summaryrefslogtreecommitdiffstats
path: root/demos/declarative/samegame/SamegameCore/BoomBlock.qml
blob: bad1bf4a5d6b4a3e99abc4115197e7dc91685359 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
import Qt 4.7
import Qt.labs.particles 1.0

Item { id:block
    property bool dying: false
    property bool spawned: false
    property int type: 0
    property int targetX: 0
    property int targetY: 0

    SpringFollow on x { enabled: spawned; to: targetX; spring: 2; damping: 0.2 }
    SpringFollow on y { to: targetY; spring: 2; damping: 0.2 }

    Image { id: img
        source: {
            if(type == 0){
                "pics/redStone.png";
            } else if(type == 1) {
                "pics/blueStone.png";
            } else {
                "pics/greenStone.png";
            }
        }
        opacity: 0
        Behavior on opacity { NumberAnimation { duration: 200 } }
        anchors.fill: parent
    }

    Particles { 
        id: particles

        width: 1; height: 1 
        anchors.centerIn: parent

        emissionRate: 0
        lifeSpan: 700; lifeSpanDeviation: 600
        angle: 0; angleDeviation: 360;
        velocity: 100; velocityDeviation: 30
        source: {
            if(type == 0){
                "pics/redStar.png";
            } else if (type == 1) {
                "pics/blueStar.png";
            } else {
                "pics/greenStar.png";
            }
        }
    }

    states: [
        State {
            name: "AliveState"; when: spawned == true && dying == false
            PropertyChanges { target: img; opacity: 1 }
        },

        State {
            name: "DeathState"; when: dying == true
            StateChangeScript { script: particles.burst(50); }
            PropertyChanges { target: img; opacity: 0 }
            StateChangeScript { script: block.destroy(1000); }
        }
    ]
}