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authorcvs2fossil <cvs2fossil>2010-09-28 15:14:56 (GMT)
committercvs2fossil <cvs2fossil>2010-09-28 15:14:56 (GMT)
commitfbe20962d3a0e8bfd79f572db22ff00cac2121dc (patch)
treeb45c609565481e2ac93ed4d4726c5578877fdbb9 /compat
parentac52d425437796ab87c8ebef20c152b283f60d76 (diff)
downloadtcl-rmax_ipv6_merge_synthetic.zip
tcl-rmax_ipv6_merge_synthetic.tar.gz
tcl-rmax_ipv6_merge_synthetic.tar.bz2
Created branch rmax-ipv6-merge-syntheticrmax_ipv6_mergermax_ipv6_merge_synthetic
Diffstat (limited to 'compat')
-rw-r--r--compat/unicows/license.txt19
-rw-r--r--compat/unicows/readme.txt163
-rw-r--r--compat/unicows/unicows.libbin0 -> 492330 bytes
-rw-r--r--compat/zlib/projects/README.projects41
-rw-r--r--compat/zlib/projects/visualc6/README.txt73
-rw-r--r--compat/zlib/projects/visualc6/example.dsp278
-rw-r--r--compat/zlib/projects/visualc6/minigzip.dsp278
-rw-r--r--compat/zlib/projects/visualc6/zlib.dsp621
-rw-r--r--compat/zlib/projects/visualc6/zlib.dsw59
9 files changed, 1532 insertions, 0 deletions
diff --git a/compat/unicows/license.txt b/compat/unicows/license.txt
new file mode 100644
index 0000000..46f4d0b
--- /dev/null
+++ b/compat/unicows/license.txt
@@ -0,0 +1,19 @@
+Copyright (c) 2001-2008 Vaclav Slavik
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+the Software, and to permit persons to whom the Software is furnished to do so,
+subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ \ No newline at end of file
diff --git a/compat/unicows/readme.txt b/compat/unicows/readme.txt
new file mode 100644
index 0000000..00967fc
--- /dev/null
+++ b/compat/unicows/readme.txt
@@ -0,0 +1,163 @@
+
+
+ =============================================
+ libunicows
+ -------------------------------------
+ Import library for
+ Microsoft Layer for Unicode (unicows.dll)
+
+ http://libunicows.sourceforge.net
+ =============================================
+
+
+ About
+=======
+
+Traditionally, win32 Unicode API was only available on Windows NT or 2000. If
+you wanted to take advantage of Unicode in your application and support Windows
+95/98 at the same time, your only option was to deploy two executables, one for
+NT and one for 9X.
+
+Fortunately, this changed in 2001 when MS (finally!) released MSLU runtime that
+allows Unicode applications to run under Windows 9X.
+
+See these pages for details:
+
+ http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx
+ http://msdn.microsoft.com/msdnmag/nettop.asp?page=/msdnmag/issues/01/10/MSLU/MSLU.asp&ad=ads.ddj.com/msdnmag/premium.htm
+
+Less fortunately, this solution requires that you use a special statically
+linked import library that decides at runtime whether to load symbols from
+system libraries like kernel32.dll or user32.dll (in case of Windows NT) or
+from unicows.dll (which provides Unicode emulation layer under 9X). This import
+library is only available for Microsoft Visual C++ and is only part of the new
+Platform SDK, which is rather huge package.
+
+This library contains independent implementation of the import library. It can
+be used with any C compiler (although it was only tested with Mingw32 and MSVC
+so far).
+
+
+
+ Installing libunicows
+=======================
+
+ Mingw32
+---------
+
+Simply copy libunicows.a to the lib subdirectory of your Mingw32 installation
+(e.g. c:\mingw32\lib).
+
+
+ Microsoft Visual C++
+----------------------
+
+Copy unicows.lib to C:\Program Files\Visual Studio\VC98\Lib (assuming you
+installed MSVC into C:\Program Files\Visual Studio and that you have version
+6.0, the path may vary otherwise).
+
+Note: This was tested only with MSVC++ 6.0, but should work with other versions
+ as well.
+
+
+ Borland C++
+-------------
+
+Copy unicows.lib to %BORLAND%\lib where %BORLAND% is where you installed BC++
+(this directory should contain import32.lib).
+
+
+ Watcom C/C++
+-------------
+
+Copy unicows.lib to %WATCOM%\lib386\nt where %WATCOM% is where you installed
+the compiler.
+
+
+ Usage
+=======
+
+1) Add the unicows import library BEFORE other win32 libraries on your command
+line. For example, if your command line for Mingw32 was
+
+ c++ foo.o bar.o -o foo -lkernel32 -luser32 -lgdi32 -lcomdlg32
+
+change it to
+
+ c++ foo.o bar.o -o foo -lunicows -lkernel32 -luser32 -lgdi32 -lcomdlg32
+
+No other change is neccessary, you don't have to include any special headers in
+your source files.
+
+
+2) Download Unicows runtime from
+
+ http://www.microsoft.com/downloads/release.asp?releaseid=30039
+
+or
+
+ http://download.microsoft.com/download/platformsdk/Redist/1.0/W9XMe/EN-US/unicows.exe
+
+Extract unicows.dll from the package and distribute it with your application.
+Do *not* install it to Windows system directory, always copy the DLL to your
+application's directory! (Nobody wants any more of DLL hell...).
+
+If your application uses Common Controls DLL (very likely) or Rich Edit control,
+make sure the installer installs new enough versions that fully support Unicode
+(Common Controls DLL version 5.80 and RichEdit 4.0).
+
+
+ Compiling from sources
+========================
+
+1) Download the source package (libunicows-$version-src.tar.gz)
+
+2) [optional step] Run generate.py to create assembler stubs. You will need
+ Python (http://www.python.org) to run it. You don't have to do this unless
+ you modified symbols.txt or src\template.asm, because generated stubs are
+ already included in source package (in src\gen_asm).
+
+3) Change to 'src' subdirectory and compile the library. You will need
+ NASM (http://nasm.sourceforge.net).
+
+ Mingw32: run make -f makefile.mingw32
+ MSVC: run nmake -f makefile.vc6
+
+ If your compiler is not supported, you will have to create a makefile/project
+ file for it. You can gen inspiration from existing makefiles. If you do so,
+ please send the makefile (and if possible, compiled unicows.lib) to me,
+ so that I can include it in the next release of libunicows. Thanks!
+
+
+ Compiling and using unicows_wrapper.dll
+=========================================
+
+If precompiled version of libunicows is not available for your compiler, you
+can use unicows_wrapper.dll (at the cost of marginally slower calls and
+the need to install unicows_wrapper.dll on NT/2k/XP boxes, too). Create
+an import library for it in the same way you would do for any other DLL
+and same the created import library as unicows.lib (or whatever name convention
+your compiler uses, the point is to not name it unicows_wrapper.lib). For
+example, this is how to do it with Borland C++ tools:
+
+ implib unicows.lib unicows_wrapper.dll
+
+That is. Use the library as with other compilers, i.e. put unicows.lib as the
+first one on your command line, so that the symbols are found in unicows.lib
+and not in e.g. kernel32.lib.
+
+Unlike with the "native" import libraries, using unicows_wrapper.dll will make
+your application depend on unicows_wrapper.dll even when installed on
+Windows NT/2000/XP. Therefore, your installer must install following files
+in addition to your application's binary and data:
+
+9x/ME: unicows.dll, unicows_wrapper.dll
+NT/2k/XP: unicows_wrapper.dll
+
+
+
+ Contacting the author
+=======================
+
+I can be reached at this email address: vslavik@fastmail.fm
+ \ No newline at end of file
diff --git a/compat/unicows/unicows.lib b/compat/unicows/unicows.lib
new file mode 100644
index 0000000..e130334
--- /dev/null
+++ b/compat/unicows/unicows.lib
Binary files differ
diff --git a/compat/zlib/projects/README.projects b/compat/zlib/projects/README.projects
new file mode 100644
index 0000000..1c029e4
--- /dev/null
+++ b/compat/zlib/projects/README.projects
@@ -0,0 +1,41 @@
+This directory contains project files for building zlib under various
+Integrated Development Environments (IDE).
+
+If you wish to submit a new project to this directory, you should comply
+to the following requirements. Otherwise (e.g. if you wish to integrate
+a custom piece of code that changes the zlib interface or its behavior),
+please consider submitting the project to the contrib directory.
+
+
+Requirements
+============
+
+- The project must build zlib using the source files from the official
+ zlib source distribution, exclusively.
+
+- If the project produces redistributable builds (e.g. shared objects
+ or DLL files), these builds must be compatible to those produced by
+ makefiles, if such makefiles exist in the zlib distribution.
+ In particular, if the project produces a DLL build for the Win32
+ platform, this build must comply to the officially-ammended Win32 DLL
+ Application Binary Interface (ABI), described in win32/DLL_FAQ.txt.
+
+- The project may provide additional build targets, which depend on
+ 3rd-party (unofficially-supported) software, present in the contrib
+ directory. For example, it is possible to provide an "ASM build",
+ besides the officially-supported build, and have ASM source files
+ among its dependencies.
+
+- If there are significant differences between the project files created
+ by different versions of an IDE (e.g. Visual C++ 6.0 vs. 7.0), the name
+ of the project directory should contain the version number of the IDE
+ for which the project is intended (e.g. "visualc6" for Visual C++ 6.0,
+ or "visualc7" for Visual C++ 7.0 and 7.1).
+
+
+Current projects
+================
+
+visualc6/ by Simon-Pierre Cadieux <methodex@methodex.ca>
+ and Cosmin Truta <cosmint@cs.ubbcluj.ro>
+ Project for Microsoft Visual C++ 6.0
diff --git a/compat/zlib/projects/visualc6/README.txt b/compat/zlib/projects/visualc6/README.txt
new file mode 100644
index 0000000..3d0aef0
--- /dev/null
+++ b/compat/zlib/projects/visualc6/README.txt
@@ -0,0 +1,73 @@
+Microsoft Developer Studio Project Files, Format Version 6.00 for zlib.
+
+Copyright (C) 2000-2004 Simon-Pierre Cadieux.
+Copyright (C) 2004 Cosmin Truta.
+For conditions of distribution and use, see copyright notice in zlib.h.
+
+
+This project builds the zlib binaries as follows:
+
+* Win32_DLL_Release\zlib1.dll DLL build
+* Win32_DLL_Debug\zlib1d.dll DLL build (debug version)
+* Win32_DLL_ASM_Release\zlib1.dll DLL build using ASM code
+* Win32_DLL_ASM_Debug\zlib1d.dll DLL build using ASM code (debug version)
+* Win32_LIB_Release\zlib.lib static build
+* Win32_LIB_Debug\zlibd.lib static build (debug version)
+* Win32_LIB_ASM_Release\zlib.lib static build using ASM code
+* Win32_LIB_ASM_Debug\zlibd.lib static build using ASM code (debug version)
+
+
+For more information regarding the DLL builds, please see the DLL FAQ
+in ..\..\win32\DLL_FAQ.txt.
+
+
+To build and test:
+
+1) On the main menu, select "File | Open Workspace".
+ Open "zlib.dsw".
+
+2) Select "Build | Set Active Configuration".
+ Choose the configuration you wish to build.
+
+3) Select "Build | Clean".
+
+4) Select "Build | Build ... (F7)". Ignore warning messages about
+ not being able to find certain include files (e.g. alloc.h).
+
+5) If you built one of the sample programs (example or minigzip),
+ select "Build | Execute ... (Ctrl+F5)".
+
+
+To use:
+
+1) Select "Project | Settings (Alt+F7)".
+ Make note of the configuration names used in your project.
+ Usually, these names are "Win32 Release" and "Win32 Debug".
+
+2) In the Workspace window, select the "FileView" tab.
+ Right-click on the root item "Workspace '...'".
+ Select "Insert Project into Workspace".
+ Switch on the checkbox "Dependency of:", and select the name
+ of your project. Open "zlib.dsp".
+
+3) Select "Build | Configurations".
+ For each configuration of your project:
+ 3.1) Choose the zlib configuration you wish to use.
+ 3.2) Click on "Add".
+ 3.3) Set the new zlib configuration name to the name used by
+ the configuration from the current iteration.
+
+4) Select "Build | Set Active Configuration".
+ Choose the configuration you wish to build.
+
+5) Select "Build | Build ... (F7)".
+
+6) If you built an executable program, select
+ "Build | Execute ... (Ctrl+F5)".
+
+
+Note:
+
+To build the ASM-enabled code, you need Microsoft Assembler
+(ML.EXE). You can get it by downloading and installing the
+latest Processor Pack for Visual C++ 6.0.
diff --git a/compat/zlib/projects/visualc6/example.dsp b/compat/zlib/projects/visualc6/example.dsp
new file mode 100644
index 0000000..2599efd
--- /dev/null
+++ b/compat/zlib/projects/visualc6/example.dsp
@@ -0,0 +1,278 @@
+# Microsoft Developer Studio Project File - Name="example" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=example - Win32 LIB Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "example.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "example.mak" CFG="example - Win32 LIB Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "example - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "example - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "example - Win32 DLL Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "example - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "example - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "example - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "example - Win32 LIB Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "example - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "example - Win32 DLL ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "example___Win32_DLL_ASM_Release"
+# PROP BASE Intermediate_Dir "example___Win32_DLL_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_ASM_Release"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "example - Win32 DLL ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "example___Win32_DLL_ASM_Debug"
+# PROP BASE Intermediate_Dir "example___Win32_DLL_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_ASM_Debug"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "example - Win32 DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "example___Win32_DLL_Release"
+# PROP BASE Intermediate_Dir "example___Win32_DLL_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_Release"
+# PROP Intermediate_Dir "Win32_DLL_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "example - Win32 DLL Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "example___Win32_DLL_Debug"
+# PROP BASE Intermediate_Dir "example___Win32_DLL_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_Debug"
+# PROP Intermediate_Dir "Win32_DLL_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "example - Win32 LIB ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "example___Win32_LIB_ASM_Release"
+# PROP BASE Intermediate_Dir "example___Win32_LIB_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_ASM_Release"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "example - Win32 LIB ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "example___Win32_LIB_ASM_Debug"
+# PROP BASE Intermediate_Dir "example___Win32_LIB_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_ASM_Debug"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "example - Win32 LIB Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "example___Win32_LIB_Release"
+# PROP BASE Intermediate_Dir "example___Win32_LIB_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_Release"
+# PROP Intermediate_Dir "Win32_LIB_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "example - Win32 LIB Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "example___Win32_LIB_Debug"
+# PROP BASE Intermediate_Dir "example___Win32_LIB_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_Debug"
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+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "example - Win32 DLL ASM Release"
+# Name "example - Win32 DLL ASM Debug"
+# Name "example - Win32 DLL Release"
+# Name "example - Win32 DLL Debug"
+# Name "example - Win32 LIB ASM Release"
+# Name "example - Win32 LIB ASM Debug"
+# Name "example - Win32 LIB Release"
+# Name "example - Win32 LIB Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\example.c
+# End Source File
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+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\zconf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zlib.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/compat/zlib/projects/visualc6/minigzip.dsp b/compat/zlib/projects/visualc6/minigzip.dsp
new file mode 100644
index 0000000..941582b
--- /dev/null
+++ b/compat/zlib/projects/visualc6/minigzip.dsp
@@ -0,0 +1,278 @@
+# Microsoft Developer Studio Project File - Name="minigzip" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=minigzip - Win32 LIB Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "minigzip.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "minigzip.mak" CFG="minigzip - Win32 LIB Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "minigzip - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "minigzip - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "minigzip - Win32 DLL Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "minigzip - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "minigzip - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "minigzip - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "minigzip - Win32 LIB Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "minigzip - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "minigzip - Win32 DLL ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "minigzip___Win32_DLL_ASM_Release"
+# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_ASM_Release"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "minigzip___Win32_DLL_ASM_Debug"
+# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_ASM_Debug"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "minigzip - Win32 DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "minigzip___Win32_DLL_Release"
+# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_Release"
+# PROP Intermediate_Dir "Win32_DLL_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "minigzip - Win32 DLL Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "minigzip___Win32_DLL_Debug"
+# PROP BASE Intermediate_Dir "minigzip___Win32_DLL_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_Debug"
+# PROP Intermediate_Dir "Win32_DLL_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "minigzip___Win32_LIB_ASM_Release"
+# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_ASM_Release"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "minigzip___Win32_LIB_ASM_Debug"
+# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_ASM_Debug"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "minigzip___Win32_LIB_Release"
+# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_Release"
+# PROP Intermediate_Dir "Win32_LIB_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "minigzip - Win32 LIB Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "minigzip___Win32_LIB_Debug"
+# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_Debug"
+# PROP Intermediate_Dir "Win32_LIB_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "minigzip - Win32 DLL ASM Release"
+# Name "minigzip - Win32 DLL ASM Debug"
+# Name "minigzip - Win32 DLL Release"
+# Name "minigzip - Win32 DLL Debug"
+# Name "minigzip - Win32 LIB ASM Release"
+# Name "minigzip - Win32 LIB ASM Debug"
+# Name "minigzip - Win32 LIB Release"
+# Name "minigzip - Win32 LIB Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\minigzip.c
+# End Source File
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+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\zconf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zlib.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/compat/zlib/projects/visualc6/zlib.dsp b/compat/zlib/projects/visualc6/zlib.dsp
new file mode 100644
index 0000000..34f1f30
--- /dev/null
+++ b/compat/zlib/projects/visualc6/zlib.dsp
@@ -0,0 +1,621 @@
+# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=zlib - Win32 LIB Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "zlib.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 LIB Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zlib - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "zlib - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "zlib - Win32 LIB Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "zlib - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+
+!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Release"
+# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_ASM_Release"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_ASM_Release\zlib1.dll"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Debug"
+# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_ASM_Debug"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\zlib1d.dll" /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zlib___Win32_DLL_Release"
+# PROP BASE Intermediate_Dir "zlib___Win32_DLL_Release"
+# PROP BASE Target_Dir ""
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+# PROP Intermediate_Dir "Win32_DLL_Release"
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+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_Release\zlib1.dll"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zlib___Win32_DLL_Debug"
+# PROP BASE Intermediate_Dir "zlib___Win32_DLL_Debug"
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+# PROP Intermediate_Dir "Win32_DLL_Debug"
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+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\zlib1d.dll" /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Release"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_ASM_Release"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
+# PROP Target_Dir ""
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+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Debug"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_ASM_Debug"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\zlibd.lib"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zlib___Win32_LIB_Release"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_Release"
+# PROP Intermediate_Dir "Win32_LIB_Release"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zlib___Win32_LIB_Debug"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_Debug"
+# PROP Intermediate_Dir "Win32_LIB_Debug"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_Debug\zlibd.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "zlib - Win32 DLL ASM Release"
+# Name "zlib - Win32 DLL ASM Debug"
+# Name "zlib - Win32 DLL Release"
+# Name "zlib - Win32 DLL Debug"
+# Name "zlib - Win32 LIB ASM Release"
+# Name "zlib - Win32 LIB ASM Debug"
+# Name "zlib - Win32 LIB Release"
+# Name "zlib - Win32 LIB Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\adler32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\compress.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\crc32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\deflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gzclose.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gzlib.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gzread.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gzwrite.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\infback.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inffast.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inftrees.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\trees.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\uncompr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\win32\zlib.def
+
+!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zutil.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\crc32.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\deflate.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inffast.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inffixed.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inflate.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inftrees.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\trees.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zconf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zlib.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zutil.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=..\..\win32\zlib1.rc
+# End Source File
+# End Group
+# Begin Group "Assembler Files (Unsupported)"
+
+# PROP Default_Filter "asm;obj;c;cpp;cxx;h;hpp;hxx"
+# Begin Source File
+
+SOURCE=..\..\contrib\masmx86\gvmat32.asm
+
+!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Release
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Debug
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Release
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Debug
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\contrib\masmx86\gvmat32c.c
+
+!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\contrib\masmx86\inffas32.asm
+
+!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Release
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Debug
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Release
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Debug
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\README.txt
+# End Source File
+# End Target
+# End Project
diff --git a/compat/zlib/projects/visualc6/zlib.dsw b/compat/zlib/projects/visualc6/zlib.dsw
new file mode 100644
index 0000000..2644856
--- /dev/null
+++ b/compat/zlib/projects/visualc6/zlib.dsw
@@ -0,0 +1,59 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "example"=.\example.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name zlib
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "minigzip"=.\minigzip.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name zlib
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "zlib"=.\zlib.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+