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authorBoris Nagaev <bnagaev@gmail.com>2015-12-18 23:25:38 (GMT)
committerBoris Nagaev <bnagaev@gmail.com>2015-12-20 10:45:56 (GMT)
commit57d448048d2faa5dd64b17e9948fc2f3b58a0fde (patch)
treebe05b7927498a14e3cdb507d78c6f5614a721d60 /src/vtk-1-fixes.patch
parent2ffb7835cd8ea163ee4dadf11784b6d893631ea8 (diff)
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vtk patch: remove style fixes
Diffstat (limited to 'src/vtk-1-fixes.patch')
-rw-r--r--src/vtk-1-fixes.patch1978
1 files changed, 8 insertions, 1970 deletions
diff --git a/src/vtk-1-fixes.patch b/src/vtk-1-fixes.patch
index 4d35467..cd83ecd 100644
--- a/src/vtk-1-fixes.patch
+++ b/src/vtk-1-fixes.patch
@@ -293,6 +293,7 @@ From: David Partyka <david.partyka@kitware.com>
Date: Wed, 21 Sep 2011 13:19:30 -0400
Subject: [PATCH] Merge branch '11742_mingw64_compile_fixes' into release
+Style fixes were removed by Boris Nagaev <bnagaev@gmail.com>.
diff --git a/Common/vtkWin32Header.h b/Common/vtkWin32Header.h
index 1111111..2222222 100644
@@ -318,190 +319,6 @@ diff --git a/Hybrid/vtkVideoSource.cxx b/Hybrid/vtkVideoSource.cxx
index 1111111..2222222 100644
--- a/Hybrid/vtkVideoSource.cxx
+++ b/Hybrid/vtkVideoSource.cxx
-@@ -32,9 +32,9 @@
-
- //---------------------------------------------------------------
- // Important FrameBufferMutex rules:
--//
-+//
- // The frame grabs are generally done asynchronously, and it is necessary
--// to ensure that when the frame buffer is valid when it is being written
-+// to ensure that when the frame buffer is valid when it is being written
- // to or read from
- //
- // The following information can only be changed within a mutex lock,
-@@ -59,8 +59,8 @@
- //
- // AdvanceFrameBuffer()
- //
--// Any methods which might be called asynchronously must lock the
--// mutex before reading the above information, and you must be very
-+// Any methods which might be called asynchronously must lock the
-+// mutex before reading the above information, and you must be very
- // careful when accessing any information except for the above.
- // These methods include the following:
- //
-@@ -74,13 +74,13 @@ vtkStandardNewMacro(vtkVideoSource);
- #if ( _MSC_VER >= 1300 ) // Visual studio .NET
- #pragma warning ( disable : 4311 )
- #pragma warning ( disable : 4312 )
--#endif
-+#endif
-
- //----------------------------------------------------------------------------
- vtkVideoSource::vtkVideoSource()
- {
- int i;
--
-+
- this->Initialized = 0;
-
- this->AutoAdvance = 1;
-@@ -93,7 +93,7 @@ vtkVideoSource::vtkVideoSource()
- {
- this->FrameBufferExtent[i] = 0;
- }
--
-+
- this->Playing = 0;
- this->Recording = 0;
-
-@@ -151,8 +151,8 @@ vtkVideoSource::vtkVideoSource()
-
- //----------------------------------------------------------------------------
- vtkVideoSource::~vtkVideoSource()
--{
-- // we certainly don't want to access a virtual
-+{
-+ // we certainly don't want to access a virtual
- // function after the subclass has destructed!!
- this->vtkVideoSource::ReleaseSystemResources();
-
-@@ -165,10 +165,10 @@ vtkVideoSource::~vtkVideoSource()
- void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
- {
- int idx;
--
-+
- this->Superclass::PrintSelf(os,indent);
--
-- os << indent << "FrameSize: (" << this->FrameSize[0] << ", "
-+
-+ os << indent << "FrameSize: (" << this->FrameSize[0] << ", "
- << this->FrameSize[1] << ", " << this->FrameSize[2] << ")\n";
-
- os << indent << "ClipRegion: (" << this->ClipRegion[0];
-@@ -177,14 +177,14 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
- os << ", " << this->ClipRegion[idx];
- }
- os << ")\n";
--
-+
- os << indent << "DataSpacing: (" << this->DataSpacing[0];
- for (idx = 1; idx < 3; ++idx)
- {
- os << ", " << this->DataSpacing[idx];
- }
- os << ")\n";
--
-+
- os << indent << "DataOrigin: (" << this->DataOrigin[0];
- for (idx = 1; idx < 3; ++idx)
- {
-@@ -205,7 +205,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
- os << ", " << this->OutputWholeExtent[idx];
- }
- os << ")\n";
--
-+
- os << indent << "FrameRate: " << this->FrameRate << "\n";
-
- os << indent << "FrameCount: " << this->FrameCount << "\n";
-@@ -232,7 +232,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
-
- //----------------------------------------------------------------------------
- // Update the FrameBuffers according to any changes in the FrameBuffer*
--// information.
-+// information.
- // This function should always be called from within a FrameBufferMutex lock
- // and should never be called asynchronously.
- // It sets up the FrameBufferExtent
-@@ -246,10 +246,10 @@ void vtkVideoSource::UpdateFrameBuffer()
- for (i = 0; i < 3; i++)
- {
- oldExt = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1;
-- this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0)
-- ? this->ClipRegion[2*i] : 0);
-- this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] <
-- this->FrameSize[i]-1)
-+ this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0)
-+ ? this->ClipRegion[2*i] : 0);
-+ this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] <
-+ this->FrameSize[i]-1)
- ? this->ClipRegion[2*i+1] : this->FrameSize[i]-1);
-
- ext[i] = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1;
-@@ -318,20 +318,20 @@ void vtkVideoSource::ReleaseSystemResources()
- //----------------------------------------------------------------------------
- void vtkVideoSource::SetFrameSize(int x, int y, int z)
- {
-- if (x == this->FrameSize[0] &&
-- y == this->FrameSize[1] &&
-+ if (x == this->FrameSize[0] &&
-+ y == this->FrameSize[1] &&
- z == this->FrameSize[2])
- {
- return;
- }
-
-- if (x < 1 || y < 1 || z < 1)
-+ if (x < 1 || y < 1 || z < 1)
- {
- vtkErrorMacro(<< "SetFrameSize: Illegal frame size");
- return;
- }
-
-- if (this->Initialized)
-+ if (this->Initialized)
- {
- this->FrameBufferMutex->Lock();
- this->FrameSize[0] = x;
-@@ -349,7 +349,7 @@ void vtkVideoSource::SetFrameSize(int x, int y, int z)
-
- this->Modified();
- }
--
-+
- //----------------------------------------------------------------------------
- void vtkVideoSource::SetFrameRate(float rate)
- {
-@@ -363,7 +363,7 @@ void vtkVideoSource::SetFrameRate(float rate)
- }
-
- //----------------------------------------------------------------------------
--void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
-+void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
- int z0, int z1)
- {
- if (this->ClipRegion[0] != x0 || this->ClipRegion[1] != x1 ||
-@@ -371,7 +371,7 @@ void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
- this->ClipRegion[4] != z0 || this->ClipRegion[5] != z1)
- {
- this->Modified();
-- if (this->Initialized)
-+ if (this->Initialized)
- { // modify the FrameBufferExtent
- this->FrameBufferMutex->Lock();
- this->ClipRegion[0] = x0; this->ClipRegion[1] = x1;
-@@ -422,7 +422,7 @@ void vtkVideoSource::InternalGrab()
- this->FrameBufferBitsPerPixel + 7)/8;
- bytesPerRow = ((bytesPerRow + this->FrameBufferRowAlignment - 1) /
- this->FrameBufferRowAlignment)*this->FrameBufferRowAlignment;
-- int totalSize = bytesPerRow *
-+ int totalSize = bytesPerRow *
- (this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1) *
- (this->FrameBufferExtent[5]-this->FrameBufferExtent[4]+1);
-
@@ -432,7 +432,7 @@ void vtkVideoSource::InternalGrab()
ptr = reinterpret_cast<vtkUnsignedCharArray *>(this->FrameBuffer[index])->GetPointer(0);
@@ -511,298 +328,6 @@ index 1111111..2222222 100644
i = totalSize/4;
while (--i >= 0)
-@@ -482,7 +482,7 @@ static inline void vtkSleep(double duration)
-
- //----------------------------------------------------------------------------
- // Sleep until the specified absolute time has arrived.
--// You must pass a handle to the current thread.
-+// You must pass a handle to the current thread.
- // If '0' is returned, then the thread was aborted before or during the wait.
- static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
- {
-@@ -506,7 +506,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
- remaining = 0.1;
- }
-
-- // check to see if we are being told to quit
-+ // check to see if we are being told to quit
- data->ActiveFlagLock->Lock();
- int activeFlag = *(data->ActiveFlag);
- data->ActiveFlagLock->Unlock();
-@@ -527,7 +527,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
- static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data)
- {
- vtkVideoSource *self = (vtkVideoSource *)(data->UserData);
--
-+
- double startTime = vtkTimerLog::GetUniversalTime();
- double rate = self->GetFrameRate();
- int frame = 0;
-@@ -544,7 +544,7 @@ static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data)
-
- //----------------------------------------------------------------------------
- // Set the source to grab frames continuously.
--// You should override this as appropriate for your device.
-+// You should override this as appropriate for your device.
- void vtkVideoSource::Record()
- {
- if (this->Playing)
-@@ -559,19 +559,19 @@ void vtkVideoSource::Record()
- this->Recording = 1;
- this->FrameCount = 0;
- this->Modified();
-- this->PlayerThreadId =
-+ this->PlayerThreadId =
- this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\
- &vtkVideoSourceRecordThread,this);
- }
- }
--
-+
- //----------------------------------------------------------------------------
- // this function runs in an alternate thread to 'play the tape' at the
- // specified frame rate.
- static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data)
- {
- vtkVideoSource *self = (vtkVideoSource *)(data->UserData);
--
-+
- double startTime = vtkTimerLog::GetUniversalTime();
- double rate = self->GetFrameRate();
- int frame = 0;
-@@ -588,7 +588,7 @@ static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data)
-
- //----------------------------------------------------------------------------
- // Set the source to play back recorded frames.
--// You should override this as appropriate for your device.
-+// You should override this as appropriate for your device.
- void vtkVideoSource::Play()
- {
- if (this->Recording)
-@@ -602,12 +602,12 @@ void vtkVideoSource::Play()
-
- this->Playing = 1;
- this->Modified();
-- this->PlayerThreadId =
-+ this->PlayerThreadId =
- this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\
- &vtkVideoSourcePlayThread,this);
- }
- }
--
-+
- //----------------------------------------------------------------------------
- // Stop continuous grabbing or playback. You will have to override this
- // if your class overrides Play() and Record()
-@@ -621,7 +621,7 @@ void vtkVideoSource::Stop()
- this->Recording = 0;
- this->Modified();
- }
--}
-+}
-
- //----------------------------------------------------------------------------
- // Rewind back to the frame with the earliest timestamp.
-@@ -665,7 +665,7 @@ void vtkVideoSource::Rewind()
- }
-
- this->FrameBufferMutex->Unlock();
--}
-+}
-
- //----------------------------------------------------------------------------
- // Fast-forward to the frame with the latest timestamp.
-@@ -717,12 +717,12 @@ void vtkVideoSource::FastForward()
- }
-
- this->FrameBufferMutex->Unlock();
--}
-+}
-
- //----------------------------------------------------------------------------
- // Rotate the buffers
- void vtkVideoSource::Seek(int n)
--{
-+{
- this->FrameBufferMutex->Lock();
- this->AdvanceFrameBuffer(n);
- this->FrameIndex = (this->FrameIndex + n) % this->FrameBufferSize;
-@@ -731,7 +731,7 @@ void vtkVideoSource::Seek(int n)
- this->FrameIndex += this->FrameBufferSize;
- }
- this->FrameBufferMutex->Unlock();
-- this->Modified();
-+ this->Modified();
- }
-
- //----------------------------------------------------------------------------
-@@ -798,7 +798,7 @@ void vtkVideoSource::SetOutputFormat(int format)
-
- //----------------------------------------------------------------------------
- // set or change the circular buffer size
--// you will have to override this if you want the buffers
-+// you will have to override this if you want the buffers
- // to be device-specific (i.e. something other than vtkDataArray)
- void vtkVideoSource::SetFrameBufferSize(int bufsize)
- {
-@@ -830,12 +830,12 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize)
- {
- this->FrameBuffer[i] = vtkUnsignedCharArray::New();
- this->FrameBufferTimeStamps[i] = 0.0;
-- }
-+ }
- this->FrameBufferSize = bufsize;
- this->Modified();
- }
- }
-- else
-+ else
- {
- if (bufsize > 0)
- {
-@@ -909,7 +909,7 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize)
- void vtkVideoSource::AdvanceFrameBuffer(int n)
- {
- int i = (this->FrameBufferIndex - n) % this->FrameBufferSize;
-- while (i < 0)
-+ while (i < 0)
- {
- i += this->FrameBufferSize;
- }
-@@ -918,7 +918,7 @@ void vtkVideoSource::AdvanceFrameBuffer(int n)
-
- //----------------------------------------------------------------------------
- double vtkVideoSource::GetFrameTimeStamp(int frame)
--{
-+{
- double timeStamp;
-
- this->FrameBufferMutex->Lock();
-@@ -959,7 +959,7 @@ int vtkVideoSource::RequestInformation(
- // if 'flag' is set in output extent, use the FrameBufferExtent instead
- if (extent[2*i+1] < extent[2*i])
- {
-- extent[2*i] = 0;
-+ extent[2*i] = 0;
- extent[2*i+1] = \
- this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i];
- }
-@@ -981,7 +981,7 @@ int vtkVideoSource::RequestInformation(
- extent[5] = extent[4] + (extent[5]-extent[4]+1) * numFrames - 1;
-
- outInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(),extent,6);
--
-+
- // set the spacing
- outInfo->Set(vtkDataObject::SPACING(),this->DataSpacing,3);
-
-@@ -989,7 +989,7 @@ int vtkVideoSource::RequestInformation(
- outInfo->Set(vtkDataObject::ORIGIN(),this->DataOrigin,3);
-
- // set default data type (8 bit greyscale)
-- vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR,
-+ vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR,
- this->NumberOfScalarComponents);
-
- return 1;
-@@ -1000,7 +1000,7 @@ int vtkVideoSource::RequestInformation(
- // unusual pixel packing formats, such as XRGB XBRG BGRX BGR etc.
- // The version below assumes that the packing of the framebuffer is
- // identical to that of the output.
--void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
-+void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
- int start, int count)
- {
- char *inPtr = rowPtr + start*this->NumberOfScalarComponents;
-@@ -1020,7 +1020,7 @@ void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
- //----------------------------------------------------------------------------
- // The Execute method is fairly complex, so I would not recommend overriding
- // it unless you have to. Override the UnpackRasterLine() method instead.
--// You should only have to override it if you are using something other
-+// You should only have to override it if you are using something other
- // than 8-bit vtkUnsignedCharArray for the frame buffer.
- int vtkVideoSource::RequestData(
- vtkInformation *vtkNotUsed(request),
-@@ -1037,9 +1037,9 @@ int vtkVideoSource::RequestData(
- {
- saveOutputExtent[i] = outputExtent[i];
- }
-- // clip to extent to the Z size of one frame
-- outputExtent[4] = this->FrameOutputExtent[4];
-- outputExtent[5] = this->FrameOutputExtent[5];
-+ // clip to extent to the Z size of one frame
-+ outputExtent[4] = this->FrameOutputExtent[4];
-+ outputExtent[5] = this->FrameOutputExtent[5];
-
- int frameExtentX = this->FrameBufferExtent[1]-this->FrameBufferExtent[0]+1;
- int frameExtentY = this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1;
-@@ -1093,8 +1093,8 @@ int vtkVideoSource::RequestData(
- outPadY = 0;
- }
-
-- int outX = frameExtentX - inPadX;
-- int outY = frameExtentY - inPadY;
-+ int outX = frameExtentX - inPadX;
-+ int outY = frameExtentY - inPadY;
- int outZ; // do outZ later
-
- if (outX > extentX - outPadX)
-@@ -1117,7 +1117,7 @@ int vtkVideoSource::RequestData(
- }
-
- // ditto for number of scalar components
-- if (data->GetNumberOfScalarComponents() !=
-+ if (data->GetNumberOfScalarComponents() !=
- this->LastNumberOfScalarComponents)
- {
- this->LastNumberOfScalarComponents = data->GetNumberOfScalarComponents();
-@@ -1132,7 +1132,7 @@ int vtkVideoSource::RequestData(
- (saveOutputExtent[3]-saveOutputExtent[2]+1)*
- (saveOutputExtent[5]-saveOutputExtent[4]+1)*outIncX);
- this->OutputNeedsInitialization = 0;
-- }
-+ }
-
- // we have to modify the outputExtent of the first frame,
- // because it might be complete (it will be restored after
-@@ -1143,7 +1143,7 @@ int vtkVideoSource::RequestData(
- this->FrameBufferMutex->Lock();
-
- int index = this->FrameBufferIndex;
-- this->FrameTimeStamp =
-+ this->FrameTimeStamp =
- this->FrameBufferTimeStamps[index % this->FrameBufferSize];
-
- int frame;
-@@ -1152,8 +1152,8 @@ int vtkVideoSource::RequestData(
- if (frame == finalFrame)
- {
- outputExtent[5] = finalOutputExtent5;
-- }
--
-+ }
-+
- vtkDataArray *frameBuffer = reinterpret_cast<vtkDataArray *>(this->FrameBuffer[(index + frame) % this->FrameBufferSize]);
-
- char *inPtr = reinterpret_cast<char*>(frameBuffer->GetVoidPointer(0));
-@@ -1162,7 +1162,7 @@ int vtkVideoSource::RequestData(
- extentZ = outputExtent[5]-outputExtent[4]+1;
- inPadZ = 0;
- outPadZ = -outputExtent[4];
--
-+
- if (outPadZ < 0)
- {
- inPadZ -= outPadZ;
-@@ -1209,7 +1209,7 @@ int vtkVideoSource::RequestData(
- outPtrTmp = outPtr;
- for (j = 0; j < outY; j++)
- {
-- if (outX > 0)
-+ if (outX > 0)
- {
- this->UnpackRasterLine(outPtrTmp,inPtrTmp,inPadX,outX);
- }
diff --git a/Rendering/vtkFreeTypeTools.cxx b/Rendering/vtkFreeTypeTools.cxx
index 1111111..2222222 100644
--- a/Rendering/vtkFreeTypeTools.cxx
@@ -833,362 +358,6 @@ diff --git a/Rendering/vtkWin32OpenGLRenderWindow.cxx b/Rendering/vtkWin32OpenGL
index 1111111..2222222 100644
--- a/Rendering/vtkWin32OpenGLRenderWindow.cxx
+++ b/Rendering/vtkWin32OpenGLRenderWindow.cxx
-@@ -75,9 +75,9 @@ vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow()
- void vtkWin32OpenGLRenderWindow::Clean()
- {
- GLuint id;
--
-+
- /* finish OpenGL rendering */
-- if (this->ContextId)
-+ if (this->ContextId)
- {
- this->MakeCurrent();
-
-@@ -86,7 +86,7 @@ void vtkWin32OpenGLRenderWindow::Clean()
- {
- glDisable((GLenum)cur_light);
- }
--
-+
- /* now delete all textures */
- glDisable(GL_TEXTURE_2D);
- for (int i = 1; i < this->TextureResourceIds->GetNumberOfIds(); i++)
-@@ -106,16 +106,16 @@ void vtkWin32OpenGLRenderWindow::Clean()
- }
-
- this->CleanUpRenderers();
--
-+
- // Note: wglMakeCurrent(NULL,NULL) is valid according to the documentation
- // and works with nVidia and ATI but not with Intel. Passing an existing
- // device context works in any case.
- // see VTK Bug 7119.
-- if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE)
-+ if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE)
- {
- vtkErrorMacro("wglMakeCurrent failed in Clean(), error: " << GetLastError());
- }
-- if (wglDeleteContext(this->ContextId) != TRUE)
-+ if (wglDeleteContext(this->ContextId) != TRUE)
- {
- vtkErrorMacro("wglDeleteContext failed in Clean(), error: " << GetLastError());
- }
-@@ -136,7 +136,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers()
- // destructor)
- vtkRenderer *ren;
- vtkCollectionSimpleIterator rsit;
-- for (this->Renderers->InitTraversal(rsit);
-+ for (this->Renderers->InitTraversal(rsit);
- (ren = this->Renderers->GetNextRenderer(rsit));)
- {
- ren->SetRenderWindow(NULL);
-@@ -144,13 +144,13 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers()
- }
- }
-
--LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message,
-- WPARAM wParam,
-+LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message,
-+ WPARAM wParam,
- LPARAM lParam)
- {
- LRESULT res;
-
-- vtkWin32OpenGLRenderWindow *me =
-+ vtkWin32OpenGLRenderWindow *me =
- (vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(hWnd,sizeof(vtkLONG));
-
- if (me && me->GetReferenceCount()>0)
-@@ -199,7 +199,7 @@ int vtkWin32OpenGLRenderWindow::GetEventPending()
- return 1;
- }
- }
--
-+
- return 0;
- }
-
-@@ -216,21 +216,21 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent()
- " than the one doing the picking, this can causes crashes"
- " and/or bad pick results");
- }
-- else
-+ else
- {
-- if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE)
-+ if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE)
- {
- LPVOID lpMsgBuf;
-- ::FormatMessage(
-- FORMAT_MESSAGE_ALLOCATE_BUFFER |
-- FORMAT_MESSAGE_FROM_SYSTEM |
-+ ::FormatMessage(
-+ FORMAT_MESSAGE_ALLOCATE_BUFFER |
-+ FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- GetLastError(),
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
- (LPTSTR) &lpMsgBuf,
- 0,
-- NULL
-+ NULL
- );
- if(lpMsgBuf)
- {
-@@ -243,7 +243,7 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent()
- delete [] wmsg;
- delete [] wtemp;
- #else
-- vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: "
-+ vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: "
- << (LPCTSTR)lpMsgBuf);
- #endif
- ::LocalFree( lpMsgBuf );
-@@ -289,13 +289,13 @@ void vtkWin32OpenGLRenderWindow::SetSize(int x, int y)
- }
- }
- }
--
-+
- else if (this->Mapped)
- {
- if (!resizing)
- {
- resizing = 1;
--
-+
- if (this->ParentId)
- {
- SetWindowExtEx(this->DeviceContext,x,y,NULL);
-@@ -330,7 +330,7 @@ void vtkWin32OpenGLRenderWindow::SetPosition(int x, int y)
- if (!resizing)
- {
- resizing = 1;
--
-+
- SetWindowPos(this->WindowId,HWND_TOP,x,y,
- 0, 0, SWP_NOSIZE | SWP_NOZORDER);
- resizing = 0;
-@@ -426,7 +426,7 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
- if (pfd.cColorBits <= 8)
- {
- strm << "class: PseudoColor" << endl;
-- }
-+ }
- else
- {
- strm << "class: TrueColor" << endl;
-@@ -447,14 +447,14 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
- strm << "double buffer: False" << endl;
- }
- if (pfd.dwFlags & PFD_STEREO) {
-- strm << "stereo: True" << endl;
-+ strm << "stereo: True" << endl;
- } else {
- strm << "stereo: False" << endl;
- }
- if (pfd.dwFlags & PFD_GENERIC_FORMAT) {
-- strm << "hardware acceleration: False" << endl;
-+ strm << "hardware acceleration: False" << endl;
- } else {
-- strm << "hardware acceleration: True" << endl;
-+ strm << "hardware acceleration: True" << endl;
- }
- strm << "rgba: redSize=" << static_cast<int>(pfd.cRedBits) << " greenSize=" << static_cast<int>(pfd.cGreenBits) << "blueSize=" << static_cast<int>(pfd.cBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAlphaBits) << endl;
- strm << "aux buffers: " << static_cast<int>(pfd.cAuxBuffers)<< endl;
-@@ -463,17 +463,17 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
- strm << "accum: redSize=" << static_cast<int>(pfd.cAccumRedBits) << " greenSize=" << static_cast<int>(pfd.cAccumGreenBits) << "blueSize=" << static_cast<int>(pfd.cAccumBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAccumAlphaBits) << endl;
-
- delete[] this->Capabilities;
--
-+
- size_t len = strm.str().length() + 1;
- this->Capabilities = new char[len];
- strncpy(this->Capabilities, strm.str().c_str(), len);
--
-+
- return this->Capabilities;
- }
-
--
--void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
-- int debug, int bpp,
-+
-+void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
-+ int debug, int bpp,
- int zbpp)
- {
- PIXELFORMATDESCRIPTOR pfd = {
-@@ -505,12 +505,12 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
- if (!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
- {
- #ifdef UNICODE
-- MessageBox(WindowFromDC(hDC),
-+ MessageBox(WindowFromDC(hDC),
- L"Invalid pixel format, no OpenGL support",
- L"Error",
- MB_ICONERROR | MB_OK);
- #else
-- MessageBox(WindowFromDC(hDC),
-+ MessageBox(WindowFromDC(hDC),
- "Invalid pixel format, no OpenGL support",
- "Error",
- MB_ICONERROR | MB_OK);
-@@ -524,11 +524,11 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
- {
- exit(1);
- }
-- }
-+ }
- }
- else
- {
-- // hDC has no current PixelFormat, so
-+ // hDC has no current PixelFormat, so
- pixelFormat = ChoosePixelFormat(hDC, &pfd);
- if (pixelFormat == 0)
- {
-@@ -549,8 +549,8 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
- exit(1);
- }
- }
-- DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd);
-- if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE)
-+ DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd);
-+ if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE)
- {
- // int err = GetLastError();
- #ifdef UNICODE
-@@ -626,10 +626,10 @@ void vtkWin32OpenGLRenderWindow::SetupPalette(HDC hDC)
- }
-
-
--LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
-+LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
- WPARAM wParam, LPARAM lParam)
- {
-- switch (message)
-+ switch (message)
- {
- case WM_CREATE:
- {
-@@ -648,18 +648,18 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
- return 0;
- case WM_SIZE:
- /* track window size changes */
-- if (this->ContextId)
-+ if (this->ContextId)
- {
- this->SetSize((int) LOWORD(lParam),(int) HIWORD(lParam));
- return 0;
- }
- case WM_PALETTECHANGED:
- /* realize palette if this is *not* the current window */
-- if (this->ContextId && this->Palette && (HWND) wParam != hWnd)
-+ if (this->ContextId && this->Palette && (HWND) wParam != hWnd)
- {
- SelectPalette(this->DeviceContext, this->OldPalette, FALSE);
- UnrealizeObject(this->Palette);
-- this->OldPalette = SelectPalette(this->DeviceContext,
-+ this->OldPalette = SelectPalette(this->DeviceContext,
- this->Palette, FALSE);
- RealizePalette(this->DeviceContext);
- this->Render();
-@@ -667,11 +667,11 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
- break;
- case WM_QUERYNEWPALETTE:
- /* realize palette if this is the current window */
-- if (this->ContextId && this->Palette)
-+ if (this->ContextId && this->Palette)
- {
- SelectPalette(this->DeviceContext, this->OldPalette, FALSE);
- UnrealizeObject(this->Palette);
-- this->OldPalette = SelectPalette(this->DeviceContext,
-+ this->OldPalette = SelectPalette(this->DeviceContext,
- this->Palette, FALSE);
- RealizePalette(this->DeviceContext);
- this->Render();
-@@ -682,7 +682,7 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
- {
- PAINTSTRUCT ps;
- BeginPaint(hWnd, &ps);
-- if (this->ContextId)
-+ if (this->ContextId)
- {
- this->Render();
- }
-@@ -730,20 +730,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
- {
- static int count = 1;
- char *windowName;
--
-+
- if (!this->WindowId)
- {
- WNDCLASS wndClass;
- this->DeviceContext = 0;
--
-- int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #"))
-+
-+ int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #"))
- + (int)ceil( (double) log10( (double)(count+1) ) )
-- + 1;
-+ + 1;
- windowName = new char [ len ];
- sprintf(windowName,"Visualization Toolkit - Win32OpenGL #%i",count++);
- this->SetWindowName(windowName);
- delete [] windowName;
--
-+
- // has the class been registered ?
- #ifdef UNICODE
- if (!GetClassInfo(this->ApplicationInstance,L"vtkOpenGL",&wndClass))
-@@ -770,7 +770,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
- wndClass.cbWndExtra = 2 * sizeof(vtkLONG);
- RegisterClass(&wndClass);
- }
--
-+
- #ifdef UNICODE
- wchar_t *wname = new wchar_t [mbstowcs(NULL, this->WindowName, 32000)+1];
- mbstowcs(wname, this->WindowName, 32000);
-@@ -779,7 +779,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
- int y = ((this->Position[1] >= 0) ? this->Position[1] : 5);
- int height = ((this->Size[1] > 0) ? this->Size[1] : 300);
- int width = ((this->Size[0] > 0) ? this->Size[0] : 300);
--
-+
- /* create window */
- if (this->ParentId)
- {
-@@ -812,7 +812,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
- this->WindowId = CreateWindow(
- L"vtkOpenGL", wname, style,
- x,y, width+2*GetSystemMetrics(SM_CXFRAME),
-- height+2*GetSystemMetrics(SM_CYFRAME)
-+ height+2*GetSystemMetrics(SM_CYFRAME)
- +GetSystemMetrics(SM_CYCAPTION),
- NULL, NULL, this->ApplicationInstance, NULL);
- #else
-@@ -827,14 +827,14 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
- #ifdef UNICODE
- delete [] wname;
- #endif
--
-+
- if (!this->WindowId)
- {
- vtkErrorMacro("Could not create window, error: " << GetLastError());
- return;
- }
- // extract the create info
--
-+
- /* display window */
- if(!this->OffScreenRendering)
- {
@@ -842,7 +842,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
}
//UpdateWindow(this->WindowId);
@@ -1198,435 +367,6 @@ index 1111111..2222222 100644
}
if (!this->DeviceContext)
{
-@@ -862,16 +862,16 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
- }
- this->SetupPalette(this->DeviceContext);
- this->ContextId = wglCreateContext(this->DeviceContext);
-- if (this->ContextId == NULL)
-+ if (this->ContextId == NULL)
- {
- vtkErrorMacro("wglCreateContext failed in CreateAWindow(), error: " << GetLastError());
- }
- this->MakeCurrent();
--
-+
- // wipe out any existing display lists
- vtkRenderer* ren;
- vtkCollectionSimpleIterator rsit;
-- for (this->Renderers->InitTraversal(rsit);
-+ for (this->Renderers->InitTraversal(rsit);
- (ren = this->Renderers->GetNextRenderer(rsit));)
- {
- ren->SetRenderWindow(0);
-@@ -889,20 +889,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
-
- // Initialize the window for rendering.
- void vtkWin32OpenGLRenderWindow::WindowInitialize()
--{
-+{
- // create our own window if not already set
- this->OwnWindow = 0;
- if (!this->MFChandledWindow)
- {
- this->InitializeApplication();
- this->CreateAWindow();
-- }
-- else
-+ }
-+ else
- {
- this->MakeCurrent(); // hsr
- this->OpenGLInit();
- }
--
-+
- // set the DPI
- this->SetDPI(GetDeviceCaps(this->DeviceContext, LOGPIXELSY));
- }
-@@ -910,7 +910,7 @@ void vtkWin32OpenGLRenderWindow::WindowInitialize()
- // Initialize the rendering window.
- void vtkWin32OpenGLRenderWindow::Initialize (void)
- {
-- // make sure we havent already been initialized
-+ // make sure we havent already been initialized
- if (!this->OffScreenRendering && !this->ContextId)
- {
- this->WindowInitialize();
-@@ -955,7 +955,7 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow()
- ReleaseDC(this->WindowId, this->DeviceContext);
- // can't set WindowId=NULL, needed for DestroyWindow
- this->DeviceContext = NULL;
--
-+
- // clear the extra data before calling destroy
- vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(vtkLONG)0);
- if(this->OwnWindow)
-@@ -971,18 +971,18 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow()
- // Get the current size of the window.
- int *vtkWin32OpenGLRenderWindow::GetSize(void)
- {
-- // if we aren't mapped then just return the ivar
-+ // if we aren't mapped then just return the ivar
- if (this->Mapped)
- {
- RECT rect;
-
-- // Find the current window size
-+ // Find the current window size
- if (GetClientRect(this->WindowId, &rect))
-- {
-+ {
- this->Size[0] = rect.right;
- this->Size[1] = rect.bottom;
- }
-- else
-+ else
- {
- this->Size[0] = 0;
- this->Size[1] = 0;
-@@ -999,23 +999,23 @@ int *vtkWin32OpenGLRenderWindow::GetScreenSize(void)
- RECT rect;
-
- SystemParametersInfo(SPI_GETWORKAREA, 0, &rect, 0);
--
-+
- this->Size[0] = rect.right - rect.left;
- this->Size[1] = rect.bottom - rect.top;
--
-+
- return this->Size;
- }
-
- // Get the position in screen coordinates of the window.
- int *vtkWin32OpenGLRenderWindow::GetPosition(void)
- {
-- // if we aren't mapped then just return the ivar
-+ // if we aren't mapped then just return the ivar
- if (!this->Mapped)
- {
- return this->Position;
- }
-
-- // Find the current window position
-+ // Find the current window position
- // x,y,&this->Position[0],&this->Position[1],&child);
-
- return this->Position;
-@@ -1025,34 +1025,34 @@ int *vtkWin32OpenGLRenderWindow::GetPosition(void)
- void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg)
- {
- int *temp;
--
-+
- if (this->FullScreen == arg)
- {
- return;
- }
--
-+
- if (!this->Mapped)
- {
- this->PrefFullScreen();
- return;
- }
-
-- // set the mode
-+ // set the mode
- this->FullScreen = arg;
- if (this->FullScreen <= 0)
- {
- this->Position[0] = this->OldScreen[0];
- this->Position[1] = this->OldScreen[1];
-- this->Size[0] = this->OldScreen[2];
-+ this->Size[0] = this->OldScreen[2];
- this->Size[1] = this->OldScreen[3];
- this->Borders = this->OldScreen[4];
- }
- else
- {
-- // if window already up get its values
-+ // if window already up get its values
- if (this->WindowId)
- {
-- temp = this->GetPosition();
-+ temp = this->GetPosition();
- this->OldScreen[0] = temp[0];
- this->OldScreen[1] = temp[1];
-
-@@ -1060,8 +1060,8 @@ void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg)
- this->PrefFullScreen();
- }
- }
--
-- // remap the window
-+
-+ // remap the window
- this->WindowRemap();
-
- this->Modified();
-@@ -1092,14 +1092,14 @@ void vtkWin32OpenGLRenderWindow::PrefFullScreen()
-
- size = this->GetScreenSize();
-
-- // use full screen
-+ // use full screen
- this->Position[0] = 0;
- this->Position[1] = 0;
- this->Size[0] = size[0] - 2*GetSystemMetrics(SM_CXFRAME);
-- this->Size[1] = size[1] -
-+ this->Size[1] = size[1] -
- 2*GetSystemMetrics(SM_CYFRAME) - GetSystemMetrics(SM_CYCAPTION);
-
-- // don't show borders
-+ // don't show borders
- this->Borders = 0;
- }
-
-@@ -1108,8 +1108,8 @@ void vtkWin32OpenGLRenderWindow::WindowRemap()
- {
- // close everything down
- this->Finalize();
--
-- // set the default windowid
-+
-+ // set the default windowid
- this->WindowId = this->NextWindowId;
- this->NextWindowId = 0;
-
-@@ -1129,7 +1129,7 @@ void vtkWin32OpenGLRenderWindow::PrintSelf(ostream& os, vtkIndent indent)
- // Get the window id.
- HWND vtkWin32OpenGLRenderWindow::GetWindowId()
- {
-- vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n");
-+ vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n");
-
- return this->WindowId;
- }
-@@ -1138,11 +1138,11 @@ HWND vtkWin32OpenGLRenderWindow::GetWindowId()
- void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg)
- {
- vtkDebugMacro(<< "Setting WindowId to " << arg << "\n");
--
-+
- if (arg != this->WindowId)
- {
- this->WindowId = arg;
-- if (this->ContextId)
-+ if (this->ContextId)
- {
- wglDeleteContext(this->ContextId);
- }
-@@ -1155,24 +1155,24 @@ void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg)
- void vtkWin32OpenGLRenderWindow::SetWindowInfo(char *info)
- {
- int tmp;
--
-+
- sscanf(info,"%i",&tmp);
-
- this->WindowId = (HWND)tmp;
-- vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n");
-+ vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n");
- }
-
- void vtkWin32OpenGLRenderWindow::SetNextWindowInfo(char *info)
- {
- int tmp;
--
-+
- sscanf(info,"%i",&tmp);
-
- this->SetNextWindowId((HWND)tmp);
- }
-
- void vtkWin32OpenGLRenderWindow::SetDisplayId(void * arg)
--{
-+{
- this->DeviceContext = (HDC) arg;
- }
-
-@@ -1181,7 +1181,7 @@ void vtkWin32OpenGLRenderWindow::SetContextId(HGLRC arg)
- this->ContextId = arg;
- }
-
--void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
-+void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
- {
- this->DeviceContext = arg;
- this->MFChandledWindow = TRUE;
-@@ -1191,17 +1191,17 @@ void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
- void vtkWin32OpenGLRenderWindow::SetParentInfo(char *info)
- {
- int tmp;
--
-+
- sscanf(info,"%i",&tmp);
-
- this->ParentId = (HWND)tmp;
-- vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n");
-+ vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n");
- }
-
- // Set the window id to a pre-existing window.
- void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg)
- {
-- vtkDebugMacro(<< "Setting ParentId to " << arg << "\n");
-+ vtkDebugMacro(<< "Setting ParentId to " << arg << "\n");
-
- this->ParentId = arg;
- }
-@@ -1209,7 +1209,7 @@ void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg)
- // Set the window id of the new window once a WindowRemap is done.
- void vtkWin32OpenGLRenderWindow::SetNextWindowId(HWND arg)
- {
-- vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n");
-+ vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n");
-
- this->NextWindowId = arg;
- }
-@@ -1228,7 +1228,7 @@ void vtkWin32OpenGLRenderWindow::Start(void)
- this->Initialize();
- }
-
-- // set the current window
-+ // set the current window
- this->MakeCurrent();
- }
-
-@@ -1296,13 +1296,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow(int width,
- DeleteDC(dc);
- }
- this->CreatingOffScreenWindow = status;
--}
-+}
-
- void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize,
- HDC aHdc)
- {
- int dataWidth = ((xsize*3+3)/4)*4;
--
-+
- this->MemoryDataHeader.bmiHeader.biSize = 40;
- this->MemoryDataHeader.bmiHeader.biWidth = xsize;
- this->MemoryDataHeader.bmiHeader.biHeight = ysize;
-@@ -1314,7 +1314,7 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize,
- this->MemoryDataHeader.bmiHeader.biSizeImage = dataWidth*ysize;
- this->MemoryDataHeader.bmiHeader.biXPelsPerMeter = 10000;
- this->MemoryDataHeader.bmiHeader.biYPelsPerMeter = 10000;
--
-+
- HBITMAP dib = CreateDIBSection(aHdc,
- &this->MemoryDataHeader, DIB_RGB_COLORS,
- (void **)(&(this->MemoryData)), NULL, 0);
-@@ -1330,13 +1330,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)
- GetObject(hbmp, sizeof(BITMAP), &bm);
-
- this->MemoryBuffer = hbmp;
--
-+
- // Create a compatible device context
- this->MemoryHdc = (HDC)CreateCompatibleDC(aHdc);
--
-+
- // Put the bitmap into the device context
- SelectObject(this->MemoryHdc, this->MemoryBuffer);
--
-+
- // Renderers will need to redraw anything cached in display lists
- this->CleanUpRenderers();
-
-@@ -1344,15 +1344,15 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)
- this->Mapped =0;
- this->Size[0] = bm.bmWidth;
- this->Size[1] = bm.bmHeight;
--
-+
- this->DeviceContext = this->MemoryHdc;
- this->DoubleBuffer = 0;
-- this->SetupPixelFormat(this->DeviceContext,
-- PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI |
-+ this->SetupPixelFormat(this->DeviceContext,
-+ PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI |
- PFD_DRAW_TO_BITMAP, this->GetDebug(), 24, 32);
- this->SetupPalette(this->DeviceContext);
- this->ContextId = wglCreateContext(this->DeviceContext);
-- if (this->ContextId == NULL)
-+ if (this->ContextId == NULL)
- {
- vtkErrorMacro("wglCreateContext failed in CreateOffScreenDC(), error: " << GetLastError());
- }
-@@ -1391,7 +1391,7 @@ void vtkWin32OpenGLRenderWindow::SetupMemoryRendering(HBITMAP hbmp)
- this->ScreenContextId = this->ContextId;
-
- this->CreateOffScreenDC(hbmp, dc);
-- DeleteDC(dc);
-+ DeleteDC(dc);
- }
-
- HDC vtkWin32OpenGLRenderWindow::GetMemoryDC()
-@@ -1411,15 +1411,15 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void)
- {
- return;
- }
--
-+
- GdiFlush();
--
-+
- // we need to release resources
- this->CleanUpRenderers();
- DeleteDC(this->MemoryHdc);
- this->MemoryHdc = (HDC)0;
- DeleteObject(this->MemoryBuffer);
-- if (wglDeleteContext(this->ContextId) != TRUE)
-+ if (wglDeleteContext(this->ContextId) != TRUE)
- {
- vtkErrorMacro("wglDeleteContext failed in CleanUpOffScreenRendering(), error: " << GetLastError());
- }
-@@ -1429,7 +1429,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void)
-
- void vtkWin32OpenGLRenderWindow::ResumeScreenRendering(void)
- {
-- // release OpenGL graphics resources before switch back to on-screen.
-+ // release OpenGL graphics resources before switch back to on-screen.
- if(this->ContextId!=0)
- {
- this->MakeCurrent();
-@@ -1467,10 +1467,10 @@ void vtkWin32OpenGLRenderWindow::ShowCursor()
- this->CursorHidden = 0;
-
- ::ShowCursor(!this->CursorHidden);
--}
-+}
-
- //----------------------------------------------------------------------------
--void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y)
-+void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y)
- {
- int *size = this->GetSize();
-
-@@ -1517,7 +1517,7 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape)
- cursorName = IDC_SIZEALL;
- break;
- case VTK_CURSOR_HAND:
--#if(WINVER >= 0x0500)
-+#if(WINVER >= 0x0500)
- cursorName = IDC_HAND;
- #else
- cursorName = IDC_ARROW;
-@@ -1527,10 +1527,10 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape)
- cursorName = IDC_CROSS;
- break;
- }
--
-+
- if (cursorName)
- {
-- HANDLE cursor =
-+ HANDLE cursor =
- LoadImage(0,cursorName,IMAGE_CURSOR,0,0,LR_SHARED | LR_DEFAULTSIZE);
- SetCursor((HCURSOR)cursor);
- }
diff --git a/Rendering/vtkWin32RenderWindowInteractor.cxx b/Rendering/vtkWin32RenderWindowInteractor.cxx
index 1111111..2222222 100644
--- a/Rendering/vtkWin32RenderWindowInteractor.cxx
@@ -1646,752 +386,50 @@ index 1111111..2222222 100644
// Mouse wheel support
// In an ideal world we would just have to include <zmouse.h>, but it is not
// always available with all compilers/headers
-@@ -31,7 +33,7 @@
- # define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD (wparam))
- #endif //GET_WHEEL_DELTA_WPARAM
-
--// MSVC does the right thing without the forward declaration when it
-+// MSVC does the right thing without the forward declaration when it
- // sees it in the friend decl in vtkWin32RenderWindowInteractor, but
- // GCC needs to see the declaration beforehand. It has to do with the
- // CALLBACK attribute.
-@@ -60,42 +62,42 @@ void (*vtkWin32RenderWindowInteractor::ClassExitMethodArgDelete)(void *) = (void
-
- //----------------------------------------------------------------------------
- // Construct object so that light follows camera motion.
--vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor()
-+vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor()
- {
- this->WindowId = 0;
- this->InstallMessageProc = 1;
- this->MouseInWindow = 0;
- this->StartedMessageLoop = 0;
--
-+
- #ifdef VTK_USE_TDX
- this->Device=vtkTDxWinDevice::New();
- #endif
- }
-
- //----------------------------------------------------------------------------
--vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
-+vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
- {
- vtkWin32OpenGLRenderWindow *tmp;
-
- // we need to release any hold we have on a windows event loop
-- if (this->WindowId && this->Enabled && this->InstallMessageProc)
-+ if (this->WindowId && this->Enabled && this->InstallMessageProc)
- {
- vtkWin32OpenGLRenderWindow *ren;
- ren = static_cast<vtkWin32OpenGLRenderWindow *>(this->RenderWindow);
- tmp = (vtkWin32OpenGLRenderWindow *)(vtkGetWindowLong(this->WindowId,sizeof(vtkLONG)));
- // watch for odd conditions
-- if ((tmp != ren) && (ren != NULL))
-+ if ((tmp != ren) && (ren != NULL))
- {
- // OK someone else has a hold on our event handler
- // so lets have them handle this stuff
+@@ -91,11 +93,11 @@ vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
// well send a USER message to the other
// event handler so that it can properly
// call this event handler if required
- CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc);
+ CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc);
}
-- else
-+ else
+ else
{
- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc);
+ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc);
}
this->Enabled = 0;
}
-@@ -105,7 +107,7 @@ vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::Start()
-+void vtkWin32RenderWindowInteractor::Start()
- {
- // Let the compositing handle the event loop if it wants to.
- if (this->HasObserver(vtkCommand::StartEvent) && !this->HandleEventLoop)
-@@ -132,18 +134,18 @@ void vtkWin32RenderWindowInteractor::Start()
-
- //----------------------------------------------------------------------------
- // Begin processing keyboard strokes.
--void vtkWin32RenderWindowInteractor::Initialize()
-+void vtkWin32RenderWindowInteractor::Initialize()
- {
- vtkWin32OpenGLRenderWindow *ren;
- int *size;
-
- // make sure we have a RenderWindow and camera
-- if ( ! this->RenderWindow)
-+ if ( ! this->RenderWindow)
- {
- vtkErrorMacro(<<"No renderer defined!");
- return;
- }
-- if (this->Initialized)
-+ if (this->Initialized)
- {
- return;
- }
-@@ -160,35 +162,35 @@ void vtkWin32RenderWindowInteractor::Initialize()
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::Enable()
-+void vtkWin32RenderWindowInteractor::Enable()
- {
- vtkWin32OpenGLRenderWindow *ren;
- vtkWin32OpenGLRenderWindow *tmp;
-- if (this->Enabled)
-+ if (this->Enabled)
- {
- return;
- }
-- if (this->InstallMessageProc)
-+ if (this->InstallMessageProc)
- {
- // add our callback
- ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow);
- this->OldProc = (WNDPROC)vtkGetWindowLong(this->WindowId,vtkGWL_WNDPROC);
- tmp=(vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG));
- // watch for odd conditions
-- if (tmp != ren)
-+ if (tmp != ren)
- {
- // OK someone else has a hold on our event handler
- // so lets have them handle this stuff
+@@ -182,13 +184,13 @@ void vtkWin32RenderWindowInteractor::Enable()
// well send a USER message to the other
// event handler so that it can properly
// call this event handler if required
- CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(LONG)vtkHandleMessage);
+ CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(intptr_t)vtkHandleMessage);
}
-- else
-+ else
+ else
{
- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)vtkHandleMessage);
+ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)vtkHandleMessage);
}
--
-+
+
#ifdef VTK_USE_TDX
if(this->UseTDx)
{
-@@ -197,7 +199,7 @@ void vtkWin32RenderWindowInteractor::Enable()
- this->Device->StartListening();
- }
- #endif
--
-+
- // in case the size of the window has changed while we were away
- int *size;
- size = ren->GetSize();
-@@ -210,33 +212,33 @@ void vtkWin32RenderWindowInteractor::Enable()
-
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::Disable()
-+void vtkWin32RenderWindowInteractor::Disable()
- {
- vtkWin32OpenGLRenderWindow *tmp;
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
--
-- if (this->InstallMessageProc && this->Enabled && this->WindowId)
-+
-+ if (this->InstallMessageProc && this->Enabled && this->WindowId)
- {
- // we need to release any hold we have on a windows event loop
- vtkWin32OpenGLRenderWindow *ren;
- ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow);
- tmp = (vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG));
- // watch for odd conditions
-- if ((tmp != ren) && (ren != NULL))
-+ if ((tmp != ren) && (ren != NULL))
- {
- // OK someone else has a hold on our event handler
- // so lets have them handle this stuff
+@@ -232,11 +234,11 @@ void vtkWin32RenderWindowInteractor::Disable()
// well send a USER message to the other
// event handler so that it can properly
// call this event handler if required
- CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc);
+ CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc);
}
-- else
-+ else
+ else
{
- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc);
+ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc);
}
#ifdef VTK_USE_TDX
if(this->Device->GetInitialized())
-@@ -270,7 +272,7 @@ int vtkWin32RenderWindowInteractor::InternalCreateTimer(int timerId, int vtkNotU
- }
-
- //----------------------------------------------------------------------------
--int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
-+int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
- {
- return KillTimer(this->WindowId,platformTimerId);
- }
-@@ -282,42 +284,42 @@ int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
- // this ascii code to keysym table is meant to mimic Tk
-
- static const char *AsciiToKeySymTable[] = {
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- "space", "exclam", "quotedbl", "numbersign",
-- "dollar", "percent", "ampersand", "quoteright",
-- "parenleft", "parenright", "asterisk", "plus",
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ "space", "exclam", "quotedbl", "numbersign",
-+ "dollar", "percent", "ampersand", "quoteright",
-+ "parenleft", "parenright", "asterisk", "plus",
- "comma", "minus", "period", "slash",
-- "0", "1", "2", "3", "4", "5", "6", "7",
-+ "0", "1", "2", "3", "4", "5", "6", "7",
- "8", "9", "colon", "semicolon", "less", "equal", "greater", "question",
-- "at", "A", "B", "C", "D", "E", "F", "G",
-+ "at", "A", "B", "C", "D", "E", "F", "G",
- "H", "I", "J", "K", "L", "M", "N", "O",
- "P", "Q", "R", "S", "T", "U", "V", "W",
-- "X", "Y", "Z", "bracketleft",
-+ "X", "Y", "Z", "bracketleft",
- "backslash", "bracketright", "asciicircum", "underscore",
- "quoteleft", "a", "b", "c", "d", "e", "f", "g",
- "h", "i", "j", "k", "l", "m", "n", "o",
- "p", "q", "r", "s", "t", "u", "v", "w",
- "x", "y", "z", "braceleft", "bar", "braceright", "asciitilde", "Delete",
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
--
-+
- // this virtual key code to keysym table is meant to mimic Tk
-
- static const char *VKeyCodeToKeySymTable[] = {
- 0, 0, 0, "Cancel", 0, 0, 0, 0,
- "BackSpace", "Tab", 0, 0, "Clear", "Return", 0, 0,
-- "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0,
-+ "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0,
- 0, 0, 0, "Escape", 0, 0, 0, 0,
- "space", "Prior", "Next", "End", "Home", "Left", "Up", "Right",
- "Down", "Select", 0, "Execute", "Snapshot", "Insert", "Delete", "Help",
-- "0", "1", "2", "3", "4", "5", "6", "7",
-+ "0", "1", "2", "3", "4", "5", "6", "7",
- "8", "9", 0, 0, 0, 0, 0, 0,
- 0, "a", "b", "c", "d", "e", "f", "g",
- "h", "i", "j", "k", "l", "m", "n", "o",
-@@ -326,7 +328,7 @@ static const char *VKeyCodeToKeySymTable[] = {
- "KP_0", "KP_1", "KP_2", "KP_3", "KP_4", "KP_5", "KP_6", "KP_7",
- "KP_8", "KP_9", "asterisk", "plus", "bar", "minus", "period", "slash",
- "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
-- "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16",
-+ "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16",
- "F17", "F18", "F19", "F20", "F21", "F22", "F23", "F24",
- 0, 0, 0, 0, 0, 0, 0, 0,
- "Num_Lock", "Scroll_Lock", 0, 0, 0, 0, 0, 0,
-@@ -341,20 +343,20 @@ static const char *VKeyCodeToKeySymTable[] = {
- //-------------------------------------------------------------
- // Event loop handlers
- //-------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
-- int X, int Y)
-+void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
-+ int X, int Y)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
-- if (!this->MouseInWindow &&
-+ if (!this->MouseInWindow &&
- (X >= 0 && X < this->Size[0] && Y >= 0 && Y < this->Size[1]))
- {
- this->InvokeEvent(vtkCommand::EnterEvent, NULL);
-@@ -366,15 +368,15 @@ void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
- tme.hwndTrack = hWnd;
- TrackMouseEvent(&tme);
- }
--
-+
- this->InvokeEvent(vtkCommand::MouseMoveEvent, NULL);
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
-- int X, int Y)
-+void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
-+ int X, int Y)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-@@ -382,9 +384,9 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
- int *pos = this->RenderWindow->GetPosition();
- if (this->MouseInWindow)
- {
-- this->SetEventInformationFlipY(X - pos[0],
-+ this->SetEventInformationFlipY(X - pos[0],
- Y - pos[1],
-- nFlags & MK_CONTROL,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
- this->InvokeEvent(vtkCommand::LeaveEvent, NULL);
-@@ -393,50 +395,50 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags,
-- int X, int Y)
-+void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags,
-+ int X, int Y)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
- this->InvokeEvent(vtkCommand::MouseWheelForwardEvent,NULL);
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags,
-- int X, int Y)
-+void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags,
-+ int X, int Y)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
- this->InvokeEvent(vtkCommand::MouseWheelBackwardEvent,NULL);
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
-- int X, int Y, int repeat)
-+void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
-+ int X, int Y, int repeat)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
- SetFocus(wnd);
- SetCapture(wnd);
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT,
- 0, repeat);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
-@@ -444,16 +446,16 @@ void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
-- int X, int Y)
-+void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
-+ int X, int Y)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
- this->InvokeEvent(vtkCommand::LeftButtonReleaseEvent,NULL);
-@@ -461,18 +463,18 @@ void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
-- int X, int Y, int repeat)
-+void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
-+ int X, int Y, int repeat)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
- SetFocus(wnd);
- SetCapture(wnd);
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT,
- 0, repeat);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
-@@ -480,16 +482,16 @@ void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
-- int X, int Y)
-+void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
-+ int X, int Y)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
- this->InvokeEvent(vtkCommand::MiddleButtonReleaseEvent,NULL);
-@@ -497,18 +499,18 @@ void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
-- int X, int Y, int repeat)
-+void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
-+ int X, int Y, int repeat)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
- SetFocus(wnd);
- SetCapture(wnd);
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT,
- 0, repeat);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
-@@ -516,16 +518,16 @@ void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags,
-- int X, int Y)
-+void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags,
-+ int X, int Y)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-- this->SetEventInformationFlipY(X,
-- Y,
-- nFlags & MK_CONTROL,
-+ this->SetEventInformationFlipY(X,
-+ Y,
-+ nFlags & MK_CONTROL,
- nFlags & MK_SHIFT);
- this->SetAltKey(GetKeyState(VK_MENU) & (~1));
- this->InvokeEvent(vtkCommand::RightButtonReleaseEvent,NULL);
-@@ -542,15 +544,15 @@ void vtkWin32RenderWindowInteractor::OnSize(HWND,UINT, int X, int Y) {
- }
-
- //----------------------------------------------------------------------------
--void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId)
-+void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
- int tid = static_cast<int>(timerId);
- this->InvokeEvent(vtkCommand::TimerEvent,(void*)&tid);
--
-+
- // Here we deal with one-shot versus repeating timers
- if ( this->IsOneShotTimer(tid) )
- {
-@@ -578,7 +580,7 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U
- nChar = 0;
- }
- #endif
-- }
-+ }
- const char *keysym = AsciiToKeySymTable[(unsigned char)nChar];
- if (keysym == 0)
- {
-@@ -588,10 +590,10 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U
- {
- keysym = "None";
- }
-- this->SetKeyEventInformation(ctrl,
-- shift,
-- nChar,
-- nRepCnt,
-+ this->SetKeyEventInformation(ctrl,
-+ shift,
-+ nChar,
-+ nRepCnt,
- keysym);
- this->SetAltKey(alt);
- this->InvokeEvent(vtkCommand::KeyPressEvent, NULL);
-@@ -627,10 +629,10 @@ void vtkWin32RenderWindowInteractor::OnKeyUp(HWND, UINT vCode, UINT nRepCnt, UIN
- {
- keysym = "None";
- }
-- this->SetKeyEventInformation(ctrl,
-- shift,
-- nChar,
-- nRepCnt,
-+ this->SetKeyEventInformation(ctrl,
-+ shift,
-+ nChar,
-+ nRepCnt,
- keysym);
- this->SetAltKey(alt);
- this->InvokeEvent(vtkCommand::KeyReleaseEvent, NULL);
-@@ -645,11 +647,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar,
- return;
- }
- int ctrl = GetKeyState(VK_CONTROL) & (~1);
-- int shift = GetKeyState(VK_SHIFT) & (~1);
-+ int shift = GetKeyState(VK_SHIFT) & (~1);
- int alt = GetKeyState(VK_MENU) & (~1);
-- this->SetKeyEventInformation(ctrl,
-- shift,
-- nChar,
-+ this->SetKeyEventInformation(ctrl,
-+ shift,
-+ nChar,
- nRepCnt);
- this->SetAltKey(alt);
- this->InvokeEvent(vtkCommand::CharEvent, NULL);
-@@ -658,11 +660,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar,
- //----------------------------------------------------------------------------
- void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
--
-+
- #ifdef VTK_USE_TDX
- if(this->Device->GetInitialized() && !this->Device->GetIsListening())
- {
-@@ -674,7 +676,7 @@ void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT)
- //----------------------------------------------------------------------------
- void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT)
- {
-- if (!this->Enabled)
-+ if (!this->Enabled)
- {
- return;
- }
-@@ -688,8 +690,8 @@ void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT)
-
- //----------------------------------------------------------------------------
- // This is only called when InstallMessageProc is true
--LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
-- LPARAM lParam)
-+LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
-+ LPARAM lParam)
- {
- LRESULT res = 0;
- vtkWin32OpenGLRenderWindow *ren;
-@@ -713,33 +715,33 @@ LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
- }
-
- #ifndef MAKEPOINTS
--#define MAKEPOINTS(l) (*((POINTS FAR *) & (l)))
-+#define MAKEPOINTS(l) (*((POINTS FAR *) & (l)))
- #endif
-
- //----------------------------------------------------------------------------
--LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
-- LPARAM lParam,
-- vtkWin32RenderWindowInteractor *me)
-+LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
-+ LPARAM lParam,
-+ vtkWin32RenderWindowInteractor *me)
- {
-- if ((uMsg == WM_USER+13)&&(wParam == 26))
-+ if ((uMsg == WM_USER+13)&&(wParam == 26))
- {
- // someone is telling us to set our OldProc
- me->OldProc = (WNDPROC)lParam;
- return 1;
- }
--
-- switch (uMsg)
-+
-+ switch (uMsg)
- {
- case WM_PAINT:
- me->Render();
- return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
- break;
--
-+
- case WM_SIZE:
- me->OnSize(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
- return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
- break;
--
-+
- case WM_LBUTTONDBLCLK:
- me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1);
- break;
-@@ -747,7 +749,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
- case WM_LBUTTONDOWN:
- me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
- break;
--
-+
- case WM_LBUTTONUP:
- me->OnLButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
- break;
-@@ -759,11 +761,11 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
- case WM_MBUTTONDOWN:
- me->OnMButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
- break;
--
-+
- case WM_MBUTTONUP:
- me->OnMButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
- break;
--
-+
- case WM_RBUTTONDBLCLK:
- me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1);
- break;
-@@ -771,7 +773,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
- case WM_RBUTTONDOWN:
- me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
- break;
--
-+
- case WM_RBUTTONUP:
- me->OnRButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
- break;
-@@ -811,7 +813,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
- case WM_CHAR:
- me->OnChar(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
- break;
--
-+
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- me->OnKeyDown(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
-@@ -823,7 +825,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
- break;
-
- case WM_TIMER:
-- me->OnTimer(hWnd,wParam);
-+ me->OnTimer(hWnd,wParam);
- break;
-
- case WM_ACTIVATE:
-@@ -836,25 +838,25 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
- me->OnFocus(hWnd,wParam);
- }
- break;
--
-+
- case WM_SETFOCUS:
- // occurs when SetFocus() is called on the current window
- me->OnFocus(hWnd,wParam);
- break;
--
-+
- case WM_KILLFOCUS:
- // occurs when the focus was on the current window and SetFocus() is
-- // called on another window.
-+ // called on another window.
- me->OnKillFocus(hWnd,wParam);
- break;
--
-+
- default:
-- if (me)
-+ if (me)
- {
- return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
- }
- };
--
-+
- return 0;
- }
-
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tony Theodore <tonyt@logyst.com>