto file at static initialization
- // time, to be placed in generated_factory. The first time GetPrototype()
- // is called with a descriptor from this file, |register_messages| will be
- // called, with the file name as the parameter. It must call
- // InternalRegisterGeneratedMessage() (below) to register each message type
- // in the file. This strange mechanism is necessary because descriptors are
- // built lazily, so we can't register types by their descriptor until we
- // know that the descriptor exists. |filename| must be a permanent string.
- static void InternalRegisterGeneratedFile(
- const char* filename, void (*register_messages)(const string&));
-
- // For internal use only: Registers a message type. Called only by the
- // functions which are registered with InternalRegisterGeneratedFile(),
- // above.
- static void InternalRegisterGeneratedMessage(const Descriptor* descriptor,
- const Message* prototype);
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageFactory);
-};
-
-} // namespace protobuf
-
-} // namespace google
-#endif // GOOGLE_PROTOBUF_MESSAGE_H__