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authorWilliam Joye <wjoye@cfa.harvard.edu>2018-01-09 19:28:07 (GMT)
committerWilliam Joye <wjoye@cfa.harvard.edu>2018-01-09 19:28:07 (GMT)
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update ast 8.6.2
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+/*
+*class++
+* Name:
+* WinMap
+
+* Purpose:
+* Map one window on to another by scaling and shifting each axis.
+
+* Constructor Function:
+c astWinMap
+f AST_WINMAP
+
+* Description:
+* A Winmap is a linear Mapping which transforms a rectangular
+* window in one coordinate system into a similar window in another
+* coordinate system by scaling and shifting each axis (the window
+* edges being parallel to the coordinate axes).
+*
+* A WinMap is specified by giving the coordinates of two opposite
+* corners (A and B) of the window in both the input and output
+* coordinate systems.
+
+* Inheritance:
+* The WinMap class inherits from the Mapping class.
+
+* Attributes:
+* The WinMap class does not define any new attributes beyond those
+* which are applicable to all Mappings.
+
+* Functions:
+c The WinMap class does not define any new functions beyond those
+f The WinMap class does not define any new routines beyond those
+* which are applicable to all Mappings.
+
+* Copyright:
+* Copyright (C) 1997-2006 Council for the Central Laboratory of the
+* Research Councils
+
+* Licence:
+* This program is free software: you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation, either
+* version 3 of the License, or (at your option) any later
+* version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General
+* License along with this program. If not, see
+* <http://www.gnu.org/licenses/>.
+
+* Authors:
+* DSB: David Berry (Starlink)
+* RFWS: R.F. Warren-Smith (Starlink)
+
+* History:
+* 23-OCT-1996 (DSB):
+* Original version.
+* 4-MAR-1997 (RFWS):
+* Tidied public prologues.
+* 11-MAR-1997 (DSB):
+* Added MapMerge method and associated bits.
+* 30-JUN-1997 (DSB):
+* Bug fixed which caused the MapMerge method to generate a
+* segmentation violation.
+* 24-MAR-1998 (RFWS):
+* Improved output format from Dump.
+* 9-APR-1998 (DSB):
+* MapMerge modified to allow merging of WinMaps with ZoomMaps and
+* and UnitMaps in parallel.
+* 4-SEP-1998 (DSB):
+* Improved MapMerge so that WinMaps can change places with a wider
+* range of PermMaps, allowing them to approach closer to a Mapping
+* with which they can merge.
+* 22-FEB-1999 (DSB):
+* Corrected logic of MapMerge method to avoid infinite looping.
+* 5-MAY-1999 (DSB):
+* More corrections to MapMerge: Cleared up errors in the use of the
+* supplied invert flags, and corrected logic for deciding which
+* neighbouring Mapping to swap with.
+* 16-JUL-1999 (DSB):
+* Fixed memory leaks in WinMat and MapMerge.
+* 8-JAN-2003 (DSB):
+* Changed private InitVtab method to protected astInitWinMapVtab
+* method.
+* 8-SEP-2003 (DSB):
+* Allow WinMaps to swap with WcsMaps if possible.
+* 10-NOV-2003 (DSB):
+* Modified functions which swap a WinMap with another Mapping
+* (e.g. WinPerm, etc), to simplify the returned Mappings.
+* 23-APR-2004 (DSB):
+* Changes to simplification algorithm.
+* 1-SEP-2004 (DSB):
+* Ensure do1 and do2 are initialised before use in MapMerge.
+* 7-SEP-2005 (DSB):
+* Take account of the Invert flag when using the soom factor from
+* a ZoomMap.
+* 14-FEB-2006 (DSB):
+* Override astGetObjSize.
+* 15-MAR-2006 (DSB):
+* Override astEqual.
+* 23-AUG-2006 (DSB):
+* Correct initialisation of "result" in the Equal function.
+* 19-JAN-2007 (DSB):
+* Fix memory leak.
+* 3-MAY-2013 (DSB):
+* Improve simplification by adding check for inverse pairs of
+* WinMaps in function WinWin.
+* 23-APR-2015 (DSB):
+* Improve MapMerge. If a WinMap can merge with its next-but-one
+* neighbour, then swap the WinMap with its neighbour, so that
+* it is then next its next-but-one neighbour, and then merge the
+* two Mappings into a single Mapping. Previously, only the swap
+* was performed - not the merger. And the swap was only performed
+* if the intervening neighbour could not itself merge. This could
+* result in an infinite simplification loop, which was detected by
+* CmpMap and and aborted, resulting in no useful simplification.
+*class--
+*/
+
+/* Module Macros. */
+/* ============== */
+/* Set the name of the class we are implementing. This indicates to
+ the header files that define class interfaces that they should make
+ "protected" symbols available. */
+#define astCLASS WinMap
+
+/* Include files. */
+/* ============== */
+/* Interface definitions. */
+/* ---------------------- */
+
+#include "globals.h" /* Thread-safe global data access */
+#include "error.h" /* Error reporting facilities */
+#include "memory.h" /* Memory management facilities */
+#include "object.h" /* Base Object class */
+#include "pointset.h" /* Sets of points/coordinates */
+#include "matrixmap.h" /* Linear mappings */
+#include "unitmap.h" /* Unit mappings */
+#include "zoommap.h" /* Zoom mappings */
+#include "permmap.h" /* Axis permutations */
+#include "cmpmap.h" /* Compound mappings */
+#include "wcsmap.h" /* Celestial projections */
+#include "mapping.h" /* Coordinate mappings (parent class) */
+#include "channel.h" /* I/O channels */
+#include "winmap.h" /* Interface definition for this class */
+
+/* Error code definitions. */
+/* ----------------------- */
+#include "ast_err.h" /* AST error codes */
+
+/* C header files. */
+/* --------------- */
+#include <float.h>
+#include <math.h>
+#include <stdarg.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <string.h>
+
+/* Module Variables. */
+/* ================= */
+
+/* Address of this static variable is used as a unique identifier for
+ member of this class. */
+static int class_check;
+
+/* Pointers to parent class methods which are extended by this class. */
+static int (* parent_getobjsize)( AstObject *, int * );
+static AstPointSet *(* parent_transform)( AstMapping *, AstPointSet *, int, AstPointSet *, int * );
+static const char *(* parent_getattrib)( AstObject *, const char *, int * );
+static int (* parent_testattrib)( AstObject *, const char *, int * );
+static void (* parent_clearattrib)( AstObject *, const char *, int * );
+static void (* parent_setattrib)( AstObject *, const char *, int * );
+
+
+#ifdef THREAD_SAFE
+/* Define how to initialise thread-specific globals. */
+#define GLOBAL_inits \
+ globals->Class_Init = 0;
+
+/* Create the function that initialises global data for this module. */
+astMAKE_INITGLOBALS(WinMap)
+
+/* Define macros for accessing each item of thread specific global data. */
+#define class_init astGLOBAL(WinMap,Class_Init)
+#define class_vtab astGLOBAL(WinMap,Class_Vtab)
+
+
+#include <pthread.h>
+
+
+#else
+
+
+/* Define the class virtual function table and its initialisation flag
+ as static variables. */
+static AstWinMapVtab class_vtab; /* Virtual function table */
+static int class_init = 0; /* Virtual function table initialised? */
+
+#endif
+
+/* External Interface Function Prototypes. */
+/* ======================================= */
+/* The following functions have public prototypes only (i.e. no
+ protected prototypes), so we must provide local prototypes for use
+ within this module. */
+AstWinMap *astWinMapId_( int, const double [], const double [],
+ const double [], const double [], const char *, ... );
+
+/* Prototypes for Private Member Functions. */
+/* ======================================== */
+
+static AstPointSet *Transform( AstMapping *, AstPointSet *, int, AstPointSet *, int * );
+static AstWinMap *WinUnit( AstWinMap *, AstUnitMap *, int, int, int * );
+static AstWinMap *WinWin( AstMapping *, AstMapping *, int, int, int, int * );
+static AstWinMap *WinZoom( AstWinMap *, AstZoomMap *, int, int, int, int, int * );
+static int GetObjSize( AstObject *, int * );
+static const char *GetAttrib( AstObject *, const char *, int * );
+static double Rate( AstMapping *, double *, int, int, int * );
+static int CanSwap( AstMapping *, AstMapping *, int, int, int *, int * );
+static int Equal( AstObject *, AstObject *, int * );
+static int GetIsLinear( AstMapping *, int * );
+static int MapMerge( AstMapping *, int, int, int *, AstMapping ***, int **, int * );
+static int TestAttrib( AstObject *, const char *, int * );
+static int WinTerms( AstWinMap *, double **, double **, int * );
+static void ClearAttrib( AstObject *, const char *, int * );
+static void Copy( const AstObject *, AstObject *, int * );
+static void Delete( AstObject *, int * );
+static void Dump( AstObject *, AstChannel *, int * );
+static void PermGet( AstPermMap *, int **, int **, double **, int * );
+static void SetAttrib( AstObject *, const char *, int * );
+static void WinMat( AstMapping **, int *, int, int * );
+static void WinPerm( AstMapping **, int *, int, int * );
+static void WinWcs( AstMapping **, int *, int, int * );
+static int *MapSplit( AstMapping *, int, const int *, AstMapping **, int * );
+
+/* Member functions. */
+/* ================= */
+static int CanSwap( AstMapping *map1, AstMapping *map2, int inv1, int inv2,
+ int *simpler, int *status ){
+/*
+* Name:
+* CanSwap
+
+* Purpose:
+* Determine if two Mappings could be swapped.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* int CanSwap( AstMapping *map1, AstMapping *map2, int inv1, int inv2,
+* int *simpler, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* This function returns a flag indicating if the pair of supplied
+* Mappings could be replaced by an equivalent pair of Mappings from the
+* same classes as the supplied pair, but in reversed order. Each pair
+* of Mappings is considered to be compunded in series. The supplied
+* Mapings are not changed in any way.
+
+* Parameters:
+* map1
+* The Mapping to be applied first.
+* map2
+* The Mapping to be applied second.
+* inv1
+* The invert flag to use with map1. A value of zero causes the forward
+* mapping to be used, and a non-zero value causes the inverse
+* mapping to be used.
+* inv2
+* The invert flag to use with map2.
+* simpler
+* Addresss of a location at which to return a flag indicating if
+* the swapped Mappings would be intrinsically simpler than the
+* original Mappings.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* 1 if the Mappings could be swapped, 0 otherwise.
+
+* Notes:
+* - One of the supplied pair of Mappings must be a WinMap.
+* - A value of 0 is returned if the two Mappings could be merged into
+* a single Mapping.
+* - A value of 0 is returned if an error has already occurred, or if
+* this function should fail for any reason.
+*/
+
+/* Local Variables: */
+ AstMapping *nowin; /* Pointer to non-WinMap Mapping */
+ AstWinMap *win; /* Pointer to the WinMap */
+ const char *class1; /* Pointer to map1 class string */
+ const char *class2; /* Pointer to map2 class string */
+ const char *nowin_class; /* Pointer to non-WinMap class string */
+ double *consts; /* Pointer to constants array */
+ int *inperm; /* Pointer to input axis permutation array */
+ int *outperm; /* Pointer to output axis permutation array */
+ int axlat; /* Latitude axis in WcsMap */
+ int axlon; /* Longitude axis in WcsMap */
+ int i; /* Loop count */
+ int invert[ 2 ]; /* Original invert flags */
+ int nin; /* No. of input coordinates for the PermMap */
+ int nout; /* No. of output coordinates for the PermMap */
+ int ret; /* Returned flag */
+
+/* Check the global error status. */
+ if ( !astOK ) return 0;
+
+/* Initialise */
+ ret = 0;
+ *simpler = 0;
+
+/* Temporarily set the Invert attributes of both Mappings to the supplied
+ values. */
+ invert[ 0 ] = astGetInvert( map1 );
+ astSetInvert( map1, inv1 );
+
+ invert[ 1 ] = astGetInvert( map2 );
+ astSetInvert( map2, inv2 );
+
+/* Get the classes of the two mappings. */
+ class1 = astGetClass( map1 );
+ class2 = astGetClass( map2 );
+ if( astOK ){
+
+/* Get a pointer to the non-WinMap Mapping. */
+ if( !strcmp( class1, "WinMap" ) ){
+ nowin = map2;
+ nowin_class = class2;
+ win = (AstWinMap *) map1;
+ } else {
+ nowin = map1;
+ nowin_class = class1;
+ win = (AstWinMap *) map2;
+ }
+
+/* If it is a MatrixMap, the Mappings can be swapped. */
+ if( !strcmp( nowin_class, "MatrixMap" ) ){
+ ret = 1;
+
+/* If it is a WcsMap, the Mappings can be swapped if the WinMap is
+ equivalent to a unit transformation on the celestial axes of the
+ WcsMap. */
+ } else if( !strcmp( nowin_class, "WcsMap" ) ){
+
+/* Get the indices of the celestial coordinates inthe WcsMap. */
+ axlat = astGetWcsAxis( (AstWcsMap *) nowin, 1 );
+ axlon = astGetWcsAxis( (AstWcsMap *) nowin, 0 );
+
+/* Check the shift and scale for these axes. */
+ ret = ( win->a[ axlon ] == 0.0 && win->b[ axlon ] == 1.0 &&
+ win->a[ axlat ] == 0.0 && win->b[ axlat ] == 1.0 );
+
+/* If it is a PermMap, the Mappings can be swapped so long as all links
+ between input and output axes in the PermMap are bi-directional. This
+ does not preclude the existence of unconnected axes, which do not
+ have links (bi-directional or otherwise). */
+ } else if( !strcmp( nowin_class, "PermMap" ) ){
+
+/* Get the number of input and output coordinates. */
+ nin = astGetNin( nowin );
+ nout = astGetNout( nowin );
+
+/* We need to know the axis permutation arrays and constants array for
+ the PermMap. */
+ PermGet( (AstPermMap *) nowin, &outperm, &inperm, &consts, status );
+ if( astOK ) {
+
+/* Indicate we can swap with the PermMap. */
+ ret = 1;
+
+/* Check each output axis. If any links between axes are found which are
+ not bi-directional, indicate that we cannot swap with the PermMap. */
+ for( i = 0; i < nout; i++ ){
+ if( outperm[ i ] >= 0 && outperm[ i ] < nin ) {
+ if( inperm[ outperm[ i ] ] != i ) {
+ ret = 0;
+ break;
+ }
+ }
+ }
+
+/* Check each input axis. If any links between axes are found which are
+ not bi-directional, indicate that we cannot swap with the PermMap. */
+ for( i = 0; i < nin; i++ ){
+ if( inperm[ i ] >= 0 && inperm[ i ] < nout ) {
+ if( outperm[ inperm[ i ] ] != i ) {
+ ret = 0;
+ break;
+ }
+ }
+ }
+
+/* If we can swap with the PermMap, the swapped Mappings may be
+ intrinsically simpler than the original mappings. */
+ if( ret ) {
+
+/* If the PermMap precedes the WinMap, this will be the case if the PermMap
+ has more outputs than inputs. If the WinMap precedes the PermMap, this
+ will be the case if the PermMap has more inputs than outputs. */
+ *simpler = ( nowin == map1 ) ? nout > nin : nin > nout;
+ }
+
+/* Free the axis permutation and constants arrays. */
+ outperm = (int *) astFree( (void *) outperm );
+ inperm = (int *) astFree( (void *) inperm );
+ consts = (double *) astFree( (void *) consts );
+ }
+ }
+ }
+
+/* Re-instate the original settings of the Invert attributes for the
+ supplied MatrixMaps. */
+ astSetInvert( map1, invert[ 0 ] );
+ astSetInvert( map2, invert[ 1 ] );
+
+/* Return the answer. */
+ return astOK ? ret : 0;
+}
+
+static void ClearAttrib( AstObject *this_object, const char *attrib, int *status ) {
+/*
+* Name:
+* ClearAttrib
+
+* Purpose:
+* Clear an attribute value for a WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* void ClearAttrib( AstObject *this, const char *attrib, int *status )
+
+* Class Membership:
+* WinMap member function (over-rides the astClearAttrib protected
+* method inherited from the Mapping class).
+
+* Description:
+* This function clears the value of a specified attribute for a
+* WinMap, so that the default value will subsequently be used.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* attrib
+* Pointer to a null-terminated string specifying the attribute
+* name. This should be in lower case with no surrounding white
+* space.
+* status
+* Pointer to the inherited status variable.
+*/
+
+/* Check the global error status. */
+ if ( !astOK ) return;
+
+/* At the moment the WinMap class has no attributes, so pass it on to the
+ parent method for further interpretation. */
+ (*parent_clearattrib)( this_object, attrib, status );
+
+}
+
+static int Equal( AstObject *this_object, AstObject *that_object, int *status ) {
+/*
+* Name:
+* Equal
+
+* Purpose:
+* Test if two WinMaps are equivalent.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* int Equal( AstObject *this, AstObject *that, int *status )
+
+* Class Membership:
+* WinMap member function (over-rides the astEqual protected
+* method inherited from the astMapping class).
+
+* Description:
+* This function returns a boolean result (0 or 1) to indicate whether
+* two WinMaps are equivalent.
+
+* Parameters:
+* this
+* Pointer to the first Object (a WinMap).
+* that
+* Pointer to the second Object.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* One if the WinMaps are equivalent, zero otherwise.
+
+* Notes:
+* - A value of zero will be returned if this function is invoked
+* with the global status set, or if it should fail for any reason.
+*/
+
+/* Local Variables: */
+ AstWinMap *that;
+ AstWinMap *this;
+ double *a_that;
+ double *a_this;
+ double *b_that;
+ double *b_this;
+ int i;
+ int nin;
+ int result;
+
+/* Initialise. */
+ result = 0;
+
+/* Check the global error status. */
+ if ( !astOK ) return result;
+
+/* Obtain pointers to the two WinMap structures. */
+ this = (AstWinMap *) this_object;
+ that = (AstWinMap *) that_object;
+
+/* Check the second object is a WinMap. We know the first is a
+ WinMap since we have arrived at this implementation of the virtual
+ function. */
+ if( astIsAWinMap( that ) ) {
+
+/* Get the number of inputs and outputs and check they are the same for both. */
+ nin = astGetNin( this );
+ if( astGetNin( that ) == nin ) {
+
+/* Assume the WinMaps are equivalent. */
+ result = 1;
+
+/* Compare the shift and scale terms from both WinMaps ignoring the
+ setting of the Invert flag for the moment. */
+ for( i = 0; i < nin; i++ ) {
+ if( !astEQUAL( this->a[ i ], that->a[ i ] ) ||
+ !astEQUAL( this->b[ i ], that->b[ i ] ) ) {
+ result = 0;
+ break;
+ }
+ }
+
+/* If the scale and shifts are equal, check the Invert flags are equal. */
+ if( result ) {
+ result= ( astGetInvert( this ) == astGetInvert( that ) );
+
+/* If the scale and shifts differ, there is still a chance that the
+ WinMaps may be equivalent if their Invert flags differ. */
+ } else if( astGetInvert( this ) != astGetInvert( that ) ) {
+
+/* Create copies of the scale and shift terms from the two WinMaps, taking
+ into account the setting of the Invert attribute. Finding the inverted
+ terms involves arithmetic which introduces rounding errors, so this
+ test is not as reliable as the above direct comparison of terms. */
+ astWinTerms( this, &a_this, &b_this );
+ astWinTerms( that, &a_that, &b_that );
+ result = 1;
+
+ for( i = 0; i < nin; i++ ) {
+ if( !astEQUAL( a_this[ i ], a_that[ i ] ) ||
+ !astEQUAL( b_this[ i ], b_that[ i ] ) ) {
+ result = 0;
+ break;
+ }
+ }
+
+/* Free resources */
+ a_this = astFree( a_this );
+ a_that = astFree( a_that );
+ b_this = astFree( b_this );
+ b_that = astFree( b_that );
+ }
+ }
+ }
+
+/* If an error occurred, clear the result value. */
+ if ( !astOK ) result = 0;
+
+/* Return the result, */
+ return result;
+}
+
+static int GetIsLinear( AstMapping *this_mapping, int *status ){
+/*
+* Name:
+* GetIsLinear
+
+* Purpose:
+* Return the value of the IsLinear attribute for a WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "mapping.h"
+* void GetIsLinear( AstMapping *this, int *status )
+
+* Class Membership:
+* WinMap member function (over-rides the protected astGetIsLinear
+* method inherited from the Mapping class).
+
+* Description:
+* This function returns the value of the IsLinear attribute for a
+* Frame, which is always one.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* status
+* Pointer to the inherited status variable.
+*/
+ return 1;
+}
+
+static int GetObjSize( AstObject *this_object, int *status ) {
+/*
+* Name:
+* GetObjSize
+
+* Purpose:
+* Return the in-memory size of an Object.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* int GetObjSize( AstObject *this, int *status )
+
+* Class Membership:
+* WinMap member function (over-rides the astGetObjSize protected
+* method inherited from the parent class).
+
+* Description:
+* This function returns the in-memory size of the supplied WinMap,
+* in bytes.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* The Object size, in bytes.
+
+* Notes:
+* - A value of zero will be returned if this function is invoked
+* with the global status set, or if it should fail for any reason.
+*/
+
+/* Local Variables: */
+ AstWinMap *this; /* Pointer to WinMap structure */
+ int result; /* Result value to return */
+
+/* Initialise. */
+ result = 0;
+
+/* Check the global error status. */
+ if ( !astOK ) return result;
+
+/* Obtain a pointers to the WinMap structure. */
+ this = (AstWinMap *) this_object;
+
+/* Invoke the GetObjSize method inherited from the parent class, and then
+ add on any components of the class structure defined by thsi class
+ which are stored in dynamically allocated memory. */
+ result = (*parent_getobjsize)( this_object, status );
+ result += astTSizeOf( this->a );
+ result += astTSizeOf( this->b );
+
+/* If an error occurred, clear the result value. */
+ if ( !astOK ) result = 0;
+
+/* Return the result, */
+ return result;
+}
+
+static const char *GetAttrib( AstObject *this_object, const char *attrib, int *status ) {
+/*
+* Name:
+* GetAttrib
+
+* Purpose:
+* Get the value of a specified attribute for a WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* const char *GetAttrib( AstObject *this, const char *attrib, int *status )
+
+* Class Membership:
+* WinMap member function (over-rides the protected astGetAttrib
+* method inherited from the Mapping class).
+
+* Description:
+* This function returns a pointer to the value of a specified
+* attribute for a WinMap, formatted as a character string.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* attrib
+* Pointer to a null-terminated string containing the name of
+* the attribute whose value is required. This name should be in
+* lower case, with all white space removed.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* - Pointer to a null-terminated string containing the attribute
+* value.
+
+* Notes:
+* - The returned string pointer may point at memory allocated
+* within the WinMap, or at static memory. The contents of the
+* string may be over-written or the pointer may become invalid
+* following a further invocation of the same function or any
+* modification of the WinMap. A copy of the string should
+* therefore be made if necessary.
+* - A NULL pointer will be returned if this function is invoked
+* with the global error status set, or if it should fail for any
+* reason.
+*/
+
+/* Local Constants: */
+#define BUFF_LEN 50 /* Max. characters in result buffer */
+
+/* Local Variables: */
+ const char *result; /* Pointer value to return */
+
+/* Initialise. */
+ result = NULL;
+
+/* Check the global error status. */
+ if ( !astOK ) return result;
+
+/* At the moment the WinMap class has no attributes, so pass it on to the
+ parent method for further interpretation. */
+ result = (*parent_getattrib)( this_object, attrib, status );
+
+/* Return the result. */
+ return result;
+
+/* Undefine macros local to this function. */
+#undef BUFF_LEN
+}
+
+void astInitWinMapVtab_( AstWinMapVtab *vtab, const char *name, int *status ) {
+/*
+*+
+* Name:
+* astInitWinMapVtab
+
+* Purpose:
+* Initialise a virtual function table for a WinMap.
+
+* Type:
+* Protected function.
+
+* Synopsis:
+* #include "winmap.h"
+* void astInitWinMapVtab( AstWinMapVtab *vtab, const char *name )
+
+* Class Membership:
+* WinMap vtab initialiser.
+
+* Description:
+* This function initialises the component of a virtual function
+* table which is used by the WinMap class.
+
+* Parameters:
+* vtab
+* Pointer to the virtual function table. The components used by
+* all ancestral classes will be initialised if they have not already
+* been initialised.
+* name
+* Pointer to a constant null-terminated character string which contains
+* the name of the class to which the virtual function table belongs (it
+* is this pointer value that will subsequently be returned by the Object
+* astClass function).
+*-
+*/
+
+/* Local Variables: */
+ astDECLARE_GLOBALS /* Pointer to thread-specific global data */
+ AstObjectVtab *object; /* Pointer to Object component of Vtab */
+ AstMappingVtab *mapping; /* Pointer to Mapping component of Vtab */
+
+/* Check the local error status. */
+ if ( !astOK ) return;
+
+/* Get a pointer to the thread specific global data structure. */
+ astGET_GLOBALS(NULL);
+
+/* Initialize the component of the virtual function table used by the
+ parent class. */
+ astInitMappingVtab( (AstMappingVtab *) vtab, name );
+
+/* Store a unique "magic" value in the virtual function table. This
+ will be used (by astIsAWinMap) to determine if an object belongs
+ to this class. We can conveniently use the address of the (static)
+ class_check variable to generate this unique value. */
+ vtab->id.check = &class_check;
+ vtab->id.parent = &(((AstMappingVtab *) vtab)->id);
+
+/* Initialise member function pointers. */
+/* ------------------------------------ */
+/* Store pointers to the member functions (implemented here) that provide
+ virtual methods for this class. */
+ vtab->WinTerms = WinTerms;
+
+/* Save the inherited pointers to methods that will be extended, and
+ replace them with pointers to the new member functions. */
+ object = (AstObjectVtab *) vtab;
+ mapping = (AstMappingVtab *) vtab;
+ parent_getobjsize = object->GetObjSize;
+ object->GetObjSize = GetObjSize;
+
+ parent_clearattrib = object->ClearAttrib;
+ object->ClearAttrib = ClearAttrib;
+ parent_getattrib = object->GetAttrib;
+ object->GetAttrib = GetAttrib;
+ parent_setattrib = object->SetAttrib;
+ object->SetAttrib = SetAttrib;
+ parent_testattrib = object->TestAttrib;
+ object->TestAttrib = TestAttrib;
+
+ parent_transform = mapping->Transform;
+ mapping->Transform = Transform;
+
+/* Store replacement pointers for methods which will be over-ridden by
+ new member functions implemented here. */
+ object->Equal = Equal;
+ mapping->MapMerge = MapMerge;
+ mapping->MapSplit = MapSplit;
+ mapping->Rate = Rate;
+ mapping->GetIsLinear = GetIsLinear;
+
+/* Declare the class dump, copy and delete functions.*/
+ astSetDump( vtab, Dump, "WinMap", "Map one window on to another" );
+ astSetCopy( (AstObjectVtab *) vtab, Copy );
+ astSetDelete( (AstObjectVtab *) vtab, Delete );
+
+/* If we have just initialised the vtab for the current class, indicate
+ that the vtab is now initialised, and store a pointer to the class
+ identifier in the base "object" level of the vtab. */
+ if( vtab == &class_vtab ) {
+ class_init = 1;
+ astSetVtabClassIdentifier( vtab, &(vtab->id) );
+ }
+}
+
+static int MapMerge( AstMapping *this, int where, int series, int *nmap,
+ AstMapping ***map_list, int **invert_list, int *status ) {
+/*
+* Name:
+* MapMerge
+
+* Purpose:
+* Simplify a sequence of Mappings containing a WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "mapping.h"
+* int MapMerge( AstMapping *this, int where, int series, int *nmap,
+* AstMapping ***map_list, int **invert_list, int *status )
+
+* Class Membership:
+* WinMap method (over-rides the protected astMapMerge method
+* inherited from the Mapping class).
+
+* Description:
+* This function attempts to simplify a sequence of Mappings by
+* merging a nominated WinMap in the sequence with its neighbours,
+* so as to shorten the sequence if possible.
+*
+* In many cases, simplification will not be possible and the
+* function will return -1 to indicate this, without further
+* action.
+*
+* In most cases of interest, however, this function will either
+* attempt to replace the nominated WinMap with a Mapping which it
+* considers simpler, or to merge it with the Mappings which
+* immediately precede it or follow it in the sequence (both will
+* normally be considered). This is sufficient to ensure the
+* eventual simplification of most Mapping sequences by repeated
+* application of this function.
+*
+* In some cases, the function may attempt more elaborate
+* simplification, involving any number of other Mappings in the
+* sequence. It is not restricted in the type or scope of
+* simplification it may perform, but will normally only attempt
+* elaborate simplification in cases where a more straightforward
+* approach is not adequate.
+
+* Parameters:
+* this
+* Pointer to the nominated WinMap which is to be merged with
+* its neighbours. This should be a cloned copy of the WinMap
+* pointer contained in the array element "(*map_list)[where]"
+* (see below). This pointer will not be annulled, and the
+* WinMap it identifies will not be modified by this function.
+* where
+* Index in the "*map_list" array (below) at which the pointer
+* to the nominated WinMap resides.
+* series
+* A non-zero value indicates that the sequence of Mappings to
+* be simplified will be applied in series (i.e. one after the
+* other), whereas a zero value indicates that they will be
+* applied in parallel (i.e. on successive sub-sets of the
+* input/output coordinates).
+* nmap
+* Address of an int which counts the number of Mappings in the
+* sequence. On entry this should be set to the initial number
+* of Mappings. On exit it will be updated to record the number
+* of Mappings remaining after simplification.
+* map_list
+* Address of a pointer to a dynamically allocated array of
+* Mapping pointers (produced, for example, by the astMapList
+* method) which identifies the sequence of Mappings. On entry,
+* the initial sequence of Mappings to be simplified should be
+* supplied.
+*
+* On exit, the contents of this array will be modified to
+* reflect any simplification carried out. Any form of
+* simplification may be performed. This may involve any of: (a)
+* removing Mappings by annulling any of the pointers supplied,
+* (b) replacing them with pointers to new Mappings, (c)
+* inserting additional Mappings and (d) changing their order.
+*
+* The intention is to reduce the number of Mappings in the
+* sequence, if possible, and any reduction will be reflected in
+* the value of "*nmap" returned. However, simplifications which
+* do not reduce the length of the sequence (but improve its
+* execution time, for example) may also be performed, and the
+* sequence might conceivably increase in length (but normally
+* only in order to split up a Mapping into pieces that can be
+* more easily merged with their neighbours on subsequent
+* invocations of this function).
+*
+* If Mappings are removed from the sequence, any gaps that
+* remain will be closed up, by moving subsequent Mapping
+* pointers along in the array, so that vacated elements occur
+* at the end. If the sequence increases in length, the array
+* will be extended (and its pointer updated) if necessary to
+* accommodate any new elements.
+*
+* Note that any (or all) of the Mapping pointers supplied in
+* this array may be annulled by this function, but the Mappings
+* to which they refer are not modified in any way (although
+* they may, of course, be deleted if the annulled pointer is
+* the final one).
+* invert_list
+* Address of a pointer to a dynamically allocated array which,
+* on entry, should contain values to be assigned to the Invert
+* attributes of the Mappings identified in the "*map_list"
+* array before they are applied (this array might have been
+* produced, for example, by the astMapList method). These
+* values will be used by this function instead of the actual
+* Invert attributes of the Mappings supplied, which are
+* ignored.
+*
+* On exit, the contents of this array will be updated to
+* correspond with the possibly modified contents of the
+* "*map_list" array. If the Mapping sequence increases in
+* length, the "*invert_list" array will be extended (and its
+* pointer updated) if necessary to accommodate any new
+* elements.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* If simplification was possible, the function returns the index
+* in the "map_list" array of the first element which was
+* modified. Otherwise, it returns -1 (and makes no changes to the
+* arrays supplied).
+
+* Notes:
+* - A value of -1 will be returned if this function is invoked
+* with the global error status set, or if it should fail for any
+* reason.
+*/
+
+/* Local Variables: */
+ AstCmpMap *cm; /* Pointer to neighbouring CmpMap */
+ AstMapping **maplt; /* New mappings list pointer */
+ AstMapping *map2; /* Pointer to replacement Mapping */
+ AstMapping *mc[2]; /* Copies of supplied Mappings to swap */
+ AstMapping *nc[2]; /* Copies of neighbouring Mappings to merge */
+ AstMapping *smc0; /* Simplified Mapping */
+ AstMapping *smc1; /* Simplified Mapping */
+ AstMapping *simp1; /* Simplified Mapping */
+ AstMapping *simp2; /* Simplified Mapping */
+ AstMatrixMap *mtr; /* Pointer to replacement MatrixMap */
+ AstWinMap *newwm2; /* Second component WinMap */
+ AstWinMap *newwm; /* Pointer to replacement WinMap */
+ AstWinMap *oldwm; /* Pointer to supplied WinMap */
+ const char *class1; /* Pointer to first Mapping class string */
+ const char *class2; /* Pointer to second Mapping class string */
+ const char *nclass; /* Pointer to neighbouring Mapping class */
+ double *a; /* Pointer to zero terms */
+ double *b; /* Pointer to scale terms */
+ int *invlt; /* New invert flags list pointer */
+ int cmlow; /* Is lower neighbour a CmpMap? */
+ int diag; /* Is WinMap equivalent to a diagonal matrix? */
+ int do1; /* Would a backward swap make a simplification? */
+ int do2; /* Would a forward swap make a simplification? */
+ int i1; /* Index of first WinMap to merge */
+ int i2; /* Index of last WinMap to merge */
+ int i; /* Loop counter */
+ int ic[2]; /* Copies of supplied invert flags to swap */
+ int inc[4]; /* Copies of supplied invert flags to merge */
+ int invert; /* Should the inverted Mapping be used? */
+ int nin2; /* No. of inputs for second component WinMap */
+ int nin; /* Number of coordinates for WinMap */
+ int nmapt; /* No. of Mappings in list */
+ int nstep1; /* No. of Mappings backwards to next mergable Mapping */
+ int nstep2; /* No. of Mappings forward to next mergable Mapping */
+ int old_winv; /* original Invert value for supplied WinMap */
+ int result; /* Result value to return */
+ int ser; /* Are Mappings applied in series? */
+ int simpler; /* Is the resulting Mapping simpler than original? */
+ int swap; /* Is there an advantage in swapping mappings? */
+ int swaphi; /* Can WinMap be swapped with higher neighbour? */
+ int swaplo; /* Can WinMap be swapped with lower neighbour? */
+
+/* Initialise. */
+ result = -1;
+
+/* Check the global error status. */
+ if ( !astOK ) return result;
+
+/* Initialise variables to avoid "used of uninitialised variable"
+ messages from dumb compilers. */
+ i1 = 0;
+ i2 = 0;
+
+/* Get the number of axes for the WinMap. */
+ nin = astGetNin( ( *map_list )[ where ] );
+
+/* Get a pointer to the WinMap. */
+ oldwm = (AstWinMap *) this;
+
+/* First of all, see if the WinMap can be replaced by a simpler Mapping,
+ without reference to the neighbouring Mappings in the list. */
+/* ======================================================================*/
+/* If the shift terms in the WinMap are all zero, the WinMap can be
+ replaced by a diagonal MatrixMap (which is faster to compute). Check the
+ shift terms. */
+ diag = 1;
+ newwm = (AstWinMap *) ( *map_list )[ where ];
+ for( i = 0; i < nin; i++ ){
+ if( !astEQUAL( ( newwm->a )[ i ], 0.0 ) ){
+ diag = 0;
+ break;
+ }
+ }
+
+/* If all the shift terms are zero... */
+ if( diag ){
+
+/* Temporarily set the Invert attribute of the WinMap to the supplied
+ value. */
+ old_winv = astGetInvert( newwm );
+ astSetInvert( newwm, ( *invert_list )[ where ] );
+
+/* Get a copy of the scale terms from the WinMap. */
+ astWinTerms( newwm, NULL, &b );
+
+/* Create a diagonal MatrixMap holding the scale terms. */
+ mtr = astMatrixMap( nin, nin, 1, b, "", status );
+
+/* Restore the Invert attribute of the supplied WinMap. */
+ astSetInvert( newwm, old_winv );
+
+/* Free the memory used to hold the scale terms. */
+ b = (double *) astFree( (void *) b );
+
+/* Annul the WinMap pointer in the list and replace it with the MatrixMap
+ pointer, and indicate that the forward transformation of the returned
+ MatrixMap should be used. */
+ (void) astAnnul( ( *map_list )[ where ] );
+ ( *map_list )[ where ] = (AstMapping *) mtr;
+ ( *invert_list )[ where ] = 0;
+
+/* Return the index of the first modified element. */
+ result = where;
+
+/* If the WinMap itself could not be simplified, see if it can be merged
+ with the Mappings on either side of it in the list. */
+ } else {
+
+/* Store the classes of the neighbouring Mappings in the list. */
+ class1 = ( where > 0 ) ? astGetClass( ( *map_list )[ where - 1 ] ) : NULL;
+ class2 = ( where < *nmap - 1 ) ? astGetClass( ( *map_list )[ where + 1 ] ) : NULL;
+
+/* In series. */
+/* ========== */
+ if ( series ) {
+
+/* We first look to see if the WinMap can be merged with one of its
+ neighbours, resulting in a reduction of one in the number of Mappings
+ in the list. WinMaps can only merge directly with another WinMap, a
+ ZoomMap, or a UnitMap. */
+ if( class1 && ( !strcmp( class1, "WinMap" ) ||
+ !strcmp( class1, "ZoomMap" ) ||
+ !strcmp( class1, "UnitMap" ) ) ){
+ nclass = class1;
+ i1 = where - 1;
+ i2 = where;
+
+ } else if( class2 && ( !strcmp( class2, "WinMap" ) ||
+ !strcmp( class2, "ZoomMap" ) ||
+ !strcmp( class2, "UnitMap" ) ) ){
+ nclass = class2;
+ i1 = where;
+ i2 = where + 1;
+
+ } else {
+ nclass = NULL;
+ }
+
+/* If the WinMap can merge with one of its neighbours, create the merged
+ Mapping. */
+ if( nclass ){
+
+ if( !strcmp( nclass, "WinMap" ) ){
+ newwm = WinWin( ( *map_list )[ i1 ], ( *map_list )[ i2 ],
+ ( *invert_list )[ i1 ], ( *invert_list )[ i2 ],
+ 1, status );
+ invert = 0;
+
+ } else if( !strcmp( nclass, "ZoomMap" ) ){
+ if( i1 == where ){
+ newwm = WinZoom( (AstWinMap *)( *map_list )[ i1 ],
+ (AstZoomMap *)( *map_list )[ i2 ],
+ ( *invert_list )[ i1 ], ( *invert_list )[ i2 ], 1, 1, status );
+ } else {
+ newwm = WinZoom( (AstWinMap *)( *map_list )[ i2 ],
+ (AstZoomMap *)( *map_list )[ i1 ],
+ ( *invert_list )[ i2 ], ( *invert_list )[ i1 ], 0, 1, status );
+ }
+ invert = 0;
+
+ } else {
+ newwm = astClone( ( *map_list )[ where ] );
+ invert = ( *invert_list )[ where ];
+ }
+
+/* If succesfull... */
+ if( astOK ){
+
+/* Annul the first of the two Mappings, and replace it with the merged
+ WinMap. Also set the invert flag. */
+ (void) astAnnul( ( *map_list )[ i1 ] );
+ ( *map_list )[ i1 ] = (AstMapping *) newwm;
+ ( *invert_list )[ i1 ] = invert;
+
+/* Annul the second of the two Mappings, and shuffle down the rest of the
+ list to fill the gap. */
+ (void) astAnnul( ( *map_list )[ i2 ] );
+ for ( i = i2 + 1; i < *nmap; i++ ) {
+ ( *map_list )[ i - 1 ] = ( *map_list )[ i ];
+ ( *invert_list )[ i - 1 ] = ( *invert_list )[ i ];
+ }
+
+/* Clear the vacated element at the end. */
+ ( *map_list )[ *nmap - 1 ] = NULL;
+ ( *invert_list )[ *nmap - 1 ] = 0;
+
+/* Decrement the Mapping count and return the index of the first
+ modified element. */
+ ( *nmap )--;
+ result = i1;
+
+ }
+
+/* If one of the neighbours is a (parallel) CmpMap, we convert the WinMap
+ into an equivalent parallel CmpMap, and then merge this parallel
+ CmpMap with the neighbouring parallel CmpMap to create a parallel CmpMap
+ containing two series CmpMaps. */
+ } else if( ( class1 && !strcmp( "CmpMap", class1 ) ) ||
+ ( class2 && !strcmp( "CmpMap", class2 ) ) ) {
+
+/* Identify the WinMap and the CmpMap. */
+ if( class1 && !strcmp( "CmpMap", class1 ) ) {
+ i1 = where - 1;
+ i2 = where;
+ cm = (AstCmpMap *) ( *map_list )[ where - 1 ];
+ cmlow = 1;
+
+ } else {
+ i1 = where;
+ i2 = where + 1;
+ cm = (AstCmpMap *) ( *map_list )[ where + 1 ];
+ cmlow = 0;
+
+ }
+
+/* Temporarily set the required Invert attributes in the two Mappings. */
+ inc[ 0 ] = astGetInvert( ( *map_list )[ i1 ] );
+ astSetInvert( ( *map_list )[ i1 ], ( *invert_list )[ i1 ] );
+
+ inc[ 1 ] = astGetInvert( ( *map_list )[ i2 ] );
+ astSetInvert( ( *map_list )[ i2 ], ( *invert_list )[ i2 ] );
+
+/* Now get pointers to the scale and zero terms of the nominated WinMap
+ (these describe the forward transformation, taking into account the
+ setting of the Invert flag). */
+ (void) astWinTerms( oldwm , &a, &b );
+
+/* Get pointers to the two components of the parallel CmpMap. */
+ astDecompose( cm, mc, mc + 1, &ser, ic, ic + 1 );
+
+/* Check component Mappings are combined in parallel. */
+ map2 = NULL;
+ if( astOK && !ser ) {
+
+/* Temporarily set the required Invert attributes in the two component
+ Mappings to the indicated values. */
+ inc[ 2 ] = astGetInvert( mc[ 0 ] );
+ astSetInvert( mc[ 0 ], ic[ 0 ] );
+
+ inc[ 3 ] = astGetInvert( mc[ 1 ] );
+ astSetInvert( mc[ 1 ], ic[ 1 ] );
+
+/* Create the first of two corresponding WinMaps, initially with undefined
+ corners. These could be combined into a parallel CmpMap which would be
+ equivalent to the nominated WinMap. The number of inputs for each WinMap
+ is equal to either the number of outputs or inputs of the corresponding
+ component of the CmpMap, depending on whether the CmpMap is upper or lower
+ neighbour. */
+ nin = cmlow ? astGetNout( mc[ 0 ] ):astGetNin( mc[ 0 ] );
+ newwm = astWinMap( nin, NULL, NULL, NULL, NULL, "", status );
+ if( astOK ) {
+
+/* Store the first "nin" scale and zero terms from the nominated WinMap
+ in the new WinMap. */
+ for( i = 0; i < nin; i++ ) {
+ (newwm->a)[ i ] = a[ i ];
+ (newwm->b)[ i ] = b[ i ];
+ }
+ }
+
+/* Now create the second WinMap in the same way, which transforms the
+ remaining outputs of the CmpMap. */
+ nin2 = cmlow ? astGetNout( mc[ 1 ] ):astGetNin( mc[ 1 ] );
+ newwm2 = astWinMap( nin2, NULL, NULL, NULL, NULL, "", status );
+ if( astOK ) {
+
+/* Store the remaining scale and zero terms from the nominated WinMap
+ in the new WinMap. */
+ for( i = 0; i < nin2; i++ ) {
+ (newwm2->a)[ i ] = a[ i + nin ];
+ (newwm2->b)[ i ] = b[ i + nin ];
+ }
+ }
+
+/* Combine the two corresponding lower component Mappings into a series
+ CmpMap, and likewise combine the two corresponding upper component
+ Mappings into a series CmpMap. */
+ if( cmlow ) {
+ nc[ 0 ] = (AstMapping *) astCmpMap( mc[ 0 ], newwm, 1, "", status );
+ nc[ 1 ] = (AstMapping *) astCmpMap( mc[ 1 ], newwm2, 1, "", status );
+ } else {
+ nc[ 0 ] = (AstMapping *) astCmpMap( newwm, mc[ 0 ], 1, "", status );
+ nc[ 1 ] = (AstMapping *) astCmpMap( newwm2, mc[ 1 ], 1, "", status );
+ }
+ newwm = astAnnul( newwm );
+ newwm2 = astAnnul( newwm2 );
+
+/* Attempt to simplify each of the two new series CmpMaps. If neither of
+ them simplify then there is no point in doing the current merger. In fact
+ it would be dangerous to do so since we may end up in an infinite loop
+ where the resulting parallel CmpMap gets converted back into the
+ existing series CmpMap by the CmpMap MapMerge method, and then back
+ again by this method, etc. */
+ simp1 = astSimplify( nc[ 0 ] );
+ simp2 = astSimplify( nc[ 1 ] );
+
+/* Test if either could be simplified by checking if its pointer value
+ has changed. */
+ simpler = ( simp1 != nc[ 0 ] ) || ( simp2 != nc[ 1 ] );
+
+/* If either CmpMap was simplified, then combine the two series CmpMap into
+ a single parallel CmpMap. */
+ if( simpler ) {
+ map2 = (AstMapping *) astCmpMap( simp1, simp2, 0, "", status );
+ }
+
+/* Re-instate the original Invert attributes in the two component Mappings. */
+ astSetInvert( mc[ 0 ], inc[ 2 ] );
+ astSetInvert( mc[ 1 ], inc[ 3 ] );
+
+/* Free resources. */
+ simp1 = astAnnul( simp1 );
+ simp2 = astAnnul( simp2 );
+ nc[ 0 ] = astAnnul( nc[ 0 ] );
+ nc[ 1 ] = astAnnul( nc[ 1 ] );
+
+ }
+
+/* Free resources. */
+ mc[ 0 ] = astAnnul( mc[ 0 ] );
+ mc[ 1 ] = astAnnul( mc[ 1 ] );
+ a = astFree( a );
+ b = astFree( b );
+
+/* Re-instate the original Invert attributes. */
+ astSetInvert( ( *map_list )[ i1 ], inc[ 0 ] );
+ astSetInvert( ( *map_list )[ i2 ], inc[ 1 ] );
+
+/* If the above produced a new Mapping, annul the supplied pointers for
+ the two merged Mappings, store the pointer for the new merged Mapping,
+ and shuffle the remaining Mappings down to fill the space left. Nullify
+ the end slot which is no longer used, reduce the number of Mappings in
+ the list by 1, and return the index of the first modified Mapping. */
+ if( map2 ) {
+ (void) astAnnul( ( *map_list )[ i1 ] );
+ (void) astAnnul( ( *map_list )[ i2 ] );
+ ( *map_list )[ i1 ] = map2;
+ ( *invert_list )[ i1 ] = 0;
+ for( i = i2 + 1; i < *nmap; i++ ){
+ ( *map_list )[ i - 1 ] = ( *map_list )[ i ];
+ ( *invert_list )[ i - 1 ] = ( *invert_list )[ i ];
+ }
+ ( *map_list )[ *nmap - 1 ] = NULL;
+ (*nmap)--;
+ result = i1;
+ }
+
+/* If the WinMap could not merge directly with either of its neighbours,
+ we consider whether it would be worthwhile to swap the WinMap with
+ either of its neighbours. This can only be done for certain classes
+ of Mapping (MatrixMap & some PermMaps & WcsMaps), and will usually require both
+ Mappings to be modified (unless they are commutative). The advantage of
+ swapping the order of the Mappings is that it may result in the WinMap
+ being adjacent to a Mapping with which it can merge directly on the next
+ invocation of this function, thus reducing the number of Mappings
+ in the list. */
+ } else {
+
+/* Set a flag if we could swap the WinMap with its higher neighbour. "do2"
+ is returned if swapping the Mappings would simplify either of the
+ Mappings. */
+ if( where + 1 < *nmap ){
+ swaphi = CanSwap( ( *map_list )[ where ],
+ ( *map_list )[ where + 1 ],
+ ( *invert_list )[ where ],
+ ( *invert_list )[ where + 1 ], &do2, status );
+ } else {
+ swaphi = 0;
+ do2 = 0;
+ }
+
+/* If so, step through each of the Mappings which follow the WinMap,
+ looking for a Mapping with which the WinMap could merge directly. Stop
+ when such a Mapping is found, or if a Mapping is found with which the
+ WinMap could definitely not swap. Note the number of Mappings which
+ separate the WinMap from the Mapping with which it could merge (if
+ any). */
+ nstep2 = -1;
+ if( swaphi ){
+ for( i2 = where + 1; i2 < *nmap; i2++ ){
+
+/* See if we can merge with this Mapping. If so, note the number of steps
+ between the two Mappings and leave the loop. */
+ nclass = astGetClass( ( *map_list )[ i2 ] );
+ if( !strcmp( nclass, "WinMap" ) ||
+ !strcmp( nclass, "ZoomMap" ) ||
+ !strcmp( nclass, "UnitMap" ) ) {
+ nstep2 = i2 - where - 1;
+ break;
+ }
+
+/* If there is no chance that we can swap with this Mapping, leave the loop
+ with -1 for the number of steps to indicate that no merging is possible.
+ WinMaps can swap with MatrixMaps and some PermMaps. */
+ if( strcmp( nclass, "MatrixMap" ) &&
+ strcmp( nclass, "WcsMap" ) &&
+ strcmp( nclass, "PermMap" ) ) {
+ break;
+ }
+
+ }
+
+ }
+
+/* Do the same working forward from the WinMap towards the start of the map
+ list. */
+ if( where > 0 ){
+ swaplo = CanSwap( ( *map_list )[ where - 1 ],
+ ( *map_list )[ where ],
+ ( *invert_list )[ where - 1 ],
+ ( *invert_list )[ where ], &do1, status );
+ } else {
+ swaplo = 0;
+ do1 = 0;
+ }
+
+ nstep1 = -1;
+ if( swaplo ){
+ for( i1 = where - 1; i1 >= 0; i1-- ){
+
+ nclass = astGetClass( ( *map_list )[ i1 ] );
+ if( !strcmp( nclass, "WinMap" ) ||
+ !strcmp( nclass, "ZoomMap" ) ||
+ !strcmp( nclass, "UnitMap" ) ) {
+ nstep1 = where - 1 - i1;
+ break;
+ }
+
+ if( strcmp( nclass, "MatrixMap" ) &&
+ strcmp( nclass, "WcsMap" ) &&
+ strcmp( nclass, "PermMap" ) ) {
+ break;
+ }
+
+ }
+
+ }
+
+/* Choose which neighbour to swap with so that the WinMap moves towards the
+ nearest Mapping with which it can merge. */
+ if( do1 || (
+ nstep1 != -1 && ( nstep2 == -1 || nstep2 > nstep1 ) ) ){
+ nclass = class1;
+ i1 = where - 1;
+ i2 = where;
+ } else if( do2 || nstep2 != -1 ){
+ nclass = class2;
+ i1 = where;
+ i2 = where + 1;
+ } else {
+ nclass = NULL;
+ }
+
+/* If there is a target Mapping in the list with which the WinMap could
+ merge, replace the supplied Mappings with swapped Mappings to bring a
+ WinMap closer to the target Mapping. */
+ if( nclass ){
+
+/* Swap the Mappings. */
+ if( !strcmp( nclass, "MatrixMap" ) ){
+ WinMat( (*map_list) + i1, (*invert_list) + i1, where - i1, status );
+
+ } else if( !strcmp( nclass, "PermMap" ) ){
+ WinPerm( (*map_list) + i1, (*invert_list) + i1, where - i1, status );
+
+ } else if( !strcmp( nclass, "WcsMap" ) ){
+ WinWcs( (*map_list) + i1, (*invert_list) + i1, where - i1, status );
+ }
+
+/* And then merge them if possible. */
+ if( where == i1 && where + 1 < *nmap ) { /* Merging upwards */
+ map2 = astClone( (*map_list)[ where + 1 ] );
+ nmapt = *nmap - where - 1;
+ maplt = *map_list + where + 1;
+ invlt = *invert_list + where + 1;
+
+ (void) astMapMerge( map2, 0, series, &nmapt, &maplt, &invlt );
+ map2 = astAnnul( map2 );
+ *nmap = where + 1 + nmapt;
+
+ } else if( where - 2 >= 0 ) { /* Merging downwards */
+ map2 = astClone( (*map_list)[ where - 2 ] );
+ nmapt = *nmap - where + 2;
+ maplt = *map_list + where - 2 ;
+ invlt = *invert_list + where - 2;
+
+ (void) astMapMerge( map2, 0, series, &nmapt, &maplt, &invlt );
+ map2 = astAnnul( map2 );
+ *nmap = where - 2 + nmapt;
+ }
+
+ result = i1;
+
+/* If there is no Mapping available for merging, it may still be
+ advantageous to swap with a neighbour because the swapped Mapping may
+ be simpler than the original Mappings. For instance, a PermMap may
+ strip axes of the WinMap leaving only a UnitMap. Also, the two neighbours
+ may be able to merge. */
+ } else if( swaphi || swaplo ) {
+
+/* Try swapping with each possible neighbour in turn. */
+ for( i = 0; i < 2; i++ ) {
+
+/* Set up the class and pointers for the mappings to be swapped, first
+ the lower neighbour, then the upper neighbour. */
+ if( i == 0 && swaplo ){
+ nclass = class1;
+ i1 = where - 1;
+ i2 = where;
+
+ } else if( i == 1 && swaphi ){
+ nclass = class2;
+ i1 = where;
+ i2 = where + 1;
+
+ } else {
+ nclass = NULL;
+ }
+
+/* If we have a Mapping to swap with... */
+ if( nclass ) {
+
+/* Take copies of the Mapping and Invert flag arrays so we do not change
+ the supplied values. */
+ mc[ 0 ] = (AstMapping *) astCopy( ( (*map_list) + i1 )[0] );
+ mc[ 1 ] = (AstMapping *) astCopy( ( (*map_list) + i1 )[1] );
+ ic[ 0 ] = ( (*invert_list) + i1 )[0];
+ ic[ 1 ] = ( (*invert_list) + i1 )[1];
+
+/* Swap these Mappings. */
+ if( !strcmp( nclass, "MatrixMap" ) ){
+ WinMat( mc, ic, where - i1, status );
+ } else if( !strcmp( nclass, "PermMap" ) ){
+ WinPerm( mc, ic, where - i1, status );
+ } else if( !strcmp( nclass, "WcsMap" ) ){
+ WinWcs( mc, ic, where - i1, status );
+ }
+
+/* See if the two neighbouring Mappings can merge now that the nominated
+ Mapping is no longer in between them. First get a list of Mapping
+ pointers containing the two Mappings to be merged, and associated
+ invert flags. */
+ if( i == 0 && where != *nmap - 1 ) {
+ nc[ 0 ] = astClone( mc[ 1 ] );
+ nc[ 1 ] = astClone( (*map_list)[ where + 1 ] );
+ inc[ 0 ] = ic[ 1 ];
+ inc[ 1 ] = (*invert_list)[ where + 1 ];
+
+ } else if( i == 1 && where > 0 ) {
+ nc[ 0 ] = astClone( (*map_list)[ where - 1 ] );
+ nc[ 1 ] = astClone( mc[ 0 ] );
+ inc[ 0 ] = (*invert_list)[ where - 1 ];
+ inc[ 1 ] = ic[ 0 ];
+
+ } else {
+ nc[ 0 ] = NULL;
+ nc[ 1 ] = NULL;
+ }
+
+/* If both neighbours are available, use astMapMerge to see if it is
+ possible to merge the two Mappings. */
+ swap = 0;
+ if( nc[ 0 ] && nc[ 1 ] ) {
+ nmapt = 2;
+ maplt = nc;
+ invlt = inc;
+ map2 = astClone( nc[ 0 ] );
+ swap = astMapMerge( map2, 0, series, &nmapt, &maplt, &invlt );
+ map2 = astAnnul( map2 );
+ if( swap == -1 ) {
+ map2 = astClone( nc[ 1 ] );
+ swap = astMapMerge( map2, 1, series, &nmapt, &maplt, &invlt );
+ map2 = astAnnul( map2 );
+ }
+ swap = ( nmapt < 2 ) ? 1 : 0;
+ }
+
+/* Free resources. */
+ if( nc[ 0 ] ) nc[ 0 ] = astAnnul( nc[ 0 ] );
+ if( nc[ 1 ] ) nc[ 1 ] = astAnnul( nc[ 1 ] );
+
+/* If the neighbours could not merge, see if either swapped Mapping can
+ be simplified. */
+ if( !swap ) {
+ smc0 = astSimplify( mc[0] );
+ if( smc0 != mc[0] ) {
+ swap = 1;
+ } else {
+ smc1 = astSimplify( mc[1] );
+ swap = ( smc1 != mc[1] );
+ smc1 = astAnnul( smc1 );
+ }
+ smc0 = astAnnul( smc0 );
+ }
+
+/* If there is some point in swapping the Mappings, swap them in the
+ supplied lists. Otherwise annul the swapped Mappings. */
+ if( swap ) {
+ (*map_list)[ i1 ] = astAnnul( (*map_list)[ i1 ] );
+ (*map_list)[ i2 ] = astAnnul( (*map_list)[ i2 ] );
+ (*map_list)[ i1 ] = mc[ 0 ];
+ (*map_list)[ i2 ] = mc[ 1 ];
+ (*invert_list)[ i1 ] = ic[ 0 ];
+ (*invert_list)[ i2 ] = ic[ 1 ];
+ result = i1;
+ break;
+
+ } else {
+ mc[ 0 ] = astAnnul( mc[ 0 ] );
+ mc[ 1 ] = astAnnul( mc[ 1 ] );
+ }
+ }
+ }
+ }
+ }
+
+/* In parallel. */
+/* ============ */
+/* WinMaps are combined in parallel with neighbouring WinMaps, ZoomMaps and
+ UnitMaps. */
+ } else {
+
+/* We first look to see if the WinMap can be merged with one of its
+ neighbours, resulting in a reduction of one in the number of Mappings
+ in the list. WinMaps can only merge directly with another WinMap, a
+ ZoomMap, or a UnitMap. */
+ if( class1 && ( !strcmp( class1, "WinMap" ) ||
+ !strcmp( class1, "ZoomMap" ) ||
+ !strcmp( class1, "UnitMap" ) ) ){
+ nclass = class1;
+ i1 = where - 1;
+ i2 = where;
+
+ } else if( class2 && ( !strcmp( class2, "WinMap" ) ||
+ !strcmp( class2, "ZoomMap" ) ||
+ !strcmp( class2, "UnitMap" ) ) ){
+ nclass = class2;
+ i1 = where;
+ i2 = where + 1;
+
+ } else {
+ nclass = NULL;
+ }
+
+/* If the WinMap can merge with one of its neighbours, create the merged
+ Mapping. */
+ if( nclass ){
+
+ if( !strcmp( nclass, "WinMap" ) ){
+ newwm = WinWin( ( *map_list )[ i1 ], ( *map_list )[ i2 ],
+ ( *invert_list )[ i1 ], ( *invert_list )[ i2 ],
+ 0, status );
+ invert = 0;
+
+ } else if( !strcmp( nclass, "ZoomMap" ) ){
+ if( i1 == where ){
+ newwm = WinZoom( (AstWinMap *)( *map_list )[ i1 ],
+ (AstZoomMap *)( *map_list )[ i2 ],
+ ( *invert_list )[ i1 ], ( *invert_list )[ i2 ], 1, 0, status );
+ } else {
+ newwm = WinZoom( (AstWinMap *)( *map_list )[ i2 ],
+ (AstZoomMap *)( *map_list )[ i1 ],
+ ( *invert_list )[ i2 ], ( *invert_list )[ i1 ], 0, 0, status );
+ }
+ invert = 0;
+
+ } else {
+ if( i1 == where ){
+ newwm = WinUnit( (AstWinMap *)( *map_list )[ i1 ],
+ (AstUnitMap *)( *map_list )[ i2 ],
+ ( *invert_list )[ i1 ], 1, status );
+ } else {
+ newwm = WinUnit( (AstWinMap *)( *map_list )[ i2 ],
+ (AstUnitMap *)( *map_list )[ i1 ],
+ ( *invert_list )[ i2 ], 0, status );
+ }
+ invert = 0;
+
+ }
+
+/* If succesfull... */
+ if( astOK ){
+
+/* Annul the first of the two Mappings, and replace it with the merged
+ WinMap. Also set the invert flag. */
+ (void) astAnnul( ( *map_list )[ i1 ] );
+ ( *map_list )[ i1 ] = (AstMapping *) newwm;
+ ( *invert_list )[ i1 ] = invert;
+
+/* Annul the second of the two Mappings, and shuffle down the rest of the
+ list to fill the gap. */
+ (void) astAnnul( ( *map_list )[ i2 ] );
+ for ( i = i2 + 1; i < *nmap; i++ ) {
+ ( *map_list )[ i - 1 ] = ( *map_list )[ i ];
+ ( *invert_list )[ i - 1 ] = ( *invert_list )[ i ];
+ }
+
+/* Clear the vacated element at the end. */
+ ( *map_list )[ *nmap - 1 ] = NULL;
+ ( *invert_list )[ *nmap - 1 ] = 0;
+
+/* Decrement the Mapping count and return the index of the first
+ modified element. */
+ ( *nmap )--;
+ result = i1;
+
+ }
+ }
+ }
+ }
+
+/* Return the result. */
+ return result;
+}
+
+static int *MapSplit( AstMapping *this_map, int nin, const int *in, AstMapping **map, int *status ){
+/*
+* Name:
+* MapSplit
+
+* Purpose:
+* Create a Mapping representing a subset of the inputs of an existing
+* WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* int *MapSplit( AstMapping *this, int nin, const int *in, AstMapping **map, int *status )
+
+* Class Membership:
+* WinMap method (over-rides the protected astMapSplit method
+* inherited from the Mapping class).
+
+* Description:
+* This function creates a new Mapping by picking specified inputs from
+* an existing WinMap. This is only possible if the specified inputs
+* correspond to some subset of the WinMap outputs. That is, there
+* must exist a subset of the WinMap outputs for which each output
+* depends only on the selected WinMap inputs, and not on any of the
+* inputs which have not been selected. If this condition is not met
+* by the supplied WinMap, then a NULL Mapping is returned.
+
+* Parameters:
+* this
+* Pointer to the WinMap to be split (the WinMap is not actually
+* modified by this function).
+* nin
+* The number of inputs to pick from "this".
+* in
+* Pointer to an array of indices (zero based) for the inputs which
+* are to be picked. This array should have "nin" elements. If "Nin"
+* is the number of inputs of the supplied WinMap, then each element
+* should have a value in the range zero to Nin-1.
+* map
+* Address of a location at which to return a pointer to the new
+* Mapping. This Mapping will have "nin" inputs (the number of
+* outputs may be different to "nin"). A NULL pointer will be
+* returned if the supplied WinMap has no subset of outputs which
+* depend only on the selected inputs.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* A pointer to a dynamically allocated array of ints. The number of
+* elements in this array will equal the number of outputs for the
+* returned Mapping. Each element will hold the index of the
+* corresponding output in the supplied WinMap. The array should be
+* freed using astFree when no longer needed. A NULL pointer will
+* be returned if no output Mapping can be created.
+
+* Notes:
+* - If this function is invoked with the global error status set,
+* or if it should fail for any reason, then NULL values will be
+* returned as the function value and for the "map" pointer.
+*/
+
+/* Local Variables: */
+ AstWinMap *newwm; /* Pointer to returned WinMap */
+ AstWinMap *this; /* Pointer to WinMap structure */
+ double *a; /* Pointer to zero terms */
+ double *b; /* Pointer to scale terms */
+ int *result; /* Pointer to returned array */
+ int i; /* Loop count */
+ int iin; /* Mapping input index */
+ int mnin; /* No. of Mapping inputs */
+ int ok; /* Are input indices OK? */
+
+/* Initialise */
+ result = NULL;
+ *map = NULL;
+
+/* Check the global error status. */
+ if ( !astOK ) return result;
+
+/* Get a pointer to the WinMap structure. */
+ this = (AstWinMap *) this_map;
+
+/* Allocate memory for the returned array and create a WinMap with the
+ required number of axes and undefined corners. */
+ result = astMalloc( sizeof( int )*(size_t) nin );
+ newwm = astWinMap( nin, NULL, NULL, NULL, NULL, "", status );
+ *map = (AstMapping *) newwm;
+
+/* Now get pointers to the scale and zero terms of the supplied WinMap
+ (these describe the forward transformation, taking into account the
+ setting of the Invert flag). */
+ (void) astWinTerms( this , &a, &b );
+
+/* Check pointers can be used safely. */
+ if( astOK ) {
+
+/* Store the required scale and zero terms from the supplied WinMap
+ in the new WinMap. At the same time check that each axis is valid. */
+ mnin = astGetNin( this );
+ ok = 1;
+ for( i = 0; i < nin; i++ ) {
+ iin = in[ i ];
+ if( iin >= 0 && iin < mnin ) {
+ (newwm->a)[ i ] = a[ iin ];
+ (newwm->b)[ i ] = b[ iin ];
+ result[ i ] = iin;
+ } else {
+ ok = 0;
+ break;
+ }
+ }
+
+/* If the "in" array contained any invalid values, free the returned
+ resources. */
+ if( !ok ) {
+ result = astFree( result );
+ *map = astAnnul( *map );
+ }
+ }
+
+/* Free resources. */
+ a = astFree( a );
+ b = astFree( b );
+
+/* Free returned resources if an error has occurred. */
+ if( !astOK ) {
+ result = astFree( result );
+ *map = astAnnul( *map );
+ }
+
+/* Return the list of output indices. */
+ return result;
+}
+
+static void PermGet( AstPermMap *map, int **outperm, int **inperm,
+ double **consts, int *status ){
+/*
+* Name:
+* PermGet
+
+* Purpose:
+* Get the axis permutation and constants array for a PermMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* void PermGet( AstPermMap *map, int **outperm, int **inperm,
+* double **const, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* This function returns axis permutation and constants arrays which can
+* be used to create a PermMap which is equivalent to the supplied PermMap.
+
+* Parameters:
+* map
+* The PermMap.
+* outperm
+* An address at which to return a popinter to an array of ints
+* holding the output axis permutation array. The array should be
+* released using astFree when no longer needed.
+* inperm
+* An address at which to return a popinter to an array of ints
+* holding the input axis permutation array. The array should be
+* released using astFree when no longer needed.
+* consts
+* An address at which to return a popinter to an array of doubles
+* holding the constants array. The array should be released using
+* astFree when no longer needed.
+* status
+* Pointer to the inherited status variable.
+
+* Notes:
+* - NULL pointers are returned if an error has already occurred, or if
+* this function should fail for any reason.
+*/
+
+/* Local Variables: */
+ AstPointSet *pset1; /* PointSet holding input positions for PermMap */
+ AstPointSet *pset2; /* PointSet holding output positions for PermMap */
+ double **ptr1; /* Pointer to pset1 data */
+ double **ptr2; /* Pointer to pset2 data */
+ double *cnst; /* Pointer to constants array */
+ double cn; /* Potential new constant value */
+ double ip; /* Potential output axis index */
+ double op; /* Potential input axis index */
+ int *inprm; /* Pointer to input axis permutation array */
+ int *outprm; /* Pointer to output axis permutation array */
+ int i; /* Axis count */
+ int nc; /* Number of constants stored so far */
+ int nin; /* No. of input coordinates for the PermMap */
+ int nout; /* No. of output coordinates for the PermMap */
+
+/* Initialise. */
+ if( outperm ) *outperm = NULL;
+ if( inperm ) *inperm = NULL;
+ if( consts ) *consts = NULL;
+
+/* Check the global error status and the supplied pointers. */
+ if ( !astOK || !outperm || !inperm || !consts ) return;
+
+/* Initialise variables to avoid "used of uninitialised variable"
+ messages from dumb compilers. */
+ nc = 0;
+
+/* Get the number of input and output axes for the supplied PermMap. */
+ nin = astGetNin( map );
+ nout = astGetNout( map );
+
+/* Allocate the memory for the returned arrays. */
+ outprm = (int *) astMalloc( sizeof( int )* (size_t) nout );
+ inprm = (int *) astMalloc( sizeof( int )* (size_t) nin );
+ cnst = (double *) astMalloc( sizeof( double )* (size_t) ( nout + nin ) );
+
+/* Returned the pointers to these arrays.*/
+ *outperm = outprm;
+ *inperm = inprm;
+ *consts = cnst;
+
+/* Create two PointSets, each holding two points, which can be used for
+ input and output positions with the PermMap. */
+ pset1 = astPointSet( 2, nin, "", status );
+ pset2 = astPointSet( 2, nout, "", status );
+
+/* Set up the two input positions to be [0,1,2...] and [-1,-1,-1,...]. The
+ first position is used to enumerate the axes, and the second is used to
+ check for constant axis values. */
+ ptr1 = astGetPoints( pset1 );
+ if( astOK ){
+ for( i = 0; i < nin; i++ ){
+ ptr1[ i ][ 0 ] = ( double ) i;
+ ptr1[ i ][ 1 ] = -1.0;
+ }
+ }
+
+/* Use the PermMap to transform these positions in the forward direction. */
+ (void) astTransform( map, pset1, 1, pset2 );
+
+/* Look at the mapped positions to determine the output axis permutation
+ array. */
+ ptr2 = astGetPoints( pset2 );
+ if( astOK ){
+
+/* No constant axis valeus found yet. */
+ nc = 0;
+
+/* Do each output axis. */
+ for( i = 0; i < nout; i++ ){
+
+/* If the output axis value is copied from an input axis value, the index
+ of the appropriate input axis will be in the mapped first position. */
+ op = ptr2[ i ][ 0 ];
+
+/* If the output axis value is assigned a constant value, the result of
+ mapping the two different input axis values will be the same. */
+ cn = ptr2[ i ][ 1 ];
+ if( op == cn ) {
+
+/* We have found another constant. Store it in the constants array, and
+ store the index of the constant in the output axis permutation array. */
+ cnst[ nc ] = cn;
+ outprm[ i ] = -( nc + 1 );
+ nc++;
+
+/* If the output axis values are different, then the output axis value
+ must be copied from the input axis value. */
+ } else {
+ outprm[ i ] = (int) ( op + 0.5 );
+ }
+ }
+ }
+
+/* Now do the same thing to determine the input permutation array. */
+ if( astOK ){
+ for( i = 0; i < nout; i++ ){
+ ptr2[ i ][ 0 ] = ( double ) i;
+ ptr2[ i ][ 1 ] = -1.0;
+ }
+ }
+
+ (void) astTransform( map, pset2, 0, pset1 );
+
+ if( astOK ){
+
+ for( i = 0; i < nin; i++ ){
+
+ ip = ptr1[ i ][ 0 ];
+ cn = ptr1[ i ][ 1 ];
+ if( ip == cn ) {
+
+ cnst[ nc ] = cn;
+ inprm[ i ] = -( nc + 1 );
+ nc++;
+
+ } else {
+ inprm[ i ] = (int) ( ip + 0.5 );
+ }
+ }
+ }
+
+/* Annul the PointSets. */
+ pset1 = astAnnul( pset1 );
+ pset2 = astAnnul( pset2 );
+
+/* If an error has occurred, attempt to free the returned arrays. */
+ if( !astOK ) {
+ *outperm = (int *) astFree( (void *) *outperm );
+ *inperm = (int *) astFree( (void *) *inperm );
+ *consts = (double *) astFree( (void *) *consts );
+ }
+
+/* Return. */
+ return;
+}
+
+static double Rate( AstMapping *this, double *at, int ax1, int ax2, int *status ){
+/*
+* Name:
+* Rate
+
+* Purpose:
+* Calculate the rate of change of a Mapping output.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* result = Rate( AstMapping *this, double *at, int ax1, int ax2, int *status )
+
+* Class Membership:
+* WinMap member function (overrides the astRate method inherited
+* from the Mapping class ).
+
+* Description:
+* This function returns the rate of change of a specified output of
+* the supplied Mapping with respect to a specified input, at a
+* specified input position.
+
+* Parameters:
+* this
+* Pointer to the Mapping to be applied.
+* at
+* The address of an array holding the axis values at the position
+* at which the rate of change is to be evaluated. The number of
+* elements in this array should equal the number of inputs to the
+* Mapping.
+* ax1
+* The index of the Mapping output for which the rate of change is to
+* be found (output numbering starts at 0 for the first output).
+* ax2
+* The index of the Mapping input which is to be varied in order to
+* find the rate of change (input numbering starts at 0 for the first
+* input).
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* The rate of change of Mapping output "ax1" with respect to input
+* "ax2", evaluated at "at", or AST__BAD if the value cannot be
+* calculated.
+
+*/
+
+/* Local Variables: */
+ AstWinMap *map;
+ double result;
+
+/* Check inherited status */
+ if( !astOK ) return AST__BAD;
+
+/* Get a pointer to the WinMap structure. */
+ map = (AstWinMap *) this;
+
+/* If the input and output axes are not equal the result is zero. */
+ if( ax1 != ax2 ) {
+ result = 0.0;
+
+/* Otherwise, return the scale factor for the axis, taking the reciprocal
+ if the WinMap has been inverted. */
+ } else {
+ result = ( map->b )[ ax1 ];
+ if( astGetInvert( map ) ) {
+ if( result != 0.0 && result != AST__BAD ) {
+ result = 1.0/result;
+ } else {
+ result = AST__BAD;
+ }
+ }
+ }
+
+/* Return the result. */
+ return result;
+}
+
+static void SetAttrib( AstObject *this_object, const char *setting, int *status ) {
+/*
+* Name:
+* SetAttrib
+
+* Purpose:
+* Set an attribute value for a WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* void SetAttrib( AstObject *this, const char *setting )
+
+* Class Membership:
+* WinMap member function (over-rides the astSetAttrib protected
+* method inherited from the Mapping class).
+
+* Description:
+* This function assigns an attribute value for a WinMap, the
+* attribute and its value being specified by means of a string of
+* the form:
+*
+* "attribute= value "
+*
+* Here, "attribute" specifies the attribute name and should be in
+* lower case with no white space present. The value to the right
+* of the "=" should be a suitable textual representation of the
+* value to be assigned and this will be interpreted according to
+* the attribute's data type. White space surrounding the value is
+* only significant for string attributes.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* setting
+* Pointer to a null-terminated string specifying the new attribute
+* value.
+*/
+
+/* Check the global error status. */
+ if ( !astOK ) return;
+
+/* The WinMap class currently has no attributes, so pass it on to the parent
+ method for further interpretation. */
+ (*parent_setattrib)( this_object, setting, status );
+
+}
+
+static int TestAttrib( AstObject *this_object, const char *attrib, int *status ) {
+/*
+* Name:
+* TestAttrib
+
+* Purpose:
+* Test if a specified attribute value is set for a WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* int TestAttrib( AstObject *this, const char *attrib, int *status )
+
+* Class Membership:
+* WinMap member function (over-rides the astTestAttrib protected
+* method inherited from the Mapping class).
+
+* Description:
+* This function returns a boolean result (0 or 1) to indicate whether
+* a value has been set for one of a WinMap's attributes.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* attrib
+* Pointer to a null-terminated string specifying the attribute
+* name. This should be in lower case with no surrounding white
+* space.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* One if a value has been set, otherwise zero.
+
+* Notes:
+* - A value of zero will be returned if this function is invoked
+* with the global status set, or if it should fail for any reason.
+*/
+
+/* Local Variables: */
+ int result; /* Result value to return */
+
+/* Initialise. */
+ result = 0;
+
+/* Check the global error status. */
+ if ( !astOK ) return result;
+
+/* The WinMap class currently has no attributes, so pass it on to the parent
+ method for further interpretation. */
+ result = (*parent_testattrib)( this_object, attrib, status );
+
+/* Return the result, */
+ return result;
+}
+
+static AstPointSet *Transform( AstMapping *this, AstPointSet *in,
+ int forward, AstPointSet *out, int *status ) {
+/*
+* Name:
+* Transform
+
+* Purpose:
+* Apply a WinMap to transform a set of points.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* AstPointSet *Transform( AstMapping *this, AstPointSet *in,
+* int forward, AstPointSet *out, int *status )
+
+* Class Membership:
+* WinMap member function (over-rides the astTransform protected
+* method inherited from the Mapping class).
+
+* Description:
+* This function takes a WinMap and a set of points encapsulated in a
+* PointSet and transforms the points so as to map them into the
+* required window.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* in
+* Pointer to the PointSet holding the input coordinate data.
+* forward
+* A non-zero value indicates that the forward coordinate transformation
+* should be applied, while a zero value requests the inverse
+* transformation.
+* out
+* Pointer to a PointSet which will hold the transformed (output)
+* coordinate values. A NULL value may also be given, in which case a
+* new PointSet will be created by this function.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* Pointer to the output (possibly new) PointSet.
+
+* Notes:
+* - A null pointer will be returned if this function is invoked with the
+* global error status set, or if it should fail for any reason.
+* - The number of coordinate values per point in the input PointSet must
+* match the number of coordinates for the WinMap being applied.
+* - If an output PointSet is supplied, it must have space for sufficient
+* number of points and coordinate values per point to accommodate the
+* result. Any excess space will be ignored.
+*/
+
+/* Local Variables: */
+ AstPointSet *result; /* Pointer to output PointSet */
+ AstWinMap *map; /* Pointer to WinMap to be applied */
+ const char *class; /* Object class */
+ double **ptr_in; /* Pointer to input coordinate data */
+ double **ptr_out; /* Pointer to output coordinate data */
+ double *axin; /* Pointer to next input axis value */
+ double *axout; /* Pointer to next output axis value */
+ double *a; /* Pointer to next constant term */
+ double *b; /* Pointer to next multiplicative term */
+ double aa; /* Constant term */
+ double bb; /* Multiplicative term */
+ int coord; /* Loop counter for coordinates */
+ int def; /* Is mapping defined? */
+ int ncoord; /* Number of coordinates per point */
+ int npoint; /* Number of points */
+ int point; /* Loop counter for points */
+
+/* Check the global error status. */
+ if ( !astOK ) return NULL;
+
+/* Initialise variables to avoid "used of uninitialised variable"
+ messages from dumb compilers. */
+ aa = 0.0;
+ bb = 0.0;
+
+/* Obtain a pointer to the WinMap. */
+ map = (AstWinMap *) this;
+
+/* Apply the parent mapping using the stored pointer to the Transform member
+ function inherited from the parent Mapping class. This function validates
+ all arguments and generates an output PointSet if necessary, but does not
+ actually transform any coordinate values. */
+ result = (*parent_transform)( this, in, forward, out, status );
+
+/* We will now extend the parent astTransform method by performing the
+ calculations needed to generate the output coordinate values. */
+
+/* Determine the numbers of points and coordinates per point from the input
+ PointSet and obtain pointers for accessing the input and output coordinate
+ values. */
+ ncoord = astGetNcoord( in );
+ npoint = astGetNpoint( in );
+ ptr_in = astGetPoints( in );
+ ptr_out = astGetPoints( result );
+
+/* Determine whether to apply the forward or inverse mapping, according to the
+ direction specified and whether the mapping has been inverted. */
+ if ( astGetInvert( map ) ) forward = !forward;
+
+/* Report an error if the WinMap does not contain any scales or shifts. */
+ if( !(map->a && map->b) && astOK ){
+ class = astGetClass( this );
+ astError( AST__BADWM, "astTransform(%s): The supplied %s does not "
+ "contain any window information.", status, class, class );
+ }
+
+/* Perform coordinate arithmetic. */
+/* ------------------------------ */
+ if( astOK ){
+
+/* Store pointers to the shift and scale for the next axis. */
+ a = map->a;
+ b = map->b;
+
+/* Apply the mapping to each axis. */
+ for( coord = 0; coord < ncoord; coord++ ){
+
+/* If either the scale or shift is bad indicate that the mapping is
+ not defined on this axis. */
+ if( *a == AST__BAD || *b == AST__BAD ){
+ def = 0;
+
+/* Otherwise, get the scale and offset factors for this axis, taking account of
+ whether the mapping is inverted or not. If the mapping is undefined, set
+ the "def" flag to indicate this. */
+ } else {
+ aa = *a;
+ bb = *b;
+
+ if( forward ){
+ def = 1;
+
+ } else if( bb != 0.0 ){
+ bb = 1.0/bb;
+ aa = -aa*bb;
+ def = 1;
+
+ } else {
+ def = 0;
+ }
+
+ }
+
+/* Store pointers to the first inpout and output values on this axis. */
+ axin = ptr_in[ coord ];
+ axout = ptr_out[ coord ];
+
+/* If the mapping is defined, apply it to the supplied points. */
+ if( def ){
+
+ for( point = 0; point < npoint; point++ ){
+ if( *axin != AST__BAD ){
+ *(axout++) = aa + bb*(*axin);
+ } else {
+ *(axout++) = AST__BAD;
+ }
+ axin++;
+ }
+
+/* If the mapping is not defined, store bad values on this axis in the
+ returned points. */
+ } else {
+ for( point = 0; point < npoint; point++ ) *(axout++) = AST__BAD;
+ }
+
+/* Point to the scale and shift for the next axis. */
+ a++;
+ b++;
+ }
+
+ }
+
+/* Return a pointer to the output PointSet. */
+ return result;
+}
+
+static void WinMat( AstMapping **maps, int *inverts, int iwm, int *status ){
+/*
+* Name:
+* WinMat
+
+* Purpose:
+* Swap a WinMap and a MatrixMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* void WinMat( AstMapping **maps, int *inverts, int iwm, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* A list of two Mappings is supplied containing a WinMap and a
+* MatrixMap. These Mappings are annulled, and replaced with
+* another pair of Mappings consisting of a WinMap and a MatrixMap
+* in the opposite order. These Mappings are chosen so that their
+* combined effect is the same as the original pair of Mappings.
+* The scale factors in the returned WinMap are always unity (i.e.
+* the differences in scaling get absorbed into the returned
+* MatrixMap).
+
+* Parameters:
+* maps
+* A pointer to an array of two Mapping pointers.
+* inverts
+* A pointer to an array of two invert flags.
+* iwm
+* The index within "maps" of the WinMap.
+* status
+* Pointer to the inherited status variable.
+
+*/
+
+/* Local Variables: */
+ AstMatrixMap *m1; /* Pointer to Diagonal scale factor MatrixMap */
+ AstMatrixMap *m2; /* Pointer to returned MatrixMap */
+ AstMatrixMap *sm2; /* Pointer to simplified returned MatrixMap */
+ AstMatrixMap *mm; /* Pointer to the supplied MatrixMap */
+ AstPointSet *pset1; /* Shift terms from supplied WinMap */
+ AstPointSet *pset2; /* Shift terms for returned WinMap */
+ AstWinMap *w1; /* Pointer to the returned WinMap */
+ AstWinMap *sw1; /* Pointer to the simplified returned WinMap */
+ AstWinMap *wm; /* Pointer to the supplied WinMap */
+ double **ptr1; /* Pointer to pset1 data */
+ double **ptr2; /* Pointer to pset2 data */
+ double *a; /* Array of shift terms from supplied WinMap */
+ double *aa; /* Pointer to next shift term */
+ double *b; /* Array of scale terms from supplied WinMap */
+ double *bb; /* Pointer to next scale term */
+ int i; /* Axis count */
+ int nin; /* No. of axes in supplied WinMap */
+ int nout; /* No. of axes in returned WinMap */
+ int old_minv; /* Invert value for the supplied MatrixMap */
+ int old_winv; /* Invert value for the supplied WinMap */
+
+/* Check the global error status. */
+ if ( !astOK ) return;
+
+/* Store pointers to the supplied WinMap and the MatrixMap. */
+ wm = (AstWinMap *) maps[ iwm ];
+ mm = (AstMatrixMap *) maps[ 1 - iwm ];
+
+/* Temporarily set the Invert attribute of the supplied Mappings to the
+ supplied values. */
+ old_winv = astGetInvert( wm );
+ astSetInvert( wm, inverts[ iwm ] );
+
+ old_minv = astGetInvert( mm );
+ astSetInvert( mm, inverts[ 1 - iwm ] );
+
+/* Get copies of the shift and scale terms used by the WinMap. This
+ also returns the number of axes in the WinMap. */
+ nin = astWinTerms( wm, &a, &b );
+
+/* Create a diagonal MatrixMap holding the scale factors from the
+ supplied WinMap. */
+ m1 = astMatrixMap( nin, nin, 1, b, "", status );
+
+/* Create a PointSet holding a single position given by the shift terms
+ in the supplied WinMap. */
+ pset1 = astPointSet( 1, nin, "", status );
+ ptr1 = astGetPoints( pset1 );
+ if( astOK ){
+ aa = a;
+ for( i = 0; i < nin; i++ ) ptr1[ i ][ 0 ] = *(aa++);
+ }
+
+/* First deal with cases when the WinMap is applied first, followed by
+ the MatrixMap. */
+ if( iwm == 0 ){
+
+/* Multiply the diagonal matrix holding the WinMap scale factors by the
+ supplied matrix. The resulting MatrixMap is the one to return in the
+ map list. */
+ m2 = astMtrMult( m1, mm );
+
+/* Transform the position given by the shift terms from the supplied
+ WinMap using the supplied MatrixMap to get the shift terms for
+ the returned WinMap. */
+ pset2 = astTransform( mm, pset1, 1, NULL );
+
+/* Now deal with cases when the MatrixMap is applied first, followed by
+ the WinMap. */
+ } else {
+
+/* Multiply the supplied MatrixMap by the diagonal matrix holding scale
+ factors from the supplied WinMap. The resulting MatrixMap is the one to
+ return in the map list. */
+ m2 = astMtrMult( mm, m1 );
+
+/* Transform the position given by the shift terms from the supplied
+ WinMap using the inverse of the returned MatrixMap to get the shift
+ terms for the returned WinMap. */
+ pset2 = astTransform( m2, pset1, 0, NULL );
+
+ }
+
+/* Re-instate the original value of the Invert attributes of the supplied
+ Mappings. */
+ astSetInvert( wm, old_winv );
+ astSetInvert( mm, old_minv );
+
+/* Get pointers to the shift terms for the returned WinMap. */
+ ptr2 = astGetPoints( pset2 );
+
+/* Create the returned WinMap, initially with undefined corners. The number of
+ axes in the WinMap must equal the number of shift terms. */
+ nout = astGetNcoord( pset2 );
+ w1 = astWinMap( nout, NULL, NULL, NULL, NULL, "", status );
+
+/* If succesful, store the scale and shift terms in the WinMap. The scale
+ terms are always unity. */
+ if( astOK ){
+ bb = w1->b;
+ aa = w1->a;
+ for( i = 0; i < nout; i++ ) {
+ *(bb++) = 1.0;
+ *(aa++) = ptr2[ i ][ 0 ];
+ }
+
+/* Replace the supplied Mappings and invert flags with the ones found
+ above. Remember that the order of the Mappings is now swapped */
+ (void) astAnnul( maps[ 0 ] );
+ (void) astAnnul( maps[ 1 ] );
+
+ sw1 = astSimplify( w1 );
+ w1 = astAnnul( w1 );
+
+ maps[ 1 - iwm ] = (AstMapping *) sw1;
+ inverts[ 1 - iwm ] = astGetInvert( sw1 );
+
+ sm2 = astSimplify( m2 );
+ m2 = astAnnul( m2 );
+
+ maps[ iwm ] = (AstMapping *) sm2;
+ inverts[ iwm ] = astGetInvert( sm2 );
+
+ }
+
+/* Annul the MatrixMap and PointSet holding the scale and shift terms from the
+ supplied WinMap. */
+ m1 = astAnnul( m1 );
+ pset1 = astAnnul( pset1 );
+ pset2 = astAnnul( pset2 );
+
+/* Free the copies of the scale and shift terms from the supplied WinMap. */
+ b = (double *) astFree( (void *) b );
+ a = (double *) astFree( (void *) a );
+
+/* Return. */
+ return;
+}
+
+static void WinWcs( AstMapping **maps, int *inverts, int iwm, int *status ){
+/*
+* Name:
+* WinWcs
+
+* Purpose:
+* Swap a WinMap and a WcsMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* void WinWcs( AstMapping **maps, int *inverts, int iwm, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* A list of two Mappings is supplied containing a WinMap and a
+* WcsMap. These Mappings are swapped.
+
+* Parameters:
+* maps
+* A pointer to an array of two Mapping pointers.
+* inverts
+* A pointer to an array of two invert flags.
+* iwm
+* The index within "maps" of the WinMap.
+* status
+* Pointer to the inherited status variable.
+
+*/
+
+/* Local Variables: */
+ AstMapping *m1; /* Pointer to a Mapping */
+ int inv; /* Invert value */
+
+/* Check the global error status. */
+ if ( !astOK ) return;
+
+/* Simply swap the values (the CanSwap function will have checked that
+ the WcsMap and WinMap can simply be swapped). */
+ m1 = maps[ 0 ];
+ maps[ 0 ] = maps[ 1 ];
+ maps[ 1 ] = m1;
+
+ inv = inverts[ 0 ];
+ inverts[ 0 ] = inverts[ 1 ];
+ inverts[ 1 ] = inv;
+
+/* Return. */
+ return;
+}
+
+static void WinPerm( AstMapping **maps, int *inverts, int iwm, int *status ){
+/*
+* Name:
+* WinPerm
+
+* Purpose:
+* Swap a WinMap and a PermMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* void WinPerm( AstMapping **maps, int *inverts, int iwm, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* A list of two Mappings is supplied containing a WinMap and a
+* PermMap. These Mappings are annulled, and replaced with
+* another pair of Mappings consisting of a WinMap and a PermMap
+* in the opposite order. These Mappings are chosen so that their
+* combined effect is the same as the original pair of Mappings.
+
+* Parameters:
+* maps
+* A pointer to an array of two Mapping pointers.
+* inverts
+* A pointer to an array of two invert flags.
+* iwm
+* The index within "maps" of the WinMap.
+* status
+* Pointer to the inherited status variable.
+
+* Notes:
+* - All links between input and output axes in the PermMap must
+* be bi-directional, but there can be unconnected axes, and there
+* need not be the same number of input and output axes.
+
+*/
+
+/* Local Variables: */
+ AstPermMap *pm; /* Pointer to the supplied PermMap */
+ AstPermMap *p1; /* Pointer to the returned PermMap */
+ AstPermMap *sp1; /* Pointer to the simplified returned PermMap */
+ AstWinMap *w1; /* Pointer to the returned WinMap */
+ AstWinMap *sw1; /* Pointer to the simplified returned PermMap */
+ AstWinMap *wm; /* Pointer to the supplied WinMap */
+ double *a; /* Array of shift terms from supplied WinMap */
+ double *aa; /* Pointer to next shift term */
+ double *b; /* Array of scale terms from supplied WinMap */
+ double *bb; /* Pointer to next scale term */
+ double *consts; /* Pointer to constants array */
+ double c; /* A constant value */
+ int *inperm; /* Pointer to input axis permutation array */
+ int *outperm; /* Pointer to output axis permutation array */
+ int i; /* Axis count */
+ int j; /* Axis index */
+ int nin; /* No. of axes in supplied WinMap */
+ int npin; /* No. of input axes in supplied PermMap */
+ int npout; /* No. of output axes in supplied PermMap */
+ int old_pinv; /* Invert value for the supplied PermMap */
+ int old_winv; /* Invert value for the supplied WinMap */
+
+
+/* Check the global error status. */
+ if ( !astOK ) return;
+
+/* Initialise variables to avoid "used of uninitialised variable"
+ messages from dumb compilers. */
+ p1 = NULL;
+ w1 = NULL;
+
+/* Store pointers to the supplied WinMap and the PermMap. */
+ wm = (AstWinMap *) maps[ iwm ];
+ pm = (AstPermMap *) maps[ 1 - iwm ];
+
+/* Temporarily set the Invert attribute of the supplied Mappings to the
+ supplied values. */
+ old_winv = astGetInvert( wm );
+ astSetInvert( wm, inverts[ iwm ] );
+
+ old_pinv = astGetInvert( pm );
+ astSetInvert( pm, inverts[ 1 - iwm ] );
+
+/* Get copies of the shift and scale terms used by the WinMap. This
+ also returns the number of axes in the WinMap. */
+ nin = astWinTerms( wm, &a, &b );
+
+/* Get the axis permutation and constants arrays representing the
+ PermMap. Note, no constants are used more than once in the returned
+ arrays (i.e. duplicate constants are returned in "consts" if more than
+ one axis uses a given constant). */
+ PermGet( pm, &outperm, &inperm, &consts, status );
+
+ if( astOK ) {
+
+/* Get the number of input and output axes in the PermMap. */
+ npin = astGetNin( pm );
+ npout = astGetNout( pm );
+
+/* First consider cases where the WinMap is applied first, followed by the
+ PermMap. */
+ if( iwm == 0 ) {
+
+/* Create the new WinMap, initially with undefined corners. Its number
+ of axes will equal the number of output axes of the PermMap. */
+ w1 = astWinMap( npout, NULL, NULL, NULL, NULL, "", status );
+
+/* Get pointers to the scale and shift terms for the new WinMap. */
+ bb = w1->b;
+ aa = w1->a;
+
+/* Thinking of the forward CmpMap first, consider each of the output axes of
+ the PermMap. */
+ for( i = 0; i < npout; i++ ){
+
+/* If the value for this output axis is derived from an input axis, copy the
+ scale and shift terms from the corresponding input axis to the new
+ WinMap. */
+ j = outperm[ i ];
+ if( j >= 0 && j < nin ) {
+ aa[ i ] = a[ j ];
+ bb[ i ] = b[ j ];
+
+/* If this output axis is assigned a constant value, use zero and one for
+ the shift and scale in order to preserve the constant value produced
+ by the PermMap. */
+ } else {
+ aa[ i ] = 0.0;
+ bb[ i ] = 1.0;
+ }
+
+ }
+
+/* Now consider the inverse CmpMap. Any constants produced by the inverse
+ PermMap would previously have been scaled by the inverse WinMap. Since
+ there will be no inverse WinMap to perform this scaling in the returned
+ Mappings, we need to change the constant values to be the values after
+ the scaling which would have been applied by the WinMap. Consider each
+ of the input axes of the PermMap.*/
+ for( i = 0; i < npin; i++ ){
+
+/* Skip axes which are not assigned a constant value. */
+ if( inperm[ i ] < 0 ) {
+
+/* Scale the constant term associated with this input axis using the
+ inverse WinMap unless it is AST__BAD. */
+ c = consts[ -inperm[ i ] - 1 ];
+ if( c != AST__BAD ) {
+
+ if( a[ i ] != AST__BAD && b[ i ] != AST__BAD &&
+ b[ i ] != 0.0 ) {
+ consts[ -inperm[ i ] - 1 ] = ( c - a[ i ] )/b[ i ];
+ } else {
+ consts[ -inperm[ i ] - 1 ] = AST__BAD;
+ }
+
+ }
+
+ }
+
+ }
+
+/* Now consider cases where the PermMap is applied first, followed by the
+ WinMap. */
+ } else {
+
+/* Create the new WinMap, initially with undefined corners. Its number
+ of axes will equal the number of input axes of the PermMap. */
+ w1 = astWinMap( npin, NULL, NULL, NULL, NULL, "", status );
+
+/* Get pointers to the scale and shift terms for the new WinMap. */
+ bb = w1->b;
+ aa = w1->a;
+
+/* Thinking first about the inverse WinMap, consider each of the input axes
+ of the PermMap. */
+ for( i = 0; i < npin; i++ ){
+
+/* If the value for this input axis is derived from an output axis, copy the
+ scale and shift terms from the corresponding output axis to the new
+ WinMap. */
+ j = inperm[ i ];
+ if( j >= 0 && j < nin ) {
+ aa[ i ] = a[ j ];
+ bb[ i ] = b[ j ];
+
+/* If this input axis is assigned a constant value, use zero and one for
+ the shift and scale in order to preserve the constant value produced
+ by the PermMap. */
+ } else {
+ aa[ i ] = 0.0;
+ bb[ i ] = 1.0;
+ }
+
+ }
+
+/* Now consider the forward WinMap. Any constants produced by the forward
+ PermMap would previously have been scaled by the forward WinMap. Since
+ there will be no forward WinMap to perform this scaling in the returned
+ Mappings, we need to change the constant values to be the values after
+ the scaling which would have been applied by the WinMap. Consider each
+ of the output axes of the PermMap.*/
+ for( i = 0; i < npout; i++ ){
+
+/* Skip axes which are not assigned a constant value. */
+ if( outperm[ i ] < 0 ) {
+
+/* Scale the constant term associated with this input axis using the
+ forward WinMap unless it is AST__BAD. */
+ c = consts[ -outperm[ i ] - 1 ];
+ if( c != AST__BAD ) {
+
+ if( a[ i ] != AST__BAD && b[ i ] != AST__BAD ) {
+ consts[ -outperm[ i ] - 1 ] = a[ i ] + c*b[ i ];
+ } else {
+ consts[ -outperm[ i ] - 1 ] = AST__BAD;
+ }
+
+ }
+
+ }
+
+ }
+
+ }
+
+/* Create a new PermMap (since the constants may have changed). */
+ p1 = astPermMap( npin, inperm, npout, outperm, consts, "", status );
+
+/* Free the axis permutation and constants arrays. */
+ outperm = (int *) astFree( (void *) outperm );
+ inperm = (int *) astFree( (void *) inperm );
+ consts = (double *) astFree( (void *) consts );
+ }
+
+/* Re-instate the original value of the Invert attributes of the supplied
+ Mappings. */
+ astSetInvert( wm, old_winv );
+ astSetInvert( pm, old_pinv );
+
+/* Replace the supplied Mappings with the ones created above, swapping the
+ order. */
+ if( astOK ){
+ (void) astAnnul( wm );
+ (void) astAnnul( pm );
+
+ sp1 = astSimplify( p1 );
+ p1 = astAnnul( p1 );
+
+ sw1 = astSimplify( w1 );
+ w1 = astAnnul( w1 );
+
+ maps[ iwm ] = (AstMapping *) sp1;
+ inverts[ iwm ] = 0;
+
+ maps[ 1 - iwm ] = (AstMapping *) sw1;
+ inverts[ 1 - iwm ] = astGetInvert( sw1 );
+ }
+
+/* Free the copies of the scale and shift terms from the supplied WinMap. */
+ b = (double *) astFree( (void *) b );
+ a = (double *) astFree( (void *) a );
+
+/* Return. */
+ return;
+}
+
+static int WinTerms( AstWinMap *this, double **shift, double **scale, int *status ){
+/*
+*+
+* Name:
+* astWinTerms
+
+* Purpose:
+* Obtain the scale and shift terms used by a WinMap.
+
+* Type:
+* Protected virtual function.
+
+* Synopsis:
+* #include "winmap.h"
+* int astWinTerms( AstWinMap *this, double **shift, double **scale )
+
+* Class Membership:
+* WinMap mewthod.
+
+* Description:
+* This function returns copies of the scale and shift terms used by a
+* WinMap when transforming points. Each axis of the WinMap has a scale
+* term B, and a shift term A, and the transformation of a point is done
+* by applying these to each input axis value X in turn, to get the
+* output axis value B.X + A. The returned terms take into account the
+* current setting of the Invert attribute of the WinMap.
+
+* Parameters:
+* this
+* Pointer to the WinMap.
+* shift
+* The address of a location at which to return a pointer to the
+* start of a dynamically allocated array holding the shift terms
+* for each axis.
+* scale
+* The address of a location at which to return a pointer to the
+* start of a dynamically allocated array holding the scale terms
+* for each axis.
+
+* Returned Value:
+* The number of axes in the WinMap. This is the same as the number of
+* elements in the returned arrays.
+
+* Notes:
+* - The returned arrays should be released using astFree when no
+* longer needed.
+* - NULL pointers can be supplied for "scale" or "shift" if the
+* corresponding arrays are not required.
+* - A value of zero will be returned, together with NULL pointers
+* for "scale" and "shift" if this function is invoked with the
+* global error status set, or if it should fail for any reason.
+*-
+*/
+
+/* Local Variables: */
+ double *a; /* Pointer to a copy of the shift term array */
+ double *aa; /* Pointer to the next shift term */
+ double *b; /* Pointer to a copy of the scale term array */
+ double *bb; /* Pointer to the next scale term */
+ int i; /* Axis count */
+ int result; /* The returned number of axes */
+ size_t absize; /* Size of shift and scale arrays */
+
+/* Initialise. */
+ result = 0;
+ if( scale ) *scale = NULL;
+ if( shift ) *shift = NULL;
+
+/* Check the global status. */
+ if ( !astOK ) return result;
+
+/* Get the number of axes in the WinMap. */
+ result = astGetNin( this );
+
+/* Create copies of the scale and shift terms from the WinMap. */
+ absize = sizeof( double )*(size_t) result;
+ b = (double *) astStore( NULL, (void *) this->b, absize );
+ a = (double *) astStore( NULL, (void *) this->a, absize );
+
+/* Check the pointers can be used. */
+ if( astOK ){
+
+/* If the WinMap is inverted, replace the scale and shift terms
+ by the corresponding values for the inverted mapping. */
+ if( astGetInvert( this ) ){
+ bb = b;
+ aa = a;
+
+ for( i = 0; i < result; i++ ){
+ if( *aa != AST__BAD && *bb != 0.0 && *bb != AST__BAD ){
+ *bb = 1.0/(*bb);
+ *aa *= -(*bb);
+ } else {
+ *bb = AST__BAD;
+ *aa = AST__BAD;
+ }
+
+ aa++;
+ bb++;
+
+ }
+ }
+
+/* Store the required pointers, and free arrays which are not required. */
+ if( scale ){
+ *scale = b;
+ } else {
+ b = (double *) astFree( (void *) b );
+ }
+
+ if( shift ){
+ *shift = a;
+ } else {
+ a = (double *) astFree( (void *) a );
+ }
+
+ }
+
+/* If an error has occurred, free the arrays and return zero. */
+ if( !astOK ){
+ if( scale ) *scale = (double *) astFree( (void *) *scale );
+ if( shift ) *shift = (double *) astFree( (void *) *shift );
+ result = 0;
+ }
+
+/* Return the answer. */
+ return result;
+
+}
+
+static AstWinMap *WinUnit( AstWinMap *wm, AstUnitMap *um, int winv,
+ int win1, int *status ){
+/*
+* Name:
+* WinUnit
+
+* Purpose:
+* Create a WinMap by merging a WinMap and a UnitMap in parallel.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* AstWinMap *WinUnit( AstWinMap *wm, AstUnitMap *um, int winv, int win1, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* This function creates a new WinMap which performs a mapping
+* equivalent to applying the two supplied Mappings in parallel in
+* the directions specified by the "invert" flag (the Invert
+* attribute of the supplied WinMap is ignored).
+
+* Parameters:
+* wm
+* A pointer to the WinMap.
+* um
+* A pointer to the UnitMap.
+* winv
+* The invert flag to use with wm. A value of zero causes the forward
+* mapping to be used, and a non-zero value causes the inverse
+* mapping to be used.
+* win1
+* Indicates the order in which the Mappings should be applied.
+*
+* If win1 is non-zero:
+* "wm" applies to the lower axis indices and "um" to the upper
+* axis indices.
+*
+* If win1 is zero:
+* "um" applies to the lower axis indices and "wm" to the upper
+* axis indices.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* Pointer to the new WinMap.
+
+* Notes:
+* - The forward direction of the returned WinMap is equivalent to the
+* combined effect of the two supplied Mappings, operating in the
+* directions specified by "winv".
+* - A null pointer will be returned if this function is invoked with the
+* global error status set, or if it should fail for any reason.
+*/
+
+/* Local Variables: */
+ AstWinMap *result; /* Pointer to output WinMap */
+ double *a; /* Pointer to shift term array */
+ double *aa; /* Pointer to next shift term */
+ double *ar; /* Pointer to next shift term in result */
+ double *b; /* Pointer to scale term array */
+ double *bb; /* Pointer to next scale term */
+ double *br; /* Pointer to next scale term in result */
+ int i; /* Axis index */
+ int ninw; /* No. of axes in the WinMap */
+ int ninu; /* No. of axes in the UnitMap */
+ int old_winv; /* Original setting of WinMap Invert attribute */
+
+/* Check the global error status. */
+ if ( !astOK ) return NULL;
+
+/* Initialise the returned pointer. */
+ result = NULL;
+
+/* Temporarily set the Invert attribute of the WinMap to the supplied
+ value. */
+ old_winv = astGetInvert( wm );
+ astSetInvert( wm, winv );
+
+/* Create copies of the scale and shift terms from the WinMap, and store the
+ number of axes in it. */
+ ninw = astWinTerms( wm, &a, &b );
+
+/* Get the number of axes in the UnitMap. */
+ ninu = astGetNin( um );
+
+/* Create the merged WinMap with unspecified corners. */
+ result = astWinMap( ninw + ninu, NULL, NULL, NULL, NULL, "", status );
+
+/* Check the pointers can be used. */
+ if( astOK ){
+
+/* If the WinMap applies to the lower axis indices... */
+ if( win1 ){
+
+/* Use the scale and shift terms from the WinMap for the lower axes of
+ the new WinMap. */
+ aa = a;
+ bb = b;
+ ar = result->a;
+ br = result->b;
+
+ for( i = 0; i < ninw; i++ ){
+ *(ar++) = *(aa++);
+ *(br++) = *(bb++);
+ }
+
+/* Use the scale factor to 1.0 and the shift term to zero for the upper axes
+ of the new WinMap. */
+ for( i = 0; i < ninu; i++ ){
+ *(ar++) = 0.0;
+ *(br++) = 1.0;
+ }
+
+/* If the WinMap applies to the upper axis indices... */
+ } else {
+
+/* Use the scale factor to 1.0 and the shift term to zero for the lower axes
+ of the new WinMap. */
+ ar = result->a;
+ br = result->b;
+
+ for( i = 0; i < ninu; i++ ){
+ *(ar++) = 0.0;
+ *(br++) = 1.0;
+ }
+
+/* Use the scale and shift terms from the WinMap for the upper axes of
+ the new WinMap. */
+ aa = a;
+ bb = b;
+
+ for( i = 0; i < ninw; i++ ){
+ *(ar++) = *(aa++);
+ *(br++) = *(bb++);
+ }
+ }
+ }
+
+/* Free the copies of the scale and shift terms from the supplied WinMap. */
+ b = (double *) astFree( (void *) b );
+ a = (double *) astFree( (void *) a );
+
+/* Re-instate the original setting of the Invert attribute for the
+ supplied WinMap. */
+ astSetInvert( wm, old_winv );
+
+/* If an error has occurred, annull the returned WinMap. */
+ if( !astOK ) result = astAnnul( result );
+
+/* Return a pointer to the output WinMap. */
+ return result;
+}
+
+static AstWinMap *WinWin( AstMapping *map1, AstMapping *map2, int inv1,
+ int inv2, int series, int *status ){
+/*
+* Name:
+* WinWin
+
+* Purpose:
+* Create a merged WinMap from two supplied WinMaps.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* AstWinMap *WinWin( AstMapping *map1, AstMapping *map2, int inv1,
+* int inv2, int series, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* This function creates a new WinMap which performs a mapping
+* equivalent to applying the two supplied WinMaps either in series
+* or parallel in the directions specified by the "invert" flags
+* (the Invert attributes of the supplied WinMaps are ignored).
+
+* Parameters:
+* map1
+* A pointer to the WinMap to apply first (if in series), or to the
+* lower axis indices (if in parallel)
+* map2
+* A pointer to the WinMap to apply second (if in series), or to the
+* upper axis indices (if in parallel)
+* inv1
+* The invert flag to use with map1. A value of zero causes the forward
+* mapping to be used, and a non-zero value causes the inverse
+* mapping to be used.
+* inv2
+* The invert flag to use with map2.
+* series
+* If non-zero, then the supplied WinMaps are combined in series.
+* Otherwise, they are combined in parallel.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* Pointer to the new WinMap.
+
+* Notes:
+* - The forward direction of the returned WinMap is equivalent to the
+* combined effect of the two supplied WinMap, operating in the
+* directions specified by "inv1" and "inv2".
+* - A null pointer will be returned if this function is invoked with the
+* global error status set, or if it should fail for any reason.
+*/
+
+/* Local Variables: */
+ AstWinMap *result; /* Pointer to output WinMap */
+ AstWinMap *wm1; /* Pointer to the first supplied WinMap */
+ AstWinMap *wm2; /* Pointer to the second supplied WinMap */
+ double *a[ 2 ]; /* Pointers to shift term arrays */
+ double *a0; /* Pointer to next shift term from WinMap 1 */
+ double *a1; /* Pointer to next shift term from WinMap 2 */
+ double *ar; /* Pointer to next shift term in result */
+ double *b[ 2 ]; /* Pointers to scale term arrays */
+ double *b0; /* Pointer to next scale term from WinMap 1 */
+ double *b1; /* Pointer to next scale term from WinMap 2 */
+ double *br; /* Pointer to next scale term in result */
+ double amean; /* Geometric mean of the offset terms */
+ int cancel; /* Do the two WinMaps cancel out? */
+ int i; /* Axis index */
+ int invert[ 2 ]; /* Array of invert flags */
+ int nin[ 2 ]; /* No. of axes in the two WinMaps */
+
+/* Check the global error status. */
+ if ( !astOK ) return NULL;
+
+/* Initialise the returned pointer. */
+ result = NULL;
+
+/* Store pointers to the WinMaps. */
+ wm1 = (AstWinMap *) map1;
+ wm2 = (AstWinMap *) map2;
+
+/* Temporarily set their Invert attributes to the supplied values. */
+ invert[ 0 ] = astGetInvert( wm1 );
+ astSetInvert( wm1, inv1 );
+
+ invert[ 1 ] = astGetInvert( wm2 );
+ astSetInvert( wm2, inv2 );
+
+/* Create copies of the scale and shift terms from the two WinMaps,
+ and store the number of axes in each WinMap. The scale and shift terms
+ returned take into account the setting of the Invert attribute. */
+ nin[ 0 ] = astWinTerms( wm1, a, b );
+ nin[ 1 ] = astWinTerms( wm2, a + 1, b + 1 );
+
+/* Check the pointers can be used. */
+ if( astOK ){
+
+/* Series */
+/* ====== */
+ if( series ){
+
+/* Check for equal and opposite WinMaps. Do this explicitly using the
+ supplied Mappings rather than the values returned by astWinTerms to
+ avoid the affects of rounding errors in the inversions performed by
+ astWinTerms. */
+ if( ( inv1 == 0 ) != ( inv2 == 0 ) ) {
+ cancel = 1;
+ for( i = 0; i < nin[ 0 ]; i++ ){
+ if( !astEQUAL( (wm1->a)[ i ], (wm2->a)[ i ] ) ||
+ !astEQUAL( (wm1->b)[ i ], (wm2->b)[ i ] ) ) {
+ cancel = 0;
+ break;
+ }
+ }
+ } else {
+ cancel = 0;
+ }
+
+/* If they cancel, just put unit values into the WinMap. */
+ if( cancel ) {
+ a0 = a[ 0 ];
+ b0 = b[ 0 ];
+ for( i = 0; i < nin[ 0 ]; i++ ){
+ *(a0++) = 0.0;
+ *(b0++) = 1.0;
+ }
+
+/* Otherwise, merge the scale and shift terms for the two WinMaps, overwriting
+ the terms for the first WinMap. To be merged in series, both WinMaps must
+ have the same number of axes, so it matters not whether we use nin[ 0 ]
+ or nin[ 1 ] to specify the number of axes. Include rounding checks for values
+ close to a unit mapping. */
+ } else {
+ a0 = a[ 0 ];
+ b0 = b[ 0 ];
+ a1 = a[ 1 ];
+ b1 = b[ 1 ];
+ for( i = 0; i < nin[ 0 ]; i++ ){
+
+ if( *a0 != AST__BAD && *b0 != AST__BAD &&
+ *a1 != AST__BAD && *b1 != AST__BAD ){
+
+ amean = sqrt(fabs((*a0)*(*a1)));
+
+ *a0 *= (*b1);
+ *a0 += (*a1);
+ *b0 *= (*b1);
+
+ if( fabs( *a0 ) < amean*1E-15 ) *a0 = 0.0;
+ if( fabs( *b0 - 1.0 ) < 1E-15 ) *b0 = 1.0;
+
+ } else {
+ *a0 = AST__BAD;
+ *b0 = AST__BAD;
+ *a1 = AST__BAD;
+ *b1 = AST__BAD;
+ }
+
+/* Move on to the next axis. */
+ a0++;
+ b0++;
+ a1++;
+ b1++;
+ }
+ }
+
+/* Create the merged WinMap with unspecified corners. */
+ result = astWinMap( nin[ 0 ], NULL, NULL, NULL, NULL, "", status );
+
+/* Store the merged scale and shift terms in the new WinMap. The forward
+ transformation of this WinMap then corresponds to the combination of the
+ two supplied WinMaps, taking into account their invert flags. */
+ a0 = a[ 0 ];
+ b0 = b[ 0 ];
+ ar = result->a;
+ br = result->b;
+ for( i = 0; i < nin[ 0 ]; i++ ){
+ *(ar++) = *(a0++);
+ *(br++) = *(b0++);
+ }
+
+/* Parallel */
+/* ======== */
+ } else {
+
+/* Create the merged WinMap with unspecified corners. */
+ result = astWinMap( nin[ 0 ] + nin[ 1 ], NULL, NULL, NULL, NULL, "", status );
+
+/* Copy the scale and shift terms into the new WinMap. */
+ a0 = a[ 0 ];
+ b0 = b[ 0 ];
+ a1 = a[ 1 ];
+ b1 = b[ 1 ];
+ ar = result->a;
+ br = result->b;
+
+ for( i = 0; i < nin[ 0 ]; i++ ){
+ *(ar++) = *(a0++);
+ *(br++) = *(b0++);
+ }
+
+ for( i = 0; i < nin[ 1 ]; i++ ){
+ *(ar++) = *(a1++);
+ *(br++) = *(b1++);
+ }
+ }
+ }
+
+/* Re-instate the original settings of the Invert attributes for the
+ supplied WinMaps. */
+ astSetInvert( wm1, invert[ 0 ] );
+ astSetInvert( wm2, invert[ 1 ] );
+
+/* Free the memory. */
+ a[ 0 ] = (double *) astFree( (void *) a[ 0 ] );
+ b[ 0 ] = (double *) astFree( (void *) b[ 0 ] );
+ a[ 1 ] = (double *) astFree( (void *) a[ 1 ] );
+ b[ 1 ] = (double *) astFree( (void *) b[ 1 ] );
+
+/* If an error has occurred, annull the returned WinMap. */
+ if( !astOK ) result = astAnnul( result );
+
+/* Return a pointer to the output WinMap. */
+ return result;
+}
+
+static AstWinMap *WinZoom( AstWinMap *wm, AstZoomMap *zm, int winv,
+ int zinv, int win1, int series, int *status ){
+/*
+* Name:
+* WinZoom
+
+* Purpose:
+* Create a WinMap by merging a WinMap and a ZoomMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* AstWinMap *WinZoom( AstWinMap *wm, AstZoomMap *zm, int winv,
+* int zinv, int win1, int series, int *status )
+
+* Class Membership:
+* WinMap member function
+
+* Description:
+* This function creates a new WinMap which performs a mapping
+* equivalent to applying the two supplied Mappings in series or
+* parallel in the directions specified by the "invert" flags (the
+* Invert attributes of the supplied WinMaps are ignored).
+
+* Parameters:
+* wm
+* A pointer to the WinMap.
+* zm
+* A pointer to the ZoomMap.
+* winv
+* The invert flag to use with wm. A value of zero causes the forward
+* mapping to be used, and a non-zero value causes the inverse
+* mapping to be used.
+* zinv
+* The invert flag to use with zm.
+* win1
+* Indicates the order in which the Mappings should be applied.
+*
+* If win1 is non-zero:
+* If in series:
+* "wm" is applied first followed by "zm".
+* If in parallel:
+* "wm" applies to the lower axis indices and "zm" to the upper
+* axis indices.
+*
+* If win1 is zero:
+* If in series:
+* "zm" is applied first followed by "wm".
+* If in parallel:
+* "zm" applies to the lower axis indices and "wm" to the upper
+* axis indices.
+* series
+* Should be supplied non-zero if the Mappings are to be combined in
+* series.
+* status
+* Pointer to the inherited status variable.
+
+* Returned Value:
+* Pointer to the new WinMap.
+
+* Notes:
+* - The forward direction of the returned WinMap is equivalent to the
+* combined effect of the two supplied Mappings, operating in the
+* directions specified by "zinv" and "winv".
+* - A null pointer will be returned if this function is invoked with the
+* global error status set, or if it should fail for any reason.
+*/
+
+/* Local Variables: */
+ AstWinMap *result; /* Pointer to output WinMap */
+ double *a; /* Pointer to shift term array */
+ double *aa; /* Pointer to next shift term */
+ double *ar; /* Pointer to next shift term in result */
+ double *b; /* Pointer to scale term array */
+ double *bb; /* Pointer to next scale term */
+ double *br; /* Pointer to next scale term in result */
+ double zfac; /* Zoom factor */
+ int i; /* Axis index */
+ int ninw; /* No. of axes in the WinMap */
+ int ninz; /* No. of axes in the ZoomMap */
+ int old_winv; /* Original setting of WinMap Invert attribute */
+ int old_zinv; /* Original setting of ZoomMap Invert attribute */
+
+/* Check the global error status. */
+ if ( !astOK ) return NULL;
+
+/* Initialise the returned pointer. */
+ result = NULL;
+
+/* Temporarily set the Invert attributes of both Mappings to the supplied
+ values. */
+ old_winv = astGetInvert( wm );
+ astSetInvert( wm, winv );
+
+ old_zinv = astGetInvert( zm );
+ astSetInvert( zm, zinv );
+
+/* Get the zoom factor implemented by the ZoomMap. Invert it if necessary
+ since astGetZoom does not take account of the Invert setting. */
+ zfac = astGetZoom( zm );
+ if( zinv ) zfac = 1.0 / zfac;
+
+/* Create copies of the scale and shift terms from the WinMap, and store the
+ number of axes in it. */
+ ninw = astWinTerms( wm, &a, &b );
+
+/* Check the pointers can be used. */
+ if( astOK ){
+
+/* First do series mode... */
+ if( series ) {
+
+/* Modify the WinMap scale and shift terms by the zoom factor. How this is
+ done depends on which way round the Mappings are applied. */
+ bb = b;
+ aa = a;
+
+ for( i = 0; i < ninw; i++ ){
+
+ if( *aa != AST__BAD && *bb != AST__BAD && zfac != AST__BAD ){
+ *bb *= zfac;
+ if( win1 ) *aa *= zfac;
+ } else {
+ *bb = AST__BAD;
+ *aa = AST__BAD;
+ }
+
+ aa++;
+ bb++;
+ }
+
+/* Create the merged WinMap with unspecified corners. */
+ result = astWinMap( ninw, NULL, NULL, NULL, NULL, "", status );
+
+/* Store the merged scale and shift terms in the new WinMap. The forward
+ transformation of this WinMap then corresponds to the combination of the
+ two supplied Mappings, taking into account their invert flags. */
+ aa = a;
+ bb = b;
+ ar = result->a;
+ br = result->b;
+ for( i = 0; i < ninw; i++ ){
+ *(ar++) = *(aa++);
+ *(br++) = *(bb++);
+ }
+
+/* Now do parallel mode... */
+ } else {
+
+/* Get the number of axes in the ZoomMap. */
+ ninz = astGetNin( zm );
+
+/* Create the merged WinMap with unspecified corners. */
+ result = astWinMap( ninw + ninz, NULL, NULL, NULL, NULL, "", status );
+
+/* If the WinMap applies to the lower axis indices... */
+ if( win1 ) {
+
+/* Use the scale and shift terms from the WinMap for the lower axes of
+ the new WinMap. */
+ aa = a;
+ bb = b;
+ ar = result->a;
+ br = result->b;
+
+ for( i = 0; i < ninw; i++ ){
+ *(ar++) = *(aa++);
+ *(br++) = *(bb++);
+ }
+
+/* Use the scale factor (with zero shift) from the ZoomMap for the upper axes
+ of the new WinMap. */
+ for( i = 0; i < ninz; i++ ){
+ *(ar++) = 0.0;
+ *(br++) = zfac;
+ }
+
+/* If the WinMap applies to the upper axis indices... */
+ } else {
+
+/* Use the scale factor (with zero shift) from the ZoomMap for the lower axes
+ of the new WinMap. */
+ ar = result->a;
+ br = result->b;
+
+ for( i = 0; i < ninz; i++ ){
+ *(ar++) = 0.0;
+ *(br++) = zfac;
+ }
+
+/* Use the scale and shift terms from the WinMap for the upper axes of
+ the new WinMap. */
+ aa = a;
+ bb = b;
+
+ for( i = 0; i < ninw; i++ ){
+ *(ar++) = *(aa++);
+ *(br++) = *(bb++);
+ }
+ }
+ }
+ }
+
+/* Free the copies of the scale and shift terms from the supplied WinMap. */
+ b = (double *) astFree( (void *) b );
+ a = (double *) astFree( (void *) a );
+
+/* Re-instate the original settings of the Invert attribute for the
+ supplied Mappings. */
+ astSetInvert( wm, old_winv );
+ astSetInvert( zm, old_zinv );
+
+/* If an error has occurred, annull the returned WinMap. */
+ if( !astOK ) result = astAnnul( result );
+
+/* Return a pointer to the output WinMap. */
+ return result;
+}
+
+/* Functions which access class attributes. */
+/* ---------------------------------------- */
+/* Implement member functions to access the attributes associated with
+ this class using the macros defined for this purpose in the
+ "object.h" file. For a description of each attribute, see the class
+ interface (in the associated .h file). */
+
+/* Copy constructor. */
+/* ----------------- */
+static void Copy( const AstObject *objin, AstObject *objout, int *status ) {
+/*
+* Name:
+* Copy
+
+* Purpose:
+* Copy constructor for WinMap objects.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* void Copy( const AstObject *objin, AstObject *objout, int *status )
+
+* Description:
+* This function implements the copy constructor for WinMap objects.
+
+* Parameters:
+* objin
+* Pointer to the WinMap to be copied.
+* objout
+* Pointer to the WinMap being constructed.
+* status
+* Pointer to the inherited status variable.
+
+*/
+
+/* Local Variables: */
+ AstWinMap *out; /* Pointer to output WinMap */
+ AstWinMap *in; /* Pointer to input WinMap */
+ int ncoord; /* No. of axes for the mapping */
+
+/* Check the global error status. */
+ if ( !astOK ) return;
+
+/* Obtain a pointer to the input and output WinMaps. */
+ in= (AstWinMap *) objin;
+ out = (AstWinMap *) objout;
+
+/* Get the number of coordinates mapped by the WinMap. */
+ ncoord = astGetNin( in );
+
+/* Allocate memory holding copies of the scales and shifts window defining the
+ mapping. */
+ out->a = (double *) astStore( NULL, (void *) in->a,
+ sizeof(double)*(size_t)ncoord );
+ out->b = (double *) astStore( NULL, (void *) in->b,
+ sizeof(double)*(size_t)ncoord );
+
+/* If an error occurred, free any allocated memory. */
+ if ( !astOK ) {
+ out->a = (double *) astFree( (void *) out->a );
+ out->b = (double *) astFree( (void *) out->b );
+ }
+
+}
+
+/* Destructor. */
+/* ----------- */
+static void Delete( AstObject *obj, int *status ) {
+/*
+* Name:
+* Delete
+
+* Purpose:
+* Destructor for WinMap objects.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* void Delete( AstObject *obj, int *status )
+
+* Description:
+* This function implements the destructor for WinMap objects.
+
+* Parameters:
+* obj
+* Pointer to the WinMap to be deleted.
+* status
+* Pointer to the inherited status variable.
+
+* Notes:
+* - This destructor does nothing and exists only to maintain a
+* one-to-one correspondence between destructors and copy
+* constructors.
+*/
+
+/* Local Variables: */
+ AstWinMap *this; /* Pointer to WinMap */
+
+/* Obtain a pointer to the WinMap structure. */
+ this = (AstWinMap *) obj;
+
+/* Free the memory holding the scales and shifts. */
+ this->a = (double *) astFree( (void *) this->a );
+ this->b = (double *) astFree( (void *) this->b );
+
+}
+
+/* Dump function. */
+/* -------------- */
+static void Dump( AstObject *this_object, AstChannel *channel, int *status ) {
+/*
+* Name:
+* Dump
+
+* Purpose:
+* Dump function for WinMap objects.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* void Dump( AstObject *this, AstChannel *channel, int *status )
+
+* Description:
+* This function implements the Dump function which writes out data
+* for the WinMap class to an output Channel.
+
+* Parameters:
+* this
+* Pointer to the WinMap whose data are being written.
+* channel
+* Pointer to the Channel to which the data are being written.
+* status
+* Pointer to the inherited status variable.
+*/
+
+/* Local Constants: */
+#define COMMENT_LEN 50 /* Maximum length of a comment string */
+#define KEY_LEN 50 /* Maximum length of a keyword */
+
+/* Local Variables: */
+ AstWinMap *this; /* Pointer to the WinMap structure */
+ char buff[ KEY_LEN + 1 ]; /* Buffer for keyword string */
+ char comment[ COMMENT_LEN + 1 ]; /* Buffer for comment string */
+ int axis; /* Axis index */
+ int ncoord; /* No. of axes for mapping */
+
+/* Check the global error status. */
+ if ( !astOK ) return;
+
+/* Obtain a pointer to the WinMap structure. */
+ this = (AstWinMap *) this_object;
+
+/* Get the number of coordinates to be mapped. */
+ ncoord = astGetNin( this );
+
+/* Write out values representing the instance variables for the
+ WinMap class. Accompany these with appropriate comment strings,
+ possibly depending on the values being written.*/
+
+/* The scales and shifts. */
+ for( axis = 0; axis < ncoord; axis++ ){
+ (void) sprintf( buff, "Sft%d", axis + 1 );
+ (void) sprintf( comment, "Shift for axis %d", axis + 1 );
+ astWriteDouble( channel, buff, (this->a)[ axis ] != 0.0, 0,
+ (this->a)[ axis ], comment );
+ (void) sprintf( buff, "Scl%d", axis + 1 );
+ (void) sprintf( comment, "Scale factor for axis %d", axis + 1 );
+ astWriteDouble( channel, buff, (this->b)[ axis ] != 1.0, 0,
+ (this->b)[ axis ], comment );
+ }
+
+/* Undefine macros local to this function. */
+#undef COMMENT_LEN
+#undef KEY_LEN
+}
+
+/* Standard class functions. */
+/* ========================= */
+/* Implement the astIsAWinMap and astCheckWinMap functions using the macros
+ defined for this purpose in the "object.h" header file. */
+astMAKE_ISA(WinMap,Mapping)
+astMAKE_CHECK(WinMap)
+
+AstWinMap *astWinMap_( int ncoord, const double c1_in[], const double c2_in[],
+ const double c1_out[], const double c2_out[],
+ const char *options, int *status, ...) {
+/*
+*++
+* Name:
+c astWinMap
+f AST_WINMAP
+
+* Purpose:
+* Create a WinMap.
+
+* Type:
+* Public function.
+
+* Synopsis:
+c #include "winmap.h"
+c AstWinMap *astWinMap( int ncoord,
+c const double ina[], const double inb[],
+c const double outa[], const double outb[],
+c const char *options, ... )
+f RESULT = AST_WINMAP( NCOORD, INA, INB, OUTA, OUTB, OPTIONS, STATUS )
+
+* Class Membership:
+* WinMap constructor.
+
+* Description:
+* This function creates a new WinMap and optionally initialises its
+* attributes.
+*
+* A Winmap is a linear Mapping which transforms a rectangular
+* window in one coordinate system into a similar window in another
+* coordinate system by scaling and shifting each axis (the window
+* edges being parallel to the coordinate axes).
+*
+* A WinMap is specified by giving the coordinates of two opposite
+* corners (A and B) of the window in both the input and output
+* coordinate systems.
+
+* Parameters:
+c ncoord
+f NCOORD = INTEGER (Given)
+* The number of coordinate values for each point to be
+* transformed (i.e. the number of dimensions of the space in
+* which the points will reside). The same number is applicable
+* to both input and output points.
+c ina
+f INA( NCOORD ) = DOUBLE PRECISION (Given)
+c An array containing the "ncoord"
+f An array containing the
+* coordinates of corner A of the window in the input coordinate
+* system.
+c inb
+f INB( NCOORD ) = DOUBLE PRECISION (Given)
+c An array containing the "ncoord"
+f An array containing the
+* coordinates of corner B of the window in the input coordinate
+* system.
+c outa
+f OUTA( NCOORD ) = DOUBLE PRECISION (Given)
+c An array containing the "ncoord"
+f An array containing the
+* coordinates of corner A of the window in the output coordinate
+* system.
+c outb
+f OUTB( NCOORD ) = DOUBLE PRECISION (Given)
+c An array containing the "ncoord"
+f An array containing the
+* coordinates of corner B of the window in the output coordinate
+* system.
+c options
+f OPTIONS = CHARACTER * ( * ) (Given)
+c Pointer to a null-terminated string containing an optional
+c comma-separated list of attribute assignments to be used for
+c initialising the new WinMap. The syntax used is identical to
+c that for the astSet function and may include "printf" format
+c specifiers identified by "%" symbols in the normal way.
+f A character string containing an optional comma-separated
+f list of attribute assignments to be used for initialising the
+f new WinMap. The syntax used is identical to that for the
+f AST_SET routine.
+c ...
+c If the "options" string contains "%" format specifiers, then
+c an optional list of additional arguments may follow it in
+c order to supply values to be substituted for these
+c specifiers. The rules for supplying these are identical to
+c those for the astSet function (and for the C "printf"
+c function).
+f STATUS = INTEGER (Given and Returned)
+f The global status.
+
+* Returned Value:
+c astWinMap()
+f AST_WINMAP = INTEGER
+* A pointer to the new WinMap.
+
+* Notes:
+* - A null Object pointer (AST__NULL) will be returned if this
+c function is invoked with the AST error status set, or if it
+f function is invoked with STATUS set to an error value, or if it
+* should fail for any reason.
+
+* Status Handling:
+* The protected interface to this function includes an extra
+* parameter at the end of the parameter list descirbed above. This
+* parameter is a pointer to the integer inherited status
+* variable: "int *status".
+
+*--
+*/
+
+/* Local Variables: */
+ astDECLARE_GLOBALS /* Pointer to thread-specific global data */
+ AstWinMap *new; /* Pointer to new WinMap */
+ va_list args; /* Variable argument list */
+
+/* Get a pointer to the thread specific global data structure. */
+ astGET_GLOBALS(NULL);
+
+/* Check the global status. */
+ if ( !astOK ) return NULL;
+
+/* Initialise the WinMap, allocating memory and initialising the
+ virtual function table as well if necessary. */
+ new = astInitWinMap( NULL, sizeof( AstWinMap ), !class_init, &class_vtab,
+ "WinMap", ncoord, c1_in, c2_in, c1_out, c2_out );
+
+/* If successful, note that the virtual function table has been
+ initialised. */
+ if ( astOK ) {
+ class_init = 1;
+
+/* Obtain the variable argument list and pass it along with the options string
+ to the astVSet method to initialise the new WinMap's attributes. */
+ va_start( args, status );
+ astVSet( new, options, NULL, args );
+ va_end( args );
+
+/* If an error occurred, clean up by deleting the new object. */
+ if ( !astOK ) new = astDelete( new );
+ }
+
+/* Return a pointer to the new WinMap. */
+ return new;
+}
+
+AstWinMap *astWinMapId_( int ncoord, const double c1_in[], const double c2_in[],
+ const double c1_out[], const double c2_out[],
+ const char *options, ... ) {
+/*
+* Name:
+* astWinMapId_
+
+* Purpose:
+* Create a WinMap.
+
+* Type:
+* Private function.
+
+* Synopsis:
+* #include "winmap.h"
+* AstWinMap *astWinMapId_( int ncoord, const double c1_in[],
+* const double c2_in[], const double c1_out[],
+* const double c2_out[],
+* const char *options, ... )
+
+* Class Membership:
+* WinMap constructor.
+
+* Description:
+* This function implements the external (public) interface to the
+* astWinMap constructor function. It returns an ID value (instead
+* of a true C pointer) to external users, and must be provided
+* because astWinMap_ has a variable argument list which cannot be
+* encapsulated in a macro (where this conversion would otherwise
+* occur).
+*
+* The variable argument list also prevents this function from
+* invoking astWinMap_ directly, so it must be a re-implementation
+* of it in all respects, except for the final conversion of the
+* result to an ID value.
+
+* Parameters:
+* As for astWinMap_.
+
+* Returned Value:
+* The ID value associated with the new WinMap.
+*/
+
+/* Local Variables: */
+ astDECLARE_GLOBALS /* Pointer to thread-specific global data */
+ AstWinMap *new; /* Pointer to new WinMap */
+ va_list args; /* Variable argument list */
+ int *status; /* Pointer to inherited status value */
+
+/* Get a pointer to the inherited status value. */
+ status = astGetStatusPtr;
+
+/* Get a pointer to the thread specific global data structure. */
+ astGET_GLOBALS(NULL);
+
+/* Check the global status. */
+ if ( !astOK ) return NULL;
+
+/* Initialise the WinMap, allocating memory and initialising the
+ virtual function table as well if necessary. */
+ new = astInitWinMap( NULL, sizeof( AstWinMap ), !class_init, &class_vtab,
+ "WinMap", ncoord, c1_in, c2_in, c1_out, c2_out );
+
+/* If successful, note that the virtual function table has been
+ initialised. */
+ if ( astOK ) {
+ class_init = 1;
+
+/* Obtain the variable argument list and pass it along with the options string
+ to the astVSet method to initialise the new WinMap's attributes. */
+ va_start( args, options );
+ astVSet( new, options, NULL, args );
+ va_end( args );
+
+/* If an error occurred, clean up by deleting the new object. */
+ if ( !astOK ) new = astDelete( new );
+ }
+
+/* Return an ID value for the new WinMap. */
+ return astMakeId( new );
+}
+
+AstWinMap *astInitWinMap_( void *mem, size_t size, int init,
+ AstWinMapVtab *vtab, const char *name,
+ int ncoord, const double *c1_in,
+ const double *c2_in, const double *c1_out,
+ const double *c2_out, int *status ) {
+/*
+*+
+* Name:
+* astInitWinMap
+
+* Purpose:
+* Initialise a WinMap.
+
+* Type:
+* Protected function.
+
+* Synopsis:
+* #include "winmap.h"
+* AstWinMap *astInitWinMap( void *mem, size_t size, int init,
+* AstWinMapVtab *vtab, const char *name,
+* int ncoord, const double *c1_in,
+* const double *c2_in,
+* const double *c1_out, const double *c2_out )
+
+* Class Membership:
+* WinMap initialiser.
+
+* Description:
+* This function is provided for use by class implementations to initialise
+* a new WinMap object. It allocates memory (if necessary) to accommodate
+* the WinMap plus any additional data associated with the derived class.
+* It then initialises a WinMap structure at the start of this memory. If
+* the "init" flag is set, it also initialises the contents of a virtual
+* function table for a WinMap at the start of the memory passed via the
+* "vtab" parameter.
+
+* Parameters:
+* mem
+* A pointer to the memory in which the WinMap is to be initialised.
+* This must be of sufficient size to accommodate the WinMap data
+* (sizeof(WinMap)) plus any data used by the derived class. If a value
+* of NULL is given, this function will allocate the memory itself using
+* the "size" parameter to determine its size.
+* size
+* The amount of memory used by the WinMap (plus derived class data).
+* This will be used to allocate memory if a value of NULL is given for
+* the "mem" parameter. This value is also stored in the WinMap
+* structure, so a valid value must be supplied even if not required for
+* allocating memory.
+* init
+* A logical flag indicating if the WinMap's virtual function table is
+* to be initialised. If this value is non-zero, the virtual function
+* table will be initialised by this function.
+* vtab
+* Pointer to the start of the virtual function table to be associated
+* with the new WinMap.
+* name
+* Pointer to a constant null-terminated character string which contains
+* the name of the class to which the new object belongs (it is this
+* pointer value that will subsequently be returned by the astGetClass
+* method).
+* ncoord
+* The number of coordinate values per point.
+* c1_in
+* The input coordinates of corner C1 of the window.
+* c2_in
+* The input coordinates of corner C2 of the window.
+* c1_out
+* The output coordinates of corner C1 of the window.
+* c2_out
+* The output coordinates of corner C2 of the window.
+
+* Returned Value:
+* A pointer to the new WinMap.
+
+* Notes:
+* - A null pointer will be returned if this function is invoked with the
+* global error status set, or if it should fail for any reason.
+*-
+*/
+
+/* Local Variables: */
+ AstWinMap *new; /* Pointer to new WinMap */
+ double denom; /* Denominotor */
+ int axis; /* Axis index */
+
+/* Check the global status. */
+ if ( !astOK ) return NULL;
+
+/* If necessary, initialise the virtual function table. */
+ if ( init ) astInitWinMapVtab( vtab, name );
+
+/* Initialise. */
+ new = NULL;
+
+/* Initialise a Mapping structure (the parent class) as the first component
+ within the WinMap structure, allocating memory if necessary. Specify that
+ the Mapping should be defined in both the forward and inverse directions. */
+ new = (AstWinMap *) astInitMapping( mem, size, 0,
+ (AstMappingVtab *) vtab, name,
+ ncoord, ncoord, 1, 1 );
+
+ if ( astOK ) {
+
+/* Initialise the WinMap data. */
+/* ---------------------------- */
+/* Allocate memory to hold the shift and scale for each axis. */
+ new->a = (double *) astMalloc( sizeof(double)*(size_t)ncoord );
+ new->b = (double *) astMalloc( sizeof(double)*(size_t)ncoord );
+
+/* Check the pointers can be used */
+ if( astOK ){
+
+/* Calculater and store the shift and scale for each axis. */
+ for( axis = 0; axis < ncoord; axis++ ){
+
+/* If any of the corners have not been provided, store bad values. */
+ if( !c1_in || !c1_out || !c2_in || !c2_out ) {
+ (new->b)[ axis ] = AST__BAD;
+ (new->a)[ axis ] = AST__BAD;
+
+/* Otherwise, check the corners are good (not AST__BAD or NaN)... */
+ } else if( astISGOOD(c2_in[ axis ]) && astISGOOD(c1_in[ axis ]) &&
+ astISGOOD(c2_out[ axis ]) && astISGOOD(c1_out[ axis ]) ){
+
+ denom = c2_in[ axis ] - c1_in[ axis ];
+ if( denom != 0.0 ){
+ (new->b)[ axis ] = ( c2_out[ axis ] - c1_out[ axis ] )/denom;
+ (new->a)[ axis ] = c1_out[ axis ] - (new->b)[ axis ]*c1_in[ axis ];
+ } else {
+ (new->b)[ axis ] = AST__BAD;
+ (new->a)[ axis ] = AST__BAD;
+ }
+
+ } else {
+ (new->b)[ axis ] = AST__BAD;
+ (new->a)[ axis ] = AST__BAD;
+ }
+
+ }
+
+ }
+
+/* If an error occurred, clean up by deleting the new WinMap. */
+ if ( !astOK ) new = astDelete( new );
+ }
+
+/* Return a pointer to the new WinMap. */
+ return new;
+}
+
+AstWinMap *astLoadWinMap_( void *mem, size_t size,
+ AstWinMapVtab *vtab, const char *name,
+ AstChannel *channel, int *status ) {
+/*
+*+
+* Name:
+* astLoadWinMap
+
+* Purpose:
+* Load a WinMap.
+
+* Type:
+* Protected function.
+
+* Synopsis:
+* #include "winmap.h"
+* AstWinMap *astLoadWinMap( void *mem, size_t size,
+* AstWinMapVtab *vtab, const char *name,
+* AstChannel *channel )
+
+* Class Membership:
+* WinMap loader.
+
+* Description:
+* This function is provided to load a new WinMap using data read
+* from a Channel. It first loads the data used by the parent class
+* (which allocates memory if necessary) and then initialises a
+* WinMap structure in this memory, using data read from the input
+* Channel.
+*
+* If the "init" flag is set, it also initialises the contents of a
+* virtual function table for a WinMap at the start of the memory
+* passed via the "vtab" parameter.
+
+
+* Parameters:
+* mem
+* A pointer to the memory into which the WinMap is to be
+* loaded. This must be of sufficient size to accommodate the
+* WinMap data (sizeof(WinMap)) plus any data used by derived
+* classes. If a value of NULL is given, this function will
+* allocate the memory itself using the "size" parameter to
+* determine its size.
+* size
+* The amount of memory used by the WinMap (plus derived class
+* data). This will be used to allocate memory if a value of
+* NULL is given for the "mem" parameter. This value is also
+* stored in the WinMap structure, so a valid value must be
+* supplied even if not required for allocating memory.
+*
+* If the "vtab" parameter is NULL, the "size" value is ignored
+* and sizeof(AstWinMap) is used instead.
+* vtab
+* Pointer to the start of the virtual function table to be
+* associated with the new WinMap. If this is NULL, a pointer
+* to the (static) virtual function table for the WinMap class
+* is used instead.
+* name
+* Pointer to a constant null-terminated character string which
+* contains the name of the class to which the new object
+* belongs (it is this pointer value that will subsequently be
+* returned by the astGetClass method).
+*
+* If the "vtab" parameter is NULL, the "name" value is ignored
+* and a pointer to the string "WinMap" is used instead.
+
+* Returned Value:
+* A pointer to the new WinMap.
+
+* Notes:
+* - A null pointer will be returned if this function is invoked
+* with the global error status set, or if it should fail for any
+* reason.
+*-
+*/
+
+/* Local Constants. */
+ astDECLARE_GLOBALS /* Pointer to thread-specific global data */
+#define KEY_LEN 50 /* Maximum length of a keyword */
+
+/* Local Variables: */
+ AstWinMap *new; /* Pointer to the new WinMap */
+ char buff[ KEY_LEN + 1 ]; /* Buffer for keyword string */
+ int axis; /* Axis index */
+ int ncoord; /* The number of coordinate axes */
+
+/* Get a pointer to the thread specific global data structure. */
+ astGET_GLOBALS(channel);
+
+/* Initialise. */
+ new = NULL;
+
+/* Check the global error status. */
+ if ( !astOK ) return new;
+
+/* If a NULL virtual function table has been supplied, then this is
+ the first loader to be invoked for this WinMap. In this case the
+ WinMap belongs to this class, so supply appropriate values to be
+ passed to the parent class loader (and its parent, etc.). */
+ if ( !vtab ) {
+ size = sizeof( AstWinMap );
+ vtab = &class_vtab;
+ name = "WinMap";
+
+/* If required, initialise the virtual function table for this class. */
+ if ( !class_init ) {
+ astInitWinMapVtab( vtab, name );
+ class_init = 1;
+ }
+ }
+
+/* Invoke the parent class loader to load data for all the ancestral
+ classes of the current one, returning a pointer to the resulting
+ partly-built WinMap. */
+ new = astLoadMapping( mem, size, (AstMappingVtab *) vtab, name,
+ channel );
+
+ if ( astOK ) {
+
+/* Get the number of axis for the mapping. */
+ ncoord = astGetNin( (AstMapping *) new );
+
+/* Allocate memory to hold the scales and shifts. */
+ new->a = (double *) astMalloc( sizeof(double)*(size_t)ncoord );
+ new->b = (double *) astMalloc( sizeof(double)*(size_t)ncoord );
+
+/* Read input data. */
+/* ================ */
+/* Request the input Channel to read all the input data appropriate to
+ this class into the internal "values list". */
+ astReadClassData( channel, "WinMap" );
+
+/* Now read each individual data item from this list and use it to
+ initialise the appropriate instance variable(s) for this class. */
+
+/* The scales and shifts. */
+ for( axis = 0; axis < ncoord; axis++ ){
+ (void) sprintf( buff, "sft%d", axis + 1 );
+ (new->a)[ axis ] = astReadDouble( channel, buff, 0.0 );
+ (void) sprintf( buff, "scl%d", axis + 1 );
+ (new->b)[ axis ] = astReadDouble( channel, buff, 1.0 );
+ }
+ }
+
+/* If an error occurred, clean up by deleting the new WinMap. */
+ if ( !astOK ) new = astDelete( new );
+
+/* Return the new WinMap pointer. */
+ return new;
+
+/* Undefine macros local to this function. */
+#undef KEY_LEN
+}
+
+/* Virtual function interfaces. */
+/* ============================ */
+/* These provide the external interface to the virtual functions defined by
+ this class. Each simply checks the global error status and then locates and
+ executes the appropriate member function, using the function pointer stored
+ in the object's virtual function table (this pointer is located using the
+ astMEMBER macro defined in "object.h").
+
+ Note that the member function may not be the one defined here, as it may
+ have been over-ridden by a derived class. However, it should still have the
+ same interface. */
+
+int astWinTerms_( AstWinMap *this, double **scale, double **shift, int *status ){
+ if( !astOK ) return 0;
+ return (**astMEMBER(this,WinMap,WinTerms))( this, scale, shift, status );
+}
+
+
+
+