1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
|
/*
* tkColor.c --
*
* This file maintains a database of color values for the Tk
* toolkit, in order to avoid round-trips to the server to
* map color names to pixel values.
*
* Copyright (c) 1990-1994 The Regents of the University of California.
* Copyright (c) 1994-1995 Sun Microsystems, Inc.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
* SCCS: @(#) tkColor.c 1.44 96/11/04 13:55:25
*/
#include <tkColor.h>
/*
* A two-level data structure is used to manage the color database.
* The top level consists of one entry for each color name that is
* currently active, and the bottom level contains one entry for each
* pixel value that is still in use. The distinction between
* levels is necessary because the same pixel may have several
* different names. There are two hash tables, one used to index into
* each of the data structures. The name hash table is used when
* allocating colors, and the pixel hash table is used when freeing
* colors.
*/
/*
* Hash table for name -> TkColor mapping, and key structure used to
* index into that table:
*/
static Tcl_HashTable nameTable;
typedef struct {
Tk_Uid name; /* Name of desired color. */
Colormap colormap; /* Colormap from which color will be
* allocated. */
Display *display; /* Display for colormap. */
} NameKey;
/*
* Hash table for value -> TkColor mapping, and key structure used to
* index into that table:
*/
static Tcl_HashTable valueTable;
typedef struct {
int red, green, blue; /* Values for desired color. */
Colormap colormap; /* Colormap from which color will be
* allocated. */
Display *display; /* Display for colormap. */
} ValueKey;
static int initialized = 0; /* 0 means static structures haven't been
* initialized yet. */
/*
* Forward declarations for procedures defined in this file:
*/
static void ColorInit _ANSI_ARGS_((void));
/*
*----------------------------------------------------------------------
*
* Tk_GetColor --
*
* Given a string name for a color, map the name to a corresponding
* XColor structure.
*
* Results:
* The return value is a pointer to an XColor structure that
* indicates the red, blue, and green intensities for the color
* given by "name", and also specifies a pixel value to use to
* draw in that color. If an error occurs, NULL is returned and
* an error message will be left in interp->result.
*
* Side effects:
* The color is added to an internal database with a reference count.
* For each call to this procedure, there should eventually be a call
* to Tk_FreeColor so that the database is cleaned up when colors
* aren't in use anymore.
*
*----------------------------------------------------------------------
*/
XColor *
Tk_GetColor(interp, tkwin, name)
Tcl_Interp *interp; /* Place to leave error message if
* color can't be found. */
Tk_Window tkwin; /* Window in which color will be used. */
Tk_Uid name; /* Name of color to allocated (in form
* suitable for passing to XParseColor). */
{
NameKey nameKey;
Tcl_HashEntry *nameHashPtr;
int new;
TkColor *tkColPtr;
Display *display = Tk_Display(tkwin);
if (!initialized) {
ColorInit();
}
/*
* First, check to see if there's already a mapping for this color
* name.
*/
nameKey.name = name;
nameKey.colormap = Tk_Colormap(tkwin);
nameKey.display = display;
nameHashPtr = Tcl_CreateHashEntry(&nameTable, (char *) &nameKey, &new);
if (!new) {
tkColPtr = (TkColor *) Tcl_GetHashValue(nameHashPtr);
tkColPtr->refCount++;
return &tkColPtr->color;
}
/*
* The name isn't currently known. Map from the name to a pixel
* value.
*/
tkColPtr = TkpGetColor(tkwin, name);
if (tkColPtr == NULL) {
if (interp != NULL) {
if (*name == '#') {
Tcl_AppendResult(interp, "invalid color name \"", name,
"\"", (char *) NULL);
} else {
Tcl_AppendResult(interp, "unknown color name \"", name,
"\"", (char *) NULL);
}
}
Tcl_DeleteHashEntry(nameHashPtr);
return (XColor *) NULL;
}
/*
* Now create a new TkColor structure and add it to nameTable.
*/
tkColPtr->magic = COLOR_MAGIC;
tkColPtr->gc = None;
tkColPtr->screen = Tk_Screen(tkwin);
tkColPtr->colormap = nameKey.colormap;
tkColPtr->visual = Tk_Visual(tkwin);
tkColPtr->refCount = 1;
tkColPtr->tablePtr = &nameTable;
tkColPtr->hashPtr = nameHashPtr;
Tcl_SetHashValue(nameHashPtr, tkColPtr);
return &tkColPtr->color;
}
/*
*----------------------------------------------------------------------
*
* Tk_GetColorByValue --
*
* Given a desired set of red-green-blue intensities for a color,
* locate a pixel value to use to draw that color in a given
* window.
*
* Results:
* The return value is a pointer to an XColor structure that
* indicates the closest red, blue, and green intensities available
* to those specified in colorPtr, and also specifies a pixel
* value to use to draw in that color.
*
* Side effects:
* The color is added to an internal database with a reference count.
* For each call to this procedure, there should eventually be a call
* to Tk_FreeColor, so that the database is cleaned up when colors
* aren't in use anymore.
*
*----------------------------------------------------------------------
*/
XColor *
Tk_GetColorByValue(tkwin, colorPtr)
Tk_Window tkwin; /* Window where color will be used. */
XColor *colorPtr; /* Red, green, and blue fields indicate
* desired color. */
{
ValueKey valueKey;
Tcl_HashEntry *valueHashPtr;
int new;
TkColor *tkColPtr;
Display *display = Tk_Display(tkwin);
if (!initialized) {
ColorInit();
}
/*
* First, check to see if there's already a mapping for this color
* name.
*/
valueKey.red = colorPtr->red;
valueKey.green = colorPtr->green;
valueKey.blue = colorPtr->blue;
valueKey.colormap = Tk_Colormap(tkwin);
valueKey.display = display;
valueHashPtr = Tcl_CreateHashEntry(&valueTable, (char *) &valueKey, &new);
if (!new) {
tkColPtr = (TkColor *) Tcl_GetHashValue(valueHashPtr);
tkColPtr->refCount++;
return &tkColPtr->color;
}
/*
* The name isn't currently known. Find a pixel value for this
* color and add a new structure to valueTable.
*/
tkColPtr = TkpGetColorByValue(tkwin, colorPtr);
tkColPtr->magic = COLOR_MAGIC;
tkColPtr->gc = None;
tkColPtr->screen = Tk_Screen(tkwin);
tkColPtr->colormap = valueKey.colormap;
tkColPtr->visual = Tk_Visual(tkwin);
tkColPtr->refCount = 1;
tkColPtr->tablePtr = &valueTable;
tkColPtr->hashPtr = valueHashPtr;
Tcl_SetHashValue(valueHashPtr, tkColPtr);
return &tkColPtr->color;
}
/*
*--------------------------------------------------------------
*
* Tk_NameOfColor --
*
* Given a color, return a textual string identifying
* the color.
*
* Results:
* If colorPtr was created by Tk_GetColor, then the return
* value is the "string" that was used to create it.
* Otherwise the return value is a string that could have
* been passed to Tk_GetColor to allocate that color. The
* storage for the returned string is only guaranteed to
* persist up until the next call to this procedure.
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
char *
Tk_NameOfColor(colorPtr)
XColor *colorPtr; /* Color whose name is desired. */
{
register TkColor *tkColPtr = (TkColor *) colorPtr;
static char string[20];
if ((tkColPtr->magic == COLOR_MAGIC)
&& (tkColPtr->tablePtr == &nameTable)) {
return ((NameKey *) tkColPtr->hashPtr->key.words)->name;
}
sprintf(string, "#%04x%04x%04x", colorPtr->red, colorPtr->green,
colorPtr->blue);
return string;
}
/*
*----------------------------------------------------------------------
*
* Tk_GCForColor --
*
* Given a color allocated from this module, this procedure
* returns a GC that can be used for simple drawing with that
* color.
*
* Results:
* The return value is a GC with color set as its foreground
* color and all other fields defaulted. This GC is only valid
* as long as the color exists; it is freed automatically when
* the last reference to the color is freed.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
GC
Tk_GCForColor(colorPtr, drawable)
XColor *colorPtr; /* Color for which a GC is desired. Must
* have been allocated by Tk_GetColor or
* Tk_GetColorByName. */
Drawable drawable; /* Drawable in which the color will be
* used (must have same screen and depth
* as the one for which the color was
* allocated). */
{
TkColor *tkColPtr = (TkColor *) colorPtr;
XGCValues gcValues;
/*
* Do a quick sanity check to make sure this color was really
* allocated by Tk_GetColor.
*/
if (tkColPtr->magic != COLOR_MAGIC) {
panic("Tk_GCForColor called with bogus color");
}
if (tkColPtr->gc == None) {
gcValues.foreground = tkColPtr->color.pixel;
tkColPtr->gc = XCreateGC(DisplayOfScreen(tkColPtr->screen),
drawable, GCForeground, &gcValues);
}
return tkColPtr->gc;
}
/*
*----------------------------------------------------------------------
*
* Tk_FreeColor --
*
* This procedure is called to release a color allocated by
* Tk_GetColor.
*
* Results:
* None.
*
* Side effects:
* The reference count associated with colorPtr is deleted, and
* the color is released to X if there are no remaining uses
* for it.
*
*----------------------------------------------------------------------
*/
void
Tk_FreeColor(colorPtr)
XColor *colorPtr; /* Color to be released. Must have been
* allocated by Tk_GetColor or
* Tk_GetColorByValue. */
{
register TkColor *tkColPtr = (TkColor *) colorPtr;
Screen *screen = tkColPtr->screen;
/*
* Do a quick sanity check to make sure this color was really
* allocated by Tk_GetColor.
*/
if (tkColPtr->magic != COLOR_MAGIC) {
panic("Tk_FreeColor called with bogus color");
}
tkColPtr->refCount--;
if (tkColPtr->refCount == 0) {
if (tkColPtr->gc != None) {
XFreeGC(DisplayOfScreen(screen), tkColPtr->gc);
tkColPtr->gc = None;
}
TkpFreeColor(tkColPtr);
Tcl_DeleteHashEntry(tkColPtr->hashPtr);
tkColPtr->magic = 0;
ckfree((char *) tkColPtr);
}
}
/*
*----------------------------------------------------------------------
*
* ColorInit --
*
* Initialize the structure used for color management.
*
* Results:
* None.
*
* Side effects:
* Read the code.
*
*----------------------------------------------------------------------
*/
static void
ColorInit()
{
initialized = 1;
Tcl_InitHashTable(&nameTable, sizeof(NameKey)/sizeof(int));
Tcl_InitHashTable(&valueTable, sizeof(ValueKey)/sizeof(int));
}
|