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* Instead of adding animations for all properties to all transitions, we useEskil Abrahamsen Blomfeldt2009-05-061-7/+11
* Add chase state and ability to detect and fire at other tanks. This reveals anEskil Abrahamsen Blomfeldt2009-05-062-4/+92
* Avoid passage where the walls meet the edge of the scene rect.Eskil Abrahamsen Blomfeldt2009-05-061-5/+6
* get rid of marginKent Hansen2009-05-051-1/+2
* add event as argument to onEntry(), onExit() and onTransition()Kent Hansen2009-05-0515-50/+50
* Add randomness.Eskil Abrahamsen Blomfeldt2009-05-051-2/+2
* Make sure target state is set correctly. Also make sure eventTest() actuallyEskil Abrahamsen Blomfeldt2009-05-051-5/+8
* Set collidedLine for the implicit walls around the scene to allow for collisionEskil Abrahamsen Blomfeldt2009-05-051-4/+21
* Make sure the correct position/direction is actually set at the end of aEskil Abrahamsen Blomfeldt2009-05-051-10/+16
* Fix support reverse actions. Logic was broken and would always return falseEskil Abrahamsen Blomfeldt2009-05-051-2/+2
* Add unfinished "more advanced" AI for errorstate.Eskil Abrahamsen Blomfeldt2009-04-306-5/+184
* Make design better. Remove the Tank interface. This is now an implicit interfaceEskil Abrahamsen Blomfeldt2009-04-3016-86/+65
* Add two AIs: They are both designed to do the same. Spin until they see a tankEskil Abrahamsen Blomfeldt2009-04-3014-26/+262
* kill QStateMachine::animationsFinished(), introduce QState::polished()Kent Hansen2009-04-291-2/+2
* Compile against new QState::ChildMode API.Eskil Abrahamsen Blomfeldt2009-04-291-1/+1
* Kill gameOver signal as it was only used when you clicked the stop actionEskil Abrahamsen Blomfeldt2009-04-292-9/+6
* Merge branch 'kinetic-animations' into kinetic-statemachineKent Hansen2009-04-2921-117/+370
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| * Build fix for mingwThierry Bastian2009-04-2718-54/+52
| * Add an OSD to display game progress in the sceneAlexis Menard2009-04-2411-65/+320
* | replace QState::Type with QState::childMode propertyKent Hansen2009-04-292-2/+2
* | Adapt to recent API changes and bug fixes.Eskil Abrahamsen Blomfeldt2009-04-291-2/+6
* | modifiers --> modifiersMaskKent Hansen2009-04-291-9/+0
* | make history state constructibleKent Hansen2009-04-292-2/+2
* | say hello (again) to QAbstract{State,Transition}::machine()Kent Hansen2009-04-292-37/+18
* | Work around an oddity in parallel states that causes all regions to exitEskil Abrahamsen Blomfeldt2009-04-281-4/+4
* | Some updates to the errorstate example.Eskil Abrahamsen Blomfeldt2009-04-2812-126/+270
* | compile after api changesKent Hansen2009-04-283-8/+8
* | Really broken plugin for errorState. Don't try to use this yet, it doesn'tEskil Abrahamsen Blomfeldt2009-04-243-0/+115
* | Unfinished tank AI game. The idea is that you plug in AIs for the tanks, andEskil Abrahamsen Blomfeldt2009-04-248-0/+619
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* Merge branch 'kinetic-statemachine' into kinetic-animationsKent Hansen2009-04-248-27/+12
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| * Remove API for setting specific restore policies on states. We have no clearEskil Abrahamsen Blomfeldt2009-04-231-1/+1
| * Compile.Eskil Abrahamsen Blomfeldt2009-04-231-2/+0
| * Remove specific RestorePolicy per state from example. The semantics for thisEskil Abrahamsen Blomfeldt2009-04-233-15/+0
| * kill the stateactions apiKent Hansen2009-04-225-11/+11
* | Moved the animation examples piemenu and photobrowser to examples/researchLeonardo Sobral Cunha2009-04-2316-0/+0
* | Update copyright headers of animation examplesLeonardo Sobral Cunha2009-04-2354-110/+1937
* | Fixes for solution package.Jan-Arve Sæther2009-04-225-6/+10
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* include the right headerKent Hansen2009-04-212-2/+2
* compile fixThierry Bastian2009-04-201-1/+1
* cleanup in demoThierry Bastian2009-04-204-95/+30
* iterationCount becomes loopCount againThierry Bastian2009-04-203-6/+5
* Merge branch 'kinetic-animations' into kinetic-statemachineKent Hansen2009-04-1740-38/+2096
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| * Merge branch '4.5' of git@scm.dev.nokia.troll.no:qt/qt into kinetic-animationsAlexis Menard2009-04-1740-38/+2096
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| | * Use setContentsMargins() instead of setMargin().Jan-Arve Sæther2009-04-161-2/+2
| | * Doc - Changed the link provided in the README file to one that does notKavindra Devi Palaraja2009-04-161-1/+1
| | * Doc - Some minor cleanups in the documentation of QInputDialog. AlsoKavindra Devi Palaraja2009-04-161-3/+3
| | * Fixed and improved the example codeJan-Arve Sæther2009-04-152-14/+58
| | * BT: Adjust the colliding mice example to work with coalesced updates.Norwegian Rock Cat2009-04-063-7/+9
| | * Install the animation.mng file.Thiago Macieira2009-04-061-1/+1
| | * Squashed commit of the following:David Boddie2009-03-261-0/+5