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authorrjohnson <rjohnson@noemail.net>1998-04-01 09:51:45 (GMT)
committerrjohnson <rjohnson@noemail.net>1998-04-01 09:51:45 (GMT)
commit9c5b7f2b7e472536ed2e7c915ead05e2aa264182 (patch)
tree8fb30cb152c4dc191be47fa043d2e6f5ea38c7ba /generic/tkColor.c
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Initial revision
FossilOrigin-Name: 2bf55ca9aa942b581137b9f474da5ad9c1480de4
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+/*
+ * tkColor.c --
+ *
+ * This file maintains a database of color values for the Tk
+ * toolkit, in order to avoid round-trips to the server to
+ * map color names to pixel values.
+ *
+ * Copyright (c) 1990-1994 The Regents of the University of California.
+ * Copyright (c) 1994-1995 Sun Microsystems, Inc.
+ *
+ * See the file "license.terms" for information on usage and redistribution
+ * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
+ *
+ * SCCS: @(#) tkColor.c 1.44 96/11/04 13:55:25
+ */
+
+#include <tkColor.h>
+
+/*
+ * A two-level data structure is used to manage the color database.
+ * The top level consists of one entry for each color name that is
+ * currently active, and the bottom level contains one entry for each
+ * pixel value that is still in use. The distinction between
+ * levels is necessary because the same pixel may have several
+ * different names. There are two hash tables, one used to index into
+ * each of the data structures. The name hash table is used when
+ * allocating colors, and the pixel hash table is used when freeing
+ * colors.
+ */
+
+
+/*
+ * Hash table for name -> TkColor mapping, and key structure used to
+ * index into that table:
+ */
+
+static Tcl_HashTable nameTable;
+typedef struct {
+ Tk_Uid name; /* Name of desired color. */
+ Colormap colormap; /* Colormap from which color will be
+ * allocated. */
+ Display *display; /* Display for colormap. */
+} NameKey;
+
+/*
+ * Hash table for value -> TkColor mapping, and key structure used to
+ * index into that table:
+ */
+
+static Tcl_HashTable valueTable;
+typedef struct {
+ int red, green, blue; /* Values for desired color. */
+ Colormap colormap; /* Colormap from which color will be
+ * allocated. */
+ Display *display; /* Display for colormap. */
+} ValueKey;
+
+static int initialized = 0; /* 0 means static structures haven't been
+ * initialized yet. */
+
+/*
+ * Forward declarations for procedures defined in this file:
+ */
+
+static void ColorInit _ANSI_ARGS_((void));
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tk_GetColor --
+ *
+ * Given a string name for a color, map the name to a corresponding
+ * XColor structure.
+ *
+ * Results:
+ * The return value is a pointer to an XColor structure that
+ * indicates the red, blue, and green intensities for the color
+ * given by "name", and also specifies a pixel value to use to
+ * draw in that color. If an error occurs, NULL is returned and
+ * an error message will be left in interp->result.
+ *
+ * Side effects:
+ * The color is added to an internal database with a reference count.
+ * For each call to this procedure, there should eventually be a call
+ * to Tk_FreeColor so that the database is cleaned up when colors
+ * aren't in use anymore.
+ *
+ *----------------------------------------------------------------------
+ */
+
+XColor *
+Tk_GetColor(interp, tkwin, name)
+ Tcl_Interp *interp; /* Place to leave error message if
+ * color can't be found. */
+ Tk_Window tkwin; /* Window in which color will be used. */
+ Tk_Uid name; /* Name of color to allocated (in form
+ * suitable for passing to XParseColor). */
+{
+ NameKey nameKey;
+ Tcl_HashEntry *nameHashPtr;
+ int new;
+ TkColor *tkColPtr;
+ Display *display = Tk_Display(tkwin);
+
+ if (!initialized) {
+ ColorInit();
+ }
+
+ /*
+ * First, check to see if there's already a mapping for this color
+ * name.
+ */
+
+ nameKey.name = name;
+ nameKey.colormap = Tk_Colormap(tkwin);
+ nameKey.display = display;
+ nameHashPtr = Tcl_CreateHashEntry(&nameTable, (char *) &nameKey, &new);
+ if (!new) {
+ tkColPtr = (TkColor *) Tcl_GetHashValue(nameHashPtr);
+ tkColPtr->refCount++;
+ return &tkColPtr->color;
+ }
+
+ /*
+ * The name isn't currently known. Map from the name to a pixel
+ * value.
+ */
+
+ tkColPtr = TkpGetColor(tkwin, name);
+ if (tkColPtr == NULL) {
+ if (interp != NULL) {
+ if (*name == '#') {
+ Tcl_AppendResult(interp, "invalid color name \"", name,
+ "\"", (char *) NULL);
+ } else {
+ Tcl_AppendResult(interp, "unknown color name \"", name,
+ "\"", (char *) NULL);
+ }
+ }
+ Tcl_DeleteHashEntry(nameHashPtr);
+ return (XColor *) NULL;
+ }
+
+ /*
+ * Now create a new TkColor structure and add it to nameTable.
+ */
+
+ tkColPtr->magic = COLOR_MAGIC;
+ tkColPtr->gc = None;
+ tkColPtr->screen = Tk_Screen(tkwin);
+ tkColPtr->colormap = nameKey.colormap;
+ tkColPtr->visual = Tk_Visual(tkwin);
+ tkColPtr->refCount = 1;
+ tkColPtr->tablePtr = &nameTable;
+ tkColPtr->hashPtr = nameHashPtr;
+ Tcl_SetHashValue(nameHashPtr, tkColPtr);
+
+ return &tkColPtr->color;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tk_GetColorByValue --
+ *
+ * Given a desired set of red-green-blue intensities for a color,
+ * locate a pixel value to use to draw that color in a given
+ * window.
+ *
+ * Results:
+ * The return value is a pointer to an XColor structure that
+ * indicates the closest red, blue, and green intensities available
+ * to those specified in colorPtr, and also specifies a pixel
+ * value to use to draw in that color.
+ *
+ * Side effects:
+ * The color is added to an internal database with a reference count.
+ * For each call to this procedure, there should eventually be a call
+ * to Tk_FreeColor, so that the database is cleaned up when colors
+ * aren't in use anymore.
+ *
+ *----------------------------------------------------------------------
+ */
+
+XColor *
+Tk_GetColorByValue(tkwin, colorPtr)
+ Tk_Window tkwin; /* Window where color will be used. */
+ XColor *colorPtr; /* Red, green, and blue fields indicate
+ * desired color. */
+{
+ ValueKey valueKey;
+ Tcl_HashEntry *valueHashPtr;
+ int new;
+ TkColor *tkColPtr;
+ Display *display = Tk_Display(tkwin);
+
+ if (!initialized) {
+ ColorInit();
+ }
+
+ /*
+ * First, check to see if there's already a mapping for this color
+ * name.
+ */
+
+ valueKey.red = colorPtr->red;
+ valueKey.green = colorPtr->green;
+ valueKey.blue = colorPtr->blue;
+ valueKey.colormap = Tk_Colormap(tkwin);
+ valueKey.display = display;
+ valueHashPtr = Tcl_CreateHashEntry(&valueTable, (char *) &valueKey, &new);
+ if (!new) {
+ tkColPtr = (TkColor *) Tcl_GetHashValue(valueHashPtr);
+ tkColPtr->refCount++;
+ return &tkColPtr->color;
+ }
+
+ /*
+ * The name isn't currently known. Find a pixel value for this
+ * color and add a new structure to valueTable.
+ */
+
+ tkColPtr = TkpGetColorByValue(tkwin, colorPtr);
+ tkColPtr->magic = COLOR_MAGIC;
+ tkColPtr->gc = None;
+ tkColPtr->screen = Tk_Screen(tkwin);
+ tkColPtr->colormap = valueKey.colormap;
+ tkColPtr->visual = Tk_Visual(tkwin);
+ tkColPtr->refCount = 1;
+ tkColPtr->tablePtr = &valueTable;
+ tkColPtr->hashPtr = valueHashPtr;
+ Tcl_SetHashValue(valueHashPtr, tkColPtr);
+ return &tkColPtr->color;
+}
+
+/*
+ *--------------------------------------------------------------
+ *
+ * Tk_NameOfColor --
+ *
+ * Given a color, return a textual string identifying
+ * the color.
+ *
+ * Results:
+ * If colorPtr was created by Tk_GetColor, then the return
+ * value is the "string" that was used to create it.
+ * Otherwise the return value is a string that could have
+ * been passed to Tk_GetColor to allocate that color. The
+ * storage for the returned string is only guaranteed to
+ * persist up until the next call to this procedure.
+ *
+ * Side effects:
+ * None.
+ *
+ *--------------------------------------------------------------
+ */
+
+char *
+Tk_NameOfColor(colorPtr)
+ XColor *colorPtr; /* Color whose name is desired. */
+{
+ register TkColor *tkColPtr = (TkColor *) colorPtr;
+ static char string[20];
+
+ if ((tkColPtr->magic == COLOR_MAGIC)
+ && (tkColPtr->tablePtr == &nameTable)) {
+ return ((NameKey *) tkColPtr->hashPtr->key.words)->name;
+ }
+ sprintf(string, "#%04x%04x%04x", colorPtr->red, colorPtr->green,
+ colorPtr->blue);
+ return string;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tk_GCForColor --
+ *
+ * Given a color allocated from this module, this procedure
+ * returns a GC that can be used for simple drawing with that
+ * color.
+ *
+ * Results:
+ * The return value is a GC with color set as its foreground
+ * color and all other fields defaulted. This GC is only valid
+ * as long as the color exists; it is freed automatically when
+ * the last reference to the color is freed.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+GC
+Tk_GCForColor(colorPtr, drawable)
+ XColor *colorPtr; /* Color for which a GC is desired. Must
+ * have been allocated by Tk_GetColor or
+ * Tk_GetColorByName. */
+ Drawable drawable; /* Drawable in which the color will be
+ * used (must have same screen and depth
+ * as the one for which the color was
+ * allocated). */
+{
+ TkColor *tkColPtr = (TkColor *) colorPtr;
+ XGCValues gcValues;
+
+ /*
+ * Do a quick sanity check to make sure this color was really
+ * allocated by Tk_GetColor.
+ */
+
+ if (tkColPtr->magic != COLOR_MAGIC) {
+ panic("Tk_GCForColor called with bogus color");
+ }
+
+ if (tkColPtr->gc == None) {
+ gcValues.foreground = tkColPtr->color.pixel;
+ tkColPtr->gc = XCreateGC(DisplayOfScreen(tkColPtr->screen),
+ drawable, GCForeground, &gcValues);
+ }
+ return tkColPtr->gc;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * Tk_FreeColor --
+ *
+ * This procedure is called to release a color allocated by
+ * Tk_GetColor.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * The reference count associated with colorPtr is deleted, and
+ * the color is released to X if there are no remaining uses
+ * for it.
+ *
+ *----------------------------------------------------------------------
+ */
+
+void
+Tk_FreeColor(colorPtr)
+ XColor *colorPtr; /* Color to be released. Must have been
+ * allocated by Tk_GetColor or
+ * Tk_GetColorByValue. */
+{
+ register TkColor *tkColPtr = (TkColor *) colorPtr;
+ Screen *screen = tkColPtr->screen;
+
+ /*
+ * Do a quick sanity check to make sure this color was really
+ * allocated by Tk_GetColor.
+ */
+
+ if (tkColPtr->magic != COLOR_MAGIC) {
+ panic("Tk_FreeColor called with bogus color");
+ }
+
+ tkColPtr->refCount--;
+ if (tkColPtr->refCount == 0) {
+ if (tkColPtr->gc != None) {
+ XFreeGC(DisplayOfScreen(screen), tkColPtr->gc);
+ tkColPtr->gc = None;
+ }
+ TkpFreeColor(tkColPtr);
+ Tcl_DeleteHashEntry(tkColPtr->hashPtr);
+ tkColPtr->magic = 0;
+ ckfree((char *) tkColPtr);
+ }
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * ColorInit --
+ *
+ * Initialize the structure used for color management.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Read the code.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static void
+ColorInit()
+{
+ initialized = 1;
+ Tcl_InitHashTable(&nameTable, sizeof(NameKey)/sizeof(int));
+ Tcl_InitHashTable(&valueTable, sizeof(ValueKey)/sizeof(int));
+}